Fixed and clarified misleading --coopnet argument description (#634)

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iZePlayz 2025-01-19 09:56:18 +01:00 committed by GitHub
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commit 6bdfe56f1e
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@ -27,7 +27,7 @@ static void print_help(void) {
printf("--skip-intro Skips the Peach and Lakitu intros when on a zero star save.\n"); printf("--skip-intro Skips the Peach and Lakitu intros when on a zero star save.\n");
printf("--server PORT Starts the game and creates a new server on PORT.\n"); printf("--server PORT Starts the game and creates a new server on PORT.\n");
printf("--client IP PORT Starts the game and joins an existing server.\n"); printf("--client IP PORT Starts the game and joins an existing server.\n");
printf("--coopnet PASSWORD Starts the game and creates a new private coopnet server with a password.\n"); printf("--coopnet PASSWORD Starts the game and creates a new CoopNet server.\n");
printf("--playername PLAYERNAME Starts the game with a specific playername.\n"); printf("--playername PLAYERNAME Starts the game with a specific playername.\n");
printf("--playercount PLAYERCOUNT Starts the game with a specific player count limit.\n"); printf("--playercount PLAYERCOUNT Starts the game with a specific player count limit.\n");
printf("--skip-update-check Skips the update check when loading the game.\n"); printf("--skip-update-check Skips the update check when loading the game.\n");