Update built-in mods

This commit is contained in:
Agent X 2025-01-11 15:12:48 -05:00
parent 710d007e93
commit 450f21ff21
6 changed files with 5 additions and 5 deletions

View file

@ -1,5 +1,5 @@
-- name: [CS] Extra Characters
-- description: [CS] Extra Characters v7.0\nBy: \\#00ff00\\ULTRA BROS TEAM\n\n\\#ffff00\\Ultra Bros Team:\n\\#ffffff\\FunkyLion\nMelzinoff\nFluffaMario\nSharen\nSquishy\n\n\\#f54e59\\Characters:\n\\#ffffff\\Toadette\nPeach\nDaisy\nYoshi\nBirdo\nForeman Spike\nPauline
-- description: [CS] Extra Characters v7.1\nBy: \\#00ff00\\ULTRA BROS TEAM\n\n\\#ffff00\\Ultra Bros Team:\n\\#ffffff\\FunkyLion\nMelzinoff\nFluffaMario\nSharen\nSquishy\n\n\\#f54e59\\Characters:\n\\#ffffff\\Toadette\nPeach\nDaisy\nYoshi\nBirdo\nForeman Spike\nPauline
if not _G.charSelectExists then
djui_popup_create("\\#ffffa0\\Extra Characters requires\nCharacter Select to be enabled.\n\nPlease rehost with it enabled.", 4)

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@ -1,7 +1,7 @@
-- version
DNC_VERSION_MAJOR = 2
DNC_VERSION_MINOR = 3
DNC_VERSION_PATCH = 0
DNC_VERSION_PATCH = 1
DNC_VERSION = math.tointeger(string.format("%d%d%d", DNC_VERSION_MAJOR, DNC_VERSION_MINOR, DNC_VERSION_PATCH))
-- skybox constants
@ -54,8 +54,8 @@ FOG_INTENSITY_NORMAL = 1.0
FOG_INTENSITY_DENSE = 1.02
-- colors
COLOR_NIGHT = { r = 90, g = 100, b = 130 }
COLOR_AMBIENT_NIGHT = { r = 80, g = 100, b = 130 }
COLOR_NIGHT = { r = 90, g = 110, b = 150 }
COLOR_AMBIENT_NIGHT = { r = 90, g = 100, b = 150 }
COLOR_SUNRISE = { r = 255, g = 250, b = 150 }
COLOR_AMBIENT_SUNRISE = { r = 200, g = 200, b = 255 }
COLOR_DAY = { r = 255, g = 255, b = 255 }

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@ -1,6 +1,6 @@
-- name: Day Night Cycle DX
-- incompatible: light day-night-cycle
-- description: Day Night Cycle DX v2.3\nBy \\#ec7731\\Agent X\n\n\\#dcdcdc\\This mod adds a fully featured day & night cycle system with night, sunrise, day and sunset to sm64coopdx. It includes an API and hook system for interfacing with several components of the mod externally. This mod was originally made for sm64ex-coop but has been practically rewritten for sm64coopdx.\n\nDays last 24 minutes and with the /time command, you can get/set the time or change your settings.\n\nThere is also now a new menu in the pause menu for Day Night Cycle DX!\n\nSpecial thanks to \\#e06de4\\MaiskX3\\#dcdcdc\\ for the night time music.\nSpecial thanks to \\#00ffff\\AngelicMiracles\\#dcdcdc\\ for the sunset, sunrise and night time skyboxes.\nSpecial thanks to \\#344ee1\\eros71\\#dcdcdc\\ for salvaging\nthe mod files.
-- description: Day Night Cycle DX v2.3.1\nBy \\#ec7731\\Agent X\n\n\\#dcdcdc\\This mod adds a fully featured day & night cycle system with night, sunrise, day and sunset to sm64coopdx. It includes an API and hook system for interfacing with several components of the mod externally. This mod was originally made for sm64ex-coop but has been practically rewritten for sm64coopdx.\n\nDays last 24 minutes and with the /time command, you can get/set the time or change your settings.\n\nThere is also now a new menu in the pause menu for Day Night Cycle DX!\n\nSpecial thanks to \\#e06de4\\MaiskX3\\#dcdcdc\\ for the night time music.\nSpecial thanks to \\#00ffff\\AngelicMiracles\\#dcdcdc\\ for the sunset, sunrise and night time skyboxes.\nSpecial thanks to \\#344ee1\\eros71\\#dcdcdc\\ for salvaging\nthe mod files.
--- @class Vec2f
--- @field public x number