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Update README with Windows test build instructions
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@ -21,17 +21,20 @@ project under the `test` directory as well, demonstrating usage of the library.
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## Building on Linux
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- Ensure python3 is installed.
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- Ensure the SDL2 and GLEW libraries are installed if you're building the test program (on Ubuntu: libsdl2-dev, libglew-dev)
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- Ensure the SDL2 and GLEW libraries are installed if you're building the test program (on Ubuntu: libsdl2-dev, libglew-dev).
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- Run `make` to build. If you want to link musl libc instead of glibc run `LIBSM64_MUSL=1 make` instead.
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- To run the test program you'll need a SM64 US ROM in the root of the repository with the name `baserom.us.z64`.
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## Building on Windows
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- [Follow steps 1-4 for setting up MSYS2 MinGW 64 here](https://github.com/sm64-port/sm64-port#windows), but replace the repository URL with `https://github.com/libsm64/libsm64.git`
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- Ensure the SDL2 and GLEW libraries are installed if you're building the test program.
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- 64 bits: `pacman -S mingw-w64-x86_64-SDL2 mingw-w64-x86_64-glew`.
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- 32 bits: `pacman -S mingw-w64-i686-SDL2 mingw-w64-i686-glew`.
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- Run `make` to build
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- To run the test program you'll need a SM64 US ROM in the root of the repository with the name `baserom.us.z64`.
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## Make targets (all platforms)
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- `make lib`: (Default) Build the `dist` directory, containing the shared object or DLL and public-facing header.
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- `make test`: Builds the library `dist` directory as well as the test program.
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- `make run`: Build and run the SDL+OpenGL test program.
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