An official continuation of https://github.com/djoslin0/sm64ex-coop on sm64coopdx for the enhancements and progress it already has.
Find a file
2024-06-22 10:33:02 -04:00
.github/ISSUE_TEMPLATE
actors Fix mantas and sushis being unshadable by Lua 2024-06-22 10:33:02 -04:00
assets
autogen Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color 2024-06-21 23:26:13 -04:00
bin
data
developer
docs/lua Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color 2024-06-21 23:26:13 -04:00
dynos/packs/Coop Cafe Pipe
include
lang Update loading screen font scale and Russian translation for rules 2024-06-21 17:37:01 -04:00
levels
lib
mods
palettes
res
sound Update 05_toad_uh2.aiff 2024-06-21 23:39:06 -04:00
src Separate some smlua_misc_utils functions into their own files & add get/set_skybox_color 2024-06-21 23:26:13 -04:00
text
textures Change toad head sprite for consistency 2024-06-21 19:39:28 -04:00
tools
.clang-format
.clang-tidy
.gitattributes
.gitignore
assets.json
CHANGES
charmap.txt
charmap_menu.txt
credits.txt
Dockerfile
dynos.mk
extract_assets.py
format.sh
Makefile
Makefile.split
pisetup.sh
README.md Update README 2024-06-21 19:34:04 -04:00
sm64.eu.sha1
sm64.jp.sha1
sm64.sh.sha1
sm64.us.sha1
util.mk

sm64coopdx Logo

sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. The project was started by the Coop Deluxe Team. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. More features, customization, and power to the Lua API allow modders and players to enjoy Super Mario 64 more than ever!

Feel free to report bugs or contribute to the project.

Initial Goal (accomplished)

Create a mod for the PC port where multiple people can play together online.

Unlike previous multiplayer projects, this one synchronizes enemies and events. This allows players interact with the same world at the same time.

Interestingly enough though, the goal of the project has slowly evolved over time from simply just making a Super Mario 64 multiplayer mod to constantly maintaining and improving the project (notably the Lua API.)

Lua

sm64coopdx is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. To get started, click here to see the Lua documentation.