mirror of
https://github.com/libsm64/libsm64.git
synced 2025-01-22 07:32:04 -05:00
122 lines
4 KiB
Makefile
122 lines
4 KiB
Makefile
default: lib
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ifeq ($(shell uname -s),Darwin)
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MACOS_BUILD = 1
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else ifeq ($(OS),Windows_NT)
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WINDOWS_BUILD = 1
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endif
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ifdef LIBSM64_MUSL
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CC := musl-gcc
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CXX := musl-g++
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LDFLAGS := -lm -static -shared
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else
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CC := cc
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CXX := c++
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LDFLAGS := -lm -shared
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endif
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CFLAGS := -fno-strict-aliasing -g -Wall -Wno-unused-function -fPIC -fvisibility=hidden -DSM64_LIB_EXPORT -DGBI_FLOATS -DVERSION_US -DNO_SEGMENTED_MEMORY
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SRC_DIRS := src src/decomp src/decomp/engine src/decomp/include/PR src/decomp/game src/decomp/pc src/decomp/pc/audio src/decomp/mario src/decomp/tools src/decomp/audio
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BUILD_DIR := build
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DIST_DIR := dist
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ALL_DIRS := $(addprefix $(BUILD_DIR)/,$(SRC_DIRS))
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LIB_FILE := $(DIST_DIR)/libsm64.so
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LIB_H_FILE := $(DIST_DIR)/include/libsm64.h
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TEST_FILE := run-test
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C_IMPORTED := src/decomp/mario/geo.inc.c src/decomp/mario/model.inc.c
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H_IMPORTED := $(C_IMPORTED:.c=.h)
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IMPORTED := $(C_IMPORTED) $(H_IMPORTED)
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C_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c)) $(C_IMPORTED)
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ifdef MACOS_BUILD
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O_FILES_x86_64 := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=_x86_64.o))
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O_FILES_arm64 := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=_arm64.o))
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DEP_FILES := $(O_FILES_x86_64:.o=.d) $(O_FILES_arm64:.o=.d)
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else
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O_FILES := $(foreach file,$(C_FILES),$(BUILD_DIR)/$(file:.c=.o))
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DEP_FILES := $(O_FILES:.o=.d)
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endif
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TEST_SRCS_C := test/context.c test/level.c test/gl33core/gl33core_renderer.c test/gl20/gl20_renderer.c
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TEST_SRCS_CPP := test/main.cpp test/audio.cpp
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TEST_OBJS := $(foreach file,$(TEST_SRCS_C),$(BUILD_DIR)/$(file:.c=.o)) $(foreach file,$(TEST_SRCS_CPP),$(BUILD_DIR)/$(file:.cpp=.o))
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ifdef WINDOWS_BUILD
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LIB_FILE := $(DIST_DIR)/sm64.dll
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TEST_FILE := $(DIST_DIR)/run-test.exe
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else ifdef MACOS_BUILD
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LIB_FILE := $(DIST_DIR)/libsm64.dylib
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endif
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DUMMY := $(shell mkdir -p $(ALL_DIRS) build/test build/test/gl33core build/test/gl20 src/decomp/mario $(DIST_DIR)/include)
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$(filter-out src/decomp/mario/geo.inc.c,$(IMPORTED)): src/decomp/mario/geo.inc.c
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src/decomp/mario/geo.inc.c: ./import-mario-geo.py
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./import-mario-geo.py
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ifdef MACOS_BUILD
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$(BUILD_DIR)/%_x86_64.o: %.c $(IMPORTED)
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@$(CC) $(CFLAGS) -arch x86_64 -I src/decomp/include -MM -MP -MT $@ -MF $(BUILD_DIR)/$*_x86_64.d $<
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$(CC) -c $(CFLAGS) -arch x86_64 -I src/decomp/include -o $@ $<
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$(BUILD_DIR)/%_arm64.o: %.c $(IMPORTED)
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@$(CC) $(CFLAGS) -arch arm64 -I src/decomp/include -MM -MP -MT $@ -MF $(BUILD_DIR)/$*_arm64.d $<
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$(CC) -c $(CFLAGS) -arch arm64 -I src/decomp/include -o $@ $<
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$(LIB_FILE): $(O_FILES_x86_64) $(O_FILES_arm64)
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$(CC) $(LDFLAGS) -arch arm64 -o $@.arm64 $(O_FILES_arm64)
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$(CC) $(LDFLAGS) -arch x86_64 -o $@.x86_64 $(O_FILES_x86_64)
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lipo -create -output $@ $@.arm64 $@.x86_64
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rm $@.arm64 $@.x86_64
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else
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$(BUILD_DIR)/%.o: %.c $(IMPORTED)
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@$(CC) $(CFLAGS) -I src/decomp/include -MM -MP -MT $@ -MF $(BUILD_DIR)/$*.d $<
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$(CC) -c $(CFLAGS) -I src/decomp/include -o $@ $<
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$(LIB_FILE): $(O_FILES)
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$(CC) $(LDFLAGS) -o $@ $^
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endif
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$(LIB_H_FILE): src/libsm64.h
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cp -f $< $@
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test/level.c: ./import-test-collision.py
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./import-test-collision.py
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test/main.cpp test/gl20/gl20_renderer.c test/gl33core/gl33core_renderer.c: test/level.c
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$(BUILD_DIR)/test/%.o: test/%.c
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@$(CC) $(CFLAGS) -MM -MP -MT $@ -MF $(BUILD_DIR)/test/$*.d $<
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$(CC) -c $(CFLAGS) -o $@ $<
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$(BUILD_DIR)/test/%.o: test/%.cpp
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@$(CXX) $(CFLAGS) -MM -MP -MT $@ -MF $(BUILD_DIR)/test/$*.d $<
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$(CXX) -c $(CFLAGS) -o $@ $<
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$(TEST_FILE): $(LIB_FILE) $(TEST_OBJS)
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ifdef WINDOWS_BUILD
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$(CC) -o $@ $(TEST_OBJS) $(LIB_FILE) -lglew32 -lopengl32 -lSDL2 -lSDL2main -lm
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else ifdef MACOS_BUILD
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$(CC) -o $@ $(TEST_OBJS) $(LIB_FILE) -framework OpenGL -lGLEW -lSDL2 -lSDL2main -lm -lpthread
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else
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$(CC) -o $@ $(TEST_OBJS) $(LIB_FILE) -lGLEW -lGL -lSDL2 -lSDL2main -lm -lpthread
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endif
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lib: $(LIB_FILE) $(LIB_H_FILE)
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test: $(TEST_FILE) $(LIB_H_FILE)
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run: test
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ifdef WINDOWS_BUILD
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cd dist && ./run-test
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else
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./$(TEST_FILE)
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endif
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clean:
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rm -rf $(BUILD_DIR) $(DIST_DIR) $(TEST_FILE)
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-include $(DEP_FILES)
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