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947ce9f080
* PvP Rework
This rearranges the damages of last PR. The underused attacks should still see some buffs.
* Adjust how punches apply invincibility
Also increase punch invincibility timer to 12
* EmeraldLoc's easy suggestions
* Rework punching pvp
Punching no longer reduces invincibility frames. Instead, punches can ignore knockback invincibility and the full punch punch kick combo can be done.
* Adjust numbers
Breakdances should not deal 3 damage
* Potential fix for more common tripping
"Trip" here refers to 1 damage kicks
* Add temporary invincibility to rollouts
This is a test to see how different pvp feels with this change. Suggestion by sausrelics.
* Fix invincibility
* Prevent low damage/low knockback kicks altogether
* Update ignored attack list
* Allow dives to be attacked by most actions
A lot of people don't want dives to be entirely invincible and some suggested to make dives be able to only pierce through jump kicks
* Slightly nerf kick knockback
Suggestion by emily
* Rework dive piercing
Instead of all actions being able to hit dives other than jumpkicks, now only slidekicks (and ground pounds) can hit dives.
* Mild kick knockback increase from nerf
* Change direct equality to checking flag
* Decrease dive and punch knockback
* Prevent trades against dives with slidekicks
* Revert "Prevent trades against dives with slidekicks"
This reverts commit
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.. | ||
GL | ||
libc | ||
PR | ||
stb | ||
behavior_commands.h | ||
behavior_data.h | ||
behavior_table.h | ||
command_macros_base.h | ||
config.h | ||
course_table.h | ||
dialog_ids.h | ||
eu_translation.h | ||
geo_commands.h | ||
gfx_dimensions.h | ||
helper_macros.h | ||
level_commands.h | ||
level_misc_macros.h | ||
level_table.h | ||
luigi_sounds.h | ||
macro_preset_names.h | ||
macro_presets.h | ||
macros.h | ||
macros.inc | ||
make_const_nonconst.h | ||
mario_animation_ids.h | ||
mario_geo_switch_case_ids.h | ||
model_ids.h | ||
moving_texture_macros.h | ||
object_constants.h | ||
object_fields.h | ||
platform_info.h | ||
prevent_bss_reordering.h | ||
segment_symbols.h | ||
segments.h | ||
seq_ids.h | ||
seq_luigi.inc | ||
seq_macros.inc | ||
seq_toad.inc | ||
seq_wario.inc | ||
sm64.h | ||
sounds.h | ||
special_preset_names.h | ||
special_presets.h | ||
surface_terrains.h | ||
textures.h | ||
tinfl.h | ||
toad_sounds.h | ||
trig_tables.inc.c | ||
types.h | ||
ultra64.h | ||
wario_sounds.h |