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Update built-in mods
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710d007e93
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6 changed files with 5 additions and 5 deletions
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@ -1,5 +1,5 @@
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-- name: [CS] Extra Characters
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-- name: [CS] Extra Characters
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-- description: [CS] Extra Characters v7.0\nBy: \\#00ff00\\ULTRA BROS TEAM\n\n\\#ffff00\\Ultra Bros Team:\n\\#ffffff\\FunkyLion\nMelzinoff\nFluffaMario\nSharen\nSquishy\n\n\\#f54e59\\Characters:\n\\#ffffff\\Toadette\nPeach\nDaisy\nYoshi\nBirdo\nForeman Spike\nPauline
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-- description: [CS] Extra Characters v7.1\nBy: \\#00ff00\\ULTRA BROS TEAM\n\n\\#ffff00\\Ultra Bros Team:\n\\#ffffff\\FunkyLion\nMelzinoff\nFluffaMario\nSharen\nSquishy\n\n\\#f54e59\\Characters:\n\\#ffffff\\Toadette\nPeach\nDaisy\nYoshi\nBirdo\nForeman Spike\nPauline
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if not _G.charSelectExists then
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if not _G.charSelectExists then
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djui_popup_create("\\#ffffa0\\Extra Characters requires\nCharacter Select to be enabled.\n\nPlease rehost with it enabled.", 4)
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djui_popup_create("\\#ffffa0\\Extra Characters requires\nCharacter Select to be enabled.\n\nPlease rehost with it enabled.", 4)
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@ -1,7 +1,7 @@
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-- version
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-- version
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DNC_VERSION_MAJOR = 2
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DNC_VERSION_MAJOR = 2
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DNC_VERSION_MINOR = 3
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DNC_VERSION_MINOR = 3
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DNC_VERSION_PATCH = 0
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DNC_VERSION_PATCH = 1
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DNC_VERSION = math.tointeger(string.format("%d%d%d", DNC_VERSION_MAJOR, DNC_VERSION_MINOR, DNC_VERSION_PATCH))
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DNC_VERSION = math.tointeger(string.format("%d%d%d", DNC_VERSION_MAJOR, DNC_VERSION_MINOR, DNC_VERSION_PATCH))
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-- skybox constants
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-- skybox constants
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@ -54,8 +54,8 @@ FOG_INTENSITY_NORMAL = 1.0
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FOG_INTENSITY_DENSE = 1.02
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FOG_INTENSITY_DENSE = 1.02
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-- colors
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-- colors
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COLOR_NIGHT = { r = 90, g = 100, b = 130 }
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COLOR_NIGHT = { r = 90, g = 110, b = 150 }
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COLOR_AMBIENT_NIGHT = { r = 80, g = 100, b = 130 }
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COLOR_AMBIENT_NIGHT = { r = 90, g = 100, b = 150 }
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COLOR_SUNRISE = { r = 255, g = 250, b = 150 }
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COLOR_SUNRISE = { r = 255, g = 250, b = 150 }
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COLOR_AMBIENT_SUNRISE = { r = 200, g = 200, b = 255 }
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COLOR_AMBIENT_SUNRISE = { r = 200, g = 200, b = 255 }
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COLOR_DAY = { r = 255, g = 255, b = 255 }
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COLOR_DAY = { r = 255, g = 255, b = 255 }
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-- name: Day Night Cycle DX
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-- name: Day Night Cycle DX
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-- incompatible: light day-night-cycle
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-- incompatible: light day-night-cycle
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-- description: Day Night Cycle DX v2.3\nBy \\#ec7731\\Agent X\n\n\\#dcdcdc\\This mod adds a fully featured day & night cycle system with night, sunrise, day and sunset to sm64coopdx. It includes an API and hook system for interfacing with several components of the mod externally. This mod was originally made for sm64ex-coop but has been practically rewritten for sm64coopdx.\n\nDays last 24 minutes and with the /time command, you can get/set the time or change your settings.\n\nThere is also now a new menu in the pause menu for Day Night Cycle DX!\n\nSpecial thanks to \\#e06de4\\MaiskX3\\#dcdcdc\\ for the night time music.\nSpecial thanks to \\#00ffff\\AngelicMiracles\\#dcdcdc\\ for the sunset, sunrise and night time skyboxes.\nSpecial thanks to \\#344ee1\\eros71\\#dcdcdc\\ for salvaging\nthe mod files.
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-- description: Day Night Cycle DX v2.3.1\nBy \\#ec7731\\Agent X\n\n\\#dcdcdc\\This mod adds a fully featured day & night cycle system with night, sunrise, day and sunset to sm64coopdx. It includes an API and hook system for interfacing with several components of the mod externally. This mod was originally made for sm64ex-coop but has been practically rewritten for sm64coopdx.\n\nDays last 24 minutes and with the /time command, you can get/set the time or change your settings.\n\nThere is also now a new menu in the pause menu for Day Night Cycle DX!\n\nSpecial thanks to \\#e06de4\\MaiskX3\\#dcdcdc\\ for the night time music.\nSpecial thanks to \\#00ffff\\AngelicMiracles\\#dcdcdc\\ for the sunset, sunrise and night time skyboxes.\nSpecial thanks to \\#344ee1\\eros71\\#dcdcdc\\ for salvaging\nthe mod files.
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--- @class Vec2f
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--- @class Vec2f
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--- @field public x number
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--- @field public x number
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