sm64coopdx/levels
Prince Frizzy ee3a7018ab
Adds support for compiling other regions (#378)
* Initial support for compiling with EU.

* Fix EU text.

* JP now compiles, TODO: Fix Autogen to fix JP and fix text in djui.

* audio: Prevent crash in EU.

* audio: Sync EU audio to 60 Hz instead of 50 Hz

* Add logging and remove sanity check to hopefully track EU crash.

* Various improvements for EU

Improve some memory debugging
Improve sound debugging
Initalize some variables in load.c for the sound system
Synchronize the EU cutscenes with the US version.

* Fix credits music playing in EU, Document some EU audio code.

* Autogen now supports version excluded object fields and functions. Reran autogen in accordance.

* Fix some potentional shifting issues due to version differences.

* Decrease the sleep times in some spots, We do not need them to be so long. (#373)

* Add the region to the version string.

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Co-authored-by: djoslin0 <djoslin0@users.noreply.github.com>
2023-05-03 00:54:25 -07:00
..
bbh
bitdw
bitfs
bits
bob
bowser_1
bowser_2
bowser_3
castle_courtyard
castle_grounds
castle_inside
ccm
cotmc
ddd
ending
hmc
intro
jrb
lll
menu
pss
rr
sa
sl
ssl
thi
totwc
ttc
ttm
vcutm
wdw
wf
wmotr
course_defines.h
entry.c
entry.h
level_defines.h
level_headers.h.in
level_rules.mk
scripts.c
scripts.h