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ShiftOS_TheReturn/ShiftOS.Objects/Hackable.cs

74 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ShiftOS.Objects
{
public class Hackable
{
public string SystemName { get; set; }
public string FriendlyName { get; set; }
public string Password { get; set; }
public string PasswordHint { get; set; }
public string WelcomeMessage { get; set; }
public int FirewallStrength { get; set; }
public int LootRarity { get; set; }
public int LootAmount { get; set; }
public int ConnectionTimeoutLevel { get; set; }
public SystemType SystemType { get; set; }
public string OnHackCompleteStoryEvent { get; set; }
public string OnHackFailedStoryEvent { get; set; }
public string Dependencies { get; set; }
public string ID
{
get
{
return SystemName.ToLower().Replace(" ", "_");
}
}
}
[Flags]
public enum SystemType
{
FileServer,
SSHServer,
EmailServer,
Database
}
[Serializable]
public class ServerMessage
{
public string Name { get; set; }
public string GUID { get; set; }
public string Contents { get; set; }
}
public class LootInfo
{
public string Filename { get; set; }
public string ResourceId { get; set; }
public int Rarity { get; set; }
}
public class Loot
{
public Loot(LootInfo info, byte[] data)
{
Data = data;
Info = info;
}
public LootInfo Info { get; private set; }
public byte[] Data { get; private set; }
}
}