mirror of
https://github.com/TheUltimateHacker/shiftos-next.git
synced 2025-01-22 09:02:00 -05:00
57e6eec1bc
WARNING: Due to a bug that made the save engine think it was ShiftOS 0.0.8, I had to change the actualshiftversion variable to prevent older ShiftOS versions opening the save file thus crashing. Due to this, ShiftOS-Next will automatically delete C:\ShiftOS and rewrite the save. Besides that, I've added a new Window Manager that can be bought after buying Gray, Basic GUI Server, File Skimmer, and Textpad. This window manager allows you to run multiple apps at once in their own window, as well as having up to 3 Terminals running at once. It is a work-in-progress feature, but it's currently stable.
205 lines
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7.8 KiB
XML
205 lines
No EOL
7.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<RootNamespace>shiftos_next</RootNamespace>
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<AssemblyName>shiftos_next</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<MyType>WindowsForms</MyType>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<DefineDebug>true</DefineDebug>
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<DefineTrace>true</DefineTrace>
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<OutputPath>bin\Debug\</OutputPath>
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<DocumentationFile>shiftos_next.xml</DocumentationFile>
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<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<DefineDebug>false</DefineDebug>
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<DefineTrace>true</DefineTrace>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DocumentationFile>shiftos_next.xml</DocumentationFile>
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<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
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</PropertyGroup>
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<OptionCompare>Binary</OptionCompare>
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<PropertyGroup>
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<OptionInfer>On</OptionInfer>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Deployment" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<ItemGroup>
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<Import Include="Microsoft.VisualBasic" />
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<Import Include="System" />
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<Import Include="System.Collections" />
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<Import Include="System.Collections.Generic" />
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<Import Include="System.Data" />
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<Import Include="System.Drawing" />
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<Import Include="System.Diagnostics" />
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<Import Include="System.Windows.Forms" />
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<Import Include="System.Xml.Linq" />
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<Import Include="System.Threading.Tasks" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="API.vb" />
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<Compile Include="BasicWM_ColorTable.vb" />
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<Compile Include="basicwm_infobox.Designer.vb">
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<DependentUpon>basicwm_infobox.vb</DependentUpon>
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</Compile>
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<Compile Include="basicwm_infobox.vb">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="basicwm_renderer.vb" />
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<Compile Include="BWMDesktop.Designer.vb">
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<DependentUpon>BWMDesktop.vb</DependentUpon>
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</Compile>
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<Compile Include="BWMDesktop.vb">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="ColorPicker.Designer.vb">
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<DependentUpon>ColorPicker.vb</DependentUpon>
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</Compile>
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<Compile Include="ColorPicker.vb">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="file skimmer.Designer.vb">
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<DependentUpon>file skimmer.vb</DependentUpon>
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</Compile>
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<Compile Include="file skimmer.vb">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="filesystem.vb" />
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<Compile Include="Hijack.Designer.vb">
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<DependentUpon>Hijack.vb</DependentUpon>
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<Compile Include="Hijack.vb">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="My Project\AssemblyInfo.vb" />
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<Compile Include="My Project\Application.Designer.vb">
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<AutoGen>True</AutoGen>
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<DependentUpon>Application.myapp</DependentUpon>
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<Compile Include="My Project\Resources.Designer.vb">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="My Project\Settings.Designer.vb">
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<AutoGen>True</AutoGen>
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<DependentUpon>Settings.settings</DependentUpon>
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<DesignTimeSharedInput>True</DesignTimeSharedInput>
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</Compile>
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<Compile Include="saveengine.vb" />
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<Compile Include="shiftorium_api.vb" />
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<Compile Include="shiftorium_cmd.Designer.vb">
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<DependentUpon>shiftorium_cmd.vb</DependentUpon>
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</Compile>
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<Compile Include="shiftorium_cmd.vb">
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<SubType>Form</SubType>
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<Compile Include="Terminal.Designer.vb">
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<DependentUpon>Terminal.vb</DependentUpon>
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</Compile>
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<Compile Include="Terminal.vb">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="TerminalGames.vb" />
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<Compile Include="TextPad.Designer.vb">
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<DependentUpon>TextPad.vb</DependentUpon>
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</Compile>
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<Compile Include="TextPad.vb">
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<SubType>Form</SubType>
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</Compile>
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<ItemGroup>
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<EmbeddedResource Include="basicwm_infobox.resx">
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<DependentUpon>basicwm_infobox.vb</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="BWMDesktop.resx">
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<DependentUpon>BWMDesktop.vb</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="ColorPicker.resx">
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<DependentUpon>ColorPicker.vb</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="file skimmer.resx">
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<DependentUpon>file skimmer.vb</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Hijack.resx">
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<DependentUpon>Hijack.vb</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="My Project\Resources.resx">
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<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.vb</LastGenOutput>
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<CustomToolNamespace>My.Resources</CustomToolNamespace>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="shiftorium_cmd.resx">
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<DependentUpon>shiftorium_cmd.vb</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Terminal.resx">
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<DependentUpon>Terminal.vb</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="TextPad.resx">
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<DependentUpon>TextPad.vb</DependentUpon>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Include="My Project\Application.myapp">
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<Generator>MyApplicationCodeGenerator</Generator>
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<LastGenOutput>Application.Designer.vb</LastGenOutput>
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</None>
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<None Include="My Project\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<CustomToolNamespace>My</CustomToolNamespace>
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<LastGenOutput>Settings.Designer.vb</LastGenOutput>
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</None>
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<None Include="App.config" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\TextFile.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Folder.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Folder1.png" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project> |