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Fixed player smoke particle flags
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1 changed files with 2 additions and 0 deletions
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@ -397,6 +397,8 @@ void network_receive_player(struct Packet* p) {
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if (np->currLevelNum == LEVEL_BOWSER_3 && m->action == ACT_JUMBO_STAR_CUTSCENE && gMarioStates[0].action != ACT_JUMBO_STAR_CUTSCENE) {
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set_mario_action((struct MarioState*) &gMarioStates[0], ACT_JUMBO_STAR_CUTSCENE, 0);
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}
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m->marioObj->rawData.asU32[0x16] = oldData.rawData[0x16];
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}
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void network_update_player(void) {
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