An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
Find a file
2023-12-29 19:08:16 -05:00
.github/ISSUE_TEMPLATE
actors It's better this way... 2023-12-09 14:05:19 -06:00
assets
autogen Increment version number and add changelog 2023-12-23 13:06:13 -05:00
bin Bring back base FONT_NORMAL as FONT_ALIASED 2023-12-17 21:36:24 -05:00
data Revert "Disable DynOS compression" 2023-12-21 17:26:47 -05:00
developer
docs/lua Revert "Rework First Person FOV" 2023-12-18 14:27:48 -05:00
dynos/packs
include
lang Consistent capitalization 2023-12-27 17:21:13 -05:00
levels Fix black railing in BBH 2023-12-15 20:15:14 -05:00
lib
mods Update default mods 2023-12-29 19:08:16 -05:00
res Ghostbusters (Icon edition) 2023-12-11 16:51:43 -05:00
sound Revert "Remove percussion, the ext soundbank handles it as normal instruments instead" 2023-12-27 17:44:15 -05:00
src Fix corrupted mod levels showing up on title screen 2023-12-27 23:58:43 -05:00
text
textures Bring back base FONT_NORMAL as FONT_ALIASED 2023-12-17 21:36:24 -05:00
tools Update default mods 2023-12-24 16:05:21 -05:00
.clang-format
.clang-tidy
.gitattributes Quick fixes 2023-12-18 17:00:31 -05:00
.gitignore
assets.json
CHANGES
charmap.txt
charmap_menu.txt
credits.txt Tidying up 2023-12-10 12:26:39 -05:00
Dockerfile
dynos.mk
extract_assets.py
format.sh
Makefile MacOS - Overcoming linker failure 2023-12-27 08:14:05 +05:30
Makefile.split
pisetup.sh
README.md README fixes 2023-12-27 12:41:20 +01:00
sm64.eu.sha1
sm64.jp.sha1
sm64.sh.sha1
sm64.us.sha1
util.mk

sm64coopdx

Online multiplayer mod for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. Fork of sm64ex-coop.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to clear ROM assets, however this is unnecessary for contributing because the .gitignore file already excludes ROM assets.

How to Play

The easiest way to play is by using coopdx-patcher. Simply drag and drop your ROM into the program or run coopdx-patcher "your_rom_name.z64".

However, if you need to, you can compile yourself by following the sm64ex-coop tutorial and replacing the sm64ex-coop links with the sm64coopdx repository.

Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Lua

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.