sm64coopdx/include
Sunk 947ce9f080
Rework PvP Balance (#357)
* PvP Rework

This rearranges the damages of last PR. The underused attacks should still see some buffs.

* Adjust how punches apply invincibility

Also increase punch invincibility timer to 12

* EmeraldLoc's easy suggestions

* Rework punching pvp

Punching no longer reduces invincibility frames. Instead, punches can ignore knockback invincibility and the full punch punch kick combo can be done.

* Adjust numbers

Breakdances should not deal 3 damage

* Potential fix for more common tripping

"Trip" here refers to 1 damage kicks

* Add temporary invincibility to rollouts

This is a test to see how different pvp feels with this change. Suggestion by sausrelics.

* Fix invincibility

* Prevent low damage/low knockback kicks altogether

* Update ignored attack list

* Allow dives to be attacked by most actions

A lot of people don't want dives to be entirely invincible and some suggested to make dives be able to only pierce through jump kicks

* Slightly nerf kick knockback

Suggestion by emily

* Rework dive piercing

Instead of all actions being able to hit dives other than jumpkicks, now only slidekicks (and ground pounds) can hit dives.

* Mild kick knockback increase from nerf

* Change direct equality to checking flag

* Decrease dive and punch knockback

* Prevent trades against dives with slidekicks

* Revert "Prevent trades against dives with slidekicks"

This reverts commit 2a2c3266a7.

* Allow ground pounds to always hit a sliding player

* Add server setting to change pvp

* Add pvp settings to config

* Add selection to menu

* Fix issues + autogen

* Rewrite goto statement to not use goto
2024-11-25 20:48:40 +10:00
..
GL
libc Palette system overhaul and preset rewrite 2024-05-21 17:09:59 -04:00
PR revert texture coordinates as ints instead of shorts (#46) 2024-05-15 21:30:52 +10:00
stb Implemented dynos model packs into configfile 2022-03-10 19:23:38 -08:00
behavior_commands.h Added a full new custom behavior system (#124) 2022-06-02 12:19:54 -07:00
behavior_data.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
behavior_table.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
command_macros_base.h merge refresh 10 2020-06-20 02:49:59 +03:00
config.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
course_table.h Fix pause menus 2023-11-21 17:14:25 -05:00
dialog_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
eu_translation.h Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
geo_commands.h Added support for custom skyboxes in DynOS level gen 2022-04-05 22:56:03 -07:00
gfx_dimensions.h merge refresh 10 2020-06-20 02:49:59 +03:00
helper_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
level_commands.h Shorten include paths by removing unnecessary "src/" 2024-04-17 17:28:38 -04:00
level_misc_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
level_table.h merge refresh 10 2020-06-20 02:49:59 +03:00
luigi_sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
macro_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
macro_presets.h Improvements to late-join synchronization 2021-06-09 22:35:34 -07:00
macros.h Massive DynOS refactor for performance/organization 2022-04-19 21:06:18 -07:00
macros.inc
make_const_nonconst.h
mario_animation_ids.h Remove Waluigi anims 2024-07-01 18:32:27 -04:00
mario_geo_switch_case_ids.h merge refresh 10 2020-06-20 02:49:59 +03:00
model_ids.h sm64coopdx 2023-10-30 01:03:36 -04:00
moving_texture_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
object_constants.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
object_fields.h Make most used and useful features built-ins (#242) 2023-02-26 03:15:54 +01:00
platform_info.h merge refresh 10 2020-06-20 02:49:59 +03:00
prevent_bss_reordering.h merge refresh 10 2020-06-20 02:49:59 +03:00
segment_symbols.h merge refresh 10 2020-06-20 02:49:59 +03:00
segments.h Added extended bounds 2022-04-06 08:40:22 -07:00
seq_ids.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
seq_luigi.inc Fix cut off Luigi line 2024-06-27 16:54:20 -04:00
seq_macros.inc sm64coopdx 2023-10-30 01:03:36 -04:00
seq_toad.inc Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
seq_wario.inc Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
sm64.h djui player menu custom camera cutscene (#2) 2024-03-28 18:53:46 -04:00
sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
special_preset_names.h merge refresh 10 2020-06-20 02:49:59 +03:00
special_presets.h merge refresh 10 2020-06-20 02:49:59 +03:00
surface_terrains.h sm64coopdx 2023-10-30 01:03:36 -04:00
textures.h More DynOS custom level progress - BOB can now compile 2022-04-03 03:30:47 -07:00
tinfl.h add virtual filesystem thing w/ ZIP support 2020-06-07 21:06:25 +03:00
toad_sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00
trig_tables.inc.c
types.h Rework PvP Balance (#357) 2024-11-25 20:48:40 +10:00
ultra64.h
wario_sounds.h Fix let's a go & okie dokie character sounds 2024-06-27 11:09:28 -04:00