An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
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2022-08-25 17:30:19 -07:00
.github/ISSUE_TEMPLATE
actors Fix black outline bug on model textures (#152) 2022-08-25 17:26:22 -07:00
assets Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
autogen Added warp_to_start_level function (#154) 2022-08-25 17:27:05 -07:00
bin 3-digits orange numbers; Fixed red coins and secrets bugs; Correct red coins display during pause (#82) 2022-05-07 19:09:37 -07:00
data Added warp_to_start_level function (#154) 2022-08-25 17:27:05 -07:00
developer Cleanup ; recursive descent fixes ; fixed behavior override comparisons 2022-06-02 19:07:43 -07:00
docs/lua Added warp_to_start_level function (#154) 2022-08-25 17:27:05 -07:00
doxygen
include gsDPSetTextureFilter, refactoring and o.header.gfx.skipInViewCheck (#147) 2022-08-11 01:23:54 -07:00
levels Fix up co-op ripples 2022-08-07 01:10:10 -07:00
lib Raspberry Pi Support (#117) 2022-06-05 19:40:21 -07:00
misc
mods Extended Moveset: Fix ground pound jump (#153) 2022-08-25 17:26:37 -07:00
res Add Icon to windows build (#96) 2022-05-19 16:33:17 -07:00
sound Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
src Added warp_to_start_level function (#154) 2022-08-25 17:27:05 -07:00
text Allow course names/acts to be changed from Lua 2022-04-09 23:28:36 -07:00
textures 3-digits orange numbers; Fixed red coins and secrets bugs; Correct red coins display during pause (#82) 2022-05-07 19:09:37 -07:00
tools Fix warnings/compile errors on Linux 2022-03-13 18:45:42 -07:00
.clang-format
.clang-tidy
.gitattributes
.gitignore Add gamepad number, background options (#122) 2022-06-05 19:16:24 -07:00
asmdiff.jp.sh
assets.json Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
c2obj.py
CHANGES Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
charmap.txt
charmap_menu.txt
credits.txt Update credits 2022-04-06 01:31:58 -07:00
diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
diff_settings.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Dockerfile Fix compiling on Docker (#125) 2022-06-05 19:12:23 -07:00
Doxyfile
dynos.mk
extract_assets.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
first-diff.py Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
format.sh
Jenkinsfile Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
Makefile make distclean invoke cleantools (#158) 2022-08-25 17:30:19 -07:00
Makefile.split Fix up Makefile for coop-compiler 2022-03-21 16:46:31 -07:00
obj2c.py
pisetup.sh
README.md Fix collision bug in dark world and edit readme.md (#134) 2022-06-25 00:59:48 -07:00
README_es_ES.md
README_pt_BR.md
README_zh_CN.md
rename_sym.sh Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
SAVE_FORMAT.MD
sm64.eu.sha1
sm64.jp.sha1
sm64.ld Added extended bounds 2022-04-06 08:40:22 -07:00
sm64.sh.sha1
sm64.us.sha1
undefined_syms.txt Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
util.mk Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play online together.

Unlike previous online attempts, this one synchronized enemies and events. This allows players to be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4