From babd04ef8643aa7f88797148a9db26ca6e529a22 Mon Sep 17 00:00:00 2001 From: Andrew Lee Date: Wed, 17 Feb 2021 16:11:22 -0500 Subject: Removed unity project --- public/unity/Build/SnugCup.wasm.framework.unityweb | 26178 ------------------- 1 file changed, 26178 deletions(-) delete mode 100644 public/unity/Build/SnugCup.wasm.framework.unityweb (limited to 'public/unity/Build/SnugCup.wasm.framework.unityweb') diff --git a/public/unity/Build/SnugCup.wasm.framework.unityweb b/public/unity/Build/SnugCup.wasm.framework.unityweb deleted file mode 100644 index 7a31d74..0000000 --- a/public/unity/Build/SnugCup.wasm.framework.unityweb +++ /dev/null @@ -1,26178 +0,0 @@ - -var UnityModule = (function() { - var _scriptDir = typeof document !== 'undefined' && document.currentScript ? document.currentScript.src : undefined; - return ( -function(UnityModule) { - UnityModule = UnityModule || {}; - -var Module = typeof UnityModule !== "undefined" ? UnityModule : {}; -if (typeof ENVIRONMENT_IS_PTHREAD === "undefined" || !ENVIRONMENT_IS_PTHREAD) { - Module["preRun"].push((function() { - var unityFileSystemInit = Module["unityFileSystemInit"] || (function() { - if (!Module.indexedDB) { - console.log("IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved."); - } - FS.mkdir("/idbfs"); - FS.mount(IDBFS, {}, "/idbfs"); - Module.addRunDependency("JS_FileSystem_Mount"); - FS.syncfs(true, (function(err) { - Module.removeRunDependency("JS_FileSystem_Mount"); - })); - }); - unityFileSystemInit(); - })); -} -Module["SetFullscreen"] = (function(fullscreen) { - if (typeof runtimeInitialized === "undefined" || !runtimeInitialized) { - console.log("Runtime not initialized yet."); - } else if (typeof JSEvents === "undefined") { - console.log("Player not loaded yet."); - } else { - var tmp = JSEvents.canPerformEventHandlerRequests; - JSEvents.canPerformEventHandlerRequests = (function() { - return 1; - }); - Module.ccall("SetFullscreen", null, [ "number" ], [ fullscreen ]); - JSEvents.canPerformEventHandlerRequests = tmp; - } -}); -Module["demangle"] = demangle || (function(symbol) { - return symbol; -}); -var MediaDevices = []; -if (typeof ENVIRONMENT_IS_PTHREAD === "undefined" || !ENVIRONMENT_IS_PTHREAD) { - Module["preRun"].push((function() { - var enumerateMediaDevices = (function() { - var getMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; - if (!getMedia) return; - function addDevice(label) { - label = label ? label : "device #" + MediaDevices.length; - var device = { - deviceName: label, - refCount: 0, - video: null - }; - MediaDevices.push(device); - } - if (!navigator.mediaDevices || !navigator.mediaDevices.enumerateDevices) { - if (typeof MediaStreamTrack == "undefined" || typeof MediaStreamTrack.getSources == "undefined") { - console.log("Media Devices cannot be enumerated on this browser."); - return; - } - function gotSources(sourceInfos) { - for (var i = 0; i !== sourceInfos.length; ++i) { - var sourceInfo = sourceInfos[i]; - if (sourceInfo.kind === "video") addDevice(sourceInfo.label); - } - } - MediaStreamTrack.getSources(gotSources); - } - navigator.mediaDevices.enumerateDevices().then((function(devices) { - devices.forEach((function(device) { - if (device.kind == "videoinput") addDevice(device.label); - })); - })).catch((function(err) { - console.log(err.name + ": " + error.message); - })); - }); - enumerateMediaDevices(); - })); -} -function SendMessage(gameObject, func, param) { - if (param === undefined) Module.ccall("SendMessage", null, [ "string", "string" ], [ gameObject, func ]); else if (typeof param === "string") Module.ccall("SendMessageString", null, [ "string", "string", "string" ], [ gameObject, func, param ]); else if (typeof param === "number") Module.ccall("SendMessageFloat", null, [ "string", "string", "number" ], [ gameObject, func, param ]); else throw "" + param + " is does not have a type which is supported by SendMessage."; -} -Module["SendMessage"] = SendMessage; -var moduleOverrides = {}; -var key; -for (key in Module) { - if (Module.hasOwnProperty(key)) { - moduleOverrides[key] = Module[key]; - } -} -Module["arguments"] = []; -Module["thisProgram"] = "./this.program"; -Module["quit"] = (function(status, toThrow) { - throw toThrow; -}); -Module["preRun"] = []; -Module["postRun"] = []; -var ENVIRONMENT_IS_WEB = false; -var ENVIRONMENT_IS_WORKER = false; -var ENVIRONMENT_IS_NODE = false; -var ENVIRONMENT_IS_SHELL = false; -ENVIRONMENT_IS_WEB = typeof window === "object"; -ENVIRONMENT_IS_WORKER = typeof importScripts === "function"; -ENVIRONMENT_IS_NODE = typeof process === "object" && typeof require === "function" && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; -ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; -if (Module["ENVIRONMENT"]) { - throw new Error("Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)"); -} -assert(typeof Module["memoryInitializerPrefixURL"] === "undefined", "Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead"); -assert(typeof Module["pthreadMainPrefixURL"] === "undefined", "Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead"); -assert(typeof Module["cdInitializerPrefixURL"] === "undefined", "Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead"); -assert(typeof Module["filePackagePrefixURL"] === "undefined", "Module.filePackagePrefixURL option was removed, use Module.locateFile instead"); -var scriptDirectory = ""; -function locateFile(path) { - if (Module["locateFile"]) { - return Module["locateFile"](path, scriptDirectory); - } else { - return scriptDirectory + path; - } -} -if (ENVIRONMENT_IS_NODE) { - scriptDirectory = __dirname + "/"; - var nodeFS; - var nodePath; - Module["read"] = function shell_read(filename, binary) { - var ret; - if (!nodeFS) nodeFS = require("fs"); - if (!nodePath) nodePath = require("path"); - filename = nodePath["normalize"](filename); - ret = nodeFS["readFileSync"](filename); - return binary ? ret : ret.toString(); - }; - Module["readBinary"] = function readBinary(filename) { - var ret = Module["read"](filename, true); - if (!ret.buffer) { - ret = new Uint8Array(ret); - } - assert(ret.buffer); - return ret; - }; - if (process["argv"].length > 1) { - Module["thisProgram"] = process["argv"][1].replace(/\\/g, "/"); - } - Module["arguments"] = process["argv"].slice(2); - process["on"]("uncaughtException", (function(ex) { - if (!(ex instanceof ExitStatus)) { - throw ex; - } - })); - process["on"]("unhandledRejection", (function(reason, p) { - err("node.js exiting due to unhandled promise rejection"); - process["exit"](1); - })); - Module["quit"] = (function(status) { - process["exit"](status); - }); - Module["inspect"] = (function() { - return "[Emscripten Module object]"; - }); -} else if (ENVIRONMENT_IS_SHELL) { - if (typeof read != "undefined") { - Module["read"] = function shell_read(f) { - return read(f); - }; - } - Module["readBinary"] = function readBinary(f) { - var data; - if (typeof readbuffer === "function") { - return new Uint8Array(readbuffer(f)); - } - data = read(f, "binary"); - assert(typeof data === "object"); - return data; - }; - if (typeof scriptArgs != "undefined") { - Module["arguments"] = scriptArgs; - } else if (typeof arguments != "undefined") { - Module["arguments"] = arguments; - } - if (typeof quit === "function") { - Module["quit"] = (function(status) { - quit(status); - }); - } -} else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { - if (ENVIRONMENT_IS_WEB) { - if (document.currentScript) { - scriptDirectory = document.currentScript.src; - } - } else { - scriptDirectory = self.location.href; - } - if (_scriptDir) { - scriptDirectory = _scriptDir; - } - if (scriptDirectory.indexOf("blob:") !== 0) { - scriptDirectory = scriptDirectory.split("/").slice(0, -1).join("/") + "/"; - } else { - scriptDirectory = ""; - } - Module["read"] = function shell_read(url) { - var xhr = new XMLHttpRequest; - xhr.open("GET", url, false); - xhr.send(null); - return xhr.responseText; - }; - if (ENVIRONMENT_IS_WORKER) { - Module["readBinary"] = function readBinary(url) { - var xhr = new XMLHttpRequest; - xhr.open("GET", url, false); - xhr.responseType = "arraybuffer"; - xhr.send(null); - return new Uint8Array(xhr.response); - }; - } - Module["readAsync"] = function readAsync(url, onload, onerror) { - var xhr = new XMLHttpRequest; - xhr.open("GET", url, true); - xhr.responseType = "arraybuffer"; - xhr.onload = function xhr_onload() { - if (xhr.status == 200 || xhr.status == 0 && xhr.response) { - onload(xhr.response); - return; - } - onerror(); - }; - xhr.onerror = onerror; - xhr.send(null); - }; - Module["setWindowTitle"] = (function(title) { - document.title = title; - }); -} else { - throw new Error("environment detection error"); -} -var out = Module["print"] || (typeof console !== "undefined" ? console.log.bind(console) : typeof print !== "undefined" ? print : null); -var err = Module["printErr"] || (typeof printErr !== "undefined" ? printErr : typeof console !== "undefined" && console.warn.bind(console) || out); -for (key in moduleOverrides) { - if (moduleOverrides.hasOwnProperty(key)) { - Module[key] = moduleOverrides[key]; - } -} -moduleOverrides = undefined; -var STACK_ALIGN = 16; -stackSave = stackRestore = stackAlloc = setTempRet0 = getTempRet0 = (function() { - abort("cannot use the stack before compiled code is ready to run, and has provided stack access"); -}); -function staticAlloc(size) { - assert(!staticSealed); - var ret = STATICTOP; - STATICTOP = STATICTOP + size + 15 & -16; - assert(STATICTOP < TOTAL_MEMORY, "not enough memory for static allocation - increase TOTAL_MEMORY"); - return ret; -} -function dynamicAlloc(size) { - assert(DYNAMICTOP_PTR); - var ret = HEAP32[DYNAMICTOP_PTR >> 2]; - var end = ret + size + 15 & -16; - HEAP32[DYNAMICTOP_PTR >> 2] = end; - if (end >= TOTAL_MEMORY) { - var success = enlargeMemory(); - if (!success) { - HEAP32[DYNAMICTOP_PTR >> 2] = ret; - return 0; - } - } - return ret; -} -function alignMemory(size, factor) { - if (!factor) factor = STACK_ALIGN; - var ret = size = Math.ceil(size / factor) * factor; - return ret; -} -function getNativeTypeSize(type) { - switch (type) { - case "i1": - case "i8": - return 1; - case "i16": - return 2; - case "i32": - return 4; - case "i64": - return 8; - case "float": - return 4; - case "double": - return 8; - default: - { - if (type[type.length - 1] === "*") { - return 4; - } else if (type[0] === "i") { - var bits = parseInt(type.substr(1)); - assert(bits % 8 === 0); - return bits / 8; - } else { - return 0; - } - } - } -} -function warnOnce(text) { - if (!warnOnce.shown) warnOnce.shown = {}; - if (!warnOnce.shown[text]) { - warnOnce.shown[text] = 1; - err(text); - } -} -var asm2wasmImports = { - "f64-rem": (function(x, y) { - return x % y; - }), - "debugger": (function() { - debugger; - }) -}; -var jsCallStartIndex = 1; -var functionPointers = new Array(0); -function addFunction(func, sig) { - if (typeof sig === "undefined") { - err("warning: addFunction(): You should provide a wasm function signature string as a second argument. This is not necessary for asm.js and asm2wasm, but is required for the LLVM wasm backend, so it is recommended for full portability."); - } - var base = 0; - for (var i = base; i < base + 0; i++) { - if (!functionPointers[i]) { - functionPointers[i] = func; - return jsCallStartIndex + i; - } - } - throw "Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS."; -} -var funcWrappers = {}; -function getFuncWrapper(func, sig) { - if (!func) return; - assert(sig); - if (!funcWrappers[sig]) { - funcWrappers[sig] = {}; - } - var sigCache = funcWrappers[sig]; - if (!sigCache[func]) { - if (sig.length === 1) { - sigCache[func] = function dynCall_wrapper() { - return dynCall(sig, func); - }; - } else if (sig.length === 2) { - sigCache[func] = function dynCall_wrapper(arg) { - return dynCall(sig, func, [ arg ]); - }; - } else { - sigCache[func] = function dynCall_wrapper() { - return dynCall(sig, func, Array.prototype.slice.call(arguments)); - }; - } - } - return sigCache[func]; -} -function makeBigInt(low, high, unsigned) { - return unsigned ? +(low >>> 0) + +(high >>> 0) * 4294967296 : +(low >>> 0) + +(high | 0) * 4294967296; -} -function dynCall(sig, ptr, args) { - if (args && args.length) { - assert(args.length == sig.length - 1); - assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'"); - return Module["dynCall_" + sig].apply(null, [ ptr ].concat(args)); - } else { - assert(sig.length == 1); - assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'"); - return Module["dynCall_" + sig].call(null, ptr); - } -} -var GLOBAL_BASE = 1024; -var ABORT = 0; -var EXITSTATUS = 0; -function assert(condition, text) { - if (!condition) { - abort("Assertion failed: " + text); - } -} -function getCFunc(ident) { - var func = Module["_" + ident]; - assert(func, "Cannot call unknown function " + ident + ", make sure it is exported"); - return func; -} -var JSfuncs = { - "stackSave": (function() { - stackSave(); - }), - "stackRestore": (function() { - stackRestore(); - }), - "arrayToC": (function(arr) { - var ret = stackAlloc(arr.length); - writeArrayToMemory(arr, ret); - return ret; - }), - "stringToC": (function(str) { - var ret = 0; - if (str !== null && str !== undefined && str !== 0) { - var len = (str.length << 2) + 1; - ret = stackAlloc(len); - stringToUTF8(str, ret, len); - } - return ret; - }) -}; -var toC = { - "string": JSfuncs["stringToC"], - "array": JSfuncs["arrayToC"] -}; -function ccall(ident, returnType, argTypes, args, opts) { - function convertReturnValue(ret) { - if (returnType === "string") return Pointer_stringify(ret); - if (returnType === "boolean") return Boolean(ret); - return ret; - } - var func = getCFunc(ident); - var cArgs = []; - var stack = 0; - assert(returnType !== "array", 'Return type should not be "array".'); - if (args) { - for (var i = 0; i < args.length; i++) { - var converter = toC[argTypes[i]]; - if (converter) { - if (stack === 0) stack = stackSave(); - cArgs[i] = converter(args[i]); - } else { - cArgs[i] = args[i]; - } - } - } - var ret = func.apply(null, cArgs); - ret = convertReturnValue(ret); - if (stack !== 0) stackRestore(stack); - return ret; -} -function cwrap(ident, returnType, argTypes, opts) { - return (function() { - return ccall(ident, returnType, argTypes, arguments, opts); - }); -} -function setValue(ptr, value, type, noSafe) { - type = type || "i8"; - if (type.charAt(type.length - 1) === "*") type = "i32"; - switch (type) { - case "i1": - HEAP8[ptr >> 0] = value; - break; - case "i8": - HEAP8[ptr >> 0] = value; - break; - case "i16": - HEAP16[ptr >> 1] = value; - break; - case "i32": - HEAP32[ptr >> 2] = value; - break; - case "i64": - tempI64 = [ value >>> 0, (tempDouble = value, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[ptr >> 2] = tempI64[0], HEAP32[ptr + 4 >> 2] = tempI64[1]; - break; - case "float": - HEAPF32[ptr >> 2] = value; - break; - case "double": - HEAPF64[ptr >> 3] = value; - break; - default: - abort("invalid type for setValue: " + type); - } -} -var ALLOC_NORMAL = 0; -var ALLOC_STACK = 1; -var ALLOC_STATIC = 2; -var ALLOC_NONE = 4; -function allocate(slab, types, allocator, ptr) { - var zeroinit, size; - if (typeof slab === "number") { - zeroinit = true; - size = slab; - } else { - zeroinit = false; - size = slab.length; - } - var singleType = typeof types === "string" ? types : null; - var ret; - if (allocator == ALLOC_NONE) { - ret = ptr; - } else { - ret = [ typeof _malloc === "function" ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc ][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); - } - if (zeroinit) { - var stop; - ptr = ret; - assert((ret & 3) == 0); - stop = ret + (size & ~3); - for (; ptr < stop; ptr += 4) { - HEAP32[ptr >> 2] = 0; - } - stop = ret + size; - while (ptr < stop) { - HEAP8[ptr++ >> 0] = 0; - } - return ret; - } - if (singleType === "i8") { - if (slab.subarray || slab.slice) { - HEAPU8.set(slab, ret); - } else { - HEAPU8.set(new Uint8Array(slab), ret); - } - return ret; - } - var i = 0, type, typeSize, previousType; - while (i < size) { - var curr = slab[i]; - type = singleType || types[i]; - if (type === 0) { - i++; - continue; - } - assert(type, "Must know what type to store in allocate!"); - if (type == "i64") type = "i32"; - setValue(ret + i, curr, type); - if (previousType !== type) { - typeSize = getNativeTypeSize(type); - previousType = type; - } - i += typeSize; - } - return ret; -} -function getMemory(size) { - if (!staticSealed) return staticAlloc(size); - if (!runtimeInitialized) return dynamicAlloc(size); - return _malloc(size); -} -function Pointer_stringify(ptr, length) { - if (length === 0 || !ptr) return ""; - var hasUtf = 0; - var t; - var i = 0; - while (1) { - assert(ptr + i < TOTAL_MEMORY); - t = HEAPU8[ptr + i >> 0]; - hasUtf |= t; - if (t == 0 && !length) break; - i++; - if (length && i == length) break; - } - if (!length) length = i; - var ret = ""; - if (hasUtf < 128) { - var MAX_CHUNK = 1024; - var curr; - while (length > 0) { - curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); - ret = ret ? ret + curr : curr; - ptr += MAX_CHUNK; - length -= MAX_CHUNK; - } - return ret; - } - return UTF8ToString(ptr); -} -var UTF8Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf8") : undefined; -function UTF8ArrayToString(u8Array, idx) { - var endPtr = idx; - while (u8Array[endPtr]) ++endPtr; - if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { - return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); - } else { - var u0, u1, u2, u3, u4, u5; - var str = ""; - while (1) { - u0 = u8Array[idx++]; - if (!u0) return str; - if (!(u0 & 128)) { - str += String.fromCharCode(u0); - continue; - } - u1 = u8Array[idx++] & 63; - if ((u0 & 224) == 192) { - str += String.fromCharCode((u0 & 31) << 6 | u1); - continue; - } - u2 = u8Array[idx++] & 63; - if ((u0 & 240) == 224) { - u0 = (u0 & 15) << 12 | u1 << 6 | u2; - } else { - u3 = u8Array[idx++] & 63; - if ((u0 & 248) == 240) { - u0 = (u0 & 7) << 18 | u1 << 12 | u2 << 6 | u3; - } else { - u4 = u8Array[idx++] & 63; - if ((u0 & 252) == 248) { - u0 = (u0 & 3) << 24 | u1 << 18 | u2 << 12 | u3 << 6 | u4; - } else { - u5 = u8Array[idx++] & 63; - u0 = (u0 & 1) << 30 | u1 << 24 | u2 << 18 | u3 << 12 | u4 << 6 | u5; - } - } - } - if (u0 < 65536) { - str += String.fromCharCode(u0); - } else { - var ch = u0 - 65536; - str += String.fromCharCode(55296 | ch >> 10, 56320 | ch & 1023); - } - } - } -} -function UTF8ToString(ptr) { - return UTF8ArrayToString(HEAPU8, ptr); -} -function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { - if (!(maxBytesToWrite > 0)) return 0; - var startIdx = outIdx; - var endIdx = outIdx + maxBytesToWrite - 1; - for (var i = 0; i < str.length; ++i) { - var u = str.charCodeAt(i); - if (u >= 55296 && u <= 57343) { - var u1 = str.charCodeAt(++i); - u = 65536 + ((u & 1023) << 10) | u1 & 1023; - } - if (u <= 127) { - if (outIdx >= endIdx) break; - outU8Array[outIdx++] = u; - } else if (u <= 2047) { - if (outIdx + 1 >= endIdx) break; - outU8Array[outIdx++] = 192 | u >> 6; - outU8Array[outIdx++] = 128 | u & 63; - } else if (u <= 65535) { - if (outIdx + 2 >= endIdx) break; - outU8Array[outIdx++] = 224 | u >> 12; - outU8Array[outIdx++] = 128 | u >> 6 & 63; - outU8Array[outIdx++] = 128 | u & 63; - } else if (u <= 2097151) { - if (outIdx + 3 >= endIdx) break; - outU8Array[outIdx++] = 240 | u >> 18; - outU8Array[outIdx++] = 128 | u >> 12 & 63; - outU8Array[outIdx++] = 128 | u >> 6 & 63; - outU8Array[outIdx++] = 128 | u & 63; - } else if (u <= 67108863) { - if (outIdx + 4 >= endIdx) break; - outU8Array[outIdx++] = 248 | u >> 24; - outU8Array[outIdx++] = 128 | u >> 18 & 63; - outU8Array[outIdx++] = 128 | u >> 12 & 63; - outU8Array[outIdx++] = 128 | u >> 6 & 63; - outU8Array[outIdx++] = 128 | u & 63; - } else { - if (outIdx + 5 >= endIdx) break; - outU8Array[outIdx++] = 252 | u >> 30; - outU8Array[outIdx++] = 128 | u >> 24 & 63; - outU8Array[outIdx++] = 128 | u >> 18 & 63; - outU8Array[outIdx++] = 128 | u >> 12 & 63; - outU8Array[outIdx++] = 128 | u >> 6 & 63; - outU8Array[outIdx++] = 128 | u & 63; - } - } - outU8Array[outIdx] = 0; - return outIdx - startIdx; -} -function stringToUTF8(str, outPtr, maxBytesToWrite) { - assert(typeof maxBytesToWrite == "number", "stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"); - return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite); -} -function lengthBytesUTF8(str) { - var len = 0; - for (var i = 0; i < str.length; ++i) { - var u = str.charCodeAt(i); - if (u >= 55296 && u <= 57343) u = 65536 + ((u & 1023) << 10) | str.charCodeAt(++i) & 1023; - if (u <= 127) { - ++len; - } else if (u <= 2047) { - len += 2; - } else if (u <= 65535) { - len += 3; - } else if (u <= 2097151) { - len += 4; - } else if (u <= 67108863) { - len += 5; - } else { - len += 6; - } - } - return len; -} -var UTF16Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-16le") : undefined; -function allocateUTF8(str) { - var size = lengthBytesUTF8(str) + 1; - var ret = _malloc(size); - if (ret) stringToUTF8Array(str, HEAP8, ret, size); - return ret; -} -function allocateUTF8OnStack(str) { - var size = lengthBytesUTF8(str) + 1; - var ret = stackAlloc(size); - stringToUTF8Array(str, HEAP8, ret, size); - return ret; -} -function demangle(func) { - var __cxa_demangle_func = Module["___cxa_demangle"] || Module["__cxa_demangle"]; - assert(__cxa_demangle_func); - try { - var s = func.substr(1); - var len = lengthBytesUTF8(s) + 1; - var buf = _malloc(len); - stringToUTF8(s, buf, len); - var status = _malloc(4); - var ret = __cxa_demangle_func(buf, 0, 0, status); - if (HEAP32[status >> 2] === 0 && ret) { - return Pointer_stringify(ret); - } - } catch (e) {} finally { - if (buf) _free(buf); - if (status) _free(status); - if (ret) _free(ret); - } - return func; -} -function demangleAll(text) { - var regex = /__Z[\w\d_]+/g; - return text.replace(regex, (function(x) { - var y = demangle(x); - return x === y ? x : x + " [" + y + "]"; - })); -} -function jsStackTrace() { - var err = new Error; - if (!err.stack) { - try { - throw new Error(0); - } catch (e) { - err = e; - } - if (!err.stack) { - return "(no stack trace available)"; - } - } - return err.stack.toString(); -} -function stackTrace() { - var js = jsStackTrace(); - if (Module["extraStackTrace"]) js += "\n" + Module["extraStackTrace"](); - return demangleAll(js); -} -var PAGE_SIZE = 16384; -var WASM_PAGE_SIZE = 65536; -var ASMJS_PAGE_SIZE = 16777216; -var MIN_TOTAL_MEMORY = 16777216; -function alignUp(x, multiple) { - if (x % multiple > 0) { - x += multiple - x % multiple; - } - return x; -} -var buffer, HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; -function updateGlobalBuffer(buf) { - Module["buffer"] = buffer = buf; -} -function updateGlobalBufferViews() { - Module["HEAP8"] = HEAP8 = new Int8Array(buffer); - Module["HEAP16"] = HEAP16 = new Int16Array(buffer); - Module["HEAP32"] = HEAP32 = new Int32Array(buffer); - Module["HEAPU8"] = HEAPU8 = new Uint8Array(buffer); - Module["HEAPU16"] = HEAPU16 = new Uint16Array(buffer); - Module["HEAPU32"] = HEAPU32 = new Uint32Array(buffer); - Module["HEAPF32"] = HEAPF32 = new Float32Array(buffer); - Module["HEAPF64"] = HEAPF64 = new Float64Array(buffer); -} -var STATIC_BASE, STATICTOP, staticSealed; -var STACK_BASE, STACKTOP, STACK_MAX; -var DYNAMIC_BASE, DYNAMICTOP_PTR; -STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; -staticSealed = false; -function writeStackCookie() { - assert((STACK_MAX & 3) == 0); - HEAPU32[(STACK_MAX >> 2) - 1] = 34821223; - HEAPU32[(STACK_MAX >> 2) - 2] = 2310721022; -} -function checkStackCookie() { - if (HEAPU32[(STACK_MAX >> 2) - 1] != 34821223 || HEAPU32[(STACK_MAX >> 2) - 2] != 2310721022) { - abort("Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x" + HEAPU32[(STACK_MAX >> 2) - 2].toString(16) + " " + HEAPU32[(STACK_MAX >> 2) - 1].toString(16)); - } - if (HEAP32[0] !== 1668509029) throw "Runtime error: The application has corrupted its heap memory area (address zero)!"; -} -function abortStackOverflow(allocSize) { - abort("Stack overflow! Attempted to allocate " + allocSize + " bytes on the stack, but stack has only " + (STACK_MAX - stackSave() + allocSize) + " bytes available!"); -} -function abortOnCannotGrowMemory() { - abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value " + TOTAL_MEMORY + ", (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 "); -} -if (!Module["reallocBuffer"]) Module["reallocBuffer"] = (function(size) { - var ret; - try { - if (ArrayBuffer.transfer) { - ret = ArrayBuffer.transfer(buffer, size); - } else { - var oldHEAP8 = HEAP8; - ret = new ArrayBuffer(size); - var temp = new Int8Array(ret); - temp.set(oldHEAP8); - } - } catch (e) { - return false; - } - var success = _emscripten_replace_memory(ret); - if (!success) return false; - return ret; -}); -function enlargeMemory() { - assert(HEAP32[DYNAMICTOP_PTR >> 2] > TOTAL_MEMORY); - var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; - var LIMIT = 2147483648 - PAGE_MULTIPLE; - if (HEAP32[DYNAMICTOP_PTR >> 2] > LIMIT) { - err("Cannot enlarge memory, asked to go up to " + HEAP32[DYNAMICTOP_PTR >> 2] + " bytes, but the limit is " + LIMIT + " bytes!"); - return false; - } - var OLD_TOTAL_MEMORY = TOTAL_MEMORY; - TOTAL_MEMORY = Math.max(TOTAL_MEMORY, MIN_TOTAL_MEMORY); - while (TOTAL_MEMORY < HEAP32[DYNAMICTOP_PTR >> 2]) { - if (TOTAL_MEMORY <= 536870912) { - TOTAL_MEMORY = alignUp(2 * TOTAL_MEMORY, PAGE_MULTIPLE); - } else { - TOTAL_MEMORY = Math.min(alignUp((3 * TOTAL_MEMORY + 2147483648) / 4, PAGE_MULTIPLE), LIMIT); - if (TOTAL_MEMORY === OLD_TOTAL_MEMORY) { - warnOnce("Cannot ask for more memory since we reached the practical limit in browsers (which is just below 2GB), so the request would have failed. Requesting only " + TOTAL_MEMORY); - } - } - } - var start = Date.now(); - var replacement = Module["reallocBuffer"](TOTAL_MEMORY); - if (!replacement || replacement.byteLength != TOTAL_MEMORY) { - err("Failed to grow the heap from " + OLD_TOTAL_MEMORY + " bytes to " + TOTAL_MEMORY + " bytes, not enough memory!"); - if (replacement) { - err("Expected to get back a buffer of size " + TOTAL_MEMORY + " bytes, but instead got back a buffer of size " + replacement.byteLength); - } - TOTAL_MEMORY = OLD_TOTAL_MEMORY; - return false; - } - updateGlobalBuffer(replacement); - updateGlobalBufferViews(); - if (!Module["usingWasm"]) { - err("Warning: Enlarging memory arrays, this is not fast! " + [ OLD_TOTAL_MEMORY, TOTAL_MEMORY ]); - } - return true; -} -var byteLength; -try { - byteLength = Function.prototype.call.bind(Object.getOwnPropertyDescriptor(ArrayBuffer.prototype, "byteLength").get); - byteLength(new ArrayBuffer(4)); -} catch (e) { - byteLength = (function(buffer) { - return buffer.byteLength; - }); -} -var TOTAL_STACK = Module["TOTAL_STACK"] || 5242880; -var TOTAL_MEMORY = Module["TOTAL_MEMORY"] || 33554432; -if (TOTAL_MEMORY < TOTAL_STACK) err("TOTAL_MEMORY should be larger than TOTAL_STACK, was " + TOTAL_MEMORY + "! (TOTAL_STACK=" + TOTAL_STACK + ")"); -assert(typeof Int32Array !== "undefined" && typeof Float64Array !== "undefined" && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, "JS engine does not provide full typed array support"); -if (Module["buffer"]) { - buffer = Module["buffer"]; - assert(buffer.byteLength === TOTAL_MEMORY, "provided buffer should be " + TOTAL_MEMORY + " bytes, but it is " + buffer.byteLength); -} else { - if (typeof WebAssembly === "object" && typeof WebAssembly.Memory === "function") { - assert(TOTAL_MEMORY % WASM_PAGE_SIZE === 0); - Module["wasmMemory"] = new WebAssembly.Memory({ - "initial": TOTAL_MEMORY / WASM_PAGE_SIZE - }); - buffer = Module["wasmMemory"].buffer; - } else { - buffer = new ArrayBuffer(TOTAL_MEMORY); - } - assert(buffer.byteLength === TOTAL_MEMORY); - Module["buffer"] = buffer; -} -updateGlobalBufferViews(); -function getTotalMemory() { - return TOTAL_MEMORY; -} -HEAP32[0] = 1668509029; -HEAP16[1] = 25459; -if (HEAPU8[2] !== 115 || HEAPU8[3] !== 99) throw "Runtime error: expected the system to be little-endian!"; -function callRuntimeCallbacks(callbacks) { - while (callbacks.length > 0) { - var callback = callbacks.shift(); - if (typeof callback == "function") { - callback(); - continue; - } - var func = callback.func; - if (typeof func === "number") { - if (callback.arg === undefined) { - Module["dynCall_v"](func); - } else { - Module["dynCall_vi"](func, callback.arg); - } - } else { - func(callback.arg === undefined ? null : callback.arg); - } - } -} -var __ATPRERUN__ = []; -var __ATINIT__ = []; -var __ATMAIN__ = []; -var __ATEXIT__ = []; -var __ATPOSTRUN__ = []; -var runtimeInitialized = false; -var runtimeExited = false; -function preRun() { - if (Module["preRun"]) { - if (typeof Module["preRun"] == "function") Module["preRun"] = [ Module["preRun"] ]; - while (Module["preRun"].length) { - addOnPreRun(Module["preRun"].shift()); - } - } - callRuntimeCallbacks(__ATPRERUN__); -} -function ensureInitRuntime() { - checkStackCookie(); - if (runtimeInitialized) return; - runtimeInitialized = true; - callRuntimeCallbacks(__ATINIT__); -} -function preMain() { - checkStackCookie(); - callRuntimeCallbacks(__ATMAIN__); -} -function exitRuntime() { - checkStackCookie(); - callRuntimeCallbacks(__ATEXIT__); - runtimeExited = true; -} -function postRun() { - checkStackCookie(); - if (Module["postRun"]) { - if (typeof Module["postRun"] == "function") Module["postRun"] = [ Module["postRun"] ]; - while (Module["postRun"].length) { - addOnPostRun(Module["postRun"].shift()); - } - } - callRuntimeCallbacks(__ATPOSTRUN__); -} -function addOnPreRun(cb) { - __ATPRERUN__.unshift(cb); -} -function addOnPostRun(cb) { - __ATPOSTRUN__.unshift(cb); -} -function writeArrayToMemory(array, buffer) { - assert(array.length >= 0, "writeArrayToMemory array must have a length (should be an array or typed array)"); - HEAP8.set(array, buffer); -} -function writeAsciiToMemory(str, buffer, dontAddNull) { - for (var i = 0; i < str.length; ++i) { - assert(str.charCodeAt(i) === str.charCodeAt(i) & 255); - HEAP8[buffer++ >> 0] = str.charCodeAt(i); - } - if (!dontAddNull) HEAP8[buffer >> 0] = 0; -} -function unSign(value, bits, ignore) { - if (value >= 0) { - return value; - } - return bits <= 32 ? 2 * Math.abs(1 << bits - 1) + value : Math.pow(2, bits) + value; -} -function reSign(value, bits, ignore) { - if (value <= 0) { - return value; - } - var half = bits <= 32 ? Math.abs(1 << bits - 1) : Math.pow(2, bits - 1); - if (value >= half && (bits <= 32 || value > half)) { - value = -2 * half + value; - } - return value; -} -assert(Math["imul"] && Math["fround"] && Math["clz32"] && Math["trunc"], "this is a legacy browser, build with LEGACY_VM_SUPPORT"); -var Math_abs = Math.abs; -var Math_cos = Math.cos; -var Math_sin = Math.sin; -var Math_sqrt = Math.sqrt; -var Math_ceil = Math.ceil; -var Math_floor = Math.floor; -var Math_pow = Math.pow; -var Math_min = Math.min; -var Math_clz32 = Math.clz32; -var Math_trunc = Math.trunc; -var runDependencies = 0; -var runDependencyWatcher = null; -var dependenciesFulfilled = null; -var runDependencyTracking = {}; -function getUniqueRunDependency(id) { - var orig = id; - while (1) { - if (!runDependencyTracking[id]) return id; - id = orig + Math.random(); - } - return id; -} -function addRunDependency(id) { - runDependencies++; - if (Module["monitorRunDependencies"]) { - Module["monitorRunDependencies"](runDependencies); - } - if (id) { - assert(!runDependencyTracking[id]); - runDependencyTracking[id] = 1; - if (runDependencyWatcher === null && typeof setInterval !== "undefined") { - runDependencyWatcher = setInterval((function() { - if (ABORT) { - clearInterval(runDependencyWatcher); - runDependencyWatcher = null; - return; - } - var shown = false; - for (var dep in runDependencyTracking) { - if (!shown) { - shown = true; - err("still waiting on run dependencies:"); - } - err("dependency: " + dep); - } - if (shown) { - err("(end of list)"); - } - }), 1e4); - } - } else { - err("warning: run dependency added without ID"); - } -} -function removeRunDependency(id) { - runDependencies--; - if (Module["monitorRunDependencies"]) { - Module["monitorRunDependencies"](runDependencies); - } - if (id) { - assert(runDependencyTracking[id]); - delete runDependencyTracking[id]; - } else { - err("warning: run dependency removed without ID"); - } - if (runDependencies == 0) { - if (runDependencyWatcher !== null) { - clearInterval(runDependencyWatcher); - runDependencyWatcher = null; - } - if (dependenciesFulfilled) { - var callback = dependenciesFulfilled; - dependenciesFulfilled = null; - callback(); - } - } -} -Module["preloadedImages"] = {}; -Module["preloadedAudios"] = {}; -var dataURIPrefix = "data:application/octet-stream;base64,"; -function isDataURI(filename) { - return String.prototype.startsWith ? filename.startsWith(dataURIPrefix) : filename.indexOf(dataURIPrefix) === 0; -} -function integrateWasmJS() { - var wasmTextFile = "build.wast"; - var wasmBinaryFile = "build.wasm"; - var asmjsCodeFile = "build.temp.asm.js"; - if (!isDataURI(wasmTextFile)) { - wasmTextFile = locateFile(wasmTextFile); - } - if (!isDataURI(wasmBinaryFile)) { - wasmBinaryFile = locateFile(wasmBinaryFile); - } - if (!isDataURI(asmjsCodeFile)) { - asmjsCodeFile = locateFile(asmjsCodeFile); - } - var wasmPageSize = 64 * 1024; - var info = { - "global": null, - "env": null, - "asm2wasm": asm2wasmImports, - "parent": Module - }; - var exports = null; - function mergeMemory(newBuffer) { - var oldBuffer = Module["buffer"]; - if (newBuffer.byteLength < oldBuffer.byteLength) { - err("the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here"); - } - var oldView = new Int8Array(oldBuffer); - var newView = new Int8Array(newBuffer); - newView.set(oldView); - updateGlobalBuffer(newBuffer); - updateGlobalBufferViews(); - } - function fixImports(imports) { - return imports; - } - function getBinary() { - try { - if (Module["wasmBinary"]) { - return new Uint8Array(Module["wasmBinary"]); - } - if (Module["readBinary"]) { - return Module["readBinary"](wasmBinaryFile); - } else { - throw "both async and sync fetching of the wasm failed"; - } - } catch (err) { - abort(err); - } - } - function getBinaryPromise() { - if (!Module["wasmBinary"] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === "function") { - return fetch(wasmBinaryFile, { - credentials: "same-origin" - }).then((function(response) { - if (!response["ok"]) { - throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; - } - return response["arrayBuffer"](); - })).catch((function() { - return getBinary(); - })); - } - return new Promise((function(resolve, reject) { - resolve(getBinary()); - })); - } - function doNativeWasm(global, env, providedBuffer) { - if (typeof WebAssembly !== "object") { - abort("No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead."); - err("no native wasm support detected"); - return false; - } - if (!(Module["wasmMemory"] instanceof WebAssembly.Memory)) { - err("no native wasm Memory in use"); - return false; - } - env["memory"] = Module["wasmMemory"]; - info["global"] = { - "NaN": NaN, - "Infinity": Infinity - }; - info["global.Math"] = Math; - info["env"] = env; - function receiveInstance(instance, module) { - exports = instance.exports; - if (exports.memory) mergeMemory(exports.memory); - Module["asm"] = exports; - Module["usingWasm"] = true; - removeRunDependency("wasm-instantiate"); - } - addRunDependency("wasm-instantiate"); - if (Module["instantiateWasm"]) { - try { - return Module["instantiateWasm"](info, receiveInstance); - } catch (e) { - err("Module.instantiateWasm callback failed with error: " + e); - return false; - } - } - var trueModule = Module; - function receiveInstantiatedSource(output) { - assert(Module === trueModule, "the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?"); - trueModule = null; - receiveInstance(output["instance"], output["module"]); - } - function instantiateArrayBuffer(receiver) { - getBinaryPromise().then((function(binary) { - return WebAssembly.instantiate(binary, info); - })).then(receiver).catch((function(reason) { - err("failed to asynchronously prepare wasm: " + reason); - abort(reason); - })); - } - if (!Module["wasmBinary"] && typeof WebAssembly.instantiateStreaming === "function" && !isDataURI(wasmBinaryFile) && typeof fetch === "function") { - WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, { - credentials: "same-origin" - }), info).then(receiveInstantiatedSource).catch((function(reason) { - err("wasm streaming compile failed: " + reason); - err("falling back to ArrayBuffer instantiation"); - instantiateArrayBuffer(receiveInstantiatedSource); - })); - } else { - instantiateArrayBuffer(receiveInstantiatedSource); - } - return {}; - } - Module["asmPreload"] = Module["asm"]; - var asmjsReallocBuffer = Module["reallocBuffer"]; - var wasmReallocBuffer = (function(size) { - var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; - size = alignUp(size, PAGE_MULTIPLE); - var old = Module["buffer"]; - var oldSize = old.byteLength; - if (Module["usingWasm"]) { - try { - var result = Module["wasmMemory"].grow((size - oldSize) / wasmPageSize); - if (result !== (-1 | 0)) { - return Module["buffer"] = Module["wasmMemory"].buffer; - } else { - return null; - } - } catch (e) { - console.error("Module.reallocBuffer: Attempted to grow from " + oldSize + " bytes to " + size + " bytes, but got error: " + e); - return null; - } - } - }); - Module["reallocBuffer"] = (function(size) { - if (finalMethod === "asmjs") { - return asmjsReallocBuffer(size); - } else { - return wasmReallocBuffer(size); - } - }); - var finalMethod = ""; - Module["asm"] = (function(global, env, providedBuffer) { - env = fixImports(env); - if (!env["table"]) { - var TABLE_SIZE = Module["wasmTableSize"]; - if (TABLE_SIZE === undefined) TABLE_SIZE = 1024; - var MAX_TABLE_SIZE = Module["wasmMaxTableSize"]; - if (typeof WebAssembly === "object" && typeof WebAssembly.Table === "function") { - if (MAX_TABLE_SIZE !== undefined) { - env["table"] = new WebAssembly.Table({ - "initial": TABLE_SIZE, - "maximum": MAX_TABLE_SIZE, - "element": "anyfunc" - }); - } else { - env["table"] = new WebAssembly.Table({ - "initial": TABLE_SIZE, - element: "anyfunc" - }); - } - } else { - env["table"] = new Array(TABLE_SIZE); - } - Module["wasmTable"] = env["table"]; - } - if (!env["memoryBase"]) { - env["memoryBase"] = Module["STATIC_BASE"]; - } - if (!env["tableBase"]) { - env["tableBase"] = 0; - } - var exports; - exports = doNativeWasm(global, env, providedBuffer); - assert(exports, "no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods"); - return exports; - }); -} -integrateWasmJS(); -var ASM_CONSTS = [ (function() { - return Module.webglContextAttributes.premultipliedAlpha; -}), (function() { - return Module.webglContextAttributes.preserveDrawingBuffer; -}), (function($0) { - throw new Error('Internal Unity error: gles::GetProcAddress("' + Pointer_stringify($0) + '") was called but gles::GetProcAddress() is not implemented on Unity WebGL. Please report a bug.'); -}), (function() { - Module["emscripten_get_now_backup"] = performance.now; -}), (function($0) { - performance.now = (function() { - return $0; - }); -}), (function() { - performance.now = Module["emscripten_get_now_backup"]; -}), (function() { - return typeof Module.shouldQuit != "undefined"; -}), (function() { - for (var id in Module.intervals) { - window.clearInterval(id); - } - Module.intervals = {}; - for (var i = 0; i < Module.deinitializers.length; i++) { - Module.deinitializers[i](); - } - Module.deinitializers = []; - if (typeof Module.onQuit == "function") Module.onQuit(); -}) ]; -function _emscripten_asm_const_i(code) { - return ASM_CONSTS[code](); -} -function _emscripten_asm_const_sync_on_main_thread_i(code) { - return ASM_CONSTS[code](); -} -function _emscripten_asm_const_id(code, a0) { - return ASM_CONSTS[code](a0); -} -function _emscripten_asm_const_ii(code, a0) { - return ASM_CONSTS[code](a0); -} -STATIC_BASE = GLOBAL_BASE; -STATICTOP = STATIC_BASE + 3084928; 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"default" : "none"; -} -function _JS_Eval_ClearInterval(id) { - window.clearInterval(id); -} -function _JS_Eval_SetInterval(func, arg, millis) { - Module["noExitRuntime"] = true; - function wrapper() { - getFuncWrapper(func, "vi")(arg); - } - return Browser.safeSetInterval(wrapper, millis); -} -var fs = { - numPendingSync: 0, - syncInternal: 1e3, - syncInProgress: false, - sync: (function(onlyPendingSync) { - if (onlyPendingSync) { - if (fs.numPendingSync == 0) return; - } else if (fs.syncInProgress) { - fs.numPendingSync++; - return; - } - fs.syncInProgress = true; - FS.syncfs(false, (function(err) { - fs.syncInProgress = false; - })); - fs.numPendingSync = 0; - }) -}; -function _JS_FileSystem_Initialize() { - if (!Module.indexedDB) return; - Module.setInterval((function() { - fs.sync(true); - }), fs.syncInternal); -} -function _JS_FileSystem_Sync() { - if (!Module.indexedDB) return; - fs.sync(false); -} -function _JS_Log_Dump(ptr, type) { - var str = Pointer_stringify(ptr); - if (typeof dump == "function") dump(str); - switch (type) { - case 0: - case 1: - case 4: - console.error(str); - return; - case 2: - console.warn(str); - return; - case 3: - case 5: - console.log(str); - return; - default: - console.error("Unknown console message type!"); - console.error(str); - } -} -function _JS_Log_StackTrace(buffer, bufferSize) { - var trace = stackTrace(); - if (buffer) stringToUTF8(trace, buffer, bufferSize); - return lengthBytesUTF8(trace); -} -function _JS_Profiler_InjectJobs() { - for (var jobname in Module["Jobs"]) { - var job = Module["Jobs"][jobname]; - if (typeof job["endtime"] != "undefined") Module.ccall("InjectProfilerSample", null, [ "string", "number", "number" ], [ jobname, job.starttime, job.endtime ]); - } -} -var WEBAudio = { - audioInstances: [], - audioContext: {}, - audioWebEnabled: 0 -}; -function _JS_Sound_Create_Channel(callback, userData) { - if (WEBAudio.audioWebEnabled == 0) return; - var channel = { - gain: WEBAudio.audioContext.createGain(), - panner: WEBAudio.audioContext.createPanner(), - threeD: false, - playBuffer: (function(delay, buffer, offset) { - this.source.buffer = buffer; - var chan = this; - this.source.onended = (function() { - if (callback) dynCall("vi", callback, [ userData ]); - chan.setup(); - }); - this.source.start(delay, offset); - }), - setup: (function() { - this.source = WEBAudio.audioContext.createBufferSource(); - this.setupPanning(); - }), - setupPanning: (function() { - if (this.threeD) { - this.source.disconnect(); - this.source.connect(this.panner); - this.panner.connect(this.gain); - } else { - this.panner.disconnect(); - this.source.connect(this.gain); - } - }) - }; - channel.panner.rolloffFactor = 0; - channel.gain.connect(WEBAudio.audioContext.destination); - channel.setup(); - return WEBAudio.audioInstances.push(channel) - 1; -} -function _JS_Sound_GetLength(bufferInstance) { - if (WEBAudio.audioWebEnabled == 0) return 0; - var sound = WEBAudio.audioInstances[bufferInstance]; - var sampleRateRatio = 44100 / sound.buffer.sampleRate; - return sound.buffer.length * sampleRateRatio; -} -function _JS_Sound_GetLoadState(bufferInstance) { - if (WEBAudio.audioWebEnabled == 0) return 2; - var sound = WEBAudio.audioInstances[bufferInstance]; - if (sound.error) return 2; - if (sound.buffer) return 0; - return 1; -} -function _JS_Sound_Init() { - try { - window.AudioContext = window.AudioContext || window.webkitAudioContext; - WEBAudio.audioContext = new AudioContext; - var tryToResumeAudioContext = (function() { - if (WEBAudio.audioContext.state === "suspended") WEBAudio.audioContext.resume(); else Module.clearInterval(resumeInterval); - }); - var resumeInterval = Module.setInterval(tryToResumeAudioContext, 400); - WEBAudio.audioWebEnabled = 1; - } catch (e) { - alert("Web Audio API is not supported in this browser"); - } -} -function _JS_Sound_Load(ptr, length) { - if (WEBAudio.audioWebEnabled == 0) return 0; - var sound = { - buffer: null, - error: false - }; - var instance = WEBAudio.audioInstances.push(sound) - 1; - var audioData = HEAPU8.buffer.slice(ptr, ptr + length); - WEBAudio.audioContext.decodeAudioData(audioData, (function(buffer) { - sound.buffer = buffer; - }), (function() { - sound.error = true; - console.log("Decode error."); - })); - return instance; -} -function _JS_Sound_Load_PCM(channels, length, sampleRate, ptr) { - if (WEBAudio.audioWebEnabled == 0) return 0; - var sound = { - buffer: WEBAudio.audioContext.createBuffer(channels, length, sampleRate), - error: false - }; - for (var i = 0; i < channels; i++) { - var offs = (ptr >> 2) + length * i; - var buffer = sound.buffer; - var copyToChannel = buffer["copyToChannel"] || (function(source, channelNumber, startInChannel) { - var clipped = source.subarray(0, Math.min(source.length, this.length - (startInChannel | 0))); - this.getChannelData(channelNumber | 0).set(clipped, startInChannel | 0); - }); - copyToChannel.apply(buffer, [ HEAPF32.subarray(offs, offs + length), i, 0 ]); - } - var instance = WEBAudio.audioInstances.push(sound) - 1; - return instance; -} -function _JS_Sound_Play(bufferInstance, channelInstance, offset, delay) { - _JS_Sound_Stop(channelInstance, 0); - if (WEBAudio.audioWebEnabled == 0) return; - var sound = WEBAudio.audioInstances[bufferInstance]; - var channel = WEBAudio.audioInstances[channelInstance]; - if (sound.buffer) { - try { - channel.playBuffer(WEBAudio.audioContext.currentTime + delay, sound.buffer, offset); - } catch (e) { - console.error("playBuffer error. Exception: " + e); - } - } else console.log("Trying to play sound which is not loaded."); -} -function _JS_Sound_ReleaseInstance(instance) { - WEBAudio.audioInstances[instance] = null; -} -function _JS_Sound_ResumeIfNeeded() { - if (WEBAudio.audioWebEnabled == 0) return; - if (WEBAudio.audioContext.state === "suspended") WEBAudio.audioContext.resume(); -} -function _JS_Sound_Set3D(channelInstance, threeD) { - var channel = WEBAudio.audioInstances[channelInstance]; - if (channel.threeD != threeD) { - channel.threeD = threeD; - channel.setupPanning(); - } -} -function _JS_Sound_SetListenerOrientation(x, y, z, xUp, yUp, zUp) { - if (WEBAudio.audioWebEnabled == 0) return; - if (WEBAudio.audioContext.listener.forwardX) { - WEBAudio.audioContext.listener.forwardX.setValueAtTime(-x, WEBAudio.audioContext.currentTime); - WEBAudio.audioContext.listener.forwardY.setValueAtTime(-y, WEBAudio.audioContext.currentTime); - WEBAudio.audioContext.listener.forwardZ.setValueAtTime(-z, WEBAudio.audioContext.currentTime); - WEBAudio.audioContext.listener.upX.setValueAtTime(xUp, WEBAudio.audioContext.currentTime); - WEBAudio.audioContext.listener.upY.setValueAtTime(yUp, WEBAudio.audioContext.currentTime); - WEBAudio.audioContext.listener.upZ.setValueAtTime(zUp, WEBAudio.audioContext.currentTime); - } else { - WEBAudio.audioContext.listener.setOrientation(-x, -y, -z, xUp, yUp, zUp); - } -} -function _JS_Sound_SetListenerPosition(x, y, z) { - if (WEBAudio.audioWebEnabled == 0) return; - if (WEBAudio.audioContext.listener.positionX) { - WEBAudio.audioContext.listener.positionX.setValueAtTime(x, WEBAudio.audioContext.currentTime); - WEBAudio.audioContext.listener.positionY.setValueAtTime(y, WEBAudio.audioContext.currentTime); - WEBAudio.audioContext.listener.positionZ.setValueAtTime(z, WEBAudio.audioContext.currentTime); - } else { - WEBAudio.audioContext.listener.setPosition(x, y, z); - } -} -function _JS_Sound_SetLoop(channelInstance, loop) { - if (WEBAudio.audioWebEnabled == 0) return; - WEBAudio.audioInstances[channelInstance].source.loop = loop; -} -function _JS_Sound_SetLoopPoints(channelInstance, loopStart, loopEnd) { - if (WEBAudio.audioWebEnabled == 0) return; - var channel = WEBAudio.audioInstances[channelInstance]; - channel.source.loopStart = loopStart; - channel.source.loopEnd = loopEnd; -} -function _JS_Sound_SetPitch(channelInstance, v) { - if (WEBAudio.audioWebEnabled == 0) return; - WEBAudio.audioInstances[channelInstance].source.playbackRate.setValueAtTime(v, WEBAudio.audioContext.currentTime); -} -function _JS_Sound_SetPosition(channelInstance, x, y, z) { - if (WEBAudio.audioWebEnabled == 0) return; - WEBAudio.audioInstances[channelInstance].panner.setPosition(x, y, z); -} -function _JS_Sound_SetVolume(channelInstance, v) { - if (WEBAudio.audioWebEnabled == 0) return; - WEBAudio.audioInstances[channelInstance].gain.gain.setValueAtTime(v, WEBAudio.audioContext.currentTime); -} -function _JS_Sound_Stop(channelInstance, delay) { - if (WEBAudio.audioWebEnabled == 0) return; - var channel = WEBAudio.audioInstances[channelInstance]; - if (channel.source.buffer) { - try { - channel.source.stop(WEBAudio.audioContext.currentTime + delay); - } catch (e) { - channel.source.disconnect(); - } - if (delay == 0) { - channel.source.onended = (function() {}); - channel.setup(); - } - } -} -function _JS_SystemInfo_GetCanvasClientSize(domElementSelector, outWidth, outHeight) { - var selector = UTF8ToString(domElementSelector); - var canvas = selector == "#canvas" ? Module["canvas"] : document.querySelector(selector); - HEAPF64[outWidth >> 3] = canvas ? canvas.clientWidth : 0; - HEAPF64[outHeight >> 3] = canvas ? canvas.clientHeight : 0; -} -function _JS_SystemInfo_GetDocumentURL(buffer, bufferSize) { - if (buffer) stringToUTF8(document.URL, buffer, bufferSize); - return lengthBytesUTF8(document.URL); -} -function _JS_SystemInfo_GetGPUInfo(buffer, bufferSize) { - var gpuinfo = UnityLoader.SystemInfo.gpu; - if (buffer) stringToUTF8(gpuinfo, buffer, bufferSize); - return lengthBytesUTF8(gpuinfo); -} -function _JS_SystemInfo_GetMemory() { - return TOTAL_MEMORY / (1024 * 1024); -} -function _JS_SystemInfo_GetOS(buffer, bufferSize) { - var browser = UnityLoader.SystemInfo.os + " " + UnityLoader.SystemInfo.osVersion; - if (buffer) stringToUTF8(browser, buffer, bufferSize); - return lengthBytesUTF8(browser); -} -function _JS_SystemInfo_GetPreferredDevicePixelRatio() { - return Module.devicePixelRatio || window.devicePixelRatio || 1; -} -function _JS_SystemInfo_GetScreenSize(outWidth, outHeight) { - HEAPF64[outWidth >> 3] = UnityLoader.SystemInfo.width; - HEAPF64[outHeight >> 3] = UnityLoader.SystemInfo.height; -} -function _JS_SystemInfo_HasCursorLock() { - return UnityLoader.SystemInfo.hasCursorLock; -} -function _JS_SystemInfo_HasFullscreen() { - return UnityLoader.SystemInfo.hasFullscreen; -} -function _JS_SystemInfo_HasWebGL() { - return UnityLoader.SystemInfo.hasWebGL; -} -function ___atomic_fetch_add_8(ptr, vall, valh, memmodel) { - var l = HEAP32[ptr >> 2]; - var h = HEAP32[ptr + 4 >> 2]; - HEAP32[ptr >> 2] = _i64Add(l, h, vall, valh); - HEAP32[ptr + 4 >> 2] = getTempRet0(); - return (setTempRet0(h), l) | 0; -} -var ENV = {}; -function ___buildEnvironment(environ) { - var MAX_ENV_VALUES = 64; - var TOTAL_ENV_SIZE = 1024; - var poolPtr; - var envPtr; - if (!___buildEnvironment.called) { - ___buildEnvironment.called = true; - ENV["USER"] = ENV["LOGNAME"] = "web_user"; - ENV["PATH"] = "/"; - ENV["PWD"] = "/"; - ENV["HOME"] = "/home/web_user"; - ENV["LANG"] = "C.UTF-8"; - ENV["_"] = Module["thisProgram"]; - poolPtr = getMemory(TOTAL_ENV_SIZE); - envPtr = getMemory(MAX_ENV_VALUES * 4); - HEAP32[envPtr >> 2] = poolPtr; - HEAP32[environ >> 2] = envPtr; - } else { - envPtr = HEAP32[environ >> 2]; - poolPtr = HEAP32[envPtr >> 2]; - } - var strings = []; - var totalSize = 0; - for (var key in ENV) { - if (typeof ENV[key] === "string") { - var line = key + "=" + ENV[key]; - strings.push(line); - totalSize += line.length; - } - } - if (totalSize > TOTAL_ENV_SIZE) { - throw new Error("Environment size exceeded TOTAL_ENV_SIZE!"); - } - var ptrSize = 4; - for (var i = 0; i < strings.length; i++) { - var line = strings[i]; - writeAsciiToMemory(line, poolPtr); - HEAP32[envPtr + i * ptrSize >> 2] = poolPtr; - poolPtr += line.length + 1; - } - HEAP32[envPtr + strings.length * ptrSize >> 2] = 0; -} -function ___cxa_allocate_exception(size) { - return _malloc(size); -} -function __ZSt18uncaught_exceptionv() { - return !!__ZSt18uncaught_exceptionv.uncaught_exception; -} -var EXCEPTIONS = { - last: 0, - caught: [], - infos: {}, - deAdjust: (function(adjusted) { - if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted; - for (var key in EXCEPTIONS.infos) { - var ptr = +key; - var info = EXCEPTIONS.infos[ptr]; - if (info.adjusted === adjusted) { - return ptr; - } - } - return adjusted; - }), - addRef: (function(ptr) { - if (!ptr) return; - var info = EXCEPTIONS.infos[ptr]; - info.refcount++; - }), - decRef: (function(ptr) { - if (!ptr) return; - var info = EXCEPTIONS.infos[ptr]; - assert(info.refcount > 0); - info.refcount--; - if (info.refcount === 0 && !info.rethrown) { - if (info.destructor) { - Module["dynCall_vi"](info.destructor, ptr); - } - delete EXCEPTIONS.infos[ptr]; - ___cxa_free_exception(ptr); - } - }), - clearRef: (function(ptr) { - if (!ptr) return; - var info = EXCEPTIONS.infos[ptr]; - info.refcount = 0; - }) -}; -function ___cxa_begin_catch(ptr) { - var info = EXCEPTIONS.infos[ptr]; - if (info && !info.caught) { - info.caught = true; - __ZSt18uncaught_exceptionv.uncaught_exception--; - } - if (info) info.rethrown = false; - EXCEPTIONS.caught.push(ptr); - EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr)); - return ptr; -} -function ___cxa_free_exception(ptr) { - try { - return _free(ptr); - } catch (e) { - err("exception during cxa_free_exception: " + e); - } -} -function ___cxa_end_catch() { - Module["setThrew"](0); - var ptr = EXCEPTIONS.caught.pop(); - if (ptr) { - EXCEPTIONS.decRef(EXCEPTIONS.deAdjust(ptr)); - EXCEPTIONS.last = 0; - } -} -function ___cxa_find_matching_catch_2() { - return ___cxa_find_matching_catch.apply(null, arguments); -} -function ___cxa_find_matching_catch_3() { - return ___cxa_find_matching_catch.apply(null, arguments); -} -function ___cxa_find_matching_catch_4() { - return ___cxa_find_matching_catch.apply(null, arguments); -} -function ___cxa_pure_virtual() { - ABORT = true; - throw "Pure virtual function called!"; -} -function ___cxa_rethrow() { - var ptr = EXCEPTIONS.caught.pop(); - ptr = EXCEPTIONS.deAdjust(ptr); - if (!EXCEPTIONS.infos[ptr].rethrown) { - EXCEPTIONS.caught.push(ptr); - EXCEPTIONS.infos[ptr].rethrown = true; - } - EXCEPTIONS.last = ptr; - throw ptr; -} -function ___resumeException(ptr) { - if (!EXCEPTIONS.last) { - EXCEPTIONS.last = ptr; - } - throw ptr; -} -function ___cxa_find_matching_catch() { - var thrown = EXCEPTIONS.last; - if (!thrown) { - return (setTempRet0(0), 0) | 0; - } - var info = EXCEPTIONS.infos[thrown]; - var throwntype = info.type; - if (!throwntype) { - return (setTempRet0(0), thrown) | 0; - } - var typeArray = Array.prototype.slice.call(arguments); - var pointer = Module["___cxa_is_pointer_type"](throwntype); - if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4); - HEAP32[___cxa_find_matching_catch.buffer >> 2] = thrown; - thrown = ___cxa_find_matching_catch.buffer; - for (var i = 0; i < typeArray.length; i++) { - if (typeArray[i] && Module["___cxa_can_catch"](typeArray[i], throwntype, thrown)) { - thrown = HEAP32[thrown >> 2]; - info.adjusted = thrown; - return (setTempRet0(typeArray[i]), thrown) | 0; - } - } - thrown = HEAP32[thrown >> 2]; - return (setTempRet0(throwntype), thrown) | 0; -} -function ___cxa_throw(ptr, type, destructor) { - EXCEPTIONS.infos[ptr] = { - ptr: ptr, - adjusted: ptr, - type: type, - destructor: destructor, - refcount: 0, - caught: false, - rethrown: false - }; - EXCEPTIONS.last = ptr; - if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) { - __ZSt18uncaught_exceptionv.uncaught_exception = 1; - } else { - __ZSt18uncaught_exceptionv.uncaught_exception++; - } - throw ptr; -} -function ___gxx_personality_v0() {} -function ___lock() {} -var ERRNO_CODES = { - EPERM: 1, - ENOENT: 2, - ESRCH: 3, - EINTR: 4, - EIO: 5, - ENXIO: 6, - E2BIG: 7, - ENOEXEC: 8, - EBADF: 9, - ECHILD: 10, - EAGAIN: 11, - EWOULDBLOCK: 11, - ENOMEM: 12, - EACCES: 13, - EFAULT: 14, - ENOTBLK: 15, - EBUSY: 16, - EEXIST: 17, - EXDEV: 18, - ENODEV: 19, - ENOTDIR: 20, - EISDIR: 21, - EINVAL: 22, - ENFILE: 23, - EMFILE: 24, - ENOTTY: 25, - ETXTBSY: 26, - EFBIG: 27, - ENOSPC: 28, - ESPIPE: 29, - EROFS: 30, - EMLINK: 31, - EPIPE: 32, - EDOM: 33, - ERANGE: 34, - ENOMSG: 42, - EIDRM: 43, - ECHRNG: 44, - EL2NSYNC: 45, - EL3HLT: 46, - EL3RST: 47, - ELNRNG: 48, - EUNATCH: 49, - ENOCSI: 50, - EL2HLT: 51, - EDEADLK: 35, - ENOLCK: 37, - EBADE: 52, - EBADR: 53, - EXFULL: 54, - ENOANO: 55, - EBADRQC: 56, - EBADSLT: 57, - EDEADLOCK: 35, - EBFONT: 59, - ENOSTR: 60, - ENODATA: 61, - ETIME: 62, - ENOSR: 63, - ENONET: 64, - ENOPKG: 65, - EREMOTE: 66, - ENOLINK: 67, - EADV: 68, - ESRMNT: 69, - ECOMM: 70, - EPROTO: 71, - EMULTIHOP: 72, - EDOTDOT: 73, - EBADMSG: 74, - ENOTUNIQ: 76, - EBADFD: 77, - EREMCHG: 78, - ELIBACC: 79, - ELIBBAD: 80, - ELIBSCN: 81, - ELIBMAX: 82, - ELIBEXEC: 83, - ENOSYS: 38, - ENOTEMPTY: 39, - ENAMETOOLONG: 36, - ELOOP: 40, - EOPNOTSUPP: 95, - EPFNOSUPPORT: 96, - ECONNRESET: 104, - ENOBUFS: 105, - EAFNOSUPPORT: 97, - EPROTOTYPE: 91, - ENOTSOCK: 88, - ENOPROTOOPT: 92, - ESHUTDOWN: 108, - ECONNREFUSED: 111, - EADDRINUSE: 98, - ECONNABORTED: 103, - ENETUNREACH: 101, - ENETDOWN: 100, - ETIMEDOUT: 110, - EHOSTDOWN: 112, - EHOSTUNREACH: 113, - EINPROGRESS: 115, - EALREADY: 114, - EDESTADDRREQ: 89, - EMSGSIZE: 90, - EPROTONOSUPPORT: 93, - ESOCKTNOSUPPORT: 94, - EADDRNOTAVAIL: 99, - ENETRESET: 102, - EISCONN: 106, - ENOTCONN: 107, - ETOOMANYREFS: 109, - EUSERS: 87, - EDQUOT: 122, - ESTALE: 116, - ENOTSUP: 95, - ENOMEDIUM: 123, - EILSEQ: 84, - EOVERFLOW: 75, - ECANCELED: 125, - ENOTRECOVERABLE: 131, - EOWNERDEAD: 130, - ESTRPIPE: 86 -}; -function ___setErrNo(value) { - if (Module["___errno_location"]) HEAP32[Module["___errno_location"]() >> 2] = value; else err("failed to set errno from JS"); - return value; -} -function ___map_file(pathname, size) { - ___setErrNo(ERRNO_CODES.EPERM); - return -1; -} -var ERRNO_MESSAGES = { - 0: "Success", - 1: "Not super-user", - 2: "No such file or directory", - 3: "No such process", - 4: "Interrupted system call", - 5: "I/O error", - 6: "No such device or address", - 7: "Arg list too long", - 8: "Exec format error", - 9: "Bad file number", - 10: "No children", - 11: "No more processes", - 12: "Not enough core", - 13: "Permission denied", - 14: "Bad address", - 15: "Block device required", - 16: "Mount device busy", - 17: "File exists", - 18: "Cross-device link", - 19: "No such device", - 20: "Not a directory", - 21: "Is a directory", - 22: "Invalid argument", - 23: "Too many open files in system", - 24: "Too many open files", - 25: "Not a typewriter", - 26: "Text file busy", - 27: "File too large", - 28: "No space left on device", - 29: "Illegal seek", - 30: "Read only file system", - 31: "Too many links", - 32: "Broken pipe", - 33: "Math arg out of domain of func", - 34: "Math result not representable", - 35: "File locking deadlock error", - 36: "File or path name too long", - 37: "No record locks available", - 38: "Function not implemented", - 39: "Directory not empty", - 40: "Too many symbolic links", - 42: "No message of desired type", - 43: "Identifier removed", - 44: "Channel number out of range", - 45: "Level 2 not synchronized", - 46: "Level 3 halted", - 47: "Level 3 reset", - 48: "Link number out of range", - 49: "Protocol driver not attached", - 50: "No CSI structure available", - 51: "Level 2 halted", - 52: "Invalid exchange", - 53: "Invalid request descriptor", - 54: "Exchange full", - 55: "No anode", - 56: "Invalid request code", - 57: "Invalid slot", - 59: "Bad font file fmt", - 60: "Device not a stream", - 61: "No data (for no delay io)", - 62: "Timer expired", - 63: "Out of streams resources", - 64: "Machine is not on the network", - 65: "Package not installed", - 66: "The object is remote", - 67: "The link has been severed", - 68: "Advertise error", - 69: "Srmount error", - 70: "Communication error on send", - 71: "Protocol error", - 72: "Multihop attempted", - 73: "Cross mount point (not really error)", - 74: "Trying to read unreadable message", - 75: "Value too large for defined data type", - 76: "Given log. name not unique", - 77: "f.d. invalid for this operation", - 78: "Remote address changed", - 79: "Can access a needed shared lib", - 80: "Accessing a corrupted shared lib", - 81: ".lib section in a.out corrupted", - 82: "Attempting to link in too many libs", - 83: "Attempting to exec a shared library", - 84: "Illegal byte sequence", - 86: "Streams pipe error", - 87: "Too many users", - 88: "Socket operation on non-socket", - 89: "Destination address required", - 90: "Message too long", - 91: "Protocol wrong type for socket", - 92: "Protocol not available", - 93: "Unknown protocol", - 94: "Socket type not supported", - 95: "Not supported", - 96: "Protocol family not supported", - 97: "Address family not supported by protocol family", - 98: "Address already in use", - 99: "Address not available", - 100: "Network interface is not configured", - 101: "Network is unreachable", - 102: "Connection reset by network", - 103: "Connection aborted", - 104: "Connection reset by peer", - 105: "No buffer space available", - 106: "Socket is already connected", - 107: "Socket is not connected", - 108: "Can't send after socket shutdown", - 109: "Too many references", - 110: "Connection timed out", - 111: "Connection refused", - 112: "Host is down", - 113: "Host is unreachable", - 114: "Socket already connected", - 115: "Connection already in progress", - 116: "Stale file handle", - 122: "Quota exceeded", - 123: "No medium (in tape drive)", - 125: "Operation canceled", - 130: "Previous owner died", - 131: "State not recoverable" -}; -var PATH = { - splitPath: (function(filename) { - var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; - return splitPathRe.exec(filename).slice(1); - }), - normalizeArray: (function(parts, allowAboveRoot) { - var up = 0; - for (var i = parts.length - 1; i >= 0; i--) { - var last = parts[i]; - if (last === ".") { - parts.splice(i, 1); - } else if (last === "..") { - parts.splice(i, 1); - up++; - } else if (up) { - parts.splice(i, 1); - up--; - } - } - if (allowAboveRoot) { - for (; up; up--) { - parts.unshift(".."); - } - } - return parts; - }), - normalize: (function(path) { - var isAbsolute = path.charAt(0) === "/", trailingSlash = path.substr(-1) === "/"; - path = PATH.normalizeArray(path.split("/").filter((function(p) { - return !!p; - })), !isAbsolute).join("/"); - if (!path && !isAbsolute) { - path = "."; - } - if (path && trailingSlash) { - path += "/"; - } - return (isAbsolute ? "/" : "") + path; - }), - dirname: (function(path) { - var result = PATH.splitPath(path), root = result[0], dir = result[1]; - if (!root && !dir) { - return "."; - } - if (dir) { - dir = dir.substr(0, dir.length - 1); - } - return root + dir; - }), - basename: (function(path) { - if (path === "/") return "/"; - var lastSlash = path.lastIndexOf("/"); - if (lastSlash === -1) return path; - return path.substr(lastSlash + 1); - }), - extname: (function(path) { - return PATH.splitPath(path)[3]; - }), - join: (function() { - var paths = Array.prototype.slice.call(arguments, 0); - return PATH.normalize(paths.join("/")); - }), - join2: (function(l, r) { - return PATH.normalize(l + "/" + r); - }), - resolve: (function() { - var resolvedPath = "", resolvedAbsolute = false; - for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { - var path = i >= 0 ? arguments[i] : FS.cwd(); - if (typeof path !== "string") { - throw new TypeError("Arguments to path.resolve must be strings"); - } else if (!path) { - return ""; - } - resolvedPath = path + "/" + resolvedPath; - resolvedAbsolute = path.charAt(0) === "/"; - } - resolvedPath = PATH.normalizeArray(resolvedPath.split("/").filter((function(p) { - return !!p; - })), !resolvedAbsolute).join("/"); - return (resolvedAbsolute ? "/" : "") + resolvedPath || "."; - }), - relative: (function(from, to) { - from = PATH.resolve(from).substr(1); - to = PATH.resolve(to).substr(1); - function trim(arr) { - var start = 0; - for (; start < arr.length; start++) { - if (arr[start] !== "") break; - } - var end = arr.length - 1; - for (; end >= 0; end--) { - if (arr[end] !== "") break; - } - if (start > end) return []; - return arr.slice(start, end - start + 1); - } - var fromParts = trim(from.split("/")); - var toParts = trim(to.split("/")); - var length = Math.min(fromParts.length, toParts.length); - var samePartsLength = length; - for (var i = 0; i < length; i++) { - if (fromParts[i] !== toParts[i]) { - samePartsLength = i; - break; - } - } - var outputParts = []; - for (var i = samePartsLength; i < fromParts.length; i++) { - outputParts.push(".."); - } - outputParts = outputParts.concat(toParts.slice(samePartsLength)); - return outputParts.join("/"); - }) -}; -var TTY = { - ttys: [], - init: (function() {}), - shutdown: (function() {}), - register: (function(dev, ops) { - TTY.ttys[dev] = { - input: [], - output: [], - ops: ops - }; - FS.registerDevice(dev, TTY.stream_ops); - }), - stream_ops: { - open: (function(stream) { - var tty = TTY.ttys[stream.node.rdev]; - if (!tty) { - throw new FS.ErrnoError(ERRNO_CODES.ENODEV); - } - stream.tty = tty; - stream.seekable = false; - }), - close: (function(stream) { - stream.tty.ops.flush(stream.tty); - }), - flush: (function(stream) { - stream.tty.ops.flush(stream.tty); - }), - read: (function(stream, buffer, offset, length, pos) { - if (!stream.tty || !stream.tty.ops.get_char) { - throw new FS.ErrnoError(ERRNO_CODES.ENXIO); - } - var bytesRead = 0; - for (var i = 0; i < length; i++) { - var result; - try { - result = stream.tty.ops.get_char(stream.tty); - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES.EIO); - } - if (result === undefined && bytesRead === 0) { - throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); - } - if (result === null || result === undefined) break; - bytesRead++; - buffer[offset + i] = result; - } - if (bytesRead) { - stream.node.timestamp = Date.now(); - } - return bytesRead; - }), - write: (function(stream, buffer, offset, length, pos) { - if (!stream.tty || !stream.tty.ops.put_char) { - throw new FS.ErrnoError(ERRNO_CODES.ENXIO); - } - for (var i = 0; i < length; i++) { - try { - stream.tty.ops.put_char(stream.tty, buffer[offset + i]); - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES.EIO); - } - } - if (length) { - stream.node.timestamp = Date.now(); - } - return i; - }) - }, - default_tty_ops: { - get_char: (function(tty) { - if (!tty.input.length) { - var result = null; - if (ENVIRONMENT_IS_NODE) { - var BUFSIZE = 256; - var buf = new Buffer(BUFSIZE); - var bytesRead = 0; - var isPosixPlatform = process.platform != "win32"; - var fd = process.stdin.fd; - if (isPosixPlatform) { - var usingDevice = false; - try { - fd = fs.openSync("/dev/stdin", "r"); - usingDevice = true; - } catch (e) {} - } - try { - bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null); - } catch (e) { - if (e.toString().indexOf("EOF") != -1) bytesRead = 0; else throw e; - } - if (usingDevice) { - fs.closeSync(fd); - } - if (bytesRead > 0) { - result = buf.slice(0, bytesRead).toString("utf-8"); - } else { - result = null; - } - } else if (typeof window != "undefined" && typeof window.prompt == "function") { - result = window.prompt("Input: "); - if (result !== null) { - result += "\n"; - } - } else if (typeof readline == "function") { - result = readline(); - if (result !== null) { - result += "\n"; - } - } - if (!result) { - return null; - } - tty.input = intArrayFromString(result, true); - } - return tty.input.shift(); - }), - put_char: (function(tty, val) { - if (val === null || val === 10) { - out(UTF8ArrayToString(tty.output, 0)); - tty.output = []; - } else { - if (val != 0) tty.output.push(val); - } - }), - flush: (function(tty) { - if (tty.output && tty.output.length > 0) { - out(UTF8ArrayToString(tty.output, 0)); - tty.output = []; - } - }) - }, - default_tty1_ops: { - put_char: (function(tty, val) { - if (val === null || val === 10) { - err(UTF8ArrayToString(tty.output, 0)); - tty.output = []; - } else { - if (val != 0) tty.output.push(val); - } - }), - flush: (function(tty) { - if (tty.output && tty.output.length > 0) { - err(UTF8ArrayToString(tty.output, 0)); - tty.output = []; - } - }) - } -}; -var MEMFS = { - ops_table: null, - mount: (function(mount) { - return MEMFS.createNode(null, "/", 16384 | 511, 0); - }), - createNode: (function(parent, name, mode, dev) { - if (FS.isBlkdev(mode) || FS.isFIFO(mode)) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - if (!MEMFS.ops_table) { - MEMFS.ops_table = { - dir: { - node: { - getattr: MEMFS.node_ops.getattr, - setattr: MEMFS.node_ops.setattr, - lookup: MEMFS.node_ops.lookup, - mknod: MEMFS.node_ops.mknod, - rename: MEMFS.node_ops.rename, - unlink: MEMFS.node_ops.unlink, - rmdir: MEMFS.node_ops.rmdir, - readdir: MEMFS.node_ops.readdir, - symlink: MEMFS.node_ops.symlink - }, - stream: { - llseek: MEMFS.stream_ops.llseek - } - }, - file: { - node: { - getattr: MEMFS.node_ops.getattr, - setattr: MEMFS.node_ops.setattr - }, - stream: { - llseek: MEMFS.stream_ops.llseek, - read: MEMFS.stream_ops.read, - write: MEMFS.stream_ops.write, - allocate: MEMFS.stream_ops.allocate, - mmap: MEMFS.stream_ops.mmap, - msync: MEMFS.stream_ops.msync - } - }, - link: { - node: { - getattr: MEMFS.node_ops.getattr, - setattr: MEMFS.node_ops.setattr, - readlink: MEMFS.node_ops.readlink - }, - stream: {} - }, - chrdev: { - node: { - getattr: MEMFS.node_ops.getattr, - setattr: MEMFS.node_ops.setattr - }, - stream: FS.chrdev_stream_ops - } - }; - } - var node = FS.createNode(parent, name, mode, dev); - if (FS.isDir(node.mode)) { - node.node_ops = MEMFS.ops_table.dir.node; - node.stream_ops = MEMFS.ops_table.dir.stream; - node.contents = {}; - } else if (FS.isFile(node.mode)) { - node.node_ops = MEMFS.ops_table.file.node; - node.stream_ops = MEMFS.ops_table.file.stream; - node.usedBytes = 0; - node.contents = null; - } else if (FS.isLink(node.mode)) { - node.node_ops = MEMFS.ops_table.link.node; - node.stream_ops = MEMFS.ops_table.link.stream; - } else if (FS.isChrdev(node.mode)) { - node.node_ops = MEMFS.ops_table.chrdev.node; - node.stream_ops = MEMFS.ops_table.chrdev.stream; - } - node.timestamp = Date.now(); - if (parent) { - parent.contents[name] = node; - } - return node; - }), - getFileDataAsRegularArray: (function(node) { - if (node.contents && node.contents.subarray) { - var arr = []; - for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]); - return arr; - } - return node.contents; - }), - getFileDataAsTypedArray: (function(node) { - if (!node.contents) return new Uint8Array; - if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); - return new Uint8Array(node.contents); - }), - expandFileStorage: (function(node, newCapacity) { - if (node.contents && node.contents.subarray && newCapacity > node.contents.length) { - node.contents = MEMFS.getFileDataAsRegularArray(node); - node.usedBytes = node.contents.length; - } - if (!node.contents || node.contents.subarray) { - var prevCapacity = node.contents ? node.contents.length : 0; - if (prevCapacity >= newCapacity) return; - var CAPACITY_DOUBLING_MAX = 1024 * 1024; - newCapacity = Math.max(newCapacity, prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2 : 1.125) | 0); - if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); - var oldContents = node.contents; - node.contents = new Uint8Array(newCapacity); - if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); - return; - } - if (!node.contents && newCapacity > 0) node.contents = []; - while (node.contents.length < newCapacity) node.contents.push(0); - }), - resizeFileStorage: (function(node, newSize) { - if (node.usedBytes == newSize) return; - if (newSize == 0) { - node.contents = null; - node.usedBytes = 0; - return; - } - if (!node.contents || node.contents.subarray) { - var oldContents = node.contents; - node.contents = new Uint8Array(new ArrayBuffer(newSize)); - if (oldContents) { - node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); - } - node.usedBytes = newSize; - return; - } - if (!node.contents) node.contents = []; - if (node.contents.length > newSize) node.contents.length = newSize; else while (node.contents.length < newSize) node.contents.push(0); - node.usedBytes = newSize; - }), - node_ops: { - getattr: (function(node) { - var attr = {}; - attr.dev = FS.isChrdev(node.mode) ? node.id : 1; - attr.ino = node.id; - attr.mode = node.mode; - attr.nlink = 1; - attr.uid = 0; - attr.gid = 0; - attr.rdev = node.rdev; - if (FS.isDir(node.mode)) { - attr.size = 4096; - } else if (FS.isFile(node.mode)) { - attr.size = node.usedBytes; - } else if (FS.isLink(node.mode)) { - attr.size = node.link.length; - } else { - attr.size = 0; - } - attr.atime = new Date(node.timestamp); - attr.mtime = new Date(node.timestamp); - attr.ctime = new Date(node.timestamp); - attr.blksize = 4096; - attr.blocks = Math.ceil(attr.size / attr.blksize); - return attr; - }), - setattr: (function(node, attr) { - if (attr.mode !== undefined) { - node.mode = attr.mode; - } - if (attr.timestamp !== undefined) { - node.timestamp = attr.timestamp; - } - if (attr.size !== undefined) { - MEMFS.resizeFileStorage(node, attr.size); - } - }), - lookup: (function(parent, name) { - throw FS.genericErrors[ERRNO_CODES.ENOENT]; - }), - mknod: (function(parent, name, mode, dev) { - return MEMFS.createNode(parent, name, mode, dev); - }), - rename: (function(old_node, new_dir, new_name) { - if (FS.isDir(old_node.mode)) { - var new_node; - try { - new_node = FS.lookupNode(new_dir, new_name); - } catch (e) {} - if (new_node) { - for (var i in new_node.contents) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); - } - } - } - delete old_node.parent.contents[old_node.name]; - old_node.name = new_name; - new_dir.contents[new_name] = old_node; - old_node.parent = new_dir; - }), - unlink: (function(parent, name) { - delete parent.contents[name]; - }), - rmdir: (function(parent, name) { - var node = FS.lookupNode(parent, name); - for (var i in node.contents) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); - } - delete parent.contents[name]; - }), - readdir: (function(node) { - var entries = [ ".", ".." ]; - for (var key in node.contents) { - if (!node.contents.hasOwnProperty(key)) { - continue; - } - entries.push(key); - } - return entries; - }), - symlink: (function(parent, newname, oldpath) { - var node = MEMFS.createNode(parent, newname, 511 | 40960, 0); - node.link = oldpath; - return node; - }), - readlink: (function(node) { - if (!FS.isLink(node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - return node.link; - }) - }, - stream_ops: { - read: (function(stream, buffer, offset, length, position) { - var contents = stream.node.contents; - if (position >= stream.node.usedBytes) return 0; - var size = Math.min(stream.node.usedBytes - position, length); - assert(size >= 0); - if (size > 8 && contents.subarray) { - buffer.set(contents.subarray(position, position + size), offset); - } else { - for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i]; - } - return size; - }), - write: (function(stream, buffer, offset, length, position, canOwn) { - if (!length) return 0; - var node = stream.node; - node.timestamp = Date.now(); - if (buffer.subarray && (!node.contents || node.contents.subarray)) { - if (canOwn) { - assert(position === 0, "canOwn must imply no weird position inside the file"); - node.contents = buffer.subarray(offset, offset + length); - node.usedBytes = length; - return length; - } else if (node.usedBytes === 0 && position === 0) { - node.contents = new Uint8Array(buffer.subarray(offset, offset + length)); - node.usedBytes = length; - return length; - } else if (position + length <= node.usedBytes) { - node.contents.set(buffer.subarray(offset, offset + length), position); - return length; - } - } - MEMFS.expandFileStorage(node, position + length); - if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); else { - for (var i = 0; i < length; i++) { - node.contents[position + i] = buffer[offset + i]; - } - } - node.usedBytes = Math.max(node.usedBytes, position + length); - return length; - }), - llseek: (function(stream, offset, whence) { - var position = offset; - if (whence === 1) { - position += stream.position; - } else if (whence === 2) { - if (FS.isFile(stream.node.mode)) { - position += stream.node.usedBytes; - } - } - if (position < 0) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - return position; - }), - allocate: (function(stream, offset, length) { - MEMFS.expandFileStorage(stream.node, offset + length); - stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length); - }), - mmap: (function(stream, buffer, offset, length, position, prot, flags) { - if (!FS.isFile(stream.node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.ENODEV); - } - var ptr; - var allocated; - var contents = stream.node.contents; - if (!(flags & 2) && (contents.buffer === buffer || contents.buffer === buffer.buffer)) { - allocated = false; - ptr = contents.byteOffset; - } else { - if (position > 0 || position + length < stream.node.usedBytes) { - if (contents.subarray) { - contents = contents.subarray(position, position + length); - } else { - contents = Array.prototype.slice.call(contents, position, position + length); - } - } - allocated = true; - var fromHeap = buffer.buffer == HEAP8.buffer; - ptr = _malloc(length); - if (!ptr) { - throw new FS.ErrnoError(ERRNO_CODES.ENOMEM); - } - (fromHeap ? HEAP8 : buffer).set(contents, ptr); - } - return { - ptr: ptr, - allocated: allocated - }; - }), - msync: (function(stream, buffer, offset, length, mmapFlags) { - if (!FS.isFile(stream.node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.ENODEV); - } - if (mmapFlags & 2) { - return 0; - } - var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false); - return 0; - }) - } -}; -var IDBFS = { - dbs: {}, - indexedDB: (function() { - if (typeof indexedDB !== "undefined") return indexedDB; - var ret = null; - if (typeof window === "object") ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; - assert(ret, "IDBFS used, but indexedDB not supported"); - return ret; - }), - DB_VERSION: 21, - DB_STORE_NAME: "FILE_DATA", - mount: (function(mount) { - return MEMFS.mount.apply(null, arguments); - }), - syncfs: (function(mount, populate, callback) { - IDBFS.getLocalSet(mount, (function(err, local) { - if (err) return callback(err); - IDBFS.getRemoteSet(mount, (function(err, remote) { - if (err) return callback(err); - var src = populate ? remote : local; - var dst = populate ? local : remote; - IDBFS.reconcile(src, dst, callback); - })); - })); - }), - getDB: (function(name, callback) { - var db = IDBFS.dbs[name]; - if (db) { - return callback(null, db); - } - var req; - try { - req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION); - } catch (e) { - return callback(e); - } - if (!req) { - return callback("Unable to connect to IndexedDB"); - } - req.onupgradeneeded = (function(e) { - var db = e.target.result; - var transaction = e.target.transaction; - var fileStore; - if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) { - fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME); - } else { - fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME); - } - if (!fileStore.indexNames.contains("timestamp")) { - fileStore.createIndex("timestamp", "timestamp", { - unique: false - }); - } - }); - req.onsuccess = (function() { - db = req.result; - IDBFS.dbs[name] = db; - callback(null, db); - }); - req.onerror = (function(e) { - callback(this.error); - e.preventDefault(); - }); - }), - getLocalSet: (function(mount, callback) { - var entries = {}; - function isRealDir(p) { - return p !== "." && p !== ".."; - } - function toAbsolute(root) { - return (function(p) { - return PATH.join2(root, p); - }); - } - var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint)); - while (check.length) { - var path = check.pop(); - var stat; - try { - stat = FS.stat(path); - } catch (e) { - return callback(e); - } - if (FS.isDir(stat.mode)) { - check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path))); - } - entries[path] = { - timestamp: stat.mtime - }; - } - return callback(null, { - type: "local", - entries: entries - }); - }), - getRemoteSet: (function(mount, callback) { - var entries = {}; - IDBFS.getDB(mount.mountpoint, (function(err, db) { - if (err) return callback(err); - try { - var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readonly"); - transaction.onerror = (function(e) { - callback(this.error); - e.preventDefault(); - }); - var store = transaction.objectStore(IDBFS.DB_STORE_NAME); - var index = store.index("timestamp"); - index.openKeyCursor().onsuccess = (function(event) { - var cursor = event.target.result; - if (!cursor) { - return callback(null, { - type: "remote", - db: db, - entries: entries - }); - } - entries[cursor.primaryKey] = { - timestamp: cursor.key - }; - cursor.continue(); - }); - } catch (e) { - return callback(e); - } - })); - }), - loadLocalEntry: (function(path, callback) { - var stat, node; - try { - var lookup = FS.lookupPath(path); - node = lookup.node; - stat = FS.stat(path); - } catch (e) { - return callback(e); - } - if (FS.isDir(stat.mode)) { - return callback(null, { - timestamp: stat.mtime, - mode: stat.mode - }); - } else if (FS.isFile(stat.mode)) { - node.contents = MEMFS.getFileDataAsTypedArray(node); - return callback(null, { - timestamp: stat.mtime, - mode: stat.mode, - contents: node.contents - }); - } else { - return callback(new Error("node type not supported")); - } - }), - storeLocalEntry: (function(path, entry, callback) { - try { - if (FS.isDir(entry.mode)) { - FS.mkdir(path, entry.mode); - } else if (FS.isFile(entry.mode)) { - FS.writeFile(path, entry.contents, { - canOwn: true - }); - } else { - return callback(new Error("node type not supported")); - } - FS.chmod(path, entry.mode); - FS.utime(path, entry.timestamp, entry.timestamp); - } catch (e) { - return callback(e); - } - callback(null); - }), - removeLocalEntry: (function(path, callback) { - try { - var lookup = FS.lookupPath(path); - var stat = FS.stat(path); - if (FS.isDir(stat.mode)) { - FS.rmdir(path); - } else if (FS.isFile(stat.mode)) { - FS.unlink(path); - } - } catch (e) { - return callback(e); - } - callback(null); - }), - loadRemoteEntry: (function(store, path, callback) { - var req = store.get(path); - req.onsuccess = (function(event) { - callback(null, event.target.result); - }); - req.onerror = (function(e) { - callback(this.error); - e.preventDefault(); - }); - }), - storeRemoteEntry: (function(store, path, entry, callback) { - var req = store.put(entry, path); - req.onsuccess = (function() { - callback(null); - }); - req.onerror = (function(e) { - callback(this.error); - e.preventDefault(); - }); - }), - removeRemoteEntry: (function(store, path, callback) { - var req = store.delete(path); - req.onsuccess = (function() { - callback(null); - }); - req.onerror = (function(e) { - callback(this.error); - e.preventDefault(); - }); - }), - reconcile: (function(src, dst, callback) { - var total = 0; - var create = []; - Object.keys(src.entries).forEach((function(key) { - var e = src.entries[key]; - var e2 = dst.entries[key]; - if (!e2 || e.timestamp > e2.timestamp) { - create.push(key); - total++; - } - })); - var remove = []; - Object.keys(dst.entries).forEach((function(key) { - var e = dst.entries[key]; - var e2 = src.entries[key]; - if (!e2) { - remove.push(key); - total++; - } - })); - if (!total) { - return callback(null); - } - var completed = 0; - var db = src.type === "remote" ? src.db : dst.db; - var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readwrite"); - var store = transaction.objectStore(IDBFS.DB_STORE_NAME); - function done(err) { - if (err) { - if (!done.errored) { - done.errored = true; - return callback(err); - } - return; - } - if (++completed >= total) { - return callback(null); - } - } - transaction.onerror = (function(e) { - done(this.error); - e.preventDefault(); - }); - create.sort().forEach((function(path) { - if (dst.type === "local") { - IDBFS.loadRemoteEntry(store, path, (function(err, entry) { - if (err) return done(err); - IDBFS.storeLocalEntry(path, entry, done); - })); - } else { - IDBFS.loadLocalEntry(path, (function(err, entry) { - if (err) return done(err); - IDBFS.storeRemoteEntry(store, path, entry, done); - })); - } - })); - remove.sort().reverse().forEach((function(path) { - if (dst.type === "local") { - IDBFS.removeLocalEntry(path, done); - } else { - IDBFS.removeRemoteEntry(store, path, done); - } - })); - }) -}; -var NODEFS = { - isWindows: false, - staticInit: (function() { - NODEFS.isWindows = !!process.platform.match(/^win/); - var flags = process["binding"]("constants"); - if (flags["fs"]) { - flags = flags["fs"]; - } - NODEFS.flagsForNodeMap = { - "1024": flags["O_APPEND"], - "64": flags["O_CREAT"], - "128": flags["O_EXCL"], - "0": flags["O_RDONLY"], - "2": flags["O_RDWR"], - "4096": flags["O_SYNC"], - "512": flags["O_TRUNC"], - "1": flags["O_WRONLY"] - }; - }), - bufferFrom: (function(arrayBuffer) { - return Buffer.alloc ? Buffer.from(arrayBuffer) : new Buffer(arrayBuffer); - }), - mount: (function(mount) { - assert(ENVIRONMENT_IS_NODE); - return NODEFS.createNode(null, "/", NODEFS.getMode(mount.opts.root), 0); - }), - createNode: (function(parent, name, mode, dev) { - if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - var node = FS.createNode(parent, name, mode); - node.node_ops = NODEFS.node_ops; - node.stream_ops = NODEFS.stream_ops; - return node; - }), - getMode: (function(path) { - var stat; - try { - stat = fs.lstatSync(path); - if (NODEFS.isWindows) { - stat.mode = stat.mode | (stat.mode & 292) >> 2; - } - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - return stat.mode; - }), - realPath: (function(node) { - var parts = []; - while (node.parent !== node) { - parts.push(node.name); - node = node.parent; - } - parts.push(node.mount.opts.root); - parts.reverse(); - return PATH.join.apply(null, parts); - }), - flagsForNode: (function(flags) { - flags &= ~2097152; - flags &= ~2048; - flags &= ~32768; - flags &= ~524288; - var newFlags = 0; - for (var k in NODEFS.flagsForNodeMap) { - if (flags & k) { - newFlags |= NODEFS.flagsForNodeMap[k]; - flags ^= k; - } - } - if (!flags) { - return newFlags; - } else { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - }), - node_ops: { - getattr: (function(node) { - var path = NODEFS.realPath(node); - var stat; - try { - stat = fs.lstatSync(path); - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - if (NODEFS.isWindows && !stat.blksize) { - stat.blksize = 4096; - } - if (NODEFS.isWindows && !stat.blocks) { - stat.blocks = (stat.size + stat.blksize - 1) / stat.blksize | 0; - } - return { - dev: stat.dev, - ino: stat.ino, - mode: stat.mode, - nlink: stat.nlink, - uid: stat.uid, - gid: stat.gid, - rdev: stat.rdev, - size: stat.size, - atime: stat.atime, - mtime: stat.mtime, - ctime: stat.ctime, - blksize: stat.blksize, - blocks: stat.blocks - }; - }), - setattr: (function(node, attr) { - var path = NODEFS.realPath(node); - try { - if (attr.mode !== undefined) { - fs.chmodSync(path, attr.mode); - node.mode = attr.mode; - } - if (attr.timestamp !== undefined) { - var date = new Date(attr.timestamp); - fs.utimesSync(path, date, date); - } - if (attr.size !== undefined) { - fs.truncateSync(path, attr.size); - } - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - lookup: (function(parent, name) { - var path = PATH.join2(NODEFS.realPath(parent), name); - var mode = NODEFS.getMode(path); - return NODEFS.createNode(parent, name, mode); - }), - mknod: (function(parent, name, mode, dev) { - var node = NODEFS.createNode(parent, name, mode, dev); - var path = NODEFS.realPath(node); - try { - if (FS.isDir(node.mode)) { - fs.mkdirSync(path, node.mode); - } else { - fs.writeFileSync(path, "", { - mode: node.mode - }); - } - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - return node; - }), - rename: (function(oldNode, newDir, newName) { - var oldPath = NODEFS.realPath(oldNode); - var newPath = PATH.join2(NODEFS.realPath(newDir), newName); - try { - fs.renameSync(oldPath, newPath); - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - unlink: (function(parent, name) { - var path = PATH.join2(NODEFS.realPath(parent), name); - try { - fs.unlinkSync(path); - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - rmdir: (function(parent, name) { - var path = PATH.join2(NODEFS.realPath(parent), name); - try { - fs.rmdirSync(path); - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - readdir: (function(node) { - var path = NODEFS.realPath(node); - try { - return fs.readdirSync(path); - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - symlink: (function(parent, newName, oldPath) { - var newPath = PATH.join2(NODEFS.realPath(parent), newName); - try { - fs.symlinkSync(oldPath, newPath); - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - readlink: (function(node) { - var path = NODEFS.realPath(node); - try { - path = fs.readlinkSync(path); - path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path); - return path; - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }) - }, - stream_ops: { - open: (function(stream) { - var path = NODEFS.realPath(stream.node); - try { - if (FS.isFile(stream.node.mode)) { - stream.nfd = fs.openSync(path, NODEFS.flagsForNode(stream.flags)); - } - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - close: (function(stream) { - try { - if (FS.isFile(stream.node.mode) && stream.nfd) { - fs.closeSync(stream.nfd); - } - } catch (e) { - if (!e.code) throw e; - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - read: (function(stream, buffer, offset, length, position) { - if (length === 0) return 0; - try { - return fs.readSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position); - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - write: (function(stream, buffer, offset, length, position) { - try { - return fs.writeSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position); - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - }), - llseek: (function(stream, offset, whence) { - var position = offset; - if (whence === 1) { - position += stream.position; - } else if (whence === 2) { - if (FS.isFile(stream.node.mode)) { - try { - var stat = fs.fstatSync(stream.nfd); - position += stat.size; - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES[e.code]); - } - } - } - if (position < 0) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - return position; - }) - } -}; -var WORKERFS = { - DIR_MODE: 16895, - FILE_MODE: 33279, - reader: null, - mount: (function(mount) { - assert(ENVIRONMENT_IS_WORKER); - if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync; - var root = WORKERFS.createNode(null, "/", WORKERFS.DIR_MODE, 0); - var createdParents = {}; - function ensureParent(path) { - var parts = path.split("/"); - var parent = root; - for (var i = 0; i < parts.length - 1; i++) { - var curr = parts.slice(0, i + 1).join("/"); - if (!createdParents[curr]) { - createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0); - } - parent = createdParents[curr]; - } - return parent; - } - function base(path) { - var parts = path.split("/"); - return parts[parts.length - 1]; - } - Array.prototype.forEach.call(mount.opts["files"] || [], (function(file) { - WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate); - })); - (mount.opts["blobs"] || []).forEach((function(obj) { - WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]); - })); - (mount.opts["packages"] || []).forEach((function(pack) { - pack["metadata"].files.forEach((function(file) { - var name = file.filename.substr(1); - WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack["blob"].slice(file.start, file.end)); - })); - })); - return root; - }), - createNode: (function(parent, name, mode, dev, contents, mtime) { - var node = FS.createNode(parent, name, mode); - node.mode = mode; - node.node_ops = WORKERFS.node_ops; - node.stream_ops = WORKERFS.stream_ops; - node.timestamp = (mtime || new Date).getTime(); - assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE); - if (mode === WORKERFS.FILE_MODE) { - node.size = contents.size; - node.contents = contents; - } else { - node.size = 4096; - node.contents = {}; - } - if (parent) { - parent.contents[name] = node; - } - return node; - }), - node_ops: { - getattr: (function(node) { - return { - dev: 1, - ino: undefined, - mode: node.mode, - nlink: 1, - uid: 0, - gid: 0, - rdev: undefined, - size: node.size, - atime: new Date(node.timestamp), - mtime: new Date(node.timestamp), - ctime: new Date(node.timestamp), - blksize: 4096, - blocks: Math.ceil(node.size / 4096) - }; - }), - setattr: (function(node, attr) { - if (attr.mode !== undefined) { - node.mode = attr.mode; - } - if (attr.timestamp !== undefined) { - node.timestamp = attr.timestamp; - } - }), - lookup: (function(parent, name) { - throw new FS.ErrnoError(ERRNO_CODES.ENOENT); - }), - mknod: (function(parent, name, mode, dev) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - }), - rename: (function(oldNode, newDir, newName) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - }), - unlink: (function(parent, name) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - }), - rmdir: (function(parent, name) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - }), - readdir: (function(node) { - var entries = [ ".", ".." ]; - for (var key in node.contents) { - if (!node.contents.hasOwnProperty(key)) { - continue; - } - entries.push(key); - } - return entries; - }), - symlink: (function(parent, newName, oldPath) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - }), - readlink: (function(node) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - }) - }, - stream_ops: { - read: (function(stream, buffer, offset, length, position) { - if (position >= stream.node.size) return 0; - var chunk = stream.node.contents.slice(position, position + length); - var ab = WORKERFS.reader.readAsArrayBuffer(chunk); - buffer.set(new Uint8Array(ab), offset); - return chunk.size; - }), - write: (function(stream, buffer, offset, length, position) { - throw new FS.ErrnoError(ERRNO_CODES.EIO); - }), - llseek: (function(stream, offset, whence) { - var position = offset; - if (whence === 1) { - position += stream.position; - } else if (whence === 2) { - if (FS.isFile(stream.node.mode)) { - position += stream.node.size; - } - } - if (position < 0) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - return position; - }) - } -}; -STATICTOP += 16; -STATICTOP += 16; -STATICTOP += 16; -var FS = { - root: null, - mounts: [], - devices: {}, - streams: [], - nextInode: 1, - nameTable: null, - currentPath: "/", - initialized: false, - ignorePermissions: true, - trackingDelegate: {}, - tracking: { - openFlags: { - READ: 1, - WRITE: 2 - } - }, - ErrnoError: null, - genericErrors: {}, - filesystems: null, - syncFSRequests: 0, - handleFSError: (function(e) { - if (!(e instanceof FS.ErrnoError)) throw e + " : " + stackTrace(); - return ___setErrNo(e.errno); - }), - lookupPath: (function(path, opts) { - path = PATH.resolve(FS.cwd(), path); - opts = opts || {}; - if (!path) return { - path: "", - node: null - }; - var defaults = { - follow_mount: true, - recurse_count: 0 - }; - for (var key in defaults) { - if (opts[key] === undefined) { - opts[key] = defaults[key]; - } - } - if (opts.recurse_count > 8) { - throw new FS.ErrnoError(ERRNO_CODES.ELOOP); - } - var parts = PATH.normalizeArray(path.split("/").filter((function(p) { - return !!p; - })), false); - var current = FS.root; - var current_path = "/"; - for (var i = 0; i < parts.length; i++) { - var islast = i === parts.length - 1; - if (islast && opts.parent) { - break; - } - current = FS.lookupNode(current, parts[i]); - current_path = PATH.join2(current_path, parts[i]); - if (FS.isMountpoint(current)) { - if (!islast || islast && opts.follow_mount) { - current = current.mounted.root; - } - } - if (!islast || opts.follow) { - var count = 0; - while (FS.isLink(current.mode)) { - var link = FS.readlink(current_path); - current_path = PATH.resolve(PATH.dirname(current_path), link); - var lookup = FS.lookupPath(current_path, { - recurse_count: opts.recurse_count - }); - current = lookup.node; - if (count++ > 40) { - throw new FS.ErrnoError(ERRNO_CODES.ELOOP); - } - } - } - } - return { - path: current_path, - node: current - }; - }), - getPath: (function(node) { - var path; - while (true) { - if (FS.isRoot(node)) { - var mount = node.mount.mountpoint; - if (!path) return mount; - return mount[mount.length - 1] !== "/" ? mount + "/" + path : mount + path; - } - path = path ? node.name + "/" + path : node.name; - node = node.parent; - } - }), - hashName: (function(parentid, name) { - var hash = 0; - for (var i = 0; i < name.length; i++) { - hash = (hash << 5) - hash + name.charCodeAt(i) | 0; - } - return (parentid + hash >>> 0) % FS.nameTable.length; - }), - hashAddNode: (function(node) { - var hash = FS.hashName(node.parent.id, node.name); - node.name_next = FS.nameTable[hash]; - FS.nameTable[hash] = node; - }), - hashRemoveNode: (function(node) { - var hash = FS.hashName(node.parent.id, node.name); - if (FS.nameTable[hash] === node) { - FS.nameTable[hash] = node.name_next; - } else { - var current = FS.nameTable[hash]; - while (current) { - if (current.name_next === node) { - current.name_next = node.name_next; - break; - } - current = current.name_next; - } - } - }), - lookupNode: (function(parent, name) { - var err = FS.mayLookup(parent); - if (err) { - throw new FS.ErrnoError(err, parent); - } - var hash = FS.hashName(parent.id, name); - for (var node = FS.nameTable[hash]; node; node = node.name_next) { - var nodeName = node.name; - if (node.parent.id === parent.id && nodeName === name) { - return node; - } - } - return FS.lookup(parent, name); - }), - createNode: (function(parent, name, mode, rdev) { - if (!FS.FSNode) { - FS.FSNode = (function(parent, name, mode, rdev) { - if (!parent) { - parent = this; - } - this.parent = parent; - this.mount = parent.mount; - this.mounted = null; - this.id = FS.nextInode++; - this.name = name; - this.mode = mode; - this.node_ops = {}; - this.stream_ops = {}; - this.rdev = rdev; - }); - FS.FSNode.prototype = {}; - var readMode = 292 | 73; - var writeMode = 146; - Object.defineProperties(FS.FSNode.prototype, { - read: { - get: (function() { - return (this.mode & readMode) === readMode; - }), - set: (function(val) { - val ? this.mode |= readMode : this.mode &= ~readMode; - }) - }, - write: { - get: (function() { - return (this.mode & writeMode) === writeMode; - }), - set: (function(val) { - val ? this.mode |= writeMode : this.mode &= ~writeMode; - }) - }, - isFolder: { - get: (function() { - return FS.isDir(this.mode); - }) - }, - isDevice: { - get: (function() { - return FS.isChrdev(this.mode); - }) - } - }); - } - var node = new FS.FSNode(parent, name, mode, rdev); - FS.hashAddNode(node); - return node; - }), - destroyNode: (function(node) { - FS.hashRemoveNode(node); - }), - isRoot: (function(node) { - return node === node.parent; - }), - isMountpoint: (function(node) { - return !!node.mounted; - }), - isFile: (function(mode) { - return (mode & 61440) === 32768; - }), - isDir: (function(mode) { - return (mode & 61440) === 16384; - }), - isLink: (function(mode) { - return (mode & 61440) === 40960; - }), - isChrdev: (function(mode) { - return (mode & 61440) === 8192; - }), - isBlkdev: (function(mode) { - return (mode & 61440) === 24576; - }), - isFIFO: (function(mode) { - return (mode & 61440) === 4096; - }), - isSocket: (function(mode) { - return (mode & 49152) === 49152; - }), - flagModes: { - "r": 0, - "rs": 1052672, - "r+": 2, - "w": 577, - "wx": 705, - "xw": 705, - "w+": 578, - "wx+": 706, - "xw+": 706, - "a": 1089, - "ax": 1217, - "xa": 1217, - "a+": 1090, - "ax+": 1218, - "xa+": 1218 - }, - modeStringToFlags: (function(str) { - var flags = FS.flagModes[str]; - if (typeof flags === "undefined") { - throw new Error("Unknown file open mode: " + str); - } - return flags; - }), - flagsToPermissionString: (function(flag) { - var perms = [ "r", "w", "rw" ][flag & 3]; - if (flag & 512) { - perms += "w"; - } - return perms; - }), - nodePermissions: (function(node, perms) { - if (FS.ignorePermissions) { - return 0; - } - if (perms.indexOf("r") !== -1 && !(node.mode & 292)) { - return ERRNO_CODES.EACCES; - } else if (perms.indexOf("w") !== -1 && !(node.mode & 146)) { - return ERRNO_CODES.EACCES; - } else if (perms.indexOf("x") !== -1 && !(node.mode & 73)) { - return ERRNO_CODES.EACCES; - } - return 0; - }), - mayLookup: (function(dir) { - var err = FS.nodePermissions(dir, "x"); - if (err) return err; - if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES; - return 0; - }), - mayCreate: (function(dir, name) { - try { - var node = FS.lookupNode(dir, name); - return ERRNO_CODES.EEXIST; - } catch (e) {} - return FS.nodePermissions(dir, "wx"); - }), - mayDelete: (function(dir, name, isdir) { - var node; - try { - node = FS.lookupNode(dir, name); - } catch (e) { - return e.errno; - } - var err = FS.nodePermissions(dir, "wx"); - if (err) { - return err; - } - if (isdir) { - if (!FS.isDir(node.mode)) { - return ERRNO_CODES.ENOTDIR; - } - if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) { - return ERRNO_CODES.EBUSY; - } - } else { - if (FS.isDir(node.mode)) { - return ERRNO_CODES.EISDIR; - } - } - return 0; - }), - mayOpen: (function(node, flags) { - if (!node) { - return ERRNO_CODES.ENOENT; - } - if (FS.isLink(node.mode)) { - return ERRNO_CODES.ELOOP; - } else if (FS.isDir(node.mode)) { - if (FS.flagsToPermissionString(flags) !== "r" || flags & 512) { - return ERRNO_CODES.EISDIR; - } - } - return FS.nodePermissions(node, FS.flagsToPermissionString(flags)); - }), - MAX_OPEN_FDS: 4096, - nextfd: (function(fd_start, fd_end) { - fd_start = fd_start || 0; - fd_end = fd_end || FS.MAX_OPEN_FDS; - for (var fd = fd_start; fd <= fd_end; fd++) { - if (!FS.streams[fd]) { - return fd; - } - } - throw new FS.ErrnoError(ERRNO_CODES.EMFILE); - }), - getStream: (function(fd) { - return FS.streams[fd]; - }), - createStream: (function(stream, fd_start, fd_end) { - if (!FS.FSStream) { - FS.FSStream = (function() {}); - FS.FSStream.prototype = {}; - Object.defineProperties(FS.FSStream.prototype, { - object: { - get: (function() { - return this.node; - }), - set: (function(val) { - this.node = val; - }) - }, - isRead: { - get: (function() { - return (this.flags & 2097155) !== 1; - }) - }, - isWrite: { - get: (function() { - return (this.flags & 2097155) !== 0; - }) - }, - isAppend: { - get: (function() { - return this.flags & 1024; - }) - } - }); - } - var newStream = new FS.FSStream; - for (var p in stream) { - newStream[p] = stream[p]; - } - stream = newStream; - var fd = FS.nextfd(fd_start, fd_end); - stream.fd = fd; - FS.streams[fd] = stream; - return stream; - }), - closeStream: (function(fd) { - FS.streams[fd] = null; - }), - chrdev_stream_ops: { - open: (function(stream) { - var device = FS.getDevice(stream.node.rdev); - stream.stream_ops = device.stream_ops; - if (stream.stream_ops.open) { - stream.stream_ops.open(stream); - } - }), - llseek: (function() { - throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); - }) - }, - major: (function(dev) { - return dev >> 8; - }), - minor: (function(dev) { - return dev & 255; - }), - makedev: (function(ma, mi) { - return ma << 8 | mi; - }), - registerDevice: (function(dev, ops) { - FS.devices[dev] = { - stream_ops: ops - }; - }), - getDevice: (function(dev) { - return FS.devices[dev]; - }), - getMounts: (function(mount) { - var mounts = []; - var check = [ mount ]; - while (check.length) { - var m = check.pop(); - mounts.push(m); - check.push.apply(check, m.mounts); - } - return mounts; - }), - syncfs: (function(populate, callback) { - if (typeof populate === "function") { - callback = populate; - populate = false; - } - FS.syncFSRequests++; - if (FS.syncFSRequests > 1) { - console.log("warning: " + FS.syncFSRequests + " FS.syncfs operations in flight at once, probably just doing extra work"); - } - var mounts = FS.getMounts(FS.root.mount); - var completed = 0; - function doCallback(err) { - assert(FS.syncFSRequests > 0); - FS.syncFSRequests--; - return callback(err); - } - function done(err) { - if (err) { - if (!done.errored) { - done.errored = true; - return doCallback(err); - } - return; - } - if (++completed >= mounts.length) { - doCallback(null); - } - } - mounts.forEach((function(mount) { - if (!mount.type.syncfs) { - return done(null); - } - mount.type.syncfs(mount, populate, done); - })); - }), - mount: (function(type, opts, mountpoint) { - var root = mountpoint === "/"; - var pseudo = !mountpoint; - var node; - if (root && FS.root) { - throw new FS.ErrnoError(ERRNO_CODES.EBUSY); - } else if (!root && !pseudo) { - var lookup = FS.lookupPath(mountpoint, { - follow_mount: false - }); - mountpoint = lookup.path; - node = lookup.node; - if (FS.isMountpoint(node)) { - throw new FS.ErrnoError(ERRNO_CODES.EBUSY); - } - if (!FS.isDir(node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); - } - } - var mount = { - type: type, - opts: opts, - mountpoint: mountpoint, - mounts: [] - }; - var mountRoot = type.mount(mount); - mountRoot.mount = mount; - mount.root = mountRoot; - if (root) { - FS.root = mountRoot; - } else if (node) { - node.mounted = mount; - if (node.mount) { - node.mount.mounts.push(mount); - } - } - return mountRoot; - }), - unmount: (function(mountpoint) { - var lookup = FS.lookupPath(mountpoint, { - follow_mount: false - }); - if (!FS.isMountpoint(lookup.node)) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - var node = lookup.node; - var mount = node.mounted; - var mounts = FS.getMounts(mount); - Object.keys(FS.nameTable).forEach((function(hash) { - var current = FS.nameTable[hash]; - while (current) { - var next = current.name_next; - if (mounts.indexOf(current.mount) !== -1) { - FS.destroyNode(current); - } - current = next; - } - })); - node.mounted = null; - var idx = node.mount.mounts.indexOf(mount); - assert(idx !== -1); - node.mount.mounts.splice(idx, 1); - }), - lookup: (function(parent, name) { - return parent.node_ops.lookup(parent, name); - }), - mknod: (function(path, mode, dev) { - var lookup = FS.lookupPath(path, { - parent: true - }); - var parent = lookup.node; - var name = PATH.basename(path); - if (!name || name === "." || name === "..") { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - var err = FS.mayCreate(parent, name); - if (err) { - throw new FS.ErrnoError(err); - } - if (!parent.node_ops.mknod) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - return parent.node_ops.mknod(parent, name, mode, dev); - }), - create: (function(path, mode) { - mode = mode !== undefined ? mode : 438; - mode &= 4095; - mode |= 32768; - return FS.mknod(path, mode, 0); - }), - mkdir: (function(path, mode) { - mode = mode !== undefined ? mode : 511; - mode &= 511 | 512; - mode |= 16384; - return FS.mknod(path, mode, 0); - }), - mkdirTree: (function(path, mode) { - var dirs = path.split("/"); - var d = ""; - for (var i = 0; i < dirs.length; ++i) { - if (!dirs[i]) continue; - d += "/" + dirs[i]; - try { - FS.mkdir(d, mode); - } catch (e) { - if (e.errno != ERRNO_CODES.EEXIST) throw e; - } - } - }), - mkdev: (function(path, mode, dev) { - if (typeof dev === "undefined") { - dev = mode; - mode = 438; - } - mode |= 8192; - return FS.mknod(path, mode, dev); - }), - symlink: (function(oldpath, newpath) { - if (!PATH.resolve(oldpath)) { - throw new FS.ErrnoError(ERRNO_CODES.ENOENT); - } - var lookup = FS.lookupPath(newpath, { - parent: true - }); - var parent = lookup.node; - if (!parent) { - throw new FS.ErrnoError(ERRNO_CODES.ENOENT); - } - var newname = PATH.basename(newpath); - var err = FS.mayCreate(parent, newname); - if (err) { - throw new FS.ErrnoError(err); - } - if (!parent.node_ops.symlink) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - return parent.node_ops.symlink(parent, newname, oldpath); - }), - rename: (function(old_path, new_path) { - var old_dirname = PATH.dirname(old_path); - var new_dirname = PATH.dirname(new_path); - var old_name = PATH.basename(old_path); - var new_name = PATH.basename(new_path); - var lookup, old_dir, new_dir; - try { - lookup = FS.lookupPath(old_path, { - parent: true - }); - old_dir = lookup.node; - lookup = FS.lookupPath(new_path, { - parent: true - }); - new_dir = lookup.node; - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES.EBUSY); - } - if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT); - if (old_dir.mount !== new_dir.mount) { - throw new FS.ErrnoError(ERRNO_CODES.EXDEV); - } - var old_node = FS.lookupNode(old_dir, old_name); - var relative = PATH.relative(old_path, new_dirname); - if (relative.charAt(0) !== ".") { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - relative = PATH.relative(new_path, old_dirname); - if (relative.charAt(0) !== ".") { - throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); - } - var new_node; - try { - new_node = FS.lookupNode(new_dir, new_name); - } catch (e) {} - if (old_node === new_node) { - return; - } - var isdir = FS.isDir(old_node.mode); - var err = FS.mayDelete(old_dir, old_name, isdir); - if (err) { - throw new FS.ErrnoError(err); - } - err = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name); - if (err) { - throw new FS.ErrnoError(err); - } - if (!old_dir.node_ops.rename) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - if (FS.isMountpoint(old_node) || new_node && FS.isMountpoint(new_node)) { - throw new FS.ErrnoError(ERRNO_CODES.EBUSY); - } - if (new_dir !== old_dir) { - err = FS.nodePermissions(old_dir, "w"); - if (err) { - throw new FS.ErrnoError(err); - } - } - try { - if (FS.trackingDelegate["willMovePath"]) { - FS.trackingDelegate["willMovePath"](old_path, new_path); - } - } catch (e) { - console.log("FS.trackingDelegate['willMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message); - } - FS.hashRemoveNode(old_node); - try { - old_dir.node_ops.rename(old_node, new_dir, new_name); - } catch (e) { - throw e; - } finally { - FS.hashAddNode(old_node); - } - try { - if (FS.trackingDelegate["onMovePath"]) FS.trackingDelegate["onMovePath"](old_path, new_path); - } catch (e) { - console.log("FS.trackingDelegate['onMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message); - } - }), - rmdir: (function(path) { - var lookup = FS.lookupPath(path, { - parent: true - }); - var parent = lookup.node; - var name = PATH.basename(path); - var node = FS.lookupNode(parent, name); - var err = FS.mayDelete(parent, name, true); - if (err) { - throw new FS.ErrnoError(err); - } - if (!parent.node_ops.rmdir) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - if (FS.isMountpoint(node)) { - throw new FS.ErrnoError(ERRNO_CODES.EBUSY); - } - try { - if (FS.trackingDelegate["willDeletePath"]) { - FS.trackingDelegate["willDeletePath"](path); - } - } catch (e) { - console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message); - } - parent.node_ops.rmdir(parent, name); - FS.destroyNode(node); - try { - if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path); - } catch (e) { - console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message); - } - }), - readdir: (function(path) { - var lookup = FS.lookupPath(path, { - follow: true - }); - var node = lookup.node; - if (!node.node_ops.readdir) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); - } - return node.node_ops.readdir(node); - }), - unlink: (function(path) { - var lookup = FS.lookupPath(path, { - parent: true - }); - var parent = lookup.node; - var name = PATH.basename(path); - var node = FS.lookupNode(parent, name); - var err = FS.mayDelete(parent, name, false); - if (err) { - throw new FS.ErrnoError(err); - } - if (!parent.node_ops.unlink) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - if (FS.isMountpoint(node)) { - throw new FS.ErrnoError(ERRNO_CODES.EBUSY); - } - try { - if (FS.trackingDelegate["willDeletePath"]) { - FS.trackingDelegate["willDeletePath"](path); - } - } catch (e) { - console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message); - } - parent.node_ops.unlink(parent, name); - FS.destroyNode(node); - try { - if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path); - } catch (e) { - console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message); - } - }), - readlink: (function(path) { - var lookup = FS.lookupPath(path); - var link = lookup.node; - if (!link) { - throw new FS.ErrnoError(ERRNO_CODES.ENOENT); - } - if (!link.node_ops.readlink) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link)); - }), - stat: (function(path, dontFollow) { - var lookup = FS.lookupPath(path, { - follow: !dontFollow - }); - var node = lookup.node; - if (!node) { - throw new FS.ErrnoError(ERRNO_CODES.ENOENT); - } - if (!node.node_ops.getattr) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - return node.node_ops.getattr(node); - }), - lstat: (function(path) { - return FS.stat(path, true); - }), - chmod: (function(path, mode, dontFollow) { - var node; - if (typeof path === "string") { - var lookup = FS.lookupPath(path, { - follow: !dontFollow - }); - node = lookup.node; - } else { - node = path; - } - if (!node.node_ops.setattr) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - node.node_ops.setattr(node, { - mode: mode & 4095 | node.mode & ~4095, - timestamp: Date.now() - }); - }), - lchmod: (function(path, mode) { - FS.chmod(path, mode, true); - }), - fchmod: (function(fd, mode) { - var stream = FS.getStream(fd); - if (!stream) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - FS.chmod(stream.node, mode); - }), - chown: (function(path, uid, gid, dontFollow) { - var node; - if (typeof path === "string") { - var lookup = FS.lookupPath(path, { - follow: !dontFollow - }); - node = lookup.node; - } else { - node = path; - } - if (!node.node_ops.setattr) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - node.node_ops.setattr(node, { - timestamp: Date.now() - }); - }), - lchown: (function(path, uid, gid) { - FS.chown(path, uid, gid, true); - }), - fchown: (function(fd, uid, gid) { - var stream = FS.getStream(fd); - if (!stream) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - FS.chown(stream.node, uid, gid); - }), - truncate: (function(path, len) { - if (len < 0) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - var node; - if (typeof path === "string") { - var lookup = FS.lookupPath(path, { - follow: true - }); - node = lookup.node; - } else { - node = path; - } - if (!node.node_ops.setattr) { - throw new FS.ErrnoError(ERRNO_CODES.EPERM); - } - if (FS.isDir(node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.EISDIR); - } - if (!FS.isFile(node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - var err = FS.nodePermissions(node, "w"); - if (err) { - throw new FS.ErrnoError(err); - } - node.node_ops.setattr(node, { - size: len, - timestamp: Date.now() - }); - }), - ftruncate: (function(fd, len) { - var stream = FS.getStream(fd); - if (!stream) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - if ((stream.flags & 2097155) === 0) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - FS.truncate(stream.node, len); - }), - utime: (function(path, atime, mtime) { - var lookup = FS.lookupPath(path, { - follow: true - }); - var node = lookup.node; - node.node_ops.setattr(node, { - timestamp: Math.max(atime, mtime) - }); - }), - open: (function(path, flags, mode, fd_start, fd_end) { - if (path === "") { - throw new FS.ErrnoError(ERRNO_CODES.ENOENT); - } - flags = typeof flags === "string" ? FS.modeStringToFlags(flags) : flags; - mode = typeof mode === "undefined" ? 438 : mode; - if (flags & 64) { - mode = mode & 4095 | 32768; - } else { - mode = 0; - } - var node; - if (typeof path === "object") { - node = path; - } else { - path = PATH.normalize(path); - try { - var lookup = FS.lookupPath(path, { - follow: !(flags & 131072) - }); - node = lookup.node; - } catch (e) {} - } - var created = false; - if (flags & 64) { - if (node) { - if (flags & 128) { - throw new FS.ErrnoError(ERRNO_CODES.EEXIST); - } - } else { - node = FS.mknod(path, mode, 0); - created = true; - } - } - if (!node) { - throw new FS.ErrnoError(ERRNO_CODES.ENOENT); - } - if (FS.isChrdev(node.mode)) { - flags &= ~512; - } - if (flags & 65536 && !FS.isDir(node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); - } - if (!created) { - var err = FS.mayOpen(node, flags); - if (err) { - throw new FS.ErrnoError(err); - } - } - if (flags & 512) { - FS.truncate(node, 0); - } - flags &= ~(128 | 512); - var stream = FS.createStream({ - node: node, - path: FS.getPath(node), - flags: flags, - seekable: true, - position: 0, - stream_ops: node.stream_ops, - ungotten: [], - error: false - }, fd_start, fd_end); - if (stream.stream_ops.open) { - stream.stream_ops.open(stream); - } - if (Module["logReadFiles"] && !(flags & 1)) { - if (!FS.readFiles) FS.readFiles = {}; - if (!(path in FS.readFiles)) { - FS.readFiles[path] = 1; - err("read file: " + path); - } - } - try { - if (FS.trackingDelegate["onOpenFile"]) { - var trackingFlags = 0; - if ((flags & 2097155) !== 1) { - trackingFlags |= FS.tracking.openFlags.READ; - } - if ((flags & 2097155) !== 0) { - trackingFlags |= FS.tracking.openFlags.WRITE; - } - FS.trackingDelegate["onOpenFile"](path, trackingFlags); - } - } catch (e) { - console.log("FS.trackingDelegate['onOpenFile']('" + path + "', flags) threw an exception: " + e.message); - } - return stream; - }), - close: (function(stream) { - if (FS.isClosed(stream)) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - if (stream.getdents) stream.getdents = null; - try { - if (stream.stream_ops.close) { - stream.stream_ops.close(stream); - } - } catch (e) { - throw e; - } finally { - FS.closeStream(stream.fd); - } - stream.fd = null; - }), - isClosed: (function(stream) { - return stream.fd === null; - }), - llseek: (function(stream, offset, whence) { - if (FS.isClosed(stream)) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - if (!stream.seekable || !stream.stream_ops.llseek) { - throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); - } - stream.position = stream.stream_ops.llseek(stream, offset, whence); - stream.ungotten = []; - return stream.position; - }), - read: (function(stream, buffer, offset, length, position) { - if (length < 0 || position < 0) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - if (FS.isClosed(stream)) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - if ((stream.flags & 2097155) === 1) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - if (FS.isDir(stream.node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.EISDIR); - } - if (!stream.stream_ops.read) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - var seeking = typeof position !== "undefined"; - if (!seeking) { - position = stream.position; - } else if (!stream.seekable) { - throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); - } - var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position); - if (!seeking) stream.position += bytesRead; - return bytesRead; - }), - write: (function(stream, buffer, offset, length, position, canOwn) { - if (length < 0 || position < 0) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - if (FS.isClosed(stream)) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - if ((stream.flags & 2097155) === 0) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - if (FS.isDir(stream.node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.EISDIR); - } - if (!stream.stream_ops.write) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - if (stream.flags & 1024) { - FS.llseek(stream, 0, 2); - } - var seeking = typeof position !== "undefined"; - if (!seeking) { - position = stream.position; - } else if (!stream.seekable) { - throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); - } - var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn); - if (!seeking) stream.position += bytesWritten; - try { - if (stream.path && FS.trackingDelegate["onWriteToFile"]) FS.trackingDelegate["onWriteToFile"](stream.path); - } catch (e) { - console.log("FS.trackingDelegate['onWriteToFile']('" + path + "') threw an exception: " + e.message); - } - return bytesWritten; - }), - allocate: (function(stream, offset, length) { - if (FS.isClosed(stream)) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - if (offset < 0 || length <= 0) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - if ((stream.flags & 2097155) === 0) { - throw new FS.ErrnoError(ERRNO_CODES.EBADF); - } - if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.ENODEV); - } - if (!stream.stream_ops.allocate) { - throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP); - } - stream.stream_ops.allocate(stream, offset, length); - }), - mmap: (function(stream, buffer, offset, length, position, prot, flags) { - if ((stream.flags & 2097155) === 1) { - throw new FS.ErrnoError(ERRNO_CODES.EACCES); - } - if (!stream.stream_ops.mmap) { - throw new FS.ErrnoError(ERRNO_CODES.ENODEV); - } - return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags); - }), - msync: (function(stream, buffer, offset, length, mmapFlags) { - if (!stream || !stream.stream_ops.msync) { - return 0; - } - return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags); - }), - munmap: (function(stream) { - return 0; - }), - ioctl: (function(stream, cmd, arg) { - if (!stream.stream_ops.ioctl) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTTY); - } - return stream.stream_ops.ioctl(stream, cmd, arg); - }), - readFile: (function(path, opts) { - opts = opts || {}; - opts.flags = opts.flags || "r"; - opts.encoding = opts.encoding || "binary"; - if (opts.encoding !== "utf8" && opts.encoding !== "binary") { - throw new Error('Invalid encoding type "' + opts.encoding + '"'); - } - var ret; - var stream = FS.open(path, opts.flags); - var stat = FS.stat(path); - var length = stat.size; - var buf = new Uint8Array(length); - FS.read(stream, buf, 0, length, 0); - if (opts.encoding === "utf8") { - ret = UTF8ArrayToString(buf, 0); - } else if (opts.encoding === "binary") { - ret = buf; - } - FS.close(stream); - return ret; - }), - writeFile: (function(path, data, opts) { - opts = opts || {}; - opts.flags = opts.flags || "w"; - var stream = FS.open(path, opts.flags, opts.mode); - if (typeof data === "string") { - var buf = new Uint8Array(lengthBytesUTF8(data) + 1); - var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length); - FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn); - } else if (ArrayBuffer.isView(data)) { - FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn); - } else { - throw new Error("Unsupported data type"); - } - FS.close(stream); - }), - cwd: (function() { - return FS.currentPath; - }), - chdir: (function(path) { - var lookup = FS.lookupPath(path, { - follow: true - }); - if (lookup.node === null) { - throw new FS.ErrnoError(ERRNO_CODES.ENOENT); - } - if (!FS.isDir(lookup.node.mode)) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); - } - var err = FS.nodePermissions(lookup.node, "x"); - if (err) { - throw new FS.ErrnoError(err); - } - FS.currentPath = lookup.path; - }), - createDefaultDirectories: (function() { - FS.mkdir("/tmp"); - FS.mkdir("/home"); - FS.mkdir("/home/web_user"); - }), - createDefaultDevices: (function() { - FS.mkdir("/dev"); - FS.registerDevice(FS.makedev(1, 3), { - read: (function() { - return 0; - }), - write: (function(stream, buffer, offset, length, pos) { - return length; - }) - }); - FS.mkdev("/dev/null", FS.makedev(1, 3)); - TTY.register(FS.makedev(5, 0), TTY.default_tty_ops); - TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops); - FS.mkdev("/dev/tty", FS.makedev(5, 0)); - FS.mkdev("/dev/tty1", FS.makedev(6, 0)); - var random_device; - if (typeof crypto !== "undefined") { - var randomBuffer = new Uint8Array(1); - random_device = (function() { - crypto.getRandomValues(randomBuffer); - return randomBuffer[0]; - }); - } else if (ENVIRONMENT_IS_NODE) { - random_device = (function() { - return require("crypto")["randomBytes"](1)[0]; - }); - } else { - random_device = (function() { - return Math.random() * 256 | 0; - }); - } - FS.createDevice("/dev", "random", random_device); - FS.createDevice("/dev", "urandom", random_device); - FS.mkdir("/dev/shm"); - FS.mkdir("/dev/shm/tmp"); - }), - createSpecialDirectories: (function() { - FS.mkdir("/proc"); - FS.mkdir("/proc/self"); - FS.mkdir("/proc/self/fd"); - FS.mount({ - mount: (function() { - var node = FS.createNode("/proc/self", "fd", 16384 | 511, 73); - node.node_ops = { - lookup: (function(parent, name) { - var fd = +name; - var stream = FS.getStream(fd); - if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); - var ret = { - parent: null, - mount: { - mountpoint: "fake" - }, - node_ops: { - readlink: (function() { - return stream.path; - }) - } - }; - ret.parent = ret; - return ret; - }) - }; - return node; - }) - }, {}, "/proc/self/fd"); - }), - createStandardStreams: (function() { - if (Module["stdin"]) { - FS.createDevice("/dev", "stdin", Module["stdin"]); - } else { - FS.symlink("/dev/tty", "/dev/stdin"); - } - if (Module["stdout"]) { - FS.createDevice("/dev", "stdout", null, Module["stdout"]); - } else { - FS.symlink("/dev/tty", "/dev/stdout"); - } - if (Module["stderr"]) { - FS.createDevice("/dev", "stderr", null, Module["stderr"]); - } else { - FS.symlink("/dev/tty1", "/dev/stderr"); - } - var stdin = FS.open("/dev/stdin", "r"); - assert(stdin.fd === 0, "invalid handle for stdin (" + stdin.fd + ")"); - var stdout = FS.open("/dev/stdout", "w"); - assert(stdout.fd === 1, "invalid handle for stdout (" + stdout.fd + ")"); - var stderr = FS.open("/dev/stderr", "w"); - assert(stderr.fd === 2, "invalid handle for stderr (" + stderr.fd + ")"); - }), - ensureErrnoError: (function() { - if (FS.ErrnoError) return; - FS.ErrnoError = function ErrnoError(errno, node) { - this.node = node; - this.setErrno = (function(errno) { - this.errno = errno; - for (var key in ERRNO_CODES) { - if (ERRNO_CODES[key] === errno) { - this.code = key; - break; - } - } - }); - this.setErrno(errno); - this.message = ERRNO_MESSAGES[errno]; - if (this.stack) Object.defineProperty(this, "stack", { - value: (new Error).stack, - writable: true - }); - if (this.stack) this.stack = demangleAll(this.stack); - }; - FS.ErrnoError.prototype = new Error; - FS.ErrnoError.prototype.constructor = FS.ErrnoError; - [ ERRNO_CODES.ENOENT ].forEach((function(code) { - FS.genericErrors[code] = new FS.ErrnoError(code); - FS.genericErrors[code].stack = ""; - })); - }), - staticInit: (function() { - FS.ensureErrnoError(); - FS.nameTable = new Array(4096); - FS.mount(MEMFS, {}, "/"); - FS.createDefaultDirectories(); - FS.createDefaultDevices(); - FS.createSpecialDirectories(); - FS.filesystems = { - "MEMFS": MEMFS, - "IDBFS": IDBFS, - "NODEFS": NODEFS, - "WORKERFS": WORKERFS - }; - }), - init: (function(input, output, error) { - assert(!FS.init.initialized, "FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)"); - FS.init.initialized = true; - FS.ensureErrnoError(); - Module["stdin"] = input || Module["stdin"]; - Module["stdout"] = output || Module["stdout"]; - Module["stderr"] = error || Module["stderr"]; - FS.createStandardStreams(); - }), - quit: (function() { - FS.init.initialized = false; - var fflush = Module["_fflush"]; - if (fflush) fflush(0); - for (var i = 0; i < FS.streams.length; i++) { - var stream = FS.streams[i]; - if (!stream) { - continue; - } - FS.close(stream); - } - }), - getMode: (function(canRead, canWrite) { - var mode = 0; - if (canRead) mode |= 292 | 73; - if (canWrite) mode |= 146; - return mode; - }), - joinPath: (function(parts, forceRelative) { - var path = PATH.join.apply(null, parts); - if (forceRelative && path[0] == "/") path = path.substr(1); - return path; - }), - absolutePath: (function(relative, base) { - return PATH.resolve(base, relative); - }), - standardizePath: (function(path) { - return PATH.normalize(path); - }), - findObject: (function(path, dontResolveLastLink) { - var ret = FS.analyzePath(path, dontResolveLastLink); - if (ret.exists) { - return ret.object; - } else { - ___setErrNo(ret.error); - return null; - } - }), - analyzePath: (function(path, dontResolveLastLink) { - try { - var lookup = FS.lookupPath(path, { - follow: !dontResolveLastLink - }); - path = lookup.path; - } catch (e) {} - var ret = { - isRoot: false, - exists: false, - error: 0, - name: null, - path: null, - object: null, - parentExists: false, - parentPath: null, - parentObject: null - }; - try { - var lookup = FS.lookupPath(path, { - parent: true - }); - ret.parentExists = true; - ret.parentPath = lookup.path; - ret.parentObject = lookup.node; - ret.name = PATH.basename(path); - lookup = FS.lookupPath(path, { - follow: !dontResolveLastLink - }); - ret.exists = true; - ret.path = lookup.path; - ret.object = lookup.node; - ret.name = lookup.node.name; - ret.isRoot = lookup.path === "/"; - } catch (e) { - ret.error = e.errno; - } - return ret; - }), - createFolder: (function(parent, name, canRead, canWrite) { - var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name); - var mode = FS.getMode(canRead, canWrite); - return FS.mkdir(path, mode); - }), - createPath: (function(parent, path, canRead, canWrite) { - parent = typeof parent === "string" ? parent : FS.getPath(parent); - var parts = path.split("/").reverse(); - while (parts.length) { - var part = parts.pop(); - if (!part) continue; - var current = PATH.join2(parent, part); - try { - FS.mkdir(current); - } catch (e) {} - parent = current; - } - return current; - }), - createFile: (function(parent, name, properties, canRead, canWrite) { - var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name); - var mode = FS.getMode(canRead, canWrite); - return FS.create(path, mode); - }), - createDataFile: (function(parent, name, data, canRead, canWrite, canOwn) { - var path = name ? PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name) : parent; - var mode = FS.getMode(canRead, canWrite); - var node = FS.create(path, mode); - if (data) { - if (typeof data === "string") { - var arr = new Array(data.length); - for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i); - data = arr; - } - FS.chmod(node, mode | 146); - var stream = FS.open(node, "w"); - FS.write(stream, data, 0, data.length, 0, canOwn); - FS.close(stream); - FS.chmod(node, mode); - } - return node; - }), - createDevice: (function(parent, name, input, output) { - var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name); - var mode = FS.getMode(!!input, !!output); - if (!FS.createDevice.major) FS.createDevice.major = 64; - var dev = FS.makedev(FS.createDevice.major++, 0); - FS.registerDevice(dev, { - open: (function(stream) { - stream.seekable = false; - }), - close: (function(stream) { - if (output && output.buffer && output.buffer.length) { - output(10); - } - }), - read: (function(stream, buffer, offset, length, pos) { - var bytesRead = 0; - for (var i = 0; i < length; i++) { - var result; - try { - result = input(); - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES.EIO); - } - if (result === undefined && bytesRead === 0) { - throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); - } - if (result === null || result === undefined) break; - bytesRead++; - buffer[offset + i] = result; - } - if (bytesRead) { - stream.node.timestamp = Date.now(); - } - return bytesRead; - }), - write: (function(stream, buffer, offset, length, pos) { - for (var i = 0; i < length; i++) { - try { - output(buffer[offset + i]); - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES.EIO); - } - } - if (length) { - stream.node.timestamp = Date.now(); - } - return i; - }) - }); - return FS.mkdev(path, mode, dev); - }), - createLink: (function(parent, name, target, canRead, canWrite) { - var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name); - return FS.symlink(target, path); - }), - forceLoadFile: (function(obj) { - if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true; - var success = true; - if (typeof XMLHttpRequest !== "undefined") { - throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread."); - } else if (Module["read"]) { - try { - obj.contents = intArrayFromString(Module["read"](obj.url), true); - obj.usedBytes = obj.contents.length; - } catch (e) { - success = false; - } - } else { - throw new Error("Cannot load without read() or XMLHttpRequest."); - } - if (!success) ___setErrNo(ERRNO_CODES.EIO); - return success; - }), - createLazyFile: (function(parent, name, url, canRead, canWrite) { - function LazyUint8Array() { - this.lengthKnown = false; - this.chunks = []; - } - LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) { - if (idx > this.length - 1 || idx < 0) { - return undefined; - } - var chunkOffset = idx % this.chunkSize; - var chunkNum = idx / this.chunkSize | 0; - return this.getter(chunkNum)[chunkOffset]; - }; - LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) { - this.getter = getter; - }; - LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() { - var xhr = new XMLHttpRequest; - xhr.open("HEAD", url, false); - xhr.send(null); - if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); - var datalength = Number(xhr.getResponseHeader("Content-length")); - var header; - var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes"; - var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip"; - var chunkSize = 1024 * 1024; - if (!hasByteServing) chunkSize = datalength; - var doXHR = (function(from, to) { - if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!"); - if (to > datalength - 1) throw new Error("only " + datalength + " bytes available! programmer error!"); - var xhr = new XMLHttpRequest; - xhr.open("GET", url, false); - if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to); - if (typeof Uint8Array != "undefined") xhr.responseType = "arraybuffer"; - if (xhr.overrideMimeType) { - xhr.overrideMimeType("text/plain; charset=x-user-defined"); - } - xhr.send(null); - if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); - if (xhr.response !== undefined) { - return new Uint8Array(xhr.response || []); - } else { - return intArrayFromString(xhr.responseText || "", true); - } - }); - var lazyArray = this; - lazyArray.setDataGetter((function(chunkNum) { - var start = chunkNum * chunkSize; - var end = (chunkNum + 1) * chunkSize - 1; - end = Math.min(end, datalength - 1); - if (typeof lazyArray.chunks[chunkNum] === "undefined") { - lazyArray.chunks[chunkNum] = doXHR(start, end); - } - if (typeof lazyArray.chunks[chunkNum] === "undefined") throw new Error("doXHR failed!"); - return lazyArray.chunks[chunkNum]; - })); - if (usesGzip || !datalength) { - chunkSize = datalength = 1; - datalength = this.getter(0).length; - chunkSize = datalength; - console.log("LazyFiles on gzip forces download of the whole file when length is accessed"); - } - this._length = datalength; - this._chunkSize = chunkSize; - this.lengthKnown = true; - }; - if (typeof XMLHttpRequest !== "undefined") { - if (!ENVIRONMENT_IS_WORKER) throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc"; - var lazyArray = new LazyUint8Array; - Object.defineProperties(lazyArray, { - length: { - get: (function() { - if (!this.lengthKnown) { - this.cacheLength(); - } - return this._length; - }) - }, - chunkSize: { - get: (function() { - if (!this.lengthKnown) { - this.cacheLength(); - } - return this._chunkSize; - }) - } - }); - var properties = { - isDevice: false, - contents: lazyArray - }; - } else { - var properties = { - isDevice: false, - url: url - }; - } - var node = FS.createFile(parent, name, properties, canRead, canWrite); - if (properties.contents) { - node.contents = properties.contents; - } else if (properties.url) { - node.contents = null; - node.url = properties.url; - } - Object.defineProperties(node, { - usedBytes: { - get: (function() { - return this.contents.length; - }) - } - }); - var stream_ops = {}; - var keys = Object.keys(node.stream_ops); - keys.forEach((function(key) { - var fn = node.stream_ops[key]; - stream_ops[key] = function forceLoadLazyFile() { - if (!FS.forceLoadFile(node)) { - throw new FS.ErrnoError(ERRNO_CODES.EIO); - } - return fn.apply(null, arguments); - }; - })); - stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) { - if (!FS.forceLoadFile(node)) { - throw new FS.ErrnoError(ERRNO_CODES.EIO); - } - var contents = stream.node.contents; - if (position >= contents.length) return 0; - var size = Math.min(contents.length - position, length); - assert(size >= 0); - if (contents.slice) { - for (var i = 0; i < size; i++) { - buffer[offset + i] = contents[position + i]; - } - } else { - for (var i = 0; i < size; i++) { - buffer[offset + i] = contents.get(position + i); - } - } - return size; - }; - node.stream_ops = stream_ops; - return node; - }), - createPreloadedFile: (function(parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) { - Browser.init(); - var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent; - var dep = getUniqueRunDependency("cp " + fullname); - function processData(byteArray) { - function finish(byteArray) { - if (preFinish) preFinish(); - if (!dontCreateFile) { - FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn); - } - if (onload) onload(); - removeRunDependency(dep); - } - var handled = false; - Module["preloadPlugins"].forEach((function(plugin) { - if (handled) return; - if (plugin["canHandle"](fullname)) { - plugin["handle"](byteArray, fullname, finish, (function() { - if (onerror) onerror(); - removeRunDependency(dep); - })); - handled = true; - } - })); - if (!handled) finish(byteArray); - } - addRunDependency(dep); - if (typeof url == "string") { - Browser.asyncLoad(url, (function(byteArray) { - processData(byteArray); - }), onerror); - } else { - processData(url); - } - }), - indexedDB: (function() { - return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; - }), - DB_NAME: (function() { - return "EM_FS_" + window.location.pathname; - }), - DB_VERSION: 20, - DB_STORE_NAME: "FILE_DATA", - saveFilesToDB: (function(paths, onload, onerror) { - onload = onload || (function() {}); - onerror = onerror || (function() {}); - var indexedDB = FS.indexedDB(); - try { - var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); - } catch (e) { - return onerror(e); - } - openRequest.onupgradeneeded = function openRequest_onupgradeneeded() { - console.log("creating db"); - var db = openRequest.result; - db.createObjectStore(FS.DB_STORE_NAME); - }; - openRequest.onsuccess = function openRequest_onsuccess() { - var db = openRequest.result; - var transaction = db.transaction([ FS.DB_STORE_NAME ], "readwrite"); - var files = transaction.objectStore(FS.DB_STORE_NAME); - var ok = 0, fail = 0, total = paths.length; - function finish() { - if (fail == 0) onload(); else onerror(); - } - paths.forEach((function(path) { - var putRequest = files.put(FS.analyzePath(path).object.contents, path); - putRequest.onsuccess = function putRequest_onsuccess() { - ok++; - if (ok + fail == total) finish(); - }; - putRequest.onerror = function putRequest_onerror() { - fail++; - if (ok + fail == total) finish(); - }; - })); - transaction.onerror = onerror; - }; - openRequest.onerror = onerror; - }), - loadFilesFromDB: (function(paths, onload, onerror) { - onload = onload || (function() {}); - onerror = onerror || (function() {}); - var indexedDB = FS.indexedDB(); - try { - var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); - } catch (e) { - return onerror(e); - } - openRequest.onupgradeneeded = onerror; - openRequest.onsuccess = function openRequest_onsuccess() { - var db = openRequest.result; - try { - var transaction = db.transaction([ FS.DB_STORE_NAME ], "readonly"); - } catch (e) { - onerror(e); - return; - } - var files = transaction.objectStore(FS.DB_STORE_NAME); - var ok = 0, fail = 0, total = paths.length; - function finish() { - if (fail == 0) onload(); else onerror(); - } - paths.forEach((function(path) { - var getRequest = files.get(path); - getRequest.onsuccess = function getRequest_onsuccess() { - if (FS.analyzePath(path).exists) { - FS.unlink(path); - } - FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true); - ok++; - if (ok + fail == total) finish(); - }; - getRequest.onerror = function getRequest_onerror() { - fail++; - if (ok + fail == total) finish(); - }; - })); - transaction.onerror = onerror; - }; - openRequest.onerror = onerror; - }) -}; -var SYSCALLS = { - DEFAULT_POLLMASK: 5, - mappings: {}, - umask: 511, - calculateAt: (function(dirfd, path) { - if (path[0] !== "/") { - var dir; - if (dirfd === -100) { - dir = FS.cwd(); - } else { - var dirstream = FS.getStream(dirfd); - if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); - dir = dirstream.path; - } - path = PATH.join2(dir, path); - } - return path; - }), - doStat: (function(func, path, buf) { - try { - var stat = func(path); - } catch (e) { - if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) { - return -ERRNO_CODES.ENOTDIR; - } - throw e; - } - HEAP32[buf >> 2] = stat.dev; - HEAP32[buf + 4 >> 2] = 0; - HEAP32[buf + 8 >> 2] = stat.ino; - HEAP32[buf + 12 >> 2] = stat.mode; - HEAP32[buf + 16 >> 2] = stat.nlink; - HEAP32[buf + 20 >> 2] = stat.uid; - HEAP32[buf + 24 >> 2] = stat.gid; - HEAP32[buf + 28 >> 2] = stat.rdev; - HEAP32[buf + 32 >> 2] = 0; - HEAP32[buf + 36 >> 2] = stat.size; - HEAP32[buf + 40 >> 2] = 4096; - HEAP32[buf + 44 >> 2] = stat.blocks; - HEAP32[buf + 48 >> 2] = stat.atime.getTime() / 1e3 | 0; - HEAP32[buf + 52 >> 2] = 0; - HEAP32[buf + 56 >> 2] = stat.mtime.getTime() / 1e3 | 0; - HEAP32[buf + 60 >> 2] = 0; - HEAP32[buf + 64 >> 2] = stat.ctime.getTime() / 1e3 | 0; - HEAP32[buf + 68 >> 2] = 0; - HEAP32[buf + 72 >> 2] = stat.ino; - return 0; - }), - doMsync: (function(addr, stream, len, flags) { - var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len)); - FS.msync(stream, buffer, 0, len, flags); - }), - doMkdir: (function(path, mode) { - path = PATH.normalize(path); - if (path[path.length - 1] === "/") path = path.substr(0, path.length - 1); - FS.mkdir(path, mode, 0); - return 0; - }), - doMknod: (function(path, mode, dev) { - switch (mode & 61440) { - case 32768: - case 8192: - case 24576: - case 4096: - case 49152: - break; - default: - return -ERRNO_CODES.EINVAL; - } - FS.mknod(path, mode, dev); - return 0; - }), - doReadlink: (function(path, buf, bufsize) { - if (bufsize <= 0) return -ERRNO_CODES.EINVAL; - var ret = FS.readlink(path); - var len = Math.min(bufsize, lengthBytesUTF8(ret)); - var endChar = HEAP8[buf + len]; - stringToUTF8(ret, buf, bufsize + 1); - HEAP8[buf + len] = endChar; - return len; - }), - doAccess: (function(path, amode) { - if (amode & ~7) { - return -ERRNO_CODES.EINVAL; - } - var node; - var lookup = FS.lookupPath(path, { - follow: true - }); - node = lookup.node; - var perms = ""; - if (amode & 4) perms += "r"; - if (amode & 2) perms += "w"; - if (amode & 1) perms += "x"; - if (perms && FS.nodePermissions(node, perms)) { - return -ERRNO_CODES.EACCES; - } - return 0; - }), - doDup: (function(path, flags, suggestFD) { - var suggest = FS.getStream(suggestFD); - if (suggest) FS.close(suggest); - return FS.open(path, flags, 0, suggestFD, suggestFD).fd; - }), - doReadv: (function(stream, iov, iovcnt, offset) { - var ret = 0; - for (var i = 0; i < iovcnt; i++) { - var ptr = HEAP32[iov + i * 8 >> 2]; - var len = HEAP32[iov + (i * 8 + 4) >> 2]; - var curr = FS.read(stream, HEAP8, ptr, len, offset); - if (curr < 0) return -1; - ret += curr; - if (curr < len) break; - } - return ret; - }), - doWritev: (function(stream, iov, iovcnt, offset) { - var ret = 0; - for (var i = 0; i < iovcnt; i++) { - var ptr = HEAP32[iov + i * 8 >> 2]; - var len = HEAP32[iov + (i * 8 + 4) >> 2]; - var curr = FS.write(stream, HEAP8, ptr, len, offset); - if (curr < 0) return -1; - ret += curr; - } - return ret; - }), - varargs: 0, - get: (function(varargs) { - SYSCALLS.varargs += 4; - var ret = HEAP32[SYSCALLS.varargs - 4 >> 2]; - return ret; - }), - getStr: (function() { - var ret = Pointer_stringify(SYSCALLS.get()); - return ret; - }), - getStreamFromFD: (function() { - var stream = FS.getStream(SYSCALLS.get()); - if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); - return stream; - }), - getSocketFromFD: (function() { - var socket = SOCKFS.getSocket(SYSCALLS.get()); - if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF); - return socket; - }), - getSocketAddress: (function(allowNull) { - var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get(); - if (allowNull && addrp === 0) return null; - var info = __read_sockaddr(addrp, addrlen); - if (info.errno) throw new FS.ErrnoError(info.errno); - info.addr = DNS.lookup_addr(info.addr) || info.addr; - return info; - }), - get64: (function() { - var low = SYSCALLS.get(), high = SYSCALLS.get(); - if (low >= 0) assert(high === 0); else assert(high === -1); - return low; - }), - getZero: (function() { - assert(SYSCALLS.get() === 0); - }) -}; -function ___syscall10(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(); - FS.unlink(path); - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -var SOCKFS = { - mount: (function(mount) { - Module["websocket"] = Module["websocket"] && "object" === typeof Module["websocket"] ? Module["websocket"] : {}; - Module["websocket"]._callbacks = {}; - Module["websocket"]["on"] = (function(event, callback) { - if ("function" === typeof callback) { - this._callbacks[event] = callback; - } - return this; - }); - Module["websocket"].emit = (function(event, param) { - if ("function" === typeof this._callbacks[event]) { - this._callbacks[event].call(this, param); - } - }); - return FS.createNode(null, "/", 16384 | 511, 0); - }), - createSocket: (function(family, type, protocol) { - var streaming = type == 1; - if (protocol) { - assert(streaming == (protocol == 6)); - } - var sock = { - family: family, - type: type, - protocol: protocol, - server: null, - error: null, - peers: {}, - pending: [], - recv_queue: [], - sock_ops: SOCKFS.websocket_sock_ops - }; - var name = SOCKFS.nextname(); - var node = FS.createNode(SOCKFS.root, name, 49152, 0); - node.sock = sock; - var stream = FS.createStream({ - path: name, - node: node, - flags: FS.modeStringToFlags("r+"), - seekable: false, - stream_ops: SOCKFS.stream_ops - }); - sock.stream = stream; - return sock; - }), - getSocket: (function(fd) { - var stream = FS.getStream(fd); - if (!stream || !FS.isSocket(stream.node.mode)) { - return null; - } - return stream.node.sock; - }), - stream_ops: { - poll: (function(stream) { - var sock = stream.node.sock; - return sock.sock_ops.poll(sock); - }), - ioctl: (function(stream, request, varargs) { - var sock = stream.node.sock; - return sock.sock_ops.ioctl(sock, request, varargs); - }), - read: (function(stream, buffer, offset, length, position) { - var sock = stream.node.sock; - var msg = sock.sock_ops.recvmsg(sock, length); - if (!msg) { - return 0; - } - buffer.set(msg.buffer, offset); - return msg.buffer.length; - }), - write: (function(stream, buffer, offset, length, position) { - var sock = stream.node.sock; - return sock.sock_ops.sendmsg(sock, buffer, offset, length); - }), - close: (function(stream) { - var sock = stream.node.sock; - sock.sock_ops.close(sock); - }) - }, - nextname: (function() { - if (!SOCKFS.nextname.current) { - SOCKFS.nextname.current = 0; - } - return "socket[" + SOCKFS.nextname.current++ + "]"; - }), - websocket_sock_ops: { - createPeer: (function(sock, addr, port) { - var ws; - if (typeof addr === "object") { - ws = addr; - addr = null; - port = null; - } - if (ws) { - if (ws._socket) { - addr = ws._socket.remoteAddress; - port = ws._socket.remotePort; - } else { - var result = /ws[s]?:\/\/([^:]+):(\d+)/.exec(ws.url); - if (!result) { - throw new Error("WebSocket URL must be in the format ws(s)://address:port"); - } - addr = result[1]; - port = parseInt(result[2], 10); - } - } else { - try { - var runtimeConfig = Module["websocket"] && "object" === typeof Module["websocket"]; - var url = "ws:#".replace("#", "//"); - if (runtimeConfig) { - if ("string" === typeof Module["websocket"]["url"]) { - url = Module["websocket"]["url"]; - } - } - if (url === "ws://" || url === "wss://") { - var parts = addr.split("/"); - url = url + parts[0] + ":" + port + "/" + parts.slice(1).join("/"); - } - var subProtocols = "binary"; - if (runtimeConfig) { - if ("string" === typeof Module["websocket"]["subprotocol"]) { - subProtocols = Module["websocket"]["subprotocol"]; - } - } - subProtocols = subProtocols.replace(/^ +| +$/g, "").split(/ *, */); - var opts = ENVIRONMENT_IS_NODE ? { - "protocol": subProtocols.toString() - } : subProtocols; - if (runtimeConfig && null === Module["websocket"]["subprotocol"]) { - subProtocols = "null"; - opts = undefined; - } - var WebSocketConstructor; - if (ENVIRONMENT_IS_NODE) { - WebSocketConstructor = require("ws"); - } else if (ENVIRONMENT_IS_WEB) { - WebSocketConstructor = window["WebSocket"]; - } else { - WebSocketConstructor = WebSocket; - } - ws = new WebSocketConstructor(url, opts); - ws.binaryType = "arraybuffer"; - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES.EHOSTUNREACH); - } - } - var peer = { - addr: addr, - port: port, - socket: ws, - dgram_send_queue: [] - }; - SOCKFS.websocket_sock_ops.addPeer(sock, peer); - SOCKFS.websocket_sock_ops.handlePeerEvents(sock, peer); - if (sock.type === 2 && typeof sock.sport !== "undefined") { - peer.dgram_send_queue.push(new Uint8Array([ 255, 255, 255, 255, "p".charCodeAt(0), "o".charCodeAt(0), "r".charCodeAt(0), "t".charCodeAt(0), (sock.sport & 65280) >> 8, sock.sport & 255 ])); - } - return peer; - }), - getPeer: (function(sock, addr, port) { - return sock.peers[addr + ":" + port]; - }), - addPeer: (function(sock, peer) { - sock.peers[peer.addr + ":" + peer.port] = peer; - }), - removePeer: (function(sock, peer) { - delete sock.peers[peer.addr + ":" + peer.port]; - }), - handlePeerEvents: (function(sock, peer) { - var first = true; - var handleOpen = (function() { - Module["websocket"].emit("open", sock.stream.fd); - try { - var queued = peer.dgram_send_queue.shift(); - while (queued) { - peer.socket.send(queued); - queued = peer.dgram_send_queue.shift(); - } - } catch (e) { - peer.socket.close(); - } - }); - function handleMessage(data) { - assert(typeof data !== "string" && data.byteLength !== undefined); - if (data.byteLength == 0) { - return; - } - data = new Uint8Array(data); - var wasfirst = first; - first = false; - if (wasfirst && data.length === 10 && data[0] === 255 && data[1] === 255 && data[2] === 255 && data[3] === 255 && data[4] === "p".charCodeAt(0) && data[5] === "o".charCodeAt(0) && data[6] === "r".charCodeAt(0) && data[7] === "t".charCodeAt(0)) { - var newport = data[8] << 8 | data[9]; - SOCKFS.websocket_sock_ops.removePeer(sock, peer); - peer.port = newport; - SOCKFS.websocket_sock_ops.addPeer(sock, peer); - return; - } - sock.recv_queue.push({ - addr: peer.addr, - port: peer.port, - data: data - }); - Module["websocket"].emit("message", sock.stream.fd); - } - if (ENVIRONMENT_IS_NODE) { - peer.socket.on("open", handleOpen); - peer.socket.on("message", (function(data, flags) { - if (!flags.binary) { - return; - } - handleMessage((new Uint8Array(data)).buffer); - })); - peer.socket.on("close", (function() { - Module["websocket"].emit("close", sock.stream.fd); - })); - peer.socket.on("error", (function(error) { - sock.error = ERRNO_CODES.ECONNREFUSED; - Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]); - })); - } else { - peer.socket.onopen = handleOpen; - peer.socket.onclose = (function() { - Module["websocket"].emit("close", sock.stream.fd); - }); - peer.socket.onmessage = function peer_socket_onmessage(event) { - handleMessage(event.data); - }; - peer.socket.onerror = (function(error) { - sock.error = ERRNO_CODES.ECONNREFUSED; - Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]); - }); - } - }), - poll: (function(sock) { - if (sock.type === 1 && sock.server) { - return sock.pending.length ? 64 | 1 : 0; - } - var mask = 0; - var dest = sock.type === 1 ? SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport) : null; - if (sock.recv_queue.length || !dest || dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) { - mask |= 64 | 1; - } - if (!dest || dest && dest.socket.readyState === dest.socket.OPEN) { - mask |= 4; - } - if (dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) { - mask |= 16; - } - return mask; - }), - ioctl: (function(sock, request, arg) { - switch (request) { - case 21531: - var bytes = 0; - if (sock.recv_queue.length) { - bytes = sock.recv_queue[0].data.length; - } - HEAP32[arg >> 2] = bytes; - return 0; - default: - return ERRNO_CODES.EINVAL; - } - }), - close: (function(sock) { - if (sock.server) { - try { - sock.server.close(); - } catch (e) {} - sock.server = null; - } - var peers = Object.keys(sock.peers); - for (var i = 0; i < peers.length; i++) { - var peer = sock.peers[peers[i]]; - try { - peer.socket.close(); - } catch (e) {} - SOCKFS.websocket_sock_ops.removePeer(sock, peer); - } - return 0; - }), - bind: (function(sock, addr, port) { - if (typeof sock.saddr !== "undefined" || typeof sock.sport !== "undefined") { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - sock.saddr = addr; - sock.sport = port; - if (sock.type === 2) { - if (sock.server) { - sock.server.close(); - sock.server = null; - } - try { - sock.sock_ops.listen(sock, 0); - } catch (e) { - if (!(e instanceof FS.ErrnoError)) throw e; - if (e.errno !== ERRNO_CODES.EOPNOTSUPP) throw e; - } - } - }), - connect: (function(sock, addr, port) { - if (sock.server) { - throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP); - } - if (typeof sock.daddr !== "undefined" && typeof sock.dport !== "undefined") { - var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport); - if (dest) { - if (dest.socket.readyState === dest.socket.CONNECTING) { - throw new FS.ErrnoError(ERRNO_CODES.EALREADY); - } else { - throw new FS.ErrnoError(ERRNO_CODES.EISCONN); - } - } - } - var peer = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port); - sock.daddr = peer.addr; - sock.dport = peer.port; - throw new FS.ErrnoError(ERRNO_CODES.EINPROGRESS); - }), - listen: (function(sock, backlog) { - if (!ENVIRONMENT_IS_NODE) { - throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP); - } - if (sock.server) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - var WebSocketServer = require("ws").Server; - var host = sock.saddr; - sock.server = new WebSocketServer({ - host: host, - port: sock.sport - }); - Module["websocket"].emit("listen", sock.stream.fd); - sock.server.on("connection", (function(ws) { - if (sock.type === 1) { - var newsock = SOCKFS.createSocket(sock.family, sock.type, sock.protocol); - var peer = SOCKFS.websocket_sock_ops.createPeer(newsock, ws); - newsock.daddr = peer.addr; - newsock.dport = peer.port; - sock.pending.push(newsock); - Module["websocket"].emit("connection", newsock.stream.fd); - } else { - SOCKFS.websocket_sock_ops.createPeer(sock, ws); - Module["websocket"].emit("connection", sock.stream.fd); - } - })); - sock.server.on("closed", (function() { - Module["websocket"].emit("close", sock.stream.fd); - sock.server = null; - })); - sock.server.on("error", (function(error) { - sock.error = ERRNO_CODES.EHOSTUNREACH; - Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "EHOSTUNREACH: Host is unreachable" ]); - })); - }), - accept: (function(listensock) { - if (!listensock.server) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - var newsock = listensock.pending.shift(); - newsock.stream.flags = listensock.stream.flags; - return newsock; - }), - getname: (function(sock, peer) { - var addr, port; - if (peer) { - if (sock.daddr === undefined || sock.dport === undefined) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN); - } - addr = sock.daddr; - port = sock.dport; - } else { - addr = sock.saddr || 0; - port = sock.sport || 0; - } - return { - addr: addr, - port: port - }; - }), - sendmsg: (function(sock, buffer, offset, length, addr, port) { - if (sock.type === 2) { - if (addr === undefined || port === undefined) { - addr = sock.daddr; - port = sock.dport; - } - if (addr === undefined || port === undefined) { - throw new FS.ErrnoError(ERRNO_CODES.EDESTADDRREQ); - } - } else { - addr = sock.daddr; - port = sock.dport; - } - var dest = SOCKFS.websocket_sock_ops.getPeer(sock, addr, port); - if (sock.type === 1) { - if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN); - } else if (dest.socket.readyState === dest.socket.CONNECTING) { - throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); - } - } - if (ArrayBuffer.isView(buffer)) { - offset += buffer.byteOffset; - buffer = buffer.buffer; - } - var data; - data = buffer.slice(offset, offset + length); - if (sock.type === 2) { - if (!dest || dest.socket.readyState !== dest.socket.OPEN) { - if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) { - dest = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port); - } - dest.dgram_send_queue.push(data); - return length; - } - } - try { - dest.socket.send(data); - return length; - } catch (e) { - throw new FS.ErrnoError(ERRNO_CODES.EINVAL); - } - }), - recvmsg: (function(sock, length) { - if (sock.type === 1 && sock.server) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN); - } - var queued = sock.recv_queue.shift(); - if (!queued) { - if (sock.type === 1) { - var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport); - if (!dest) { - throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN); - } else if (dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) { - return null; - } else { - throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); - } - } else { - throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); - } - } - var queuedLength = queued.data.byteLength || queued.data.length; - var queuedOffset = queued.data.byteOffset || 0; - var queuedBuffer = queued.data.buffer || queued.data; - var bytesRead = Math.min(length, queuedLength); - var res = { - buffer: new Uint8Array(queuedBuffer, queuedOffset, bytesRead), - addr: queued.addr, - port: queued.port - }; - if (sock.type === 1 && bytesRead < queuedLength) { - var bytesRemaining = queuedLength - bytesRead; - queued.data = new Uint8Array(queuedBuffer, queuedOffset + bytesRead, bytesRemaining); - sock.recv_queue.unshift(queued); - } - return res; - }) - } -}; -function __inet_pton4_raw(str) { - var b = str.split("."); - for (var i = 0; i < 4; i++) { - var tmp = Number(b[i]); - if (isNaN(tmp)) return null; - b[i] = tmp; - } - return (b[0] | b[1] << 8 | b[2] << 16 | b[3] << 24) >>> 0; -} -function __inet_pton6_raw(str) { - var words; - var w, offset, z; - var valid6regx = /^((?=.*::)(?!.*::.+::)(::)?([\dA-F]{1,4}:(:|\b)|){5}|([\dA-F]{1,4}:){6})((([\dA-F]{1,4}((?!\3)::|:\b|$))|(?!\2\3)){2}|(((2[0-4]|1\d|[1-9])?\d|25[0-5])\.?\b){4})$/i; - var parts = []; - if (!valid6regx.test(str)) { - return null; - } - if (str === "::") { - return [ 0, 0, 0, 0, 0, 0, 0, 0 ]; - } - if (str.indexOf("::") === 0) { - str = str.replace("::", "Z:"); - } else { - str = str.replace("::", ":Z:"); - } - if (str.indexOf(".") > 0) { - str = str.replace(new RegExp("[.]", "g"), ":"); - words = str.split(":"); - words[words.length - 4] = parseInt(words[words.length - 4]) + parseInt(words[words.length - 3]) * 256; - words[words.length - 3] = parseInt(words[words.length - 2]) + parseInt(words[words.length - 1]) * 256; - words = words.slice(0, words.length - 2); - } else { - words = str.split(":"); - } - offset = 0; - z = 0; - for (w = 0; w < words.length; w++) { - if (typeof words[w] === "string") { - if (words[w] === "Z") { - for (z = 0; z < 8 - words.length + 1; z++) { - parts[w + z] = 0; - } - offset = z - 1; - } else { - parts[w + offset] = _htons(parseInt(words[w], 16)); - } - } else { - parts[w + offset] = words[w]; - } - } - return [ parts[1] << 16 | parts[0], parts[3] << 16 | parts[2], parts[5] << 16 | parts[4], parts[7] << 16 | parts[6] ]; -} -var DNS = { - address_map: { - id: 1, - addrs: {}, - names: {} - }, - lookup_name: (function(name) { - var res = __inet_pton4_raw(name); - if (res !== null) { - return name; - } - res = __inet_pton6_raw(name); - if (res !== null) { - return name; - } - var addr; - if (DNS.address_map.addrs[name]) { - addr = DNS.address_map.addrs[name]; - } else { - var id = DNS.address_map.id++; - assert(id < 65535, "exceeded max address mappings of 65535"); - addr = "172.29." + (id & 255) + "." + (id & 65280); - DNS.address_map.names[addr] = name; - DNS.address_map.addrs[name] = addr; - } - return addr; - }), - lookup_addr: (function(addr) { - if (DNS.address_map.names[addr]) { - return DNS.address_map.names[addr]; - } - return null; - }) -}; -function __inet_ntop4_raw(addr) { - return (addr & 255) + "." + (addr >> 8 & 255) + "." + (addr >> 16 & 255) + "." + (addr >> 24 & 255); -} -function __inet_ntop6_raw(ints) { - var str = ""; - var word = 0; - var longest = 0; - var lastzero = 0; - var zstart = 0; - var len = 0; - var i = 0; - var parts = [ ints[0] & 65535, ints[0] >> 16, ints[1] & 65535, ints[1] >> 16, ints[2] & 65535, ints[2] >> 16, ints[3] & 65535, ints[3] >> 16 ]; - var hasipv4 = true; - var v4part = ""; - for (i = 0; i < 5; i++) { - if (parts[i] !== 0) { - hasipv4 = false; - break; - } - } - if (hasipv4) { - v4part = __inet_ntop4_raw(parts[6] | parts[7] << 16); - if (parts[5] === -1) { - str = "::ffff:"; - str += v4part; - return str; - } - if (parts[5] === 0) { - str = "::"; - if (v4part === "0.0.0.0") v4part = ""; - if (v4part === "0.0.0.1") v4part = "1"; - str += v4part; - return str; - } - } - for (word = 0; word < 8; word++) { - if (parts[word] === 0) { - if (word - lastzero > 1) { - len = 0; - } - lastzero = word; - len++; - } - if (len > longest) { - longest = len; - zstart = word - longest + 1; - } - } - for (word = 0; word < 8; word++) { - if (longest > 1) { - if (parts[word] === 0 && word >= zstart && word < zstart + longest) { - if (word === zstart) { - str += ":"; - if (zstart === 0) str += ":"; - } - continue; - } - } - str += Number(_ntohs(parts[word] & 65535)).toString(16); - str += word < 7 ? ":" : ""; - } - return str; -} -function __read_sockaddr(sa, salen) { - var family = HEAP16[sa >> 1]; - var port = _ntohs(HEAP16[sa + 2 >> 1]); - var addr; - switch (family) { - case 2: - if (salen !== 16) { - return { - errno: ERRNO_CODES.EINVAL - }; - } - addr = HEAP32[sa + 4 >> 2]; - addr = __inet_ntop4_raw(addr); - break; - case 10: - if (salen !== 28) { - return { - errno: ERRNO_CODES.EINVAL - }; - } - addr = [ HEAP32[sa + 8 >> 2], HEAP32[sa + 12 >> 2], HEAP32[sa + 16 >> 2], HEAP32[sa + 20 >> 2] ]; - addr = __inet_ntop6_raw(addr); - break; - default: - return { - errno: ERRNO_CODES.EAFNOSUPPORT - }; - } - return { - family: family, - addr: addr, - port: port - }; -} -function __write_sockaddr(sa, family, addr, port) { - switch (family) { - case 2: - addr = __inet_pton4_raw(addr); - HEAP16[sa >> 1] = family; - HEAP32[sa + 4 >> 2] = addr; - HEAP16[sa + 2 >> 1] = _htons(port); - break; - case 10: - addr = __inet_pton6_raw(addr); - HEAP32[sa >> 2] = family; - HEAP32[sa + 8 >> 2] = addr[0]; - HEAP32[sa + 12 >> 2] = addr[1]; - HEAP32[sa + 16 >> 2] = addr[2]; - HEAP32[sa + 20 >> 2] = addr[3]; - HEAP16[sa + 2 >> 1] = _htons(port); - HEAP32[sa + 4 >> 2] = 0; - HEAP32[sa + 24 >> 2] = 0; - break; - default: - return { - errno: ERRNO_CODES.EAFNOSUPPORT - }; - } - return {}; -} -function ___syscall102(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var call = SYSCALLS.get(), socketvararg = SYSCALLS.get(); - SYSCALLS.varargs = socketvararg; - switch (call) { - case 1: - { - var domain = SYSCALLS.get(), type = SYSCALLS.get(), protocol = SYSCALLS.get(); - var sock = SOCKFS.createSocket(domain, type, protocol); - assert(sock.stream.fd < 64); - return sock.stream.fd; - } - case 2: - { - var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress(); - sock.sock_ops.bind(sock, info.addr, info.port); - return 0; - } - case 3: - { - var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress(); - sock.sock_ops.connect(sock, info.addr, info.port); - return 0; - } - case 4: - { - var sock = SYSCALLS.getSocketFromFD(), backlog = SYSCALLS.get(); - sock.sock_ops.listen(sock, backlog); - return 0; - } - case 5: - { - var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get(); - var newsock = sock.sock_ops.accept(sock); - if (addr) { - var res = __write_sockaddr(addr, newsock.family, DNS.lookup_name(newsock.daddr), newsock.dport); - assert(!res.errno); - } - return newsock.stream.fd; - } - case 6: - { - var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get(); - var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.saddr || "0.0.0.0"), sock.sport); - assert(!res.errno); - return 0; - } - case 7: - { - var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get(); - if (!sock.daddr) { - return -ERRNO_CODES.ENOTCONN; - } - var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.daddr), sock.dport); - assert(!res.errno); - return 0; - } - case 11: - { - var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), length = SYSCALLS.get(), flags = SYSCALLS.get(), dest = SYSCALLS.getSocketAddress(true); - if (!dest) { - return FS.write(sock.stream, HEAP8, message, length); - } else { - return sock.sock_ops.sendmsg(sock, HEAP8, message, length, dest.addr, dest.port); - } - } - case 12: - { - var sock = SYSCALLS.getSocketFromFD(), buf = SYSCALLS.get(), len = SYSCALLS.get(), flags = SYSCALLS.get(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get(); - var msg = sock.sock_ops.recvmsg(sock, len); - if (!msg) return 0; - if (addr) { - var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(msg.addr), msg.port); - assert(!res.errno); - } - HEAPU8.set(msg.buffer, buf); - return msg.buffer.byteLength; - } - case 14: - { - return -ERRNO_CODES.ENOPROTOOPT; - } - case 15: - { - var sock = SYSCALLS.getSocketFromFD(), level = SYSCALLS.get(), optname = SYSCALLS.get(), optval = SYSCALLS.get(), optlen = SYSCALLS.get(); - if (level === 1) { - if (optname === 4) { - HEAP32[optval >> 2] = sock.error; - HEAP32[optlen >> 2] = 4; - sock.error = null; - return 0; - } - } - return -ERRNO_CODES.ENOPROTOOPT; - } - case 16: - { - var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get(); - var iov = HEAP32[message + 8 >> 2]; - var num = HEAP32[message + 12 >> 2]; - var addr, port; - var name = HEAP32[message >> 2]; - var namelen = HEAP32[message + 4 >> 2]; - if (name) { - var info = __read_sockaddr(name, namelen); - if (info.errno) return -info.errno; - port = info.port; - addr = DNS.lookup_addr(info.addr) || info.addr; - } - var total = 0; - for (var i = 0; i < num; i++) { - total += HEAP32[iov + (8 * i + 4) >> 2]; - } - var view = new Uint8Array(total); - var offset = 0; - for (var i = 0; i < num; i++) { - var iovbase = HEAP32[iov + (8 * i + 0) >> 2]; - var iovlen = HEAP32[iov + (8 * i + 4) >> 2]; - for (var j = 0; j < iovlen; j++) { - view[offset++] = HEAP8[iovbase + j >> 0]; - } - } - return sock.sock_ops.sendmsg(sock, view, 0, total, addr, port); - } - case 17: - { - var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get(); - var iov = HEAP32[message + 8 >> 2]; - var num = HEAP32[message + 12 >> 2]; - var total = 0; - for (var i = 0; i < num; i++) { - total += HEAP32[iov + (8 * i + 4) >> 2]; - } - var msg = sock.sock_ops.recvmsg(sock, total); - if (!msg) return 0; - var name = HEAP32[message >> 2]; - if (name) { - var res = __write_sockaddr(name, sock.family, DNS.lookup_name(msg.addr), msg.port); - assert(!res.errno); - } - var bytesRead = 0; - var bytesRemaining = msg.buffer.byteLength; - for (var i = 0; bytesRemaining > 0 && i < num; i++) { - var iovbase = HEAP32[iov + (8 * i + 0) >> 2]; - var iovlen = HEAP32[iov + (8 * i + 4) >> 2]; - if (!iovlen) { - continue; - } - var length = Math.min(iovlen, bytesRemaining); - var buf = msg.buffer.subarray(bytesRead, bytesRead + length); - HEAPU8.set(buf, iovbase + bytesRead); - bytesRead += length; - bytesRemaining -= length; - } - return bytesRead; - } - default: - abort("unsupported socketcall syscall " + call); - } - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall122(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var buf = SYSCALLS.get(); - if (!buf) return -ERRNO_CODES.EFAULT; - var layout = { - "sysname": 0, - "nodename": 65, - "domainname": 325, - "machine": 260, - "version": 195, - "release": 130, - "__size__": 390 - }; - function copyString(element, value) { - var offset = layout[element]; - writeAsciiToMemory(value, buf + offset); - } - copyString("sysname", "Emscripten"); - copyString("nodename", "emscripten"); - copyString("release", "1.0"); - copyString("version", "#1"); - copyString("machine", "x86-JS"); - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall140(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); - var offset = offset_low; - FS.llseek(stream, offset, whence); - HEAP32[result >> 2] = stream.position; - if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall142(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var nfds = SYSCALLS.get(), readfds = SYSCALLS.get(), writefds = SYSCALLS.get(), exceptfds = SYSCALLS.get(), timeout = SYSCALLS.get(); - assert(nfds <= 64, "nfds must be less than or equal to 64"); - assert(!exceptfds, "exceptfds not supported"); - var total = 0; - var srcReadLow = readfds ? HEAP32[readfds >> 2] : 0, srcReadHigh = readfds ? HEAP32[readfds + 4 >> 2] : 0; - var srcWriteLow = writefds ? HEAP32[writefds >> 2] : 0, srcWriteHigh = writefds ? HEAP32[writefds + 4 >> 2] : 0; - var srcExceptLow = exceptfds ? HEAP32[exceptfds >> 2] : 0, srcExceptHigh = exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0; - var dstReadLow = 0, dstReadHigh = 0; - var dstWriteLow = 0, dstWriteHigh = 0; - var dstExceptLow = 0, dstExceptHigh = 0; - var allLow = (readfds ? HEAP32[readfds >> 2] : 0) | (writefds ? HEAP32[writefds >> 2] : 0) | (exceptfds ? HEAP32[exceptfds >> 2] : 0); - var allHigh = (readfds ? HEAP32[readfds + 4 >> 2] : 0) | (writefds ? HEAP32[writefds + 4 >> 2] : 0) | (exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0); - function check(fd, low, high, val) { - return fd < 32 ? low & val : high & val; - } - for (var fd = 0; fd < nfds; fd++) { - var mask = 1 << fd % 32; - if (!check(fd, allLow, allHigh, mask)) { - continue; - } - var stream = FS.getStream(fd); - if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); - var flags = SYSCALLS.DEFAULT_POLLMASK; - if (stream.stream_ops.poll) { - flags = stream.stream_ops.poll(stream); - } - if (flags & 1 && check(fd, srcReadLow, srcReadHigh, mask)) { - fd < 32 ? dstReadLow = dstReadLow | mask : dstReadHigh = dstReadHigh | mask; - total++; - } - if (flags & 4 && check(fd, srcWriteLow, srcWriteHigh, mask)) { - fd < 32 ? dstWriteLow = dstWriteLow | mask : dstWriteHigh = dstWriteHigh | mask; - total++; - } - if (flags & 2 && check(fd, srcExceptLow, srcExceptHigh, mask)) { - fd < 32 ? dstExceptLow = dstExceptLow | mask : dstExceptHigh = dstExceptHigh | mask; - total++; - } - } - if (readfds) { - HEAP32[readfds >> 2] = dstReadLow; - HEAP32[readfds + 4 >> 2] = dstReadHigh; - } - if (writefds) { - HEAP32[writefds >> 2] = dstWriteLow; - HEAP32[writefds + 4 >> 2] = dstWriteHigh; - } - if (exceptfds) { - HEAP32[exceptfds >> 2] = dstExceptLow; - HEAP32[exceptfds + 4 >> 2] = dstExceptHigh; - } - return total; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall145(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); - return SYSCALLS.doReadv(stream, iov, iovcnt); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall146(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); - return SYSCALLS.doWritev(stream, iov, iovcnt); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall15(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(), mode = SYSCALLS.get(); - FS.chmod(path, mode); - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall183(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var buf = SYSCALLS.get(), size = SYSCALLS.get(); - if (size === 0) return -ERRNO_CODES.EINVAL; - var cwd = FS.cwd(); - var cwdLengthInBytes = lengthBytesUTF8(cwd); - if (size < cwdLengthInBytes + 1) return -ERRNO_CODES.ERANGE; - stringToUTF8(cwd, buf, size); - return buf; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall192(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var addr = SYSCALLS.get(), len = SYSCALLS.get(), prot = SYSCALLS.get(), flags = SYSCALLS.get(), fd = SYSCALLS.get(), off = SYSCALLS.get(); - off <<= 12; - var ptr; - var allocated = false; - if (fd === -1) { - ptr = _memalign(PAGE_SIZE, len); - if (!ptr) return -ERRNO_CODES.ENOMEM; - _memset(ptr, 0, len); - allocated = true; - } else { - var info = FS.getStream(fd); - if (!info) return -ERRNO_CODES.EBADF; - var res = FS.mmap(info, HEAPU8, addr, len, off, prot, flags); - ptr = res.ptr; - allocated = res.allocated; - } - SYSCALLS.mappings[ptr] = { - malloc: ptr, - len: len, - allocated: allocated, - fd: fd, - flags: flags - }; - return ptr; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall193(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(), zero = SYSCALLS.getZero(), length = SYSCALLS.get64(); - FS.truncate(path, length); - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall195(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(), buf = SYSCALLS.get(); - return SYSCALLS.doStat(FS.stat, path, buf); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall196(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(), buf = SYSCALLS.get(); - return SYSCALLS.doStat(FS.lstat, path, buf); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall197(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(); - return SYSCALLS.doStat(FS.stat, stream.path, buf); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall202(which, varargs) { - SYSCALLS.varargs = varargs; - try { - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall199() { - return ___syscall202.apply(null, arguments); -} -function ___syscall220(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(), dirp = SYSCALLS.get(), count = SYSCALLS.get(); - if (!stream.getdents) { - stream.getdents = FS.readdir(stream.path); - } - var pos = 0; - while (stream.getdents.length > 0 && pos + 268 <= count) { - var id; - var type; - var name = stream.getdents.pop(); - if (name[0] === ".") { - id = 1; - type = 4; - } else { - var child = FS.lookupNode(stream.node, name); - id = child.id; - type = FS.isChrdev(child.mode) ? 2 : FS.isDir(child.mode) ? 4 : FS.isLink(child.mode) ? 10 : 8; - } - HEAP32[dirp + pos >> 2] = id; - HEAP32[dirp + pos + 4 >> 2] = stream.position; - HEAP16[dirp + pos + 8 >> 1] = 268; - HEAP8[dirp + pos + 10 >> 0] = type; - stringToUTF8(name, dirp + pos + 11, 256); - pos += 268; - } - return pos; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall221(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(), cmd = SYSCALLS.get(); - switch (cmd) { - case 0: - { - var arg = SYSCALLS.get(); - if (arg < 0) { - return -ERRNO_CODES.EINVAL; - } - var newStream; - newStream = FS.open(stream.path, stream.flags, 0, arg); - return newStream.fd; - } - case 1: - case 2: - return 0; - case 3: - return stream.flags; - case 4: - { - var arg = SYSCALLS.get(); - stream.flags |= arg; - return 0; - } - case 12: - case 12: - { - var arg = SYSCALLS.get(); - var offset = 0; - HEAP16[arg + offset >> 1] = 2; - return 0; - } - case 13: - case 14: - case 13: - case 14: - return 0; - case 16: - case 8: - return -ERRNO_CODES.EINVAL; - case 9: - ___setErrNo(ERRNO_CODES.EINVAL); - return -1; - default: - { - return -ERRNO_CODES.EINVAL; - } - } - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall268(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(), size = SYSCALLS.get(), buf = SYSCALLS.get(); - assert(size === 64); - HEAP32[buf + 4 >> 2] = 4096; - HEAP32[buf + 40 >> 2] = 4096; - HEAP32[buf + 8 >> 2] = 1e6; - HEAP32[buf + 12 >> 2] = 5e5; - HEAP32[buf + 16 >> 2] = 5e5; - HEAP32[buf + 20 >> 2] = FS.nextInode; - HEAP32[buf + 24 >> 2] = 1e6; - HEAP32[buf + 28 >> 2] = 42; - HEAP32[buf + 44 >> 2] = 2; - HEAP32[buf + 36 >> 2] = 255; - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall3(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get(); - return FS.read(stream, HEAP8, buf, count); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall33(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(), amode = SYSCALLS.get(); - return SYSCALLS.doAccess(path, amode); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall38(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var old_path = SYSCALLS.getStr(), new_path = SYSCALLS.getStr(); - FS.rename(old_path, new_path); - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall39(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(), mode = SYSCALLS.get(); - return SYSCALLS.doMkdir(path, mode); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall4(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get(); - return FS.write(stream, HEAP8, buf, count); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall40(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(); - FS.rmdir(path); - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall5(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var pathname = SYSCALLS.getStr(), flags = SYSCALLS.get(), mode = SYSCALLS.get(); - var stream = FS.open(pathname, flags, mode); - return stream.fd; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall54(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get(); - switch (op) { - case 21509: - case 21505: - { - if (!stream.tty) return -ERRNO_CODES.ENOTTY; - return 0; - } - case 21510: - case 21511: - case 21512: - case 21506: - case 21507: - case 21508: - { - if (!stream.tty) return -ERRNO_CODES.ENOTTY; - return 0; - } - case 21519: - { - if (!stream.tty) return -ERRNO_CODES.ENOTTY; - var argp = SYSCALLS.get(); - HEAP32[argp >> 2] = 0; - return 0; - } - case 21520: - { - if (!stream.tty) return -ERRNO_CODES.ENOTTY; - return -ERRNO_CODES.EINVAL; - } - case 21531: - { - var argp = SYSCALLS.get(); - return FS.ioctl(stream, op, argp); - } - case 21523: - { - if (!stream.tty) return -ERRNO_CODES.ENOTTY; - return 0; - } - case 21524: - { - if (!stream.tty) return -ERRNO_CODES.ENOTTY; - return 0; - } - default: - abort("bad ioctl syscall " + op); - } - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall6(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var stream = SYSCALLS.getStreamFromFD(); - FS.close(stream); - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall77(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var who = SYSCALLS.get(), usage = SYSCALLS.get(); - _memset(usage, 0, 136); - HEAP32[usage >> 2] = 1; - HEAP32[usage + 4 >> 2] = 2; - HEAP32[usage + 8 >> 2] = 3; - HEAP32[usage + 12 >> 2] = 4; - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall85(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var path = SYSCALLS.getStr(), buf = SYSCALLS.get(), bufsize = SYSCALLS.get(); - return SYSCALLS.doReadlink(path, buf, bufsize); - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___syscall91(which, varargs) { - SYSCALLS.varargs = varargs; - try { - var addr = SYSCALLS.get(), len = SYSCALLS.get(); - var info = SYSCALLS.mappings[addr]; - if (!info) return 0; - if (len === info.len) { - var stream = FS.getStream(info.fd); - SYSCALLS.doMsync(addr, stream, len, info.flags); - FS.munmap(stream); - SYSCALLS.mappings[addr] = null; - if (info.allocated) { - _free(info.malloc); - } - } - return 0; - } catch (e) { - if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); - return -e.errno; - } -} -function ___unlock() {} -function _abort() { - Module["abort"](); -} -function _atexit(func, arg) { - warnOnce("atexit() called, but NO_EXIT_RUNTIME is set, so atexits() will not be called. set NO_EXIT_RUNTIME to 0 (see the FAQ)"); - __ATEXIT__.unshift({ - func: func, - arg: arg - }); -} -function _clock() { - if (_clock.start === undefined) _clock.start = Date.now(); - return (Date.now() - _clock.start) * (1e6 / 1e3) | 0; -} -function _emscripten_get_now_res() { - if (ENVIRONMENT_IS_NODE) { - return 1; - } else if (typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"]) { - return 1e3; - } else { - return 1e3 * 1e3; - } -} -function _emscripten_get_now() { - abort(); -} -function _emscripten_get_now_is_monotonic() { - return ENVIRONMENT_IS_NODE || typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"]; -} -function _clock_getres(clk_id, res) { - var nsec; - if (clk_id === 0) { - nsec = 1e3 * 1e3; - } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { - nsec = _emscripten_get_now_res(); - } else { - ___setErrNo(ERRNO_CODES.EINVAL); - return -1; - } - HEAP32[res >> 2] = nsec / 1e9 | 0; - HEAP32[res + 4 >> 2] = nsec; - return 0; -} -function _clock_gettime(clk_id, tp) { - var now; - if (clk_id === 0) { - now = Date.now(); - } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { - now = _emscripten_get_now(); - } else { - ___setErrNo(ERRNO_CODES.EINVAL); - return -1; - } - HEAP32[tp >> 2] = now / 1e3 | 0; - HEAP32[tp + 4 >> 2] = now % 1e3 * 1e3 * 1e3 | 0; - return 0; -} -function _difftime(time1, time0) { - return time1 - time0; -} -var DLFCN = { - error: null, - errorMsg: null, - loadedLibs: {}, - loadedLibNames: {} -}; -function _dlclose(handle) { - if (!DLFCN.loadedLibs[handle]) { - DLFCN.errorMsg = "Tried to dlclose() unopened handle: " + handle; - return 1; - } else { - var lib_record = DLFCN.loadedLibs[handle]; - if (--lib_record.refcount == 0) { - if (lib_record.module.cleanups) { - lib_record.module.cleanups.forEach((function(cleanup) { - cleanup(); - })); - } - delete DLFCN.loadedLibNames[lib_record.name]; - delete DLFCN.loadedLibs[handle]; - } - return 0; - } -} -function _dlopen(filename, flag) { - abort("To use dlopen, you need to use Emscripten's linking support, see https://github.com/kripken/emscripten/wiki/Linking"); - var searchpaths = []; - if (filename === 0) { - filename = "__self__"; - } else { - var strfilename = Pointer_stringify(filename); - var isValidFile = (function(filename) { - var target = FS.findObject(filename); - return target && !target.isFolder && !target.isDevice; - }); - if (isValidFile(strfilename)) { - filename = strfilename; - } else { - if (ENV["LD_LIBRARY_PATH"]) { - searchpaths = ENV["LD_LIBRARY_PATH"].split(":"); - } - for (var ident in searchpaths) { - var searchfile = PATH.join2(searchpaths[ident], strfilename); - if (isValidFile(searchfile)) { - filename = searchfile; - break; - } - } - } - } - if (DLFCN.loadedLibNames[filename]) { - var handle = DLFCN.loadedLibNames[filename]; - DLFCN.loadedLibs[handle].refcount++; - return handle; - } - var lib_module; - if (filename === "__self__") { - var handle = -1; - lib_module = Module; - } else { - if (Module["preloadedWasm"] !== undefined && Module["preloadedWasm"][filename] !== undefined) { - lib_module = Module["preloadedWasm"][filename]; - } else { - var target = FS.findObject(filename); - if (!target || target.isFolder || target.isDevice) { - DLFCN.errorMsg = "Could not find dynamic lib: " + filename; - return 0; - } - FS.forceLoadFile(target); - try { - var lib_data = FS.readFile(filename, { - encoding: "binary" - }); - if (!(lib_data instanceof Uint8Array)) lib_data = new Uint8Array(lib_data); - lib_module = loadWebAssemblyModule(lib_data); - } catch (e) { - err("Error in loading dynamic library: " + e); - DLFCN.errorMsg = "Could not evaluate dynamic lib: " + filename + "\n" + e; - return 0; - } - } - var handle = 1; - for (var key in DLFCN.loadedLibs) { - if (DLFCN.loadedLibs.hasOwnProperty(key)) handle++; - } - if (flag & 256) { - for (var ident in lib_module) { - if (lib_module.hasOwnProperty(ident)) { - if (ident[0] == "_") { - Module[ident] = lib_module[ident]; - } - } - } - } - } - DLFCN.loadedLibs[handle] = { - refcount: 1, - name: filename, - module: lib_module - }; - DLFCN.loadedLibNames[filename] = handle; - return handle; -} -function _dlsym(handle, symbol) { - symbol = Pointer_stringify(symbol); - if (!DLFCN.loadedLibs[handle]) { - DLFCN.errorMsg = "Tried to dlsym() from an unopened handle: " + handle; - return 0; - } else { - var lib = DLFCN.loadedLibs[handle]; - symbol = "_" + symbol; - if (!lib.module.hasOwnProperty(symbol)) { - DLFCN.errorMsg = 'Tried to lookup unknown symbol "' + symbol + '" in dynamic lib: ' + lib.name; - return 0; - } else { - var result = lib.module[symbol]; - if (typeof result === "function") { - return addFunction(result); - } - return result; - } - } -} -function _emscripten_set_main_loop_timing(mode, value) { - Browser.mainLoop.timingMode = mode; - Browser.mainLoop.timingValue = value; - if (!Browser.mainLoop.func) { - console.error("emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up."); - return 1; - } - if (mode == 0) { - Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { - var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now()) | 0; - setTimeout(Browser.mainLoop.runner, timeUntilNextTick); - }; - Browser.mainLoop.method = "timeout"; - } else if (mode == 1) { - Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { - Browser.requestAnimationFrame(Browser.mainLoop.runner); - }; - Browser.mainLoop.method = "rAF"; - } else if (mode == 2) { - if (typeof setImmediate === "undefined") { - var setImmediates = []; - var emscriptenMainLoopMessageId = "setimmediate"; - function Browser_setImmediate_messageHandler(event) { - if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) { - event.stopPropagation(); - setImmediates.shift()(); - } - } - addEventListener("message", Browser_setImmediate_messageHandler, true); - setImmediate = function Browser_emulated_setImmediate(func) { - setImmediates.push(func); - if (ENVIRONMENT_IS_WORKER) { - if (Module["setImmediates"] === undefined) Module["setImmediates"] = []; - Module["setImmediates"].push(func); - postMessage({ - target: emscriptenMainLoopMessageId - }); - } else postMessage(emscriptenMainLoopMessageId, "*"); - }; - } - Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { - setImmediate(Browser.mainLoop.runner); - }; - Browser.mainLoop.method = "immediate"; - } - return 0; -} -function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { - Module["noExitRuntime"] = true; - assert(!Browser.mainLoop.func, "emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters."); - Browser.mainLoop.func = func; - Browser.mainLoop.arg = arg; - var browserIterationFunc; - if (typeof arg !== "undefined") { - browserIterationFunc = (function() { - Module["dynCall_vi"](func, arg); - }); - } else { - browserIterationFunc = (function() { - Module["dynCall_v"](func); - }); - } - var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; - Browser.mainLoop.runner = function Browser_mainLoop_runner() { - if (ABORT) return; - if (Browser.mainLoop.queue.length > 0) { - var start = Date.now(); - var blocker = Browser.mainLoop.queue.shift(); - blocker.func(blocker.arg); - if (Browser.mainLoop.remainingBlockers) { - var remaining = Browser.mainLoop.remainingBlockers; - var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining); - if (blocker.counted) { - Browser.mainLoop.remainingBlockers = next; - } else { - next = next + .5; - Browser.mainLoop.remainingBlockers = (8 * remaining + next) / 9; - } - } - console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + " ms"); - Browser.mainLoop.updateStatus(); - if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; - setTimeout(Browser.mainLoop.runner, 0); - return; - } - if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; - Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; - if (Browser.mainLoop.timingMode == 1 && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { - Browser.mainLoop.scheduler(); - return; - } else if (Browser.mainLoop.timingMode == 0) { - Browser.mainLoop.tickStartTime = _emscripten_get_now(); - } - if (Browser.mainLoop.method === "timeout" && Module.ctx) { - err("Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!"); - Browser.mainLoop.method = ""; - } - Browser.mainLoop.runIter(browserIterationFunc); - checkStackCookie(); - if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; - if (typeof SDL === "object" && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); - Browser.mainLoop.scheduler(); - }; - if (!noSetTiming) { - if (fps && fps > 0) _emscripten_set_main_loop_timing(0, 1e3 / fps); else _emscripten_set_main_loop_timing(1, 1); - Browser.mainLoop.scheduler(); - } - if (simulateInfiniteLoop) { - throw "SimulateInfiniteLoop"; - } -} -var Browser = { - mainLoop: { - scheduler: null, - method: "", - currentlyRunningMainloop: 0, - func: null, - arg: 0, - timingMode: 0, - timingValue: 0, - currentFrameNumber: 0, - queue: [], - pause: (function() { - Browser.mainLoop.scheduler = null; - Browser.mainLoop.currentlyRunningMainloop++; - }), - resume: (function() { - Browser.mainLoop.currentlyRunningMainloop++; - var timingMode = Browser.mainLoop.timingMode; - var timingValue = Browser.mainLoop.timingValue; - var func = Browser.mainLoop.func; - Browser.mainLoop.func = null; - _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true); - _emscripten_set_main_loop_timing(timingMode, timingValue); - Browser.mainLoop.scheduler(); - }), - updateStatus: (function() { - if (Module["setStatus"]) { - var message = Module["statusMessage"] || "Please wait..."; - var remaining = Browser.mainLoop.remainingBlockers; - var expected = Browser.mainLoop.expectedBlockers; - if (remaining) { - if (remaining < expected) { - Module["setStatus"](message + " (" + (expected - remaining) + "/" + expected + ")"); - } else { - Module["setStatus"](message); - } - } else { - Module["setStatus"](""); - } - } - }), - runIter: (function(func) { - if (ABORT) return; - if (Module["preMainLoop"]) { - var preRet = Module["preMainLoop"](); - if (preRet === false) { - return; - } - } - try { - func(); - } catch (e) { - if (e instanceof ExitStatus) { - return; - } else { - if (e && typeof e === "object" && e.stack) err("exception thrown: " + [ e, e.stack ]); - throw e; - } - } - if (Module["postMainLoop"]) Module["postMainLoop"](); - }) - }, - isFullscreen: false, - pointerLock: false, - moduleContextCreatedCallbacks: [], - workers: [], - init: (function() { - if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; - if (Browser.initted) return; - Browser.initted = true; - try { - new Blob; - Browser.hasBlobConstructor = true; - } catch (e) { - Browser.hasBlobConstructor = false; - console.log("warning: no blob constructor, cannot create blobs with mimetypes"); - } - Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : !Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null; - Browser.URLObject = typeof window != "undefined" ? window.URL ? window.URL : window.webkitURL : undefined; - if (!Module.noImageDecoding && typeof Browser.URLObject === "undefined") { - console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); - Module.noImageDecoding = true; - } - var imagePlugin = {}; - imagePlugin["canHandle"] = function imagePlugin_canHandle(name) { - return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); - }; - imagePlugin["handle"] = function imagePlugin_handle(byteArray, name, onload, onerror) { - var b = null; - if (Browser.hasBlobConstructor) { - try { - b = new Blob([ byteArray ], { - type: Browser.getMimetype(name) - }); - if (b.size !== byteArray.length) { - b = new Blob([ (new Uint8Array(byteArray)).buffer ], { - type: Browser.getMimetype(name) - }); - } - } catch (e) { - warnOnce("Blob constructor present but fails: " + e + "; falling back to blob builder"); - } - } - if (!b) { - var bb = new Browser.BlobBuilder; - bb.append((new Uint8Array(byteArray)).buffer); - b = bb.getBlob(); - } - var url = Browser.URLObject.createObjectURL(b); - assert(typeof url == "string", "createObjectURL must return a url as a string"); - var img = new Image; - img.onload = function img_onload() { - assert(img.complete, "Image " + name + " could not be decoded"); - var canvas = document.createElement("canvas"); - canvas.width = img.width; - canvas.height = img.height; - var ctx = canvas.getContext("2d"); - ctx.drawImage(img, 0, 0); - Module["preloadedImages"][name] = canvas; - Browser.URLObject.revokeObjectURL(url); - if (onload) onload(byteArray); - }; - img.onerror = function img_onerror(event) { - console.log("Image " + url + " could not be decoded"); - if (onerror) onerror(); - }; - img.src = url; - }; - Module["preloadPlugins"].push(imagePlugin); - var audioPlugin = {}; - audioPlugin["canHandle"] = function audioPlugin_canHandle(name) { - return !Module.noAudioDecoding && name.substr(-4) in { - ".ogg": 1, - ".wav": 1, - ".mp3": 1 - }; - }; - audioPlugin["handle"] = function audioPlugin_handle(byteArray, name, onload, onerror) { - var done = false; - function finish(audio) { - if (done) return; - done = true; - Module["preloadedAudios"][name] = audio; - if (onload) onload(byteArray); - } - function fail() { - if (done) return; - done = true; - Module["preloadedAudios"][name] = new Audio; - if (onerror) onerror(); - } - if (Browser.hasBlobConstructor) { - try { - var b = new Blob([ byteArray ], { - type: Browser.getMimetype(name) - }); - } catch (e) { - return fail(); - } - var url = Browser.URLObject.createObjectURL(b); - assert(typeof url == "string", "createObjectURL must return a url as a string"); - var audio = new Audio; - audio.addEventListener("canplaythrough", (function() { - finish(audio); - }), false); - audio.onerror = function audio_onerror(event) { - if (done) return; - console.log("warning: browser could not fully decode audio " + name + ", trying slower base64 approach"); - function encode64(data) { - var BASE = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; - var PAD = "="; - var ret = ""; - var leftchar = 0; - var leftbits = 0; - for (var i = 0; i < data.length; i++) { - leftchar = leftchar << 8 | data[i]; - leftbits += 8; - while (leftbits >= 6) { - var curr = leftchar >> leftbits - 6 & 63; - leftbits -= 6; - ret += BASE[curr]; - } - } - if (leftbits == 2) { - ret += BASE[(leftchar & 3) << 4]; - ret += PAD + PAD; - } else if (leftbits == 4) { - ret += BASE[(leftchar & 15) << 2]; - ret += PAD; - } - return ret; - } - audio.src = "data:audio/x-" + name.substr(-3) + ";base64," + encode64(byteArray); - finish(audio); - }; - audio.src = url; - Browser.safeSetTimeout((function() { - finish(audio); - }), 1e4); - } else { - return fail(); - } - }; - Module["preloadPlugins"].push(audioPlugin); - function pointerLockChange() { - Browser.pointerLock = document["pointerLockElement"] === Module["canvas"] || document["mozPointerLockElement"] === Module["canvas"] || document["webkitPointerLockElement"] === Module["canvas"] || document["msPointerLockElement"] === Module["canvas"]; - } - var canvas = Module["canvas"]; - if (canvas) { - canvas.requestPointerLock = canvas["requestPointerLock"] || canvas["mozRequestPointerLock"] || canvas["webkitRequestPointerLock"] || canvas["msRequestPointerLock"] || (function() {}); - canvas.exitPointerLock = document["exitPointerLock"] || document["mozExitPointerLock"] || document["webkitExitPointerLock"] || document["msExitPointerLock"] || (function() {}); - canvas.exitPointerLock = canvas.exitPointerLock.bind(document); - document.addEventListener("pointerlockchange", pointerLockChange, false); - document.addEventListener("mozpointerlockchange", pointerLockChange, false); - document.addEventListener("webkitpointerlockchange", pointerLockChange, false); - document.addEventListener("mspointerlockchange", pointerLockChange, false); - if (Module["elementPointerLock"]) { - canvas.addEventListener("click", (function(ev) { - if (!Browser.pointerLock && Module["canvas"].requestPointerLock) { - Module["canvas"].requestPointerLock(); - ev.preventDefault(); - } - }), false); - } - } - }), - createContext: (function(canvas, useWebGL, setInModule, webGLContextAttributes) { - if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; - var ctx; - var contextHandle; - if (useWebGL) { - var contextAttributes = { - antialias: false, - alpha: false - }; - if (webGLContextAttributes) { - for (var attribute in webGLContextAttributes) { - contextAttributes[attribute] = webGLContextAttributes[attribute]; - } - } - contextHandle = GL.createContext(canvas, contextAttributes); - if (contextHandle) { - ctx = GL.getContext(contextHandle).GLctx; - } - } else { - ctx = canvas.getContext("2d"); - } - if (!ctx) return null; - if (setInModule) { - if (!useWebGL) assert(typeof GLctx === "undefined", "cannot set in module if GLctx is used, but we are a non-GL context that would replace it"); - Module.ctx = ctx; - if (useWebGL) GL.makeContextCurrent(contextHandle); - Module.useWebGL = useWebGL; - Browser.moduleContextCreatedCallbacks.forEach((function(callback) { - callback(); - })); - Browser.init(); - } - return ctx; - }), - destroyContext: (function(canvas, useWebGL, setInModule) {}), - fullscreenHandlersInstalled: false, - lockPointer: undefined, - resizeCanvas: undefined, - requestFullscreen: (function(lockPointer, resizeCanvas, vrDevice) { - Browser.lockPointer = lockPointer; - Browser.resizeCanvas = resizeCanvas; - Browser.vrDevice = vrDevice; - if (typeof Browser.lockPointer === "undefined") Browser.lockPointer = true; - if (typeof Browser.resizeCanvas === "undefined") Browser.resizeCanvas = false; - if (typeof Browser.vrDevice === "undefined") Browser.vrDevice = null; - var canvas = Module["canvas"]; - function fullscreenChange() { - Browser.isFullscreen = false; - var canvasContainer = canvas.parentNode; - if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvasContainer) { - canvas.exitFullscreen = document["exitFullscreen"] || document["cancelFullScreen"] || document["mozCancelFullScreen"] || document["msExitFullscreen"] || document["webkitCancelFullScreen"] || (function() {}); - canvas.exitFullscreen = canvas.exitFullscreen.bind(document); - if (Browser.lockPointer) canvas.requestPointerLock(); - Browser.isFullscreen = true; - if (Browser.resizeCanvas) { - Browser.setFullscreenCanvasSize(); - } else { - Browser.updateCanvasDimensions(canvas); - } - } else { - canvasContainer.parentNode.insertBefore(canvas, canvasContainer); - canvasContainer.parentNode.removeChild(canvasContainer); - if (Browser.resizeCanvas) { - Browser.setWindowedCanvasSize(); - } else { - Browser.updateCanvasDimensions(canvas); - } - } - if (Module["onFullScreen"]) Module["onFullScreen"](Browser.isFullscreen); - if (Module["onFullscreen"]) Module["onFullscreen"](Browser.isFullscreen); - } - if (!Browser.fullscreenHandlersInstalled) { - Browser.fullscreenHandlersInstalled = true; - document.addEventListener("fullscreenchange", fullscreenChange, false); - document.addEventListener("mozfullscreenchange", fullscreenChange, false); - document.addEventListener("webkitfullscreenchange", fullscreenChange, false); - document.addEventListener("MSFullscreenChange", fullscreenChange, false); - } - var canvasContainer = document.createElement("div"); - canvas.parentNode.insertBefore(canvasContainer, canvas); - canvasContainer.appendChild(canvas); - canvasContainer.requestFullscreen = canvasContainer["requestFullscreen"] || canvasContainer["mozRequestFullScreen"] || canvasContainer["msRequestFullscreen"] || (canvasContainer["webkitRequestFullscreen"] ? (function() { - canvasContainer["webkitRequestFullscreen"](Element["ALLOW_KEYBOARD_INPUT"]); - }) : null) || (canvasContainer["webkitRequestFullScreen"] ? (function() { - canvasContainer["webkitRequestFullScreen"](Element["ALLOW_KEYBOARD_INPUT"]); - }) : null); - if (vrDevice) { - canvasContainer.requestFullscreen({ - vrDisplay: vrDevice - }); - } else { - canvasContainer.requestFullscreen(); - } - }), - requestFullScreen: (function(lockPointer, resizeCanvas, vrDevice) { - err("Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead."); - Browser.requestFullScreen = (function(lockPointer, resizeCanvas, vrDevice) { - return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); - }); - return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); - }), - nextRAF: 0, - fakeRequestAnimationFrame: (function(func) { - var now = Date.now(); - if (Browser.nextRAF === 0) { - Browser.nextRAF = now + 1e3 / 60; - } else { - while (now + 2 >= Browser.nextRAF) { - Browser.nextRAF += 1e3 / 60; - } - } - var delay = Math.max(Browser.nextRAF - now, 0); - setTimeout(func, delay); - }), - requestAnimationFrame: function requestAnimationFrame(func) { - if (typeof window === "undefined") { - Browser.fakeRequestAnimationFrame(func); - } else { - if (!window.requestAnimationFrame) { - window.requestAnimationFrame = window["requestAnimationFrame"] || window["mozRequestAnimationFrame"] || window["webkitRequestAnimationFrame"] || window["msRequestAnimationFrame"] || window["oRequestAnimationFrame"] || Browser.fakeRequestAnimationFrame; - } - window.requestAnimationFrame(func); - } - }, - safeCallback: (function(func) { - return (function() { - if (!ABORT) return func.apply(null, arguments); - }); - }), - allowAsyncCallbacks: true, - queuedAsyncCallbacks: [], - pauseAsyncCallbacks: (function() { - Browser.allowAsyncCallbacks = false; - }), - resumeAsyncCallbacks: (function() { - Browser.allowAsyncCallbacks = true; - if (Browser.queuedAsyncCallbacks.length > 0) { - var callbacks = Browser.queuedAsyncCallbacks; - Browser.queuedAsyncCallbacks = []; - callbacks.forEach((function(func) { - func(); - })); - } - }), - safeRequestAnimationFrame: (function(func) { - return Browser.requestAnimationFrame((function() { - if (ABORT) return; - if (Browser.allowAsyncCallbacks) { - func(); - } else { - Browser.queuedAsyncCallbacks.push(func); - } - })); - }), - safeSetTimeout: (function(func, timeout) { - Module["noExitRuntime"] = true; - return setTimeout((function() { - if (ABORT) return; - if (Browser.allowAsyncCallbacks) { - func(); - } else { - Browser.queuedAsyncCallbacks.push(func); - } - }), timeout); - }), - safeSetInterval: (function(func, timeout) { - Module["noExitRuntime"] = true; - return setInterval((function() { - if (ABORT) return; - if (Browser.allowAsyncCallbacks) { - func(); - } - }), timeout); - }), - getMimetype: (function(name) { - return { - "jpg": "image/jpeg", - "jpeg": "image/jpeg", - "png": "image/png", - "bmp": "image/bmp", - "ogg": "audio/ogg", - "wav": "audio/wav", - "mp3": "audio/mpeg" - }[name.substr(name.lastIndexOf(".") + 1)]; - }), - getUserMedia: (function(func) { - if (!window.getUserMedia) { - window.getUserMedia = navigator["getUserMedia"] || navigator["mozGetUserMedia"]; - } - window.getUserMedia(func); - }), - getMovementX: (function(event) { - return event["movementX"] || event["mozMovementX"] || event["webkitMovementX"] || 0; - }), - getMovementY: (function(event) { - return event["movementY"] || event["mozMovementY"] || event["webkitMovementY"] || 0; - }), - getMouseWheelDelta: (function(event) { - var delta = 0; - switch (event.type) { - case "DOMMouseScroll": - delta = event.detail; - break; - case "mousewheel": - delta = event.wheelDelta; - break; - case "wheel": - delta = event["deltaY"]; - break; - default: - throw "unrecognized mouse wheel event: " + event.type; - } - return delta; - }), - mouseX: 0, - mouseY: 0, - mouseMovementX: 0, - mouseMovementY: 0, - touches: {}, - lastTouches: {}, - calculateMouseEvent: (function(event) { - if (Browser.pointerLock) { - if (event.type != "mousemove" && "mozMovementX" in event) { - Browser.mouseMovementX = Browser.mouseMovementY = 0; - } else { - Browser.mouseMovementX = Browser.getMovementX(event); - Browser.mouseMovementY = Browser.getMovementY(event); - } - if (typeof SDL != "undefined") { - Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; - Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; - } else { - Browser.mouseX += Browser.mouseMovementX; - Browser.mouseY += Browser.mouseMovementY; - } - } else { - var rect = Module["canvas"].getBoundingClientRect(); - var cw = Module["canvas"].width; - var ch = Module["canvas"].height; - var scrollX = typeof window.scrollX !== "undefined" ? window.scrollX : window.pageXOffset; - var scrollY = typeof window.scrollY !== "undefined" ? window.scrollY : window.pageYOffset; - assert(typeof scrollX !== "undefined" && typeof scrollY !== "undefined", "Unable to retrieve scroll position, mouse positions likely broken."); - if (event.type === "touchstart" || event.type === "touchend" || event.type === "touchmove") { - var touch = event.touch; - if (touch === undefined) { - return; - } - var adjustedX = touch.pageX - (scrollX + rect.left); - var adjustedY = touch.pageY - (scrollY + rect.top); - adjustedX = adjustedX * (cw / rect.width); - adjustedY = adjustedY * (ch / rect.height); - var coords = { - x: adjustedX, - y: adjustedY - }; - if (event.type === "touchstart") { - Browser.lastTouches[touch.identifier] = coords; - Browser.touches[touch.identifier] = coords; - } else if (event.type === "touchend" || event.type === "touchmove") { - var last = Browser.touches[touch.identifier]; - if (!last) last = coords; - Browser.lastTouches[touch.identifier] = last; - Browser.touches[touch.identifier] = coords; - } - return; - } - var x = event.pageX - (scrollX + rect.left); - var y = event.pageY - (scrollY + rect.top); - x = x * (cw / rect.width); - y = y * (ch / rect.height); - Browser.mouseMovementX = x - Browser.mouseX; - Browser.mouseMovementY = y - Browser.mouseY; - Browser.mouseX = x; - Browser.mouseY = y; - } - }), - asyncLoad: (function(url, onload, onerror, noRunDep) { - var dep = !noRunDep ? getUniqueRunDependency("al " + url) : ""; - Module["readAsync"](url, (function(arrayBuffer) { - assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); - onload(new Uint8Array(arrayBuffer)); - if (dep) removeRunDependency(dep); - }), (function(event) { - if (onerror) { - onerror(); - } else { - throw 'Loading data file "' + url + '" failed.'; - } - })); - if (dep) addRunDependency(dep); - }), - resizeListeners: [], - updateResizeListeners: (function() { - var canvas = Module["canvas"]; - Browser.resizeListeners.forEach((function(listener) { - listener(canvas.width, canvas.height); - })); - }), - setCanvasSize: (function(width, height, noUpdates) { - var canvas = Module["canvas"]; - Browser.updateCanvasDimensions(canvas, width, height); - if (!noUpdates) Browser.updateResizeListeners(); - }), - windowedWidth: 0, - windowedHeight: 0, - setFullscreenCanvasSize: (function() { - if (typeof SDL != "undefined") { - var flags = HEAPU32[SDL.screen >> 2]; - flags = flags | 8388608; - HEAP32[SDL.screen >> 2] = flags; - } - Browser.updateCanvasDimensions(Module["canvas"]); - Browser.updateResizeListeners(); - }), - setWindowedCanvasSize: (function() { - if (typeof SDL != "undefined") { - var flags = HEAPU32[SDL.screen >> 2]; - flags = flags & ~8388608; - HEAP32[SDL.screen >> 2] = flags; - } - Browser.updateCanvasDimensions(Module["canvas"]); - Browser.updateResizeListeners(); - }), - updateCanvasDimensions: (function(canvas, wNative, hNative) { - if (wNative && hNative) { - canvas.widthNative = wNative; - canvas.heightNative = hNative; - } else { - wNative = canvas.widthNative; - hNative = canvas.heightNative; - } - var w = wNative; - var h = hNative; - if (Module["forcedAspectRatio"] && Module["forcedAspectRatio"] > 0) { - if (w / h < Module["forcedAspectRatio"]) { - w = Math.round(h * Module["forcedAspectRatio"]); - } else { - h = Math.round(w / Module["forcedAspectRatio"]); - } - } - if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvas.parentNode && typeof screen != "undefined") { - var factor = Math.min(screen.width / w, screen.height / h); - w = Math.round(w * factor); - h = Math.round(h * factor); - } - if (Browser.resizeCanvas) { - if (canvas.width != w) canvas.width = w; - if (canvas.height != h) canvas.height = h; - if (typeof canvas.style != "undefined") { - canvas.style.removeProperty("width"); - canvas.style.removeProperty("height"); - } - } else { - if (canvas.width != wNative) canvas.width = wNative; - if (canvas.height != hNative) canvas.height = hNative; - if (typeof canvas.style != "undefined") { - if (w != wNative || h != hNative) { - canvas.style.setProperty("width", w + "px", "important"); - canvas.style.setProperty("height", h + "px", "important"); - } else { - canvas.style.removeProperty("width"); - canvas.style.removeProperty("height"); - } - } - } - }), - wgetRequests: {}, - nextWgetRequestHandle: 0, - getNextWgetRequestHandle: (function() { - var handle = Browser.nextWgetRequestHandle; - Browser.nextWgetRequestHandle++; - return handle; - }) -}; -function _emscripten_cancel_main_loop() { - Browser.mainLoop.pause(); - Browser.mainLoop.func = null; -} -function _emscripten_set_canvas_element_size_calling_thread(target, width, height) { - var canvas = JSEvents.findCanvasEventTarget(target); - if (!canvas) return -4; - if (canvas.canvasSharedPtr) { - HEAP32[canvas.canvasSharedPtr >> 2] = width; - HEAP32[canvas.canvasSharedPtr + 4 >> 2] = height; - } - if (canvas.offscreenCanvas || !canvas.controlTransferredOffscreen) { - if (canvas.offscreenCanvas) canvas = canvas.offscreenCanvas; - var autoResizeViewport = false; - if (canvas.GLctxObject && canvas.GLctxObject.GLctx) { - var prevViewport = canvas.GLctxObject.GLctx.getParameter(canvas.GLctxObject.GLctx.VIEWPORT); - autoResizeViewport = prevViewport[0] === 0 && prevViewport[1] === 0 && prevViewport[2] === canvas.width && prevViewport[3] === canvas.height; - } - canvas.width = width; - canvas.height = height; - if (autoResizeViewport) { - canvas.GLctxObject.GLctx.viewport(0, 0, width, height); - } - } else { - return -4; - } - return 0; -} -function _emscripten_set_canvas_element_size_main_thread(target, width, height) { - return _emscripten_set_canvas_element_size_calling_thread(target, width, height); -} -function _emscripten_set_canvas_element_size(target, width, height) { - var canvas = JSEvents.findCanvasEventTarget(target); - if (canvas) return _emscripten_set_canvas_element_size_calling_thread(target, width, height); else return _emscripten_set_canvas_element_size_main_thread(target, width, height); -} -function emscripten_set_canvas_element_size_js(target, width, height) { - if (typeof target === "string") { - var stackTop = stackSave(); - var targetInt = stackAlloc(target.length + 1); - stringToUTF8(target, targetInt, target.length + 1); - var ret = _emscripten_set_canvas_element_size(targetInt, width, height); - stackRestore(stackTop); - return ret; - } else { - return _emscripten_set_canvas_element_size(target, width, height); - } -} -function _emscripten_get_canvas_element_size_calling_thread(target, width, height) { - var canvas = JSEvents.findCanvasEventTarget(target); - if (!canvas) return -4; - if (canvas.canvasSharedPtr) { - var w = HEAP32[canvas.canvasSharedPtr >> 2]; - var h = HEAP32[canvas.canvasSharedPtr + 4 >> 2]; - HEAP32[width >> 2] = w; - HEAP32[height >> 2] = h; - } else if (canvas.offscreenCanvas) { - HEAP32[width >> 2] = canvas.offscreenCanvas.width; - HEAP32[height >> 2] = canvas.offscreenCanvas.height; - } else if (!canvas.controlTransferredOffscreen) { - HEAP32[width >> 2] = canvas.width; - HEAP32[height >> 2] = canvas.height; - } else { - return -4; - } - return 0; -} -function _emscripten_get_canvas_element_size_main_thread(target, width, height) { - return _emscripten_get_canvas_element_size_calling_thread(target, width, height); -} -function _emscripten_get_canvas_element_size(target, width, height) { - var canvas = JSEvents.findCanvasEventTarget(target); - if (canvas) return _emscripten_get_canvas_element_size_calling_thread(target, width, height); else return _emscripten_get_canvas_element_size_main_thread(target, width, height); -} -function emscripten_get_canvas_element_size_js(target) { - var stackTop = stackSave(); - var w = stackAlloc(8); - var h = w + 4; - if (typeof target === "string") { - var targetInt = stackAlloc(target.length + 1); - stringToUTF8(target, targetInt, target.length + 1); - target = targetInt; - } - var ret = _emscripten_get_canvas_element_size(target, w, h); - var size = [ HEAP32[w >> 2], HEAP32[h >> 2] ]; - stackRestore(stackTop); - return size; -} -var JSEvents = { - keyEvent: 0, - mouseEvent: 0, - wheelEvent: 0, - uiEvent: 0, - focusEvent: 0, - deviceOrientationEvent: 0, - deviceMotionEvent: 0, - fullscreenChangeEvent: 0, - pointerlockChangeEvent: 0, - visibilityChangeEvent: 0, - touchEvent: 0, - lastGamepadState: null, - lastGamepadStateFrame: null, - numGamepadsConnected: 0, - previousFullscreenElement: null, - previousScreenX: null, - previousScreenY: null, - removeEventListenersRegistered: false, - _onGamepadConnected: (function() { - ++JSEvents.numGamepadsConnected; - }), - _onGamepadDisconnected: (function() { - --JSEvents.numGamepadsConnected; - }), - staticInit: (function() { - if (typeof window !== "undefined") { - window.addEventListener("gamepadconnected", JSEvents._onGamepadConnected); - window.addEventListener("gamepaddisconnected", JSEvents._onGamepadDisconnected); - var firstState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null; - if (firstState) { - JSEvents.numGamepadsConnected = firstState.length; - } - } - }), - removeAllEventListeners: (function() { - for (var i = JSEvents.eventHandlers.length - 1; i >= 0; --i) { - JSEvents._removeHandler(i); - } - JSEvents.eventHandlers = []; - JSEvents.deferredCalls = []; - window.removeEventListener("gamepadconnected", JSEvents._onGamepadConnected); - window.removeEventListener("gamepaddisconnected", JSEvents._onGamepadDisconnected); - }), - registerRemoveEventListeners: (function() { - if (!JSEvents.removeEventListenersRegistered) { - __ATEXIT__.push(JSEvents.removeAllEventListeners); - JSEvents.removeEventListenersRegistered = true; - } - }), - findEventTarget: (function(target) { - try { - if (!target) return window; - if (typeof target === "number") target = Pointer_stringify(target); - if (target === "#window") return window; else if (target === "#document") return document; else if (target === "#screen") return window.screen; else if (target === "#canvas") return Module["canvas"]; - return typeof target === "string" ? document.getElementById(target) : target; - } catch (e) { - return null; - } - }), - findCanvasEventTarget: (function(target) { - if (typeof target === "number") target = Pointer_stringify(target); - if (!target || target === "#canvas") { - if (typeof GL !== "undefined" && GL.offscreenCanvases["canvas"]) return GL.offscreenCanvases["canvas"]; - return Module["canvas"]; - } - if (typeof GL !== "undefined" && GL.offscreenCanvases[target]) return GL.offscreenCanvases[target]; - return JSEvents.findEventTarget(target); - }), - deferredCalls: [], - deferCall: (function(targetFunction, precedence, argsList) { - function arraysHaveEqualContent(arrA, arrB) { - if (arrA.length != arrB.length) return false; - for (var i in arrA) { - if (arrA[i] != arrB[i]) return false; - } - return true; - } - for (var i in JSEvents.deferredCalls) { - var call = JSEvents.deferredCalls[i]; - if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { - return; - } - } - JSEvents.deferredCalls.push({ - targetFunction: targetFunction, - precedence: precedence, - argsList: argsList - }); - JSEvents.deferredCalls.sort((function(x, y) { - return x.precedence < y.precedence; - })); - }), - removeDeferredCalls: (function(targetFunction) { - for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { - if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { - JSEvents.deferredCalls.splice(i, 1); - --i; - } - } - }), - canPerformEventHandlerRequests: (function() { - return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; - }), - runDeferredCalls: (function() { - if (!JSEvents.canPerformEventHandlerRequests()) { - return; - } - for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { - var call = JSEvents.deferredCalls[i]; - JSEvents.deferredCalls.splice(i, 1); - --i; - call.targetFunction.apply(this, call.argsList); - } - }), - inEventHandler: 0, - currentEventHandler: null, - eventHandlers: [], - isInternetExplorer: (function() { - return navigator.userAgent.indexOf("MSIE") !== -1 || navigator.appVersion.indexOf("Trident/") > 0; - }), - removeAllHandlersOnTarget: (function(target, eventTypeString) { - for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { - if (JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { - JSEvents._removeHandler(i--); - } - } - }), - _removeHandler: (function(i) { - var h = JSEvents.eventHandlers[i]; - h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); - JSEvents.eventHandlers.splice(i, 1); - }), - registerOrRemoveHandler: (function(eventHandler) { - var jsEventHandler = function jsEventHandler(event) { - ++JSEvents.inEventHandler; - JSEvents.currentEventHandler = eventHandler; - JSEvents.runDeferredCalls(); - eventHandler.handlerFunc(event); - JSEvents.runDeferredCalls(); - --JSEvents.inEventHandler; - }; - if (eventHandler.callbackfunc) { - eventHandler.eventListenerFunc = jsEventHandler; - eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); - JSEvents.eventHandlers.push(eventHandler); - JSEvents.registerRemoveEventListeners(); - } else { - for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { - if (JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { - JSEvents._removeHandler(i--); - } - } - } - }), - registerKeyEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc(164); - var keyEventHandlerFunc = (function(event) { - var e = event || window.event; - var keyEventData = JSEvents.keyEvent; - stringToUTF8(e.key ? e.key : "", keyEventData + 0, 32); - stringToUTF8(e.code ? e.code : "", keyEventData + 32, 32); - HEAP32[keyEventData + 64 >> 2] = e.location; - HEAP32[keyEventData + 68 >> 2] = e.ctrlKey; - HEAP32[keyEventData + 72 >> 2] = e.shiftKey; - HEAP32[keyEventData + 76 >> 2] = e.altKey; - HEAP32[keyEventData + 80 >> 2] = e.metaKey; - HEAP32[keyEventData + 84 >> 2] = e.repeat; - stringToUTF8(e.locale ? e.locale : "", keyEventData + 88, 32); - stringToUTF8(e.char ? e.char : "", keyEventData + 120, 32); - HEAP32[keyEventData + 152 >> 2] = e.charCode; - HEAP32[keyEventData + 156 >> 2] = e.keyCode; - HEAP32[keyEventData + 160 >> 2] = e.which; - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, keyEventData, userData)) e.preventDefault(); - }); - var eventHandler = { - target: JSEvents.findEventTarget(target), - allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: keyEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - getBoundingClientRectOrZeros: (function(target) { - return target.getBoundingClientRect ? target.getBoundingClientRect() : { - left: 0, - top: 0 - }; - }), - fillMouseEventData: (function(eventStruct, e, target) { - HEAPF64[eventStruct >> 3] = JSEvents.tick(); - HEAP32[eventStruct + 8 >> 2] = e.screenX; - HEAP32[eventStruct + 12 >> 2] = e.screenY; - HEAP32[eventStruct + 16 >> 2] = e.clientX; - HEAP32[eventStruct + 20 >> 2] = e.clientY; - HEAP32[eventStruct + 24 >> 2] = e.ctrlKey; - HEAP32[eventStruct + 28 >> 2] = e.shiftKey; - HEAP32[eventStruct + 32 >> 2] = e.altKey; - HEAP32[eventStruct + 36 >> 2] = e.metaKey; - HEAP16[eventStruct + 40 >> 1] = e.button; - HEAP16[eventStruct + 42 >> 1] = e.buttons; - HEAP32[eventStruct + 44 >> 2] = e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || e.screenX - JSEvents.previousScreenX; - HEAP32[eventStruct + 48 >> 2] = e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || e.screenY - JSEvents.previousScreenY; - if (Module["canvas"]) { - var rect = Module["canvas"].getBoundingClientRect(); - HEAP32[eventStruct + 60 >> 2] = e.clientX - rect.left; - HEAP32[eventStruct + 64 >> 2] = e.clientY - rect.top; - } else { - HEAP32[eventStruct + 60 >> 2] = 0; - HEAP32[eventStruct + 64 >> 2] = 0; - } - if (target) { - var rect = JSEvents.getBoundingClientRectOrZeros(target); - HEAP32[eventStruct + 52 >> 2] = e.clientX - rect.left; - HEAP32[eventStruct + 56 >> 2] = e.clientY - rect.top; - } else { - HEAP32[eventStruct + 52 >> 2] = 0; - HEAP32[eventStruct + 56 >> 2] = 0; - } - if (e.type !== "wheel" && e.type !== "mousewheel") { - JSEvents.previousScreenX = e.screenX; - JSEvents.previousScreenY = e.screenY; - } - }), - registerMouseEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc(72); - target = JSEvents.findEventTarget(target); - var mouseEventHandlerFunc = (function(event) { - var e = event || window.event; - JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: target, - allowsDeferredCalls: eventTypeString != "mousemove" && eventTypeString != "mouseenter" && eventTypeString != "mouseleave", - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: mouseEventHandlerFunc, - useCapture: useCapture - }; - if (JSEvents.isInternetExplorer() && eventTypeString == "mousedown") eventHandler.allowsDeferredCalls = false; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - registerWheelEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc(104); - target = JSEvents.findEventTarget(target); - var wheelHandlerFunc = (function(event) { - var e = event || window.event; - var wheelEvent = JSEvents.wheelEvent; - JSEvents.fillMouseEventData(wheelEvent, e, target); - HEAPF64[wheelEvent + 72 >> 3] = e["deltaX"]; - HEAPF64[wheelEvent + 80 >> 3] = e["deltaY"]; - HEAPF64[wheelEvent + 88 >> 3] = e["deltaZ"]; - HEAP32[wheelEvent + 96 >> 2] = e["deltaMode"]; - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, wheelEvent, userData)) e.preventDefault(); - }); - var mouseWheelHandlerFunc = (function(event) { - var e = event || window.event; - JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); - HEAPF64[JSEvents.wheelEvent + 72 >> 3] = e["wheelDeltaX"] || 0; - HEAPF64[JSEvents.wheelEvent + 80 >> 3] = -(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]); - HEAPF64[JSEvents.wheelEvent + 88 >> 3] = 0; - HEAP32[JSEvents.wheelEvent + 96 >> 2] = 0; - var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); - if (shouldCancel) { - e.preventDefault(); - } - }); - var eventHandler = { - target: target, - allowsDeferredCalls: true, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: eventTypeString == "wheel" ? wheelHandlerFunc : mouseWheelHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - pageScrollPos: (function() { - if (window.pageXOffset > 0 || window.pageYOffset > 0) { - return [ window.pageXOffset, window.pageYOffset ]; - } - if (typeof document.documentElement.scrollLeft !== "undefined" || typeof document.documentElement.scrollTop !== "undefined") { - return [ document.documentElement.scrollLeft, document.documentElement.scrollTop ]; - } - return [ document.body.scrollLeft | 0, document.body.scrollTop | 0 ]; - }), - registerUiEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.uiEvent) JSEvents.uiEvent = _malloc(36); - if (eventTypeString == "scroll" && !target) { - target = document; - } else { - target = JSEvents.findEventTarget(target); - } - var uiEventHandlerFunc = (function(event) { - var e = event || window.event; - if (e.target != target) { - return; - } - var scrollPos = JSEvents.pageScrollPos(); - var uiEvent = JSEvents.uiEvent; - HEAP32[uiEvent >> 2] = e.detail; - HEAP32[uiEvent + 4 >> 2] = document.body.clientWidth; - HEAP32[uiEvent + 8 >> 2] = document.body.clientHeight; - HEAP32[uiEvent + 12 >> 2] = window.innerWidth; - HEAP32[uiEvent + 16 >> 2] = window.innerHeight; - HEAP32[uiEvent + 20 >> 2] = window.outerWidth; - HEAP32[uiEvent + 24 >> 2] = window.outerHeight; - HEAP32[uiEvent + 28 >> 2] = scrollPos[0]; - HEAP32[uiEvent + 32 >> 2] = scrollPos[1]; - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, uiEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: target, - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: uiEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - getNodeNameForTarget: (function(target) { - if (!target) return ""; - if (target == window) return "#window"; - if (target == window.screen) return "#screen"; - return target && target.nodeName ? target.nodeName : ""; - }), - registerFocusEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc(256); - var focusEventHandlerFunc = (function(event) { - var e = event || window.event; - var nodeName = JSEvents.getNodeNameForTarget(e.target); - var id = e.target.id ? e.target.id : ""; - var focusEvent = JSEvents.focusEvent; - stringToUTF8(nodeName, focusEvent + 0, 128); - stringToUTF8(id, focusEvent + 128, 128); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, focusEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: JSEvents.findEventTarget(target), - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: focusEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - tick: (function() { - if (window["performance"] && window["performance"]["now"]) return window["performance"]["now"](); else return Date.now(); - }), - fillDeviceOrientationEventData: (function(eventStruct, e, target) { - HEAPF64[eventStruct >> 3] = JSEvents.tick(); - HEAPF64[eventStruct + 8 >> 3] = e.alpha; - HEAPF64[eventStruct + 16 >> 3] = e.beta; - HEAPF64[eventStruct + 24 >> 3] = e.gamma; - HEAP32[eventStruct + 32 >> 2] = e.absolute; - }), - registerDeviceOrientationEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.deviceOrientationEvent) JSEvents.deviceOrientationEvent = _malloc(40); - var deviceOrientationEventHandlerFunc = (function(event) { - var e = event || window.event; - JSEvents.fillDeviceOrientationEventData(JSEvents.deviceOrientationEvent, e, target); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: JSEvents.findEventTarget(target), - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: deviceOrientationEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - fillDeviceMotionEventData: (function(eventStruct, e, target) { - HEAPF64[eventStruct >> 3] = JSEvents.tick(); - HEAPF64[eventStruct + 8 >> 3] = e.acceleration.x; - HEAPF64[eventStruct + 16 >> 3] = e.acceleration.y; - HEAPF64[eventStruct + 24 >> 3] = e.acceleration.z; - HEAPF64[eventStruct + 32 >> 3] = e.accelerationIncludingGravity.x; - HEAPF64[eventStruct + 40 >> 3] = e.accelerationIncludingGravity.y; - HEAPF64[eventStruct + 48 >> 3] = e.accelerationIncludingGravity.z; - HEAPF64[eventStruct + 56 >> 3] = e.rotationRate.alpha; - HEAPF64[eventStruct + 64 >> 3] = e.rotationRate.beta; - HEAPF64[eventStruct + 72 >> 3] = e.rotationRate.gamma; - }), - registerDeviceMotionEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.deviceMotionEvent) JSEvents.deviceMotionEvent = _malloc(80); - var deviceMotionEventHandlerFunc = (function(event) { - var e = event || window.event; - JSEvents.fillDeviceMotionEventData(JSEvents.deviceMotionEvent, e, target); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: JSEvents.findEventTarget(target), - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: deviceMotionEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - screenOrientation: (function() { - if (!window.screen) return undefined; - return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; - }), - fillOrientationChangeEventData: (function(eventStruct, e) { - var orientations = [ "portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary" ]; - var orientations2 = [ "portrait", "portrait", "landscape", "landscape" ]; - var orientationString = JSEvents.screenOrientation(); - var orientation = orientations.indexOf(orientationString); - if (orientation == -1) { - orientation = orientations2.indexOf(orientationString); - } - HEAP32[eventStruct >> 2] = 1 << orientation; - HEAP32[eventStruct + 4 >> 2] = window.orientation; - }), - registerOrientationChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.orientationChangeEvent) JSEvents.orientationChangeEvent = _malloc(8); - if (!target) { - target = window.screen; - } else { - target = JSEvents.findEventTarget(target); - } - var orientationChangeEventHandlerFunc = (function(event) { - var e = event || window.event; - var orientationChangeEvent = JSEvents.orientationChangeEvent; - JSEvents.fillOrientationChangeEventData(orientationChangeEvent, e); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, orientationChangeEvent, userData)) e.preventDefault(); - }); - if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { - eventTypeString = "mozorientationchange"; - } - var eventHandler = { - target: target, - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: orientationChangeEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - fullscreenEnabled: (function() { - return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; - }), - fillFullscreenChangeEventData: (function(eventStruct, e) { - var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; - var isFullscreen = !!fullscreenElement; - HEAP32[eventStruct >> 2] = isFullscreen; - HEAP32[eventStruct + 4 >> 2] = JSEvents.fullscreenEnabled(); - var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; - var nodeName = JSEvents.getNodeNameForTarget(reportedElement); - var id = reportedElement && reportedElement.id ? reportedElement.id : ""; - stringToUTF8(nodeName, eventStruct + 8, 128); - stringToUTF8(id, eventStruct + 136, 128); - HEAP32[eventStruct + 264 >> 2] = reportedElement ? reportedElement.clientWidth : 0; - HEAP32[eventStruct + 268 >> 2] = reportedElement ? reportedElement.clientHeight : 0; - HEAP32[eventStruct + 272 >> 2] = screen.width; - HEAP32[eventStruct + 276 >> 2] = screen.height; - if (isFullscreen) { - JSEvents.previousFullscreenElement = fullscreenElement; - } - }), - registerFullscreenChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.fullscreenChangeEvent) JSEvents.fullscreenChangeEvent = _malloc(280); - if (!target) target = document; else target = JSEvents.findEventTarget(target); - var fullscreenChangeEventhandlerFunc = (function(event) { - var e = event || window.event; - var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent; - JSEvents.fillFullscreenChangeEventData(fullscreenChangeEvent, e); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, fullscreenChangeEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: target, - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: fullscreenChangeEventhandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - resizeCanvasForFullscreen: (function(target, strategy) { - var restoreOldStyle = __registerRestoreOldStyle(target); - var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; - var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; - var rect = target.getBoundingClientRect(); - var windowedCssWidth = rect.right - rect.left; - var windowedCssHeight = rect.bottom - rect.top; - var canvasSize = emscripten_get_canvas_element_size_js(target.id); - var windowedRttWidth = canvasSize[0]; - var windowedRttHeight = canvasSize[1]; - if (strategy.scaleMode == 3) { - __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); - cssWidth = windowedCssWidth; - cssHeight = windowedCssHeight; - } else if (strategy.scaleMode == 2) { - if (cssWidth * windowedRttHeight < windowedRttWidth * cssHeight) { - var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; - __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); - cssHeight = desiredCssHeight; - } else { - var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; - __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); - cssWidth = desiredCssWidth; - } - } - if (!target.style.backgroundColor) target.style.backgroundColor = "black"; - if (!document.body.style.backgroundColor) document.body.style.backgroundColor = "black"; - target.style.width = cssWidth + "px"; - target.style.height = cssHeight + "px"; - if (strategy.filteringMode == 1) { - target.style.imageRendering = "optimizeSpeed"; - target.style.imageRendering = "-moz-crisp-edges"; - target.style.imageRendering = "-o-crisp-edges"; - target.style.imageRendering = "-webkit-optimize-contrast"; - target.style.imageRendering = "optimize-contrast"; - target.style.imageRendering = "crisp-edges"; - target.style.imageRendering = "pixelated"; - } - var dpiScale = strategy.canvasResolutionScaleMode == 2 ? window.devicePixelRatio : 1; - if (strategy.canvasResolutionScaleMode != 0) { - var newWidth = cssWidth * dpiScale | 0; - var newHeight = cssHeight * dpiScale | 0; - if (!target.controlTransferredOffscreen) { - target.width = newWidth; - target.height = newHeight; - } else { - emscripten_set_canvas_element_size_js(target.id, newWidth, newHeight); - } - if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight); - } - return restoreOldStyle; - }), - requestFullscreen: (function(target, strategy) { - if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { - JSEvents.resizeCanvasForFullscreen(target, strategy); - } - if (target.requestFullscreen) { - target.requestFullscreen(); - } else if (target.msRequestFullscreen) { - target.msRequestFullscreen(); - } else if (target.mozRequestFullScreen) { - target.mozRequestFullScreen(); - } else if (target.mozRequestFullscreen) { - target.mozRequestFullscreen(); - } else if (target.webkitRequestFullscreen) { - target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); - } else { - if (typeof JSEvents.fullscreenEnabled() === "undefined") { - return -1; - } else { - return -3; - } - } - if (strategy.canvasResizedCallback) { - Module["dynCall_iiii"](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); - } - return 0; - }), - fillPointerlockChangeEventData: (function(eventStruct, e) { - var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; - var isPointerlocked = !!pointerLockElement; - HEAP32[eventStruct >> 2] = isPointerlocked; - var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); - var id = pointerLockElement && pointerLockElement.id ? pointerLockElement.id : ""; - stringToUTF8(nodeName, eventStruct + 4, 128); - stringToUTF8(id, eventStruct + 132, 128); - }), - registerPointerlockChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.pointerlockChangeEvent) JSEvents.pointerlockChangeEvent = _malloc(260); - if (!target) target = document; else target = JSEvents.findEventTarget(target); - var pointerlockChangeEventHandlerFunc = (function(event) { - var e = event || window.event; - var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent; - JSEvents.fillPointerlockChangeEventData(pointerlockChangeEvent, e); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, pointerlockChangeEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: target, - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: pointerlockChangeEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - registerPointerlockErrorEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { - if (!target) target = document; else target = JSEvents.findEventTarget(target); - var pointerlockErrorEventHandlerFunc = (function(event) { - var e = event || window.event; - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData)) e.preventDefault(); - }); - var eventHandler = { - target: target, - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: pointerlockErrorEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - requestPointerLock: (function(target) { - if (target.requestPointerLock) { - target.requestPointerLock(); - } else if (target.mozRequestPointerLock) { - target.mozRequestPointerLock(); - } else if (target.webkitRequestPointerLock) { - target.webkitRequestPointerLock(); - } else if (target.msRequestPointerLock) { - target.msRequestPointerLock(); - } else { - if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { - return -3; - } else { - return -1; - } - } - return 0; - }), - fillVisibilityChangeEventData: (function(eventStruct, e) { - var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; - var visibilityState = visibilityStates.indexOf(document.visibilityState); - HEAP32[eventStruct >> 2] = document.hidden; - HEAP32[eventStruct + 4 >> 2] = visibilityState; - }), - registerVisibilityChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.visibilityChangeEvent) JSEvents.visibilityChangeEvent = _malloc(8); - if (!target) target = document; else target = JSEvents.findEventTarget(target); - var visibilityChangeEventHandlerFunc = (function(event) { - var e = event || window.event; - var visibilityChangeEvent = JSEvents.visibilityChangeEvent; - JSEvents.fillVisibilityChangeEventData(visibilityChangeEvent, e); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, visibilityChangeEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: target, - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: visibilityChangeEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - registerTouchEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc(1684); - target = JSEvents.findEventTarget(target); - var touchEventHandlerFunc = (function(event) { - var e = event || window.event; - var touches = {}; - for (var i = 0; i < e.touches.length; ++i) { - var touch = e.touches[i]; - touches[touch.identifier] = touch; - } - for (var i = 0; i < e.changedTouches.length; ++i) { - var touch = e.changedTouches[i]; - touches[touch.identifier] = touch; - touch.changed = true; - } - for (var i = 0; i < e.targetTouches.length; ++i) { - var touch = e.targetTouches[i]; - touches[touch.identifier].onTarget = true; - } - var touchEvent = JSEvents.touchEvent; - var ptr = touchEvent; - HEAP32[ptr + 4 >> 2] = e.ctrlKey; - HEAP32[ptr + 8 >> 2] = e.shiftKey; - HEAP32[ptr + 12 >> 2] = e.altKey; - HEAP32[ptr + 16 >> 2] = e.metaKey; - ptr += 20; - var canvasRect = Module["canvas"] ? Module["canvas"].getBoundingClientRect() : undefined; - var targetRect = JSEvents.getBoundingClientRectOrZeros(target); - var numTouches = 0; - for (var i in touches) { - var t = touches[i]; - HEAP32[ptr >> 2] = t.identifier; - HEAP32[ptr + 4 >> 2] = t.screenX; - HEAP32[ptr + 8 >> 2] = t.screenY; - HEAP32[ptr + 12 >> 2] = t.clientX; - HEAP32[ptr + 16 >> 2] = t.clientY; - HEAP32[ptr + 20 >> 2] = t.pageX; - HEAP32[ptr + 24 >> 2] = t.pageY; - HEAP32[ptr + 28 >> 2] = t.changed; - HEAP32[ptr + 32 >> 2] = t.onTarget; - if (canvasRect) { - HEAP32[ptr + 44 >> 2] = t.clientX - canvasRect.left; - HEAP32[ptr + 48 >> 2] = t.clientY - canvasRect.top; - } else { - HEAP32[ptr + 44 >> 2] = 0; - HEAP32[ptr + 48 >> 2] = 0; - } - HEAP32[ptr + 36 >> 2] = t.clientX - targetRect.left; - HEAP32[ptr + 40 >> 2] = t.clientY - targetRect.top; - ptr += 52; - if (++numTouches >= 32) { - break; - } - } - HEAP32[touchEvent >> 2] = numTouches; - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, touchEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: target, - allowsDeferredCalls: eventTypeString == "touchstart" || eventTypeString == "touchend", - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: touchEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - fillGamepadEventData: (function(eventStruct, e) { - HEAPF64[eventStruct >> 3] = e.timestamp; - for (var i = 0; i < e.axes.length; ++i) { - HEAPF64[eventStruct + i * 8 + 16 >> 3] = e.axes[i]; - } - for (var i = 0; i < e.buttons.length; ++i) { - if (typeof e.buttons[i] === "object") { - HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i].value; - } else { - HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i]; - } - } - for (var i = 0; i < e.buttons.length; ++i) { - if (typeof e.buttons[i] === "object") { - HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i].pressed; - } else { - HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i] == 1; - } - } - HEAP32[eventStruct + 1296 >> 2] = e.connected; - HEAP32[eventStruct + 1300 >> 2] = e.index; - HEAP32[eventStruct + 8 >> 2] = e.axes.length; - HEAP32[eventStruct + 12 >> 2] = e.buttons.length; - stringToUTF8(e.id, eventStruct + 1304, 64); - stringToUTF8(e.mapping, eventStruct + 1368, 64); - }), - registerGamepadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc(1432); - var gamepadEventHandlerFunc = (function(event) { - var e = event || window.event; - var gamepadEvent = JSEvents.gamepadEvent; - JSEvents.fillGamepadEventData(gamepadEvent, e.gamepad); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, gamepadEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: JSEvents.findEventTarget(target), - allowsDeferredCalls: true, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: gamepadEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - registerBeforeUnloadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { - var beforeUnloadEventHandlerFunc = (function(event) { - var e = event || window.event; - var confirmationMessage = Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData); - if (confirmationMessage) { - confirmationMessage = Pointer_stringify(confirmationMessage); - } - if (confirmationMessage) { - e.preventDefault(); - e.returnValue = confirmationMessage; - return confirmationMessage; - } - }); - var eventHandler = { - target: JSEvents.findEventTarget(target), - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: beforeUnloadEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - battery: (function() { - return navigator.battery || navigator.mozBattery || navigator.webkitBattery; - }), - fillBatteryEventData: (function(eventStruct, e) { - HEAPF64[eventStruct >> 3] = e.chargingTime; - HEAPF64[eventStruct + 8 >> 3] = e.dischargingTime; - HEAPF64[eventStruct + 16 >> 3] = e.level; - HEAP32[eventStruct + 24 >> 2] = e.charging; - }), - registerBatteryEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!JSEvents.batteryEvent) JSEvents.batteryEvent = _malloc(32); - var batteryEventHandlerFunc = (function(event) { - var e = event || window.event; - var batteryEvent = JSEvents.batteryEvent; - JSEvents.fillBatteryEventData(batteryEvent, JSEvents.battery()); - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, batteryEvent, userData)) e.preventDefault(); - }); - var eventHandler = { - target: JSEvents.findEventTarget(target), - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: batteryEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }), - registerWebGlEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) { - if (!target) target = Module["canvas"]; - var webGlEventHandlerFunc = (function(event) { - var e = event || window.event; - if (Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData)) e.preventDefault(); - }); - var eventHandler = { - target: JSEvents.findEventTarget(target), - allowsDeferredCalls: false, - eventTypeString: eventTypeString, - callbackfunc: callbackfunc, - handlerFunc: webGlEventHandlerFunc, - useCapture: useCapture - }; - JSEvents.registerOrRemoveHandler(eventHandler); - }) -}; -var __currentFullscreenStrategy = {}; -function _emscripten_exit_fullscreen() { - if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1; - JSEvents.removeDeferredCalls(JSEvents.requestFullscreen); - if (document.exitFullscreen) { - document.exitFullscreen(); - } else if (document.msExitFullscreen) { - document.msExitFullscreen(); - } else if (document.mozCancelFullScreen) { - document.mozCancelFullScreen(); - } else if (document.webkitExitFullscreen) { - document.webkitExitFullscreen(); - } else { - return -1; - } - if (__currentFullscreenStrategy.canvasResizedCallback) { - Module["dynCall_iiii"](__currentFullscreenStrategy.canvasResizedCallback, 37, 0, __currentFullscreenStrategy.canvasResizedCallbackUserData); - } - return 0; -} -function _emscripten_exit_pointerlock() { - JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); - if (document.exitPointerLock) { - document.exitPointerLock(); - } else if (document.msExitPointerLock) { - document.msExitPointerLock(); - } else if (document.mozExitPointerLock) { - document.mozExitPointerLock(); - } else if (document.webkitExitPointerLock) { - document.webkitExitPointerLock(); - } else { - return -1; - } - return 0; -} -function _emscripten_get_fullscreen_status(fullscreenStatus) { - if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1; - JSEvents.fillFullscreenChangeEventData(fullscreenStatus); - return 0; -} -function __emscripten_sample_gamepad_data() { - if (!JSEvents.numGamepadsConnected) return; - if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { - JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null; - JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; - } -} -function _emscripten_get_gamepad_status(index, gamepadState) { - __emscripten_sample_gamepad_data(); - if (!JSEvents.lastGamepadState) return -1; - if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; - if (!JSEvents.lastGamepadState[index]) return -7; - JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); - return 0; -} -function _emscripten_get_main_loop_timing(mode, value) { - if (mode) HEAP32[mode >> 2] = Browser.mainLoop.timingMode; - if (value) HEAP32[value >> 2] = Browser.mainLoop.timingValue; -} -function _emscripten_get_num_gamepads() { - if (!JSEvents.numGamepadsConnected) return 0; - __emscripten_sample_gamepad_data(); - if (!JSEvents.lastGamepadState) return -1; - return JSEvents.lastGamepadState.length; -} -function _emscripten_has_threading_support() { - return 0; -} -function _emscripten_html5_remove_all_event_listeners() { - JSEvents.removeAllEventListeners(); -} -function _emscripten_is_webgl_context_lost(target) { - if (!Module.ctx) return true; - return Module.ctx.isContextLost(); -} -function __reallyNegative(x) { - return x < 0 || x === 0 && 1 / x === -Infinity; -} -function __formatString(format, varargs) { - assert((varargs & 3) === 0); - var textIndex = format; - var argIndex = varargs; - function prepVararg(ptr, type) { - if (type === "double" || type === "i64") { - if (ptr & 7) { - assert((ptr & 7) === 4); - ptr += 4; - } - } else { - assert((ptr & 3) === 0); - } - return ptr; - } - function getNextArg(type) { - var ret; - argIndex = prepVararg(argIndex, type); - if (type === "double") { - ret = HEAPF64[argIndex >> 3]; - argIndex += 8; - } else if (type == "i64") { - ret = [ HEAP32[argIndex >> 2], HEAP32[argIndex + 4 >> 2] ]; - argIndex += 8; - } else { - assert((argIndex & 3) === 0); - type = "i32"; - ret = HEAP32[argIndex >> 2]; - argIndex += 4; - } - return ret; - } - var ret = []; - var curr, next, currArg; - while (1) { - var startTextIndex = textIndex; - curr = HEAP8[textIndex >> 0]; - if (curr === 0) break; - next = HEAP8[textIndex + 1 >> 0]; - if (curr == 37) { - var flagAlwaysSigned = false; - var flagLeftAlign = false; - var flagAlternative = false; - var flagZeroPad = false; - var flagPadSign = false; - flagsLoop : while (1) { - switch (next) { - case 43: - flagAlwaysSigned = true; - break; - case 45: - flagLeftAlign = true; - break; - case 35: - flagAlternative = true; - break; - case 48: - if (flagZeroPad) { - break flagsLoop; - } else { - flagZeroPad = true; - break; - } - case 32: - flagPadSign = true; - break; - default: - break flagsLoop; - } - textIndex++; - next = HEAP8[textIndex + 1 >> 0]; - } - var width = 0; - if (next == 42) { - width = getNextArg("i32"); - textIndex++; - next = HEAP8[textIndex + 1 >> 0]; - } else { - while (next >= 48 && next <= 57) { - width = width * 10 + (next - 48); - textIndex++; - next = HEAP8[textIndex + 1 >> 0]; - } - } - var precisionSet = false, precision = -1; - if (next == 46) { - precision = 0; - precisionSet = true; - textIndex++; - next = HEAP8[textIndex + 1 >> 0]; - if (next == 42) { - precision = getNextArg("i32"); - textIndex++; - } else { - while (1) { - var precisionChr = HEAP8[textIndex + 1 >> 0]; - if (precisionChr < 48 || precisionChr > 57) break; - precision = precision * 10 + (precisionChr - 48); - textIndex++; - } - } - next = HEAP8[textIndex + 1 >> 0]; - } - if (precision < 0) { - precision = 6; - precisionSet = false; - } - var argSize; - switch (String.fromCharCode(next)) { - case "h": - var nextNext = HEAP8[textIndex + 2 >> 0]; - if (nextNext == 104) { - textIndex++; - argSize = 1; - } else { - argSize = 2; - } - break; - case "l": - var nextNext = HEAP8[textIndex + 2 >> 0]; - if (nextNext == 108) { - textIndex++; - argSize = 8; - } else { - argSize = 4; - } - break; - case "L": - case "q": - case "j": - argSize = 8; - break; - case "z": - case "t": - case "I": - argSize = 4; - break; - default: - argSize = null; - } - if (argSize) textIndex++; - next = HEAP8[textIndex + 1 >> 0]; - switch (String.fromCharCode(next)) { - case "d": - case "i": - case "u": - case "o": - case "x": - case "X": - case "p": - { - var signed = next == 100 || next == 105; - argSize = argSize || 4; - currArg = getNextArg("i" + argSize * 8); - var origArg = currArg; - var argText; - if (argSize == 8) { - currArg = makeBigInt(currArg[0], currArg[1], next == 117); - } - if (argSize <= 4) { - var limit = Math.pow(256, argSize) - 1; - currArg = (signed ? reSign : unSign)(currArg & limit, argSize * 8); - } - var currAbsArg = Math.abs(currArg); - var prefix = ""; - if (next == 100 || next == 105) { - if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], null); else argText = reSign(currArg, 8 * argSize, 1).toString(10); - } else if (next == 117) { - if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], true); else argText = unSign(currArg, 8 * argSize, 1).toString(10); - currArg = Math.abs(currArg); - } else if (next == 111) { - argText = (flagAlternative ? "0" : "") + currAbsArg.toString(8); - } else if (next == 120 || next == 88) { - prefix = flagAlternative && currArg != 0 ? "0x" : ""; - if (argSize == 8 && typeof i64Math === "object") { - if (origArg[1]) { - argText = (origArg[1] >>> 0).toString(16); - var lower = (origArg[0] >>> 0).toString(16); - while (lower.length < 8) lower = "0" + lower; - argText += lower; - } else { - argText = (origArg[0] >>> 0).toString(16); - } - } else if (currArg < 0) { - currArg = -currArg; - argText = (currAbsArg - 1).toString(16); - var buffer = []; - for (var i = 0; i < argText.length; i++) { - buffer.push((15 - parseInt(argText[i], 16)).toString(16)); - } - argText = buffer.join(""); - while (argText.length < argSize * 2) argText = "f" + argText; - } else { - argText = currAbsArg.toString(16); - } - if (next == 88) { - prefix = prefix.toUpperCase(); - argText = argText.toUpperCase(); - } - } else if (next == 112) { - if (currAbsArg === 0) { - argText = "(nil)"; - } else { - prefix = "0x"; - argText = currAbsArg.toString(16); - } - } - if (precisionSet) { - while (argText.length < precision) { - argText = "0" + argText; - } - } - if (currArg >= 0) { - if (flagAlwaysSigned) { - prefix = "+" + prefix; - } else if (flagPadSign) { - prefix = " " + prefix; - } - } - if (argText.charAt(0) == "-") { - prefix = "-" + prefix; - argText = argText.substr(1); - } - while (prefix.length + argText.length < width) { - if (flagLeftAlign) { - argText += " "; - } else { - if (flagZeroPad) { - argText = "0" + argText; - } else { - prefix = " " + prefix; - } - } - } - argText = prefix + argText; - argText.split("").forEach((function(chr) { - ret.push(chr.charCodeAt(0)); - })); - break; - } - case "f": - case "F": - case "e": - case "E": - case "g": - case "G": - { - currArg = getNextArg("double"); - var argText; - if (isNaN(currArg)) { - argText = "nan"; - flagZeroPad = false; - } else if (!isFinite(currArg)) { - argText = (currArg < 0 ? "-" : "") + "inf"; - flagZeroPad = false; - } else { - var isGeneral = false; - var effectivePrecision = Math.min(precision, 20); - if (next == 103 || next == 71) { - isGeneral = true; - precision = precision || 1; - var exponent = parseInt(currArg.toExponential(effectivePrecision).split("e")[1], 10); - if (precision > exponent && exponent >= -4) { - next = (next == 103 ? "f" : "F").charCodeAt(0); - precision -= exponent + 1; - } else { - next = (next == 103 ? "e" : "E").charCodeAt(0); - precision--; - } - effectivePrecision = Math.min(precision, 20); - } - if (next == 101 || next == 69) { - argText = currArg.toExponential(effectivePrecision); - if (/[eE][-+]\d$/.test(argText)) { - argText = argText.slice(0, -1) + "0" + argText.slice(-1); - } - } else if (next == 102 || next == 70) { - argText = currArg.toFixed(effectivePrecision); - if (currArg === 0 && __reallyNegative(currArg)) { - argText = "-" + argText; - } - } - var parts = argText.split("e"); - if (isGeneral && !flagAlternative) { - while (parts[0].length > 1 && parts[0].indexOf(".") != -1 && (parts[0].slice(-1) == "0" || parts[0].slice(-1) == ".")) { - parts[0] = parts[0].slice(0, -1); - } - } else { - if (flagAlternative && argText.indexOf(".") == -1) parts[0] += "."; - while (precision > effectivePrecision++) parts[0] += "0"; - } - argText = parts[0] + (parts.length > 1 ? "e" + parts[1] : ""); - if (next == 69) argText = argText.toUpperCase(); - if (currArg >= 0) { - if (flagAlwaysSigned) { - argText = "+" + argText; - } else if (flagPadSign) { - argText = " " + argText; - } - } - } - while (argText.length < width) { - if (flagLeftAlign) { - argText += " "; - } else { - if (flagZeroPad && (argText[0] == "-" || argText[0] == "+")) { - argText = argText[0] + "0" + argText.slice(1); - } else { - argText = (flagZeroPad ? "0" : " ") + argText; - } - } - } - if (next < 97) argText = argText.toUpperCase(); - argText.split("").forEach((function(chr) { - ret.push(chr.charCodeAt(0)); - })); - break; - } - case "s": - { - var arg = getNextArg("i8*"); - var argLength = arg ? _strlen(arg) : "(null)".length; - if (precisionSet) argLength = Math.min(argLength, precision); - if (!flagLeftAlign) { - while (argLength < width--) { - ret.push(32); - } - } - if (arg) { - for (var i = 0; i < argLength; i++) { - ret.push(HEAPU8[arg++ >> 0]); - } - } else { - ret = ret.concat(intArrayFromString("(null)".substr(0, argLength), true)); - } - if (flagLeftAlign) { - while (argLength < width--) { - ret.push(32); - } - } - break; - } - case "c": - { - if (flagLeftAlign) ret.push(getNextArg("i8")); - while (--width > 0) { - ret.push(32); - } - if (!flagLeftAlign) ret.push(getNextArg("i8")); - break; - } - case "n": - { - var ptr = getNextArg("i32*"); - HEAP32[ptr >> 2] = ret.length; - break; - } - case "%": - { - ret.push(curr); - break; - } - default: - { - for (var i = startTextIndex; i < textIndex + 2; i++) { - ret.push(HEAP8[i >> 0]); - } - } - } - textIndex += 2; - } else { - ret.push(curr); - textIndex += 1; - } - } - return ret; -} -function __emscripten_traverse_stack(args) { - if (!args || !args.callee || !args.callee.name) { - return [ null, "", "" ]; - } - var funstr = args.callee.toString(); - var funcname = args.callee.name; - var str = "("; - var first = true; - for (var i in args) { - var a = args[i]; - if (!first) { - str += ", "; - } - first = false; - if (typeof a === "number" || typeof a === "string") { - str += a; - } else { - str += "(" + typeof a + ")"; - } - } - str += ")"; - var caller = args.callee.caller; - args = caller ? caller.arguments : []; - if (first) str = ""; - return [ args, funcname, str ]; -} -function _emscripten_get_callstack_js(flags) { - var callstack = jsStackTrace(); - var iThisFunc = callstack.lastIndexOf("_emscripten_log"); - var iThisFunc2 = callstack.lastIndexOf("_emscripten_get_callstack"); - var iNextLine = callstack.indexOf("\n", Math.max(iThisFunc, iThisFunc2)) + 1; - callstack = callstack.slice(iNextLine); - if (flags & 8 && typeof emscripten_source_map === "undefined") { - warnOnce('Source map information is not available, emscripten_log with EM_LOG_C_STACK will be ignored. Build with "--pre-js $EMSCRIPTEN/src/emscripten-source-map.min.js" linker flag to add source map loading to code.'); - flags ^= 8; - flags |= 16; - } - var stack_args = null; - if (flags & 128) { - stack_args = __emscripten_traverse_stack(arguments); - while (stack_args[1].indexOf("_emscripten_") >= 0) stack_args = __emscripten_traverse_stack(stack_args[0]); - } - var lines = callstack.split("\n"); - callstack = ""; - var newFirefoxRe = new RegExp("\\s*(.*?)@(.*?):([0-9]+):([0-9]+)"); - var firefoxRe = new RegExp("\\s*(.*?)@(.*):(.*)(:(.*))?"); - var chromeRe = new RegExp("\\s*at (.*?) \\((.*):(.*):(.*)\\)"); - for (var l in lines) { - var line = lines[l]; - var jsSymbolName = ""; - var file = ""; - var lineno = 0; - var column = 0; - var parts = chromeRe.exec(line); - if (parts && parts.length == 5) { - jsSymbolName = parts[1]; - file = parts[2]; - lineno = parts[3]; - column = parts[4]; - } else { - parts = newFirefoxRe.exec(line); - if (!parts) parts = firefoxRe.exec(line); - if (parts && parts.length >= 4) { - jsSymbolName = parts[1]; - file = parts[2]; - lineno = parts[3]; - column = parts[4] | 0; - } else { - callstack += line + "\n"; - continue; - } - } - var cSymbolName = flags & 32 ? demangle(jsSymbolName) : jsSymbolName; - if (!cSymbolName) { - cSymbolName = jsSymbolName; - } - var haveSourceMap = false; - if (flags & 8) { - var orig = emscripten_source_map.originalPositionFor({ - line: lineno, - column: column - }); - haveSourceMap = orig && orig.source; - if (haveSourceMap) { - if (flags & 64) { - orig.source = orig.source.substring(orig.source.replace(/\\/g, "/").lastIndexOf("/") + 1); - } - callstack += " at " + cSymbolName + " (" + orig.source + ":" + orig.line + ":" + orig.column + ")\n"; - } - } - if (flags & 16 || !haveSourceMap) { - if (flags & 64) { - file = file.substring(file.replace(/\\/g, "/").lastIndexOf("/") + 1); - } - callstack += (haveSourceMap ? " = " + jsSymbolName : " at " + cSymbolName) + " (" + file + ":" + lineno + ":" + column + ")\n"; - } - if (flags & 128 && stack_args[0]) { - if (stack_args[1] == jsSymbolName && stack_args[2].length > 0) { - callstack = callstack.replace(/\s+$/, ""); - callstack += " with values: " + stack_args[1] + stack_args[2] + "\n"; - } - stack_args = __emscripten_traverse_stack(stack_args[0]); - } - } - callstack = callstack.replace(/\s+$/, ""); - return callstack; -} -function _emscripten_log_js(flags, str) { - if (flags & 24) { - str = str.replace(/\s+$/, ""); - str += (str.length > 0 ? "\n" : "") + _emscripten_get_callstack_js(flags); - } - if (flags & 1) { - if (flags & 4) { - console.error(str); - } else if (flags & 2) { - console.warn(str); - } else { - console.log(str); - } - } else if (flags & 6) { - err(str); - } else { - out(str); - } -} -function _emscripten_log(flags, varargs) { - var format = HEAP32[varargs >> 2]; - varargs += 4; - var str = ""; - if (format) { - var result = __formatString(format, varargs); - for (var i = 0; i < result.length; ++i) { - str += String.fromCharCode(result[i]); - } - } - _emscripten_log_js(flags, str); -} -function _longjmp(env, value) { - Module["setThrew"](env, value || 1); - throw "longjmp"; -} -function _emscripten_longjmp(env, value) { - _longjmp(env, value); -} -function _emscripten_num_logical_cores() { - return 1; -} -function __setLetterbox(element, topBottom, leftRight) { - if (JSEvents.isInternetExplorer()) { - element.style.marginLeft = element.style.marginRight = leftRight + "px"; - element.style.marginTop = element.style.marginBottom = topBottom + "px"; - } else { - element.style.paddingLeft = element.style.paddingRight = leftRight + "px"; - element.style.paddingTop = element.style.paddingBottom = topBottom + "px"; - } -} -function __emscripten_do_request_fullscreen(target, strategy) { - if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1; - if (!JSEvents.fullscreenEnabled()) return -3; - if (!target) target = "#canvas"; - target = JSEvents.findEventTarget(target); - if (!target) return -4; - if (!target.requestFullscreen && !target.msRequestFullscreen && !target.mozRequestFullScreen && !target.mozRequestFullscreen && !target.webkitRequestFullscreen) { - return -3; - } - var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); - if (!canPerformRequests) { - if (strategy.deferUntilInEventHandler) { - JSEvents.deferCall(JSEvents.requestFullscreen, 1, [ target, strategy ]); - return 1; - } else { - return -2; - } - } - return JSEvents.requestFullscreen(target, strategy); -} -function _emscripten_request_fullscreen(target, deferUntilInEventHandler) { - var strategy = {}; - strategy.scaleMode = 0; - strategy.canvasResolutionScaleMode = 0; - strategy.filteringMode = 0; - strategy.deferUntilInEventHandler = deferUntilInEventHandler; - strategy.canvasResizedCallbackTargetThread = 2; - return __emscripten_do_request_fullscreen(target, strategy); -} -function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { - if (!target) target = "#canvas"; - target = JSEvents.findEventTarget(target); - if (!target) return -4; - if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { - return -1; - } - var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); - if (!canPerformRequests) { - if (deferUntilInEventHandler) { - JSEvents.deferCall(JSEvents.requestPointerLock, 2, [ target ]); - return 1; - } else { - return -2; - } - } - return JSEvents.requestPointerLock(target); -} -function _emscripten_set_blur_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur", targetThread); - return 0; -} -function _emscripten_set_dblclick_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 7, "dblclick", targetThread); - return 0; -} -function _emscripten_set_devicemotion_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerDeviceMotionEventCallback(window, userData, useCapture, callbackfunc, 17, "devicemotion", targetThread); - return 0; -} -function _emscripten_set_deviceorientation_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerDeviceOrientationEventCallback(window, userData, useCapture, callbackfunc, 16, "deviceorientation", targetThread); - return 0; -} -function _emscripten_set_focus_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus", targetThread); - return 0; -} -function _emscripten_set_fullscreenchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1; - if (!target) target = document; else { - target = JSEvents.findEventTarget(target); - if (!target) return -4; - } - JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread); - JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange", targetThread); - JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread); - JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange", targetThread); - return 0; -} -function _emscripten_set_gamepadconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { - if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; - JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected", targetThread); - return 0; -} -function _emscripten_set_gamepaddisconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) { - if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; - JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected", targetThread); - return 0; -} -function _emscripten_set_keydown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown", targetThread); - return 0; -} -function _emscripten_set_keypress_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress", targetThread); - return 0; -} -function _emscripten_set_keyup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup", targetThread); - return 0; -} -function _emscripten_set_mousedown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread); - return 0; -} -function _emscripten_set_mousemove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread); - return 0; -} -function _emscripten_set_mouseup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread); - return 0; -} -function _emscripten_set_touchcancel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread); - return 0; -} -function _emscripten_set_touchend_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend", targetThread); - return 0; -} -function _emscripten_set_touchmove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread); - return 0; -} -function _emscripten_set_touchstart_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread); - return 0; -} -function _emscripten_set_wheel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) { - target = JSEvents.findEventTarget(target); - if (typeof target.onwheel !== "undefined") { - JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel", targetThread); - return 0; - } else if (typeof target.onmousewheel !== "undefined") { - JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "mousewheel", targetThread); - return 0; - } else { - return -1; - } -} -var GL = { - counter: 1, - lastError: 0, - buffers: [], - mappedBuffers: {}, - programs: [], - framebuffers: [], - renderbuffers: [], - textures: [], - uniforms: [], - shaders: [], - vaos: [], - contexts: [], - currentContext: null, - offscreenCanvases: {}, - timerQueriesEXT: [], - queries: [], - samplers: [], - transformFeedbacks: [], - syncs: [], - byteSizeByTypeRoot: 5120, - byteSizeByType: [ 1, 1, 2, 2, 4, 4, 4, 2, 3, 4, 8 ], - programInfos: {}, - stringCache: {}, - stringiCache: {}, - tempFixedLengthArray: [], - packAlignment: 4, - unpackAlignment: 4, - init: (function() { - GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); - for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { - GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i + 1); - } - for (var i = 0; i < 32; i++) { - GL.tempFixedLengthArray.push(new Array(i)); - } - }), - recordError: function recordError(errorCode) { - if (!GL.lastError) { - GL.lastError = errorCode; - } - }, - getNewId: (function(table) { - var ret = GL.counter++; - for (var i = table.length; i < ret; i++) { - table[i] = null; - } - return ret; - }), - MINI_TEMP_BUFFER_SIZE: 256, - miniTempBuffer: null, - miniTempBufferViews: [ 0 ], - getSource: (function(shader, count, string, length) { - var source = ""; - for (var i = 0; i < count; ++i) { - var frag; - if (length) { - var len = HEAP32[length + i * 4 >> 2]; - if (len < 0) { - frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]); - } else { - frag = Pointer_stringify(HEAP32[string + i * 4 >> 2], len); - } - } else { - frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]); - } - source += frag; - } - return source; - }), - createContext: (function(canvas, webGLContextAttributes) { - if (typeof webGLContextAttributes["majorVersion"] === "undefined" && typeof webGLContextAttributes["minorVersion"] === "undefined") { - if (typeof WebGL2RenderingContext !== "undefined") webGLContextAttributes["majorVersion"] = 2; else webGLContextAttributes["majorVersion"] = 1; - webGLContextAttributes["minorVersion"] = 0; - } - var ctx; - var errorInfo = "?"; - function onContextCreationError(event) { - errorInfo = event.statusMessage || errorInfo; - } - webGLContextAttributes["powerPreference"] = "high-performance"; - try { - canvas.addEventListener("webglcontextcreationerror", onContextCreationError, false); - try { - if (webGLContextAttributes["majorVersion"] == 1 && webGLContextAttributes["minorVersion"] == 0) { - ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); - } else if (webGLContextAttributes["majorVersion"] == 2 && webGLContextAttributes["minorVersion"] == 0) { - ctx = canvas.getContext("webgl2", webGLContextAttributes); - } else { - throw "Unsupported WebGL context version " + majorVersion + "." + minorVersion + "!"; - } - } finally { - canvas.removeEventListener("webglcontextcreationerror", onContextCreationError, false); - } - if (!ctx) throw ":("; - } catch (e) { - out("Could not create canvas: " + [ errorInfo, e, JSON.stringify(webGLContextAttributes) ]); - return 0; - } - if (!ctx) return 0; - var context = GL.registerContext(ctx, webGLContextAttributes); - return context; - }), - registerContext: (function(ctx, webGLContextAttributes) { - var handle = _malloc(8); - HEAP32[handle >> 2] = webGLContextAttributes["explicitSwapControl"]; - var context = { - handle: handle, - attributes: webGLContextAttributes, - version: webGLContextAttributes["majorVersion"], - GLctx: ctx - }; - function getChromeVersion() { - var raw = navigator.userAgent.match(/Chrom(e|ium)\/([0-9]+)\./); - return raw ? parseInt(raw[2], 10) : false; - } - context.supportsWebGL2EntryPoints = context.version >= 2 && (getChromeVersion() === false || getChromeVersion() >= 58); - if (ctx.canvas) ctx.canvas.GLctxObject = context; - GL.contexts[handle] = context; - if (typeof webGLContextAttributes["enableExtensionsByDefault"] === "undefined" || webGLContextAttributes["enableExtensionsByDefault"]) { - GL.initExtensions(context); - } - if (webGLContextAttributes["renderViaOffscreenBackBuffer"]) { - return 0; - } - return handle; - }), - makeContextCurrent: (function(contextHandle) { - if (!contextHandle) { - GLctx = Module.ctx = GL.currentContext = null; - return true; - } - var context = GL.contexts[contextHandle]; - if (!context) { - return false; - } - GLctx = Module.ctx = context.GLctx; - GL.currentContext = context; - return true; - }), - getContext: (function(contextHandle) { - return GL.contexts[contextHandle]; - }), - deleteContext: (function(contextHandle) { - if (!contextHandle) return; - if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; - if (typeof JSEvents === "object") JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); - if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; - _free(GL.contexts[contextHandle]); - GL.contexts[contextHandle] = null; - }), - initExtensions: (function(context) { - if (!context) context = GL.currentContext; - if (context.initExtensionsDone) return; - context.initExtensionsDone = true; - var GLctx = context.GLctx; - context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); - if (context.version < 2) { - var instancedArraysExt = GLctx.getExtension("ANGLE_instanced_arrays"); - if (instancedArraysExt) { - GLctx["vertexAttribDivisor"] = (function(index, divisor) { - instancedArraysExt["vertexAttribDivisorANGLE"](index, divisor); - }); - GLctx["drawArraysInstanced"] = (function(mode, first, count, primcount) { - instancedArraysExt["drawArraysInstancedANGLE"](mode, first, count, primcount); - }); - GLctx["drawElementsInstanced"] = (function(mode, count, type, indices, primcount) { - instancedArraysExt["drawElementsInstancedANGLE"](mode, count, type, indices, primcount); - }); - } - var vaoExt = GLctx.getExtension("OES_vertex_array_object"); - if (vaoExt) { - GLctx["createVertexArray"] = (function() { - return vaoExt["createVertexArrayOES"](); - }); - GLctx["deleteVertexArray"] = (function(vao) { - vaoExt["deleteVertexArrayOES"](vao); - }); - GLctx["bindVertexArray"] = (function(vao) { - vaoExt["bindVertexArrayOES"](vao); - }); - GLctx["isVertexArray"] = (function(vao) { - return vaoExt["isVertexArrayOES"](vao); - }); - } - var drawBuffersExt = GLctx.getExtension("WEBGL_draw_buffers"); - if (drawBuffersExt) { - GLctx["drawBuffers"] = (function(n, bufs) { - drawBuffersExt["drawBuffersWEBGL"](n, bufs); - }); - } - } - GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); - var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", "OES_element_index_uint", "EXT_texture_filter_anisotropic", "EXT_frag_depth", "WEBGL_draw_buffers", "ANGLE_instanced_arrays", "OES_texture_float_linear", "OES_texture_half_float_linear", "EXT_blend_minmax", "EXT_shader_texture_lod", "EXT_texture_norm16", "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "EXT_sRGB", "WEBGL_compressed_texture_etc1", "EXT_disjoint_timer_query", "WEBGL_compressed_texture_etc", "WEBGL_compressed_texture_astc", "EXT_color_buffer_float", "WEBGL_compressed_texture_s3tc_srgb", "EXT_disjoint_timer_query_webgl2", "WEBKIT_WEBGL_compressed_texture_pvrtc" ]; - var exts = GLctx.getSupportedExtensions(); - if (exts && exts.length > 0) { - GLctx.getSupportedExtensions().forEach((function(ext) { - if (automaticallyEnabledExtensions.indexOf(ext) != -1) { - GLctx.getExtension(ext); - } - })); - } - }), - populateUniformTable: (function(program) { - var p = GL.programs[program]; - GL.programInfos[program] = { - uniforms: {}, - maxUniformLength: 0, - maxAttributeLength: -1, - maxUniformBlockNameLength: -1 - }; - var ptable = GL.programInfos[program]; - var utable = ptable.uniforms; - var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); - for (var i = 0; i < numUniforms; ++i) { - var u = GLctx.getActiveUniform(p, i); - var name = u.name; - ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length + 1); - if (name.indexOf("]", name.length - 1) !== -1) { - var ls = name.lastIndexOf("["); - name = name.slice(0, ls); - } - var loc = GLctx.getUniformLocation(p, name); - if (loc != null) { - var id = GL.getNewId(GL.uniforms); - utable[name] = [ u.size, id ]; - GL.uniforms[id] = loc; - for (var j = 1; j < u.size; ++j) { - var n = name + "[" + j + "]"; - loc = GLctx.getUniformLocation(p, n); - id = GL.getNewId(GL.uniforms); - GL.uniforms[id] = loc; - } - } - } - }) -}; -function _emscripten_webgl_do_create_context(target, attributes) { - var contextAttributes = {}; - contextAttributes["alpha"] = !!HEAP32[attributes >> 2]; - contextAttributes["depth"] = !!HEAP32[attributes + 4 >> 2]; - contextAttributes["stencil"] = !!HEAP32[attributes + 8 >> 2]; - contextAttributes["antialias"] = !!HEAP32[attributes + 12 >> 2]; - contextAttributes["premultipliedAlpha"] = !!HEAP32[attributes + 16 >> 2]; - contextAttributes["preserveDrawingBuffer"] = !!HEAP32[attributes + 20 >> 2]; - contextAttributes["preferLowPowerToHighPerformance"] = !!HEAP32[attributes + 24 >> 2]; - contextAttributes["failIfMajorPerformanceCaveat"] = !!HEAP32[attributes + 28 >> 2]; - contextAttributes["majorVersion"] = HEAP32[attributes + 32 >> 2]; - contextAttributes["minorVersion"] = HEAP32[attributes + 36 >> 2]; - contextAttributes["explicitSwapControl"] = HEAP32[attributes + 44 >> 2]; - contextAttributes["proxyContextToMainThread"] = HEAP32[attributes + 48 >> 2]; - contextAttributes["renderViaOffscreenBackBuffer"] = HEAP32[attributes + 52 >> 2]; - target = Pointer_stringify(target); - var canvas; - if ((!target || target === "#canvas") && Module["canvas"]) { - canvas = Module["canvas"].id && GL.offscreenCanvases[Module["canvas"].id] ? GL.offscreenCanvases[Module["canvas"].id].offscreenCanvas || JSEvents.findEventTarget(Module["canvas"].id) : Module["canvas"]; - } else { - canvas = GL.offscreenCanvases[target] ? GL.offscreenCanvases[target].offscreenCanvas : JSEvents.findEventTarget(target); - } - if (!canvas) { - return 0; - } - if (contextAttributes["explicitSwapControl"]) { - return 0; - } - var contextHandle = GL.createContext(canvas, contextAttributes); - return contextHandle; -} -function _emscripten_webgl_create_context() { - return _emscripten_webgl_do_create_context.apply(null, arguments); -} -function _emscripten_webgl_destroy_context_calling_thread(contextHandle) { - GL.deleteContext(contextHandle); -} -function _emscripten_webgl_destroy_context() { - return _emscripten_webgl_destroy_context_calling_thread.apply(null, arguments); -} -function _emscripten_webgl_enable_extension_calling_thread(contextHandle, extension) { - var context = GL.getContext(contextHandle); - var extString = Pointer_stringify(extension); - if (extString.indexOf("GL_") == 0) extString = extString.substr(3); - var ext = context.GLctx.getExtension(extString); - return ext ? 1 : 0; -} -function _emscripten_webgl_enable_extension() { - return _emscripten_webgl_enable_extension_calling_thread.apply(null, arguments); -} -function _emscripten_webgl_do_get_current_context() { - return GL.currentContext ? GL.currentContext.handle : 0; -} -function _emscripten_webgl_get_current_context() { - return _emscripten_webgl_do_get_current_context.apply(null, arguments); -} -function _emscripten_webgl_init_context_attributes(attributes) { - HEAP32[attributes >> 2] = 1; - HEAP32[attributes + 4 >> 2] = 1; - HEAP32[attributes + 8 >> 2] = 0; - HEAP32[attributes + 12 >> 2] = 1; - HEAP32[attributes + 16 >> 2] = 1; - HEAP32[attributes + 20 >> 2] = 0; - HEAP32[attributes + 24 >> 2] = 0; - HEAP32[attributes + 28 >> 2] = 0; - HEAP32[attributes + 32 >> 2] = 1; - HEAP32[attributes + 36 >> 2] = 0; - HEAP32[attributes + 40 >> 2] = 1; - HEAP32[attributes + 44 >> 2] = 0; - HEAP32[attributes + 48 >> 2] = 0; - HEAP32[attributes + 52 >> 2] = 0; -} -function _emscripten_webgl_make_context_current(contextHandle) { - var success = GL.makeContextCurrent(contextHandle); - return success ? 0 : -5; -} -function __exit(status) { - exit(status); -} -function _exit(status) { - __exit(status); -} -function _flock(fd, operation) { - return 0; -} -function _getenv(name) { - if (name === 0) return 0; - name = Pointer_stringify(name); - if (!ENV.hasOwnProperty(name)) return 0; - if (_getenv.ret) _free(_getenv.ret); - _getenv.ret = allocateUTF8(ENV[name]); - return _getenv.ret; -} -function _gethostbyname(name) { - name = Pointer_stringify(name); - var ret = _malloc(20); - var nameBuf = _malloc(name.length + 1); - stringToUTF8(name, nameBuf, name.length + 1); - HEAP32[ret >> 2] = nameBuf; - var aliasesBuf = _malloc(4); - HEAP32[aliasesBuf >> 2] = 0; - HEAP32[ret + 4 >> 2] = aliasesBuf; - var afinet = 2; - HEAP32[ret + 8 >> 2] = afinet; - HEAP32[ret + 12 >> 2] = 4; - var addrListBuf = _malloc(12); - HEAP32[addrListBuf >> 2] = addrListBuf + 8; - HEAP32[addrListBuf + 4 >> 2] = 0; - HEAP32[addrListBuf + 8 >> 2] = __inet_pton4_raw(DNS.lookup_name(name)); - HEAP32[ret + 16 >> 2] = addrListBuf; - return ret; -} -function _gethostbyaddr(addr, addrlen, type) { - if (type !== 2) { - ___setErrNo(ERRNO_CODES.EAFNOSUPPORT); - return null; - } - addr = HEAP32[addr >> 2]; - var host = __inet_ntop4_raw(addr); - var lookup = DNS.lookup_addr(host); - if (lookup) { - host = lookup; - } - var hostp = allocate(intArrayFromString(host), "i8", ALLOC_STACK); - return _gethostbyname(hostp); -} -function _getpagesize() { - return PAGE_SIZE; -} -function _getpwuid(uid) { - return 0; -} -function _gettimeofday(ptr) { - var now = Date.now(); - HEAP32[ptr >> 2] = now / 1e3 | 0; - HEAP32[ptr + 4 >> 2] = now % 1e3 * 1e3 | 0; - return 0; -} -function _glActiveTexture(x0) { - GLctx["activeTexture"](x0); -} -function _glAttachShader(program, shader) { - GLctx.attachShader(GL.programs[program], GL.shaders[shader]); -} -function _glBeginQuery(target, id) { - GLctx["beginQuery"](target, id ? GL.queries[id] : null); -} -function _glBeginTransformFeedback(x0) { - GLctx["beginTransformFeedback"](x0); -} -function _glBindAttribLocation(program, index, name) { - name = Pointer_stringify(name); - GLctx.bindAttribLocation(GL.programs[program], index, name); -} -function _glBindBuffer(target, buffer) { - var bufferObj = buffer ? GL.buffers[buffer] : null; - if (target == 35051) { - GLctx.currentPixelPackBufferBinding = buffer; - } else if (target == 35052) { - GLctx.currentPixelUnpackBufferBinding = buffer; - } - GLctx.bindBuffer(target, bufferObj); -} -function _glBindBufferBase(target, index, buffer) { - var bufferObj = buffer ? GL.buffers[buffer] : null; - GLctx["bindBufferBase"](target, index, bufferObj); -} -function _glBindBufferRange(target, index, buffer, offset, ptrsize) { - var bufferObj = buffer ? GL.buffers[buffer] : null; - GLctx["bindBufferRange"](target, index, bufferObj, offset, ptrsize); -} -function _glBindFramebuffer(target, framebuffer) { - GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); -} -function _glBindRenderbuffer(target, renderbuffer) { - GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); -} -function _glBindSampler(unit, sampler) { - GLctx["bindSampler"](unit, sampler ? GL.samplers[sampler] : null); -} -function _glBindTexture(target, texture) { - GLctx.bindTexture(target, texture ? GL.textures[texture] : null); -} -function _glBindTransformFeedback(target, id) { - var transformFeedback = id ? GL.transformFeedbacks[id] : null; - if (id && !transformFeedback) { - GL.recordError(1282); - return; - } - GLctx["bindTransformFeedback"](target, transformFeedback); -} -function _glBindVertexArray(vao) { - GLctx["bindVertexArray"](GL.vaos[vao]); -} -function _glBlendEquation(x0) { - GLctx["blendEquation"](x0); -} -function _glBlendEquationSeparate(x0, x1) { - GLctx["blendEquationSeparate"](x0, x1); -} -function _glBlendFuncSeparate(x0, x1, x2, x3) { - GLctx["blendFuncSeparate"](x0, x1, x2, x3); -} -function _glBlitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) { - GLctx["blitFramebuffer"](x0, x1, x2, x3, x4, x5, x6, x7, x8, x9); -} -function _glBufferData(target, size, data, usage) { - if (!data) { - GLctx.bufferData(target, size, usage); - } else { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.bufferData(target, HEAPU8, usage, data, size); - return; - } - GLctx.bufferData(target, HEAPU8.subarray(data, data + size), usage); - } -} -function _glBufferSubData(target, offset, size, data) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.bufferSubData(target, offset, HEAPU8, data, size); - return; - } - GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data + size)); -} -function _glCheckFramebufferStatus(x0) { - return GLctx["checkFramebufferStatus"](x0); -} -function _glClear(x0) { - GLctx["clear"](x0); -} -function _glClearBufferfi(x0, x1, x2, x3) { - GLctx["clearBufferfi"](x0, x1, x2, x3); -} -function _glClearBufferfv(buffer, drawbuffer, value) { - GLctx["clearBufferfv"](buffer, drawbuffer, HEAPF32, value >> 2); -} -function _glClearBufferuiv(buffer, drawbuffer, value) { - GLctx["clearBufferuiv"](buffer, drawbuffer, HEAPU32, value >> 2); -} -function _glClearColor(x0, x1, x2, x3) { - GLctx["clearColor"](x0, x1, x2, x3); -} -function _glClearDepthf(x0) { - GLctx["clearDepth"](x0); -} -function _glClearStencil(x0) { - GLctx["clearStencil"](x0); -} -function _glClientWaitSync(sync, flags, timeoutLo, timeoutHi) { - timeoutLo = timeoutLo >>> 0; - timeoutHi = timeoutHi >>> 0; - var timeout = timeoutLo == 4294967295 && timeoutHi == 4294967295 ? -1 : makeBigInt(timeoutLo, timeoutHi, true); - return GLctx.clientWaitSync(GL.syncs[sync], flags, timeout); -} -function _glColorMask(red, green, blue, alpha) { - GLctx.colorMask(!!red, !!green, !!blue, !!alpha); -} -function _glCompileShader(shader) { - GLctx.compileShader(GL.shaders[shader]); -} -function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, HEAPU8, data, imageSize); - return; - } - GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray(data, data + imageSize) : null); -} -function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, HEAPU8, data, imageSize); - return; - } - GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray(data, data + imageSize) : null); -} -function _glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, HEAPU8, data, imageSize); - } else { - GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, data ? HEAPU8.subarray(data, data + imageSize) : null); - } -} -function _glCopyBufferSubData(x0, x1, x2, x3, x4) { - GLctx["copyBufferSubData"](x0, x1, x2, x3, x4); -} -function _glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { - GLctx["copyTexImage2D"](x0, x1, x2, x3, x4, x5, x6, x7); -} -function _glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { - GLctx["copyTexSubImage2D"](x0, x1, x2, x3, x4, x5, x6, x7); -} -function _glCreateProgram() { - var id = GL.getNewId(GL.programs); - var program = GLctx.createProgram(); - program.name = id; - GL.programs[id] = program; - return id; -} -function _glCreateShader(shaderType) { - var id = GL.getNewId(GL.shaders); - GL.shaders[id] = GLctx.createShader(shaderType); - return id; -} -function _glCullFace(x0) { - GLctx["cullFace"](x0); -} -function _glDeleteBuffers(n, buffers) { - for (var i = 0; i < n; i++) { - var id = HEAP32[buffers + i * 4 >> 2]; - var buffer = GL.buffers[id]; - if (!buffer) continue; - GLctx.deleteBuffer(buffer); - buffer.name = 0; - GL.buffers[id] = null; - if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; - if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; - } -} -function _glDeleteFramebuffers(n, framebuffers) { - for (var i = 0; i < n; ++i) { - var id = HEAP32[framebuffers + i * 4 >> 2]; - var framebuffer = GL.framebuffers[id]; - if (!framebuffer) continue; - GLctx.deleteFramebuffer(framebuffer); - framebuffer.name = 0; - GL.framebuffers[id] = null; - } -} -function _glDeleteProgram(id) { - if (!id) return; - var program = GL.programs[id]; - if (!program) { - GL.recordError(1281); - return; - } - GLctx.deleteProgram(program); - program.name = 0; - GL.programs[id] = null; - GL.programInfos[id] = null; -} -function _glDeleteQueries(n, ids) { - for (var i = 0; i < n; i++) { - var id = HEAP32[ids + i * 4 >> 2]; - var query = GL.queries[id]; - if (!query) continue; - GLctx["deleteQuery"](query); - GL.queries[id] = null; - } -} -function _glDeleteRenderbuffers(n, renderbuffers) { - for (var i = 0; i < n; i++) { - var id = HEAP32[renderbuffers + i * 4 >> 2]; - var renderbuffer = GL.renderbuffers[id]; - if (!renderbuffer) continue; - GLctx.deleteRenderbuffer(renderbuffer); - renderbuffer.name = 0; - GL.renderbuffers[id] = null; - } -} -function _glDeleteSamplers(n, samplers) { - for (var i = 0; i < n; i++) { - var id = HEAP32[samplers + i * 4 >> 2]; - var sampler = GL.samplers[id]; - if (!sampler) continue; - GLctx["deleteSampler"](sampler); - sampler.name = 0; - GL.samplers[id] = null; - } -} -function _glDeleteShader(id) { - if (!id) return; - var shader = GL.shaders[id]; - if (!shader) { - GL.recordError(1281); - return; - } - GLctx.deleteShader(shader); - GL.shaders[id] = null; -} -function _glDeleteSync(id) { - if (!id) return; - var sync = GL.syncs[id]; - if (!sync) { - GL.recordError(1281); - return; - } - GLctx.deleteSync(sync); - sync.name = 0; - GL.syncs[id] = null; -} -function _glDeleteTextures(n, textures) { - for (var i = 0; i < n; i++) { - var id = HEAP32[textures + i * 4 >> 2]; - var texture = GL.textures[id]; - if (!texture) continue; - GLctx.deleteTexture(texture); - texture.name = 0; - GL.textures[id] = null; - } -} -function _glDeleteTransformFeedbacks(n, ids) { - for (var i = 0; i < n; i++) { - var id = HEAP32[ids + i * 4 >> 2]; - var transformFeedback = GL.transformFeedbacks[id]; - if (!transformFeedback) continue; - GLctx["deleteTransformFeedback"](transformFeedback); - transformFeedback.name = 0; - GL.transformFeedbacks[id] = null; - } -} -function _glDeleteVertexArrays(n, vaos) { - for (var i = 0; i < n; i++) { - var id = HEAP32[vaos + i * 4 >> 2]; - GLctx["deleteVertexArray"](GL.vaos[id]); - GL.vaos[id] = null; - } -} -function _glDepthFunc(x0) { - GLctx["depthFunc"](x0); -} -function _glDepthMask(flag) { - GLctx.depthMask(!!flag); -} -function _glDetachShader(program, shader) { - GLctx.detachShader(GL.programs[program], GL.shaders[shader]); -} -function _glDisable(x0) { - GLctx["disable"](x0); -} -function _glDisableVertexAttribArray(index) { - GLctx.disableVertexAttribArray(index); -} -function _glDrawArrays(mode, first, count) { - GLctx.drawArrays(mode, first, count); -} -function _glDrawArraysInstanced(mode, first, count, primcount) { - GLctx["drawArraysInstanced"](mode, first, count, primcount); -} -function _glDrawBuffers(n, bufs) { - var bufArray = GL.tempFixedLengthArray[n]; - for (var i = 0; i < n; i++) { - bufArray[i] = HEAP32[bufs + i * 4 >> 2]; - } - GLctx["drawBuffers"](bufArray); -} -function _glDrawElements(mode, count, type, indices) { - GLctx.drawElements(mode, count, type, indices); -} -function _glDrawElementsInstanced(mode, count, type, indices, primcount) { - GLctx["drawElementsInstanced"](mode, count, type, indices, primcount); -} -function _glEnable(x0) { - GLctx["enable"](x0); -} -function _glEnableVertexAttribArray(index) { - GLctx.enableVertexAttribArray(index); -} -function _glEndQuery(x0) { - GLctx["endQuery"](x0); -} -function _glEndTransformFeedback() { - GLctx["endTransformFeedback"](); -} -function _glFenceSync(condition, flags) { - var sync = GLctx.fenceSync(condition, flags); - if (sync) { - var id = GL.getNewId(GL.syncs); - sync.name = id; - GL.syncs[id] = sync; - return id; - } else { - return 0; - } -} -function _glFinish() { - GLctx["finish"](); -} -function _glFlush() { - GLctx["flush"](); -} -function emscriptenWebGLGetBufferBinding(target) { - switch (target) { - case 34962: - target = 34964; - break; - case 34963: - target = 34965; - break; - case 35051: - target = 35053; - break; - case 35052: - target = 35055; - break; - case 35982: - target = 35983; - break; - case 36662: - target = 36662; - break; - case 36663: - target = 36663; - break; - case 35345: - target = 35368; - break; - } - var buffer = GLctx.getParameter(target); - if (buffer) return buffer.name | 0; else return 0; -} -function emscriptenWebGLValidateMapBufferTarget(target) { - switch (target) { - case 34962: - case 34963: - case 36662: - case 36663: - case 35051: - case 35052: - case 35882: - case 35982: - case 35345: - return true; - default: - return false; - } -} -function _glFlushMappedBufferRange(target, offset, length) { - if (!emscriptenWebGLValidateMapBufferTarget(target)) { - GL.recordError(1280); - err("GL_INVALID_ENUM in glFlushMappedBufferRange"); - return; - } - var mapping = GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)]; - if (!mapping) { - GL.recordError(1282); - Module.printError("buffer was never mapped in glFlushMappedBufferRange"); - return; - } - if (!(mapping.access & 16)) { - GL.recordError(1282); - Module.printError("buffer was not mapped with GL_MAP_FLUSH_EXPLICIT_BIT in glFlushMappedBufferRange"); - return; - } - if (offset < 0 || length < 0 || offset + length > mapping.length) { - GL.recordError(1281); - Module.printError("invalid range in glFlushMappedBufferRange"); - return; - } - GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem + offset, mapping.mem + offset + length)); -} -function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { - GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]); -} -function _glFramebufferTexture2D(target, attachment, textarget, texture, level) { - GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level); -} -function _glFramebufferTextureLayer(target, attachment, texture, level, layer) { - GLctx.framebufferTextureLayer(target, attachment, GL.textures[texture], level, layer); -} -function _glFrontFace(x0) { - GLctx["frontFace"](x0); -} -function _glGenBuffers(n, buffers) { - for (var i = 0; i < n; i++) { - var buffer = GLctx.createBuffer(); - if (!buffer) { - GL.recordError(1282); - while (i < n) HEAP32[buffers + i++ * 4 >> 2] = 0; - return; - } - var id = GL.getNewId(GL.buffers); - buffer.name = id; - GL.buffers[id] = buffer; - HEAP32[buffers + i * 4 >> 2] = id; - } -} -function _glGenFramebuffers(n, ids) { - for (var i = 0; i < n; ++i) { - var framebuffer = GLctx.createFramebuffer(); - if (!framebuffer) { - GL.recordError(1282); - while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0; - return; - } - var id = GL.getNewId(GL.framebuffers); - framebuffer.name = id; - GL.framebuffers[id] = framebuffer; - HEAP32[ids + i * 4 >> 2] = id; - } -} -function _glGenQueries(n, ids) { - for (var i = 0; i < n; i++) { - var query = GLctx["createQuery"](); - if (!query) { - GL.recordError(1282); - while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0; - return; - } - var id = GL.getNewId(GL.queries); - query.name = id; - GL.queries[id] = query; - HEAP32[ids + i * 4 >> 2] = id; - } -} -function _glGenRenderbuffers(n, renderbuffers) { - for (var i = 0; i < n; i++) { - var renderbuffer = GLctx.createRenderbuffer(); - if (!renderbuffer) { - GL.recordError(1282); - while (i < n) HEAP32[renderbuffers + i++ * 4 >> 2] = 0; - return; - } - var id = GL.getNewId(GL.renderbuffers); - renderbuffer.name = id; - GL.renderbuffers[id] = renderbuffer; - HEAP32[renderbuffers + i * 4 >> 2] = id; - } -} -function _glGenSamplers(n, samplers) { - for (var i = 0; i < n; i++) { - var sampler = GLctx["createSampler"](); - if (!sampler) { - GL.recordError(1282); - while (i < n) HEAP32[samplers + i++ * 4 >> 2] = 0; - return; - } - var id = GL.getNewId(GL.samplers); - sampler.name = id; - GL.samplers[id] = sampler; - HEAP32[samplers + i * 4 >> 2] = id; - } -} -function _glGenTextures(n, textures) { - for (var i = 0; i < n; i++) { - var texture = GLctx.createTexture(); - if (!texture) { - GL.recordError(1282); - while (i < n) HEAP32[textures + i++ * 4 >> 2] = 0; - return; - } - var id = GL.getNewId(GL.textures); - texture.name = id; - GL.textures[id] = texture; - HEAP32[textures + i * 4 >> 2] = id; - } -} -function _glGenTransformFeedbacks(n, ids) { - for (var i = 0; i < n; i++) { - var transformFeedback = GLctx["createTransformFeedback"](); - if (!transformFeedback) { - GL.recordError(1282); - while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0; - return; - } - var id = GL.getNewId(GL.transformFeedbacks); - transformFeedback.name = id; - GL.transformFeedbacks[id] = transformFeedback; - HEAP32[ids + i * 4 >> 2] = id; - } -} -function _glGenVertexArrays(n, arrays) { - for (var i = 0; i < n; i++) { - var vao = GLctx["createVertexArray"](); - if (!vao) { - GL.recordError(1282); - while (i < n) HEAP32[arrays + i++ * 4 >> 2] = 0; - return; - } - var id = GL.getNewId(GL.vaos); - vao.name = id; - GL.vaos[id] = vao; - HEAP32[arrays + i * 4 >> 2] = id; - } -} -function _glGenerateMipmap(x0) { - GLctx["generateMipmap"](x0); -} -function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) { - program = GL.programs[program]; - var info = GLctx.getActiveAttrib(program, index); - if (!info) return; - if (bufSize > 0 && name) { - var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); - if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; - } else { - if (length) HEAP32[length >> 2] = 0; - } - if (size) HEAP32[size >> 2] = info.size; - if (type) HEAP32[type >> 2] = info.type; -} -function _glGetActiveUniform(program, index, bufSize, length, size, type, name) { - program = GL.programs[program]; - var info = GLctx.getActiveUniform(program, index); - if (!info) return; - if (bufSize > 0 && name) { - var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); - if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; - } else { - if (length) HEAP32[length >> 2] = 0; - } - if (size) HEAP32[size >> 2] = info.size; - if (type) HEAP32[type >> 2] = info.type; -} -function _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) { - program = GL.programs[program]; - var result = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex); - if (!result) return; - if (uniformBlockName && bufSize > 0) { - var numBytesWrittenExclNull = stringToUTF8(result, uniformBlockName, bufSize); - if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; - } else { - if (length) HEAP32[length >> 2] = 0; - } -} -function _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) { - if (!params) { - GL.recordError(1281); - return; - } - program = GL.programs[program]; - switch (pname) { - case 35393: - var name = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex); - HEAP32[params >> 2] = name.length + 1; - return; - default: - var result = GLctx["getActiveUniformBlockParameter"](program, uniformBlockIndex, pname); - if (!result) return; - if (typeof result == "number") { - HEAP32[params >> 2] = result; - } else { - for (var i = 0; i < result.length; i++) { - HEAP32[params + i * 4 >> 2] = result[i]; - } - } - } -} -function _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) { - if (!params) { - GL.recordError(1281); - return; - } - if (uniformCount > 0 && uniformIndices == 0) { - GL.recordError(1281); - return; - } - program = GL.programs[program]; - var ids = []; - for (var i = 0; i < uniformCount; i++) { - ids.push(HEAP32[uniformIndices + i * 4 >> 2]); - } - var result = GLctx["getActiveUniforms"](program, ids, pname); - if (!result) return; - var len = result.length; - for (var i = 0; i < len; i++) { - HEAP32[params + i * 4 >> 2] = result[i]; - } -} -function _glGetAttribLocation(program, name) { - return GLctx.getAttribLocation(GL.programs[program], Pointer_stringify(name)); -} -function _glGetError() { - if (GL.lastError) { - var error = GL.lastError; - GL.lastError = 0; - return error; - } else { - return GLctx.getError(); - } -} -function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { - var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); - if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) { - result = result.name | 0; - } - HEAP32[params >> 2] = result; -} -function emscriptenWebGLGetIndexed(target, index, data, type) { - if (!data) { - GL.recordError(1281); - return; - } - var result = GLctx["getIndexedParameter"](target, index); - var ret; - switch (typeof result) { - case "boolean": - ret = result ? 1 : 0; - break; - case "number": - ret = result; - break; - case "object": - if (result === null) { - switch (target) { - case 35983: - case 35368: - ret = 0; - break; - default: - { - GL.recordError(1280); - return; - } - } - } else if (result instanceof WebGLBuffer) { - ret = result.name | 0; - } else { - GL.recordError(1280); - return; - } - break; - default: - GL.recordError(1280); - return; - } - switch (type) { - case "Integer64": - tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[data >> 2] = tempI64[0], HEAP32[data + 4 >> 2] = tempI64[1]; - break; - case "Integer": - HEAP32[data >> 2] = ret; - break; - case "Float": - HEAPF32[data >> 2] = ret; - break; - case "Boolean": - HEAP8[data >> 0] = ret ? 1 : 0; - break; - default: - throw "internal emscriptenWebGLGetIndexed() error, bad type: " + type; - } -} -function _glGetIntegeri_v(target, index, data) { - emscriptenWebGLGetIndexed(target, index, data, "Integer"); -} -function emscriptenWebGLGet(name_, p, type) { - if (!p) { - GL.recordError(1281); - return; - } - var ret = undefined; - switch (name_) { - case 36346: - ret = 1; - break; - case 36344: - if (type !== "Integer" && type !== "Integer64") { - GL.recordError(1280); - } - return; - case 34814: - case 36345: - ret = 0; - break; - case 34466: - var formats = GLctx.getParameter(34467); - ret = formats.length; - break; - case 33309: - if (GLctx.canvas.GLctxObject.version < 2) { - GL.recordError(1282); - return; - } - var exts = GLctx.getSupportedExtensions(); - ret = 2 * exts.length; - break; - case 33307: - case 33308: - if (GLctx.canvas.GLctxObject.version < 2) { - GL.recordError(1280); - return; - } - ret = name_ == 33307 ? 3 : 0; - break; - } - if (ret === undefined) { - var result = GLctx.getParameter(name_); - switch (typeof result) { - case "number": - ret = result; - break; - case "boolean": - ret = result ? 1 : 0; - break; - case "string": - GL.recordError(1280); - return; - case "object": - if (result === null) { - switch (name_) { - case 34964: - case 35725: - case 34965: - case 36006: - case 36007: - case 32873: - case 34229: - case 35097: - case 36389: - case 34068: - { - ret = 0; - break; - } - default: - { - GL.recordError(1280); - return; - } - } - } else if (result instanceof Float32Array || result instanceof Uint32Array || result instanceof Int32Array || result instanceof Array) { - for (var i = 0; i < result.length; ++i) { - switch (type) { - case "Integer": - HEAP32[p + i * 4 >> 2] = result[i]; - break; - case "Float": - HEAPF32[p + i * 4 >> 2] = result[i]; - break; - case "Boolean": - HEAP8[p + i >> 0] = result[i] ? 1 : 0; - break; - default: - throw "internal glGet error, bad type: " + type; - } - } - return; - } else if (result instanceof WebGLBuffer || result instanceof WebGLProgram || result instanceof WebGLFramebuffer || result instanceof WebGLRenderbuffer || result instanceof WebGLQuery || result instanceof WebGLSampler || result instanceof WebGLSync || result instanceof WebGLTransformFeedback || result instanceof WebGLVertexArrayObject || result instanceof WebGLTexture) { - ret = result.name | 0; - } else { - GL.recordError(1280); - return; - } - break; - default: - GL.recordError(1280); - return; - } - } - switch (type) { - case "Integer64": - tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[p >> 2] = tempI64[0], HEAP32[p + 4 >> 2] = tempI64[1]; - break; - case "Integer": - HEAP32[p >> 2] = ret; - break; - case "Float": - HEAPF32[p >> 2] = ret; - break; - case "Boolean": - HEAP8[p >> 0] = ret ? 1 : 0; - break; - default: - throw "internal glGet error, bad type: " + type; - } -} -function _glGetIntegerv(name_, p) { - emscriptenWebGLGet(name_, p, "Integer"); -} -function _glGetInternalformativ(target, internalformat, pname, bufSize, params) { - if (bufSize < 0) { - GL.recordError(1281); - return; - } - var samples = GLctx["getInternalformatParameter"](target, internalformat, 32937); - if (!samples) { - GL.recordError(1280); - return; - } - switch (pname) { - case 32937: - var n = Math.min(bufSize, samples.length); - for (var i = 0; i < n; i++) { - var v = samples[i]; - HEAP32[params + i * 4 >> 2] = v; - } - break; - case 37760: - if (bufSize > 1) { - var v = samples.length; - HEAP32[params >> 2] = v; - } - break; - default: - GL.recordError(1280); - } -} -function _glGetProgramBinary(program, bufSize, length, binaryFormat, binary) { - GL.recordError(1282); -} -function _glGetProgramInfoLog(program, maxLength, length, infoLog) { - var log = GLctx.getProgramInfoLog(GL.programs[program]); - if (log === null) log = "(unknown error)"; - if (maxLength > 0 && infoLog) { - var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); - if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; - } else { - if (length) HEAP32[length >> 2] = 0; - } -} -function _glGetProgramiv(program, pname, p) { - if (!p) { - GL.recordError(1281); - return; - } - if (program >= GL.counter) { - GL.recordError(1281); - return; - } - var ptable = GL.programInfos[program]; - if (!ptable) { - GL.recordError(1282); - return; - } - if (pname == 35716) { - var log = GLctx.getProgramInfoLog(GL.programs[program]); - if (log === null) log = "(unknown error)"; - HEAP32[p >> 2] = log.length + 1; - } else if (pname == 35719) { - HEAP32[p >> 2] = ptable.maxUniformLength; - } else if (pname == 35722) { - if (ptable.maxAttributeLength == -1) { - program = GL.programs[program]; - var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); - ptable.maxAttributeLength = 0; - for (var i = 0; i < numAttribs; ++i) { - var activeAttrib = GLctx.getActiveAttrib(program, i); - ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length + 1); - } - } - HEAP32[p >> 2] = ptable.maxAttributeLength; - } else if (pname == 35381) { - if (ptable.maxUniformBlockNameLength == -1) { - program = GL.programs[program]; - var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); - ptable.maxUniformBlockNameLength = 0; - for (var i = 0; i < numBlocks; ++i) { - var activeBlockName = GLctx.getActiveUniformBlockName(program, i); - ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length + 1); - } - } - HEAP32[p >> 2] = ptable.maxUniformBlockNameLength; - } else { - HEAP32[p >> 2] = GLctx.getProgramParameter(GL.programs[program], pname); - } -} -function _glGetRenderbufferParameteriv(target, pname, params) { - if (!params) { - GL.recordError(1281); - return; - } - HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname); -} -function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { - var log = GLctx.getShaderInfoLog(GL.shaders[shader]); - if (log === null) log = "(unknown error)"; - if (maxLength > 0 && infoLog) { - var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); - if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; - } else { - if (length) HEAP32[length >> 2] = 0; - } -} -function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { - var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); - HEAP32[range >> 2] = result.rangeMin; - HEAP32[range + 4 >> 2] = result.rangeMax; - HEAP32[precision >> 2] = result.precision; -} -function _glGetShaderSource(shader, bufSize, length, source) { - var result = GLctx.getShaderSource(GL.shaders[shader]); - if (!result) return; - if (bufSize > 0 && source) { - var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); - if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; - } else { - if (length) HEAP32[length >> 2] = 0; - } -} -function _glGetShaderiv(shader, pname, p) { - if (!p) { - GL.recordError(1281); - return; - } - if (pname == 35716) { - var log = GLctx.getShaderInfoLog(GL.shaders[shader]); - if (log === null) log = "(unknown error)"; - HEAP32[p >> 2] = log.length + 1; - } else if (pname == 35720) { - var source = GLctx.getShaderSource(GL.shaders[shader]); - var sourceLength = source === null || source.length == 0 ? 0 : source.length + 1; - HEAP32[p >> 2] = sourceLength; - } else { - HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname); - } -} -function _glGetString(name_) { - if (GL.stringCache[name_]) return GL.stringCache[name_]; - var ret; - switch (name_) { - case 7936: - case 7937: - case 37445: - case 37446: - ret = allocate(intArrayFromString(GLctx.getParameter(name_)), "i8", ALLOC_NORMAL); - break; - case 7938: - var glVersion = GLctx.getParameter(GLctx.VERSION); - if (GLctx.canvas.GLctxObject.version >= 2) glVersion = "OpenGL ES 3.0 (" + glVersion + ")"; else { - glVersion = "OpenGL ES 2.0 (" + glVersion + ")"; - } - ret = allocate(intArrayFromString(glVersion), "i8", ALLOC_NORMAL); - break; - case 7939: - var exts = GLctx.getSupportedExtensions(); - var gl_exts = []; - for (var i = 0; i < exts.length; ++i) { - gl_exts.push(exts[i]); - gl_exts.push("GL_" + exts[i]); - } - ret = allocate(intArrayFromString(gl_exts.join(" ")), "i8", ALLOC_NORMAL); - break; - case 35724: - var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); - var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; - var ver_num = glslVersion.match(ver_re); - if (ver_num !== null) { - if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + "0"; - glslVersion = "OpenGL ES GLSL ES " + ver_num[1] + " (" + glslVersion + ")"; - } - ret = allocate(intArrayFromString(glslVersion), "i8", ALLOC_NORMAL); - break; - default: - GL.recordError(1280); - return 0; - } - GL.stringCache[name_] = ret; - return ret; -} -function _glGetStringi(name, index) { - if (GLctx.canvas.GLctxObject.version < 2) { - GL.recordError(1282); - return 0; - } - var stringiCache = GL.stringiCache[name]; - if (stringiCache) { - if (index < 0 || index >= stringiCache.length) { - GL.recordError(1281); - return 0; - } - return stringiCache[index]; - } - switch (name) { - case 7939: - var exts = GLctx.getSupportedExtensions(); - var gl_exts = []; - for (var i = 0; i < exts.length; ++i) { - gl_exts.push(allocate(intArrayFromString(exts[i]), "i8", ALLOC_NORMAL)); - gl_exts.push(allocate(intArrayFromString("GL_" + exts[i]), "i8", ALLOC_NORMAL)); - } - stringiCache = GL.stringiCache[name] = gl_exts; - if (index < 0 || index >= stringiCache.length) { - GL.recordError(1281); - return 0; - } - return stringiCache[index]; - default: - GL.recordError(1280); - return 0; - } -} -function _glGetTexParameteriv(target, pname, params) { - if (!params) { - GL.recordError(1281); - return; - } - HEAP32[params >> 2] = GLctx.getTexParameter(target, pname); -} -function _glGetUniformBlockIndex(program, uniformBlockName) { - program = GL.programs[program]; - uniformBlockName = Pointer_stringify(uniformBlockName); - return GLctx["getUniformBlockIndex"](program, uniformBlockName); -} -function _glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices) { - if (!uniformIndices) { - GL.recordError(1281); - return; - } - if (uniformCount > 0 && (uniformNames == 0 || uniformIndices == 0)) { - GL.recordError(1281); - return; - } - program = GL.programs[program]; - var names = []; - for (var i = 0; i < uniformCount; i++) names.push(Pointer_stringify(HEAP32[uniformNames + i * 4 >> 2])); - var result = GLctx["getUniformIndices"](program, names); - if (!result) return; - var len = result.length; - for (var i = 0; i < len; i++) { - HEAP32[uniformIndices + i * 4 >> 2] = result[i]; - } -} -function _glGetUniformLocation(program, name) { - name = Pointer_stringify(name); - var arrayOffset = 0; - if (name.indexOf("]", name.length - 1) !== -1) { - var ls = name.lastIndexOf("["); - var arrayIndex = name.slice(ls + 1, -1); - if (arrayIndex.length > 0) { - arrayOffset = parseInt(arrayIndex); - if (arrayOffset < 0) { - return -1; - } - } - name = name.slice(0, ls); - } - var ptable = GL.programInfos[program]; - if (!ptable) { - return -1; - } - var utable = ptable.uniforms; - var uniformInfo = utable[name]; - if (uniformInfo && arrayOffset < uniformInfo[0]) { - return uniformInfo[1] + arrayOffset; - } else { - return -1; - } -} -function emscriptenWebGLGetUniform(program, location, params, type) { - if (!params) { - GL.recordError(1281); - return; - } - var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); - if (typeof data == "number" || typeof data == "boolean") { - switch (type) { - case "Integer": - HEAP32[params >> 2] = data; - break; - case "Float": - HEAPF32[params >> 2] = data; - break; - default: - throw "internal emscriptenWebGLGetUniform() error, bad type: " + type; - } - } else { - for (var i = 0; i < data.length; i++) { - switch (type) { - case "Integer": - HEAP32[params + i * 4 >> 2] = data[i]; - break; - case "Float": - HEAPF32[params + i * 4 >> 2] = data[i]; - break; - default: - throw "internal emscriptenWebGLGetUniform() error, bad type: " + type; - } - } - } -} -function _glGetUniformiv(program, location, params) { - emscriptenWebGLGetUniform(program, location, params, "Integer"); -} -function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { - if (!params) { - GL.recordError(1281); - return; - } - var data = GLctx.getVertexAttrib(index, pname); - if (pname == 34975) { - HEAP32[params >> 2] = data["name"]; - } else if (typeof data == "number" || typeof data == "boolean") { - switch (type) { - case "Integer": - HEAP32[params >> 2] = data; - break; - case "Float": - HEAPF32[params >> 2] = data; - break; - case "FloatToInteger": - HEAP32[params >> 2] = Math.fround(data); - break; - default: - throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type; - } - } else { - for (var i = 0; i < data.length; i++) { - switch (type) { - case "Integer": - HEAP32[params + i * 4 >> 2] = data[i]; - break; - case "Float": - HEAPF32[params + i * 4 >> 2] = data[i]; - break; - case "FloatToInteger": - HEAP32[params + i * 4 >> 2] = Math.fround(data[i]); - break; - default: - throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type; - } - } - } -} -function _glGetVertexAttribiv(index, pname, params) { - emscriptenWebGLGetVertexAttrib(index, pname, params, "FloatToInteger"); -} -function _glInvalidateFramebuffer(target, numAttachments, attachments) { - var list = GL.tempFixedLengthArray[numAttachments]; - for (var i = 0; i < numAttachments; i++) { - list[i] = HEAP32[attachments + i * 4 >> 2]; - } - GLctx["invalidateFramebuffer"](target, list); -} -function _glIsEnabled(x0) { - return GLctx["isEnabled"](x0); -} -function _glIsVertexArray(array) { - var vao = GL.vaos[array]; - if (!vao) return 0; - return GLctx["isVertexArray"](vao); -} -function _glLinkProgram(program) { - GLctx.linkProgram(GL.programs[program]); - GL.programInfos[program] = null; - GL.populateUniformTable(program); -} -function _glMapBufferRange(target, offset, length, access) { - if (access != 26 && access != 10) { - err("glMapBufferRange is only supported when access is MAP_WRITE|INVALIDATE_BUFFER"); - return 0; - } - if (!emscriptenWebGLValidateMapBufferTarget(target)) { - GL.recordError(1280); - err("GL_INVALID_ENUM in glMapBufferRange"); - return 0; - } - var mem = _malloc(length); - if (!mem) return 0; - GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)] = { - offset: offset, - length: length, - mem: mem, - access: access - }; - return mem; -} -function _glPixelStorei(pname, param) { - if (pname == 3333) { - GL.packAlignment = param; - } else if (pname == 3317) { - GL.unpackAlignment = param; - } - GLctx.pixelStorei(pname, param); -} -function _glPolygonOffset(x0, x1) { - GLctx["polygonOffset"](x0, x1); -} -function _glProgramBinary(program, binaryFormat, binary, length) { - GL.recordError(1280); -} -function _glProgramParameteri(program, pname, value) { - GL.recordError(1280); -} -function _glReadBuffer(x0) { - GLctx["readBuffer"](x0); -} -function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { - function roundedToNextMultipleOf(x, y) { - return Math.floor((x + y - 1) / y) * y; - } - var plainRowSize = width * sizePerPixel; - var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); - return height <= 0 ? 0 : (height - 1) * alignedRowSize + plainRowSize; -} -function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { - var sizePerPixel; - var numChannels; - switch (format) { - case 6406: - case 6409: - case 6402: - case 6403: - case 36244: - numChannels = 1; - break; - case 6410: - case 33319: - case 33320: - numChannels = 2; - break; - case 6407: - case 35904: - case 36248: - numChannels = 3; - break; - case 6408: - case 35906: - case 36249: - numChannels = 4; - break; - default: - GL.recordError(1280); - return null; - } - switch (type) { - case 5121: - case 5120: - sizePerPixel = numChannels * 1; - break; - case 5123: - case 36193: - case 5131: - case 5122: - sizePerPixel = numChannels * 2; - break; - case 5125: - case 5126: - case 5124: - sizePerPixel = numChannels * 4; - break; - case 34042: - case 35902: - case 33640: - case 35899: - case 34042: - sizePerPixel = 4; - break; - case 33635: - case 32819: - case 32820: - sizePerPixel = 2; - break; - default: - GL.recordError(1280); - return null; - } - var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); - switch (type) { - case 5120: - return HEAP8.subarray(pixels, pixels + bytes); - case 5121: - return HEAPU8.subarray(pixels, pixels + bytes); - case 5122: - return HEAP16.subarray(pixels >> 1, pixels + bytes >> 1); - case 5124: - return HEAP32.subarray(pixels >> 2, pixels + bytes >> 2); - case 5126: - return HEAPF32.subarray(pixels >> 2, pixels + bytes >> 2); - case 5125: - case 34042: - case 35902: - case 33640: - case 35899: - case 34042: - return HEAPU32.subarray(pixels >> 2, pixels + bytes >> 2); - case 5123: - case 33635: - case 32819: - case 32820: - case 36193: - case 5131: - return HEAPU16.subarray(pixels >> 1, pixels + bytes >> 1); - default: - GL.recordError(1280); - return null; - } -} -function emscriptenWebGLGetHeapForType(type) { - switch (type) { - case 5120: - return HEAP8; - case 5121: - return HEAPU8; - case 5122: - return HEAP16; - case 5123: - case 33635: - case 32819: - case 32820: - case 36193: - case 5131: - return HEAPU16; - case 5124: - return HEAP32; - case 5125: - case 34042: - case 35902: - case 33640: - case 35899: - case 34042: - return HEAPU32; - case 5126: - return HEAPF32; - default: - return null; - } -} -function emscriptenWebGLGetShiftForType(type) { - switch (type) { - case 5120: - case 5121: - return 0; - case 5122: - case 5123: - case 33635: - case 32819: - case 32820: - case 36193: - case 5131: - return 1; - case 5124: - case 5126: - case 5125: - case 34042: - case 35902: - case 33640: - case 35899: - case 34042: - return 2; - default: - return 0; - } -} -function _glReadPixels(x, y, width, height, format, type, pixels) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - if (GLctx.currentPixelPackBufferBinding) { - GLctx.readPixels(x, y, width, height, format, type, pixels); - } else { - GLctx.readPixels(x, y, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); - } - return; - } - var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); - if (!pixelData) { - GL.recordError(1280); - return; - } - GLctx.readPixels(x, y, width, height, format, type, pixelData); -} -function _glRenderbufferStorage(x0, x1, x2, x3) { - GLctx["renderbufferStorage"](x0, x1, x2, x3); -} -function _glRenderbufferStorageMultisample(x0, x1, x2, x3, x4) { - GLctx["renderbufferStorageMultisample"](x0, x1, x2, x3, x4); -} -function _glSamplerParameteri(sampler, pname, param) { - GLctx["samplerParameteri"](sampler ? GL.samplers[sampler] : null, pname, param); -} -function _glScissor(x0, x1, x2, x3) { - GLctx["scissor"](x0, x1, x2, x3); -} -function _glShaderSource(shader, count, string, length) { - var source = GL.getSource(shader, count, string, length); - GLctx.shaderSource(GL.shaders[shader], source); -} -function _glStencilFuncSeparate(x0, x1, x2, x3) { - GLctx["stencilFuncSeparate"](x0, x1, x2, x3); -} -function _glStencilMask(x0) { - GLctx["stencilMask"](x0); -} -function _glStencilOpSeparate(x0, x1, x2, x3) { - GLctx["stencilOpSeparate"](x0, x1, x2, x3); -} -function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - if (GLctx.currentPixelUnpackBufferBinding) { - GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels); - } else if (pixels != 0) { - GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); - } else { - GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, null); - } - return; - } - var pixelData = null; - if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); - GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); -} -function _glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels) { - if (GLctx.currentPixelUnpackBufferBinding) { - GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, pixels); - } else if (pixels != 0) { - GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); - } else { - GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, null); - } -} -function _glTexParameterf(x0, x1, x2) { - GLctx["texParameterf"](x0, x1, x2); -} -function _glTexParameteri(x0, x1, x2) { - GLctx["texParameteri"](x0, x1, x2); -} -function _glTexParameteriv(target, pname, params) { - var param = HEAP32[params >> 2]; - GLctx.texParameteri(target, pname, param); -} -function _glTexStorage2D(x0, x1, x2, x3, x4) { - GLctx["texStorage2D"](x0, x1, x2, x3, x4); -} -function _glTexStorage3D(x0, x1, x2, x3, x4, x5) { - GLctx["texStorage3D"](x0, x1, x2, x3, x4, x5); -} -function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - if (GLctx.currentPixelUnpackBufferBinding) { - GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); - } else if (pixels != 0) { - GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); - } else { - GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, null); - } - return; - } - var pixelData = null; - if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); - GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); -} -function _glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) { - if (GLctx.currentPixelUnpackBufferBinding) { - GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); - } else if (pixels != 0) { - GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type)); - } else { - GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, null); - } -} -function _glTransformFeedbackVaryings(program, count, varyings, bufferMode) { - program = GL.programs[program]; - var vars = []; - for (var i = 0; i < count; i++) vars.push(Pointer_stringify(HEAP32[varyings + i * 4 >> 2])); - GLctx["transformFeedbackVaryings"](program, vars, bufferMode); -} -function _glUniform1fv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform1fv(GL.uniforms[location], HEAPF32, value >> 2, count); - return; - } - var view; - if (count <= GL.MINI_TEMP_BUFFER_SIZE) { - view = GL.miniTempBufferViews[count - 1]; - for (var i = 0; i < count; ++i) { - view[i] = HEAPF32[value + 4 * i >> 2]; - } - } else { - view = HEAPF32.subarray(value >> 2, value + count * 4 >> 2); - } - GLctx.uniform1fv(GL.uniforms[location], view); -} -function _glUniform1i(location, v0) { - GLctx.uniform1i(GL.uniforms[location], v0); -} -function _glUniform1iv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform1iv(GL.uniforms[location], HEAP32, value >> 2, count); - return; - } - GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 4 >> 2)); -} -function _glUniform1uiv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform1uiv(GL.uniforms[location], HEAPU32, value >> 2, count); - } else { - GLctx.uniform1uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 4 >> 2)); - } -} -function _glUniform2fv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform2fv(GL.uniforms[location], HEAPF32, value >> 2, count * 2); - return; - } - var view; - if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) { - view = GL.miniTempBufferViews[2 * count - 1]; - for (var i = 0; i < 2 * count; i += 2) { - view[i] = HEAPF32[value + 4 * i >> 2]; - view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; - } - } else { - view = HEAPF32.subarray(value >> 2, value + count * 8 >> 2); - } - GLctx.uniform2fv(GL.uniforms[location], view); -} -function _glUniform2iv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform2iv(GL.uniforms[location], HEAP32, value >> 2, count * 2); - return; - } - GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 8 >> 2)); -} -function _glUniform2uiv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform2uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 2); - } else { - GLctx.uniform2uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 8 >> 2)); - } -} -function _glUniform3fv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform3fv(GL.uniforms[location], HEAPF32, value >> 2, count * 3); - return; - } - var view; - if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) { - view = GL.miniTempBufferViews[3 * count - 1]; - for (var i = 0; i < 3 * count; i += 3) { - view[i] = HEAPF32[value + 4 * i >> 2]; - view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; - view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2]; - } - } else { - view = HEAPF32.subarray(value >> 2, value + count * 12 >> 2); - } - GLctx.uniform3fv(GL.uniforms[location], view); -} -function _glUniform3iv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform3iv(GL.uniforms[location], HEAP32, value >> 2, count * 3); - return; - } - GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 12 >> 2)); -} -function _glUniform3uiv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform3uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 3); - } else { - GLctx.uniform3uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 12 >> 2)); - } -} -function _glUniform4fv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform4fv(GL.uniforms[location], HEAPF32, value >> 2, count * 4); - return; - } - var view; - if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) { - view = GL.miniTempBufferViews[4 * count - 1]; - for (var i = 0; i < 4 * count; i += 4) { - view[i] = HEAPF32[value + 4 * i >> 2]; - view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; - view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2]; - view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2]; - } - } else { - view = HEAPF32.subarray(value >> 2, value + count * 16 >> 2); - } - GLctx.uniform4fv(GL.uniforms[location], view); -} -function _glUniform4iv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform4iv(GL.uniforms[location], HEAP32, value >> 2, count * 4); - return; - } - GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 16 >> 2)); -} -function _glUniform4uiv(location, count, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniform4uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 4); - } else { - GLctx.uniform4uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 16 >> 2)); - } -} -function _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) { - program = GL.programs[program]; - GLctx["uniformBlockBinding"](program, uniformBlockIndex, uniformBlockBinding); -} -function _glUniformMatrix3fv(location, count, transpose, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 9); - return; - } - var view; - if (9 * count <= GL.MINI_TEMP_BUFFER_SIZE) { - view = GL.miniTempBufferViews[9 * count - 1]; - for (var i = 0; i < 9 * count; i += 9) { - view[i] = HEAPF32[value + 4 * i >> 2]; - view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; - view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2]; - view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2]; - view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2]; - view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2]; - view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2]; - view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2]; - view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2]; - } - } else { - view = HEAPF32.subarray(value >> 2, value + count * 36 >> 2); - } - GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); -} -function _glUniformMatrix4fv(location, count, transpose, value) { - if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 16); - return; - } - var view; - if (16 * count <= GL.MINI_TEMP_BUFFER_SIZE) { - view = GL.miniTempBufferViews[16 * count - 1]; - for (var i = 0; i < 16 * count; i += 16) { - view[i] = HEAPF32[value + 4 * i >> 2]; - view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2]; - view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2]; - view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2]; - view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2]; - view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2]; - view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2]; - view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2]; - view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2]; - view[i + 9] = HEAPF32[value + (4 * i + 36) >> 2]; - view[i + 10] = HEAPF32[value + (4 * i + 40) >> 2]; - view[i + 11] = HEAPF32[value + (4 * i + 44) >> 2]; - view[i + 12] = HEAPF32[value + (4 * i + 48) >> 2]; - view[i + 13] = HEAPF32[value + (4 * i + 52) >> 2]; - view[i + 14] = HEAPF32[value + (4 * i + 56) >> 2]; - view[i + 15] = HEAPF32[value + (4 * i + 60) >> 2]; - } - } else { - view = HEAPF32.subarray(value >> 2, value + count * 64 >> 2); - } - GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); -} -function _glUnmapBuffer(target) { - if (!emscriptenWebGLValidateMapBufferTarget(target)) { - GL.recordError(1280); - err("GL_INVALID_ENUM in glUnmapBuffer"); - return 0; - } - var buffer = emscriptenWebGLGetBufferBinding(target); - var mapping = GL.mappedBuffers[buffer]; - if (!mapping) { - GL.recordError(1282); - Module.printError("buffer was never mapped in glUnmapBuffer"); - return 0; - } - GL.mappedBuffers[buffer] = null; - if (!(mapping.access & 16)) if (GL.currentContext.supportsWebGL2EntryPoints) { - GLctx.bufferSubData(target, mapping.offset, HEAPU8, mapping.mem, mapping.length); - } else { - GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem, mapping.mem + mapping.length)); - } - _free(mapping.mem); - return 1; -} -function _glUseProgram(program) { - GLctx.useProgram(program ? GL.programs[program] : null); -} -function _glValidateProgram(program) { - GLctx.validateProgram(GL.programs[program]); -} -function _glVertexAttrib4f(x0, x1, x2, x3, x4) { - GLctx["vertexAttrib4f"](x0, x1, x2, x3, x4); -} -function _glVertexAttrib4fv(index, v) { - GLctx.vertexAttrib4f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2], HEAPF32[v + 8 >> 2], HEAPF32[v + 12 >> 2]); -} -function _glVertexAttribIPointer(index, size, type, stride, ptr) { - var cb = GL.currentContext.clientBuffers[index]; - assert(cb, index); - if (!GL.currArrayBuffer) { - cb.size = size; - cb.type = type; - cb.normalized = false; - cb.stride = stride; - cb.ptr = ptr; - cb.clientside = true; - return; - } - cb.clientside = false; - GLctx.vertexAttribIPointer(index, size, type, stride, ptr); -} -function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { - GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); -} -function _glViewport(x0, x1, x2, x3) { - GLctx["viewport"](x0, x1, x2, x3); -} -var ___tm_current = STATICTOP; -STATICTOP += 48; -var ___tm_timezone = allocate(intArrayFromString("GMT"), "i8", ALLOC_STATIC); -function _gmtime_r(time, tmPtr) { - var date = new Date(HEAP32[time >> 2] * 1e3); - HEAP32[tmPtr >> 2] = date.getUTCSeconds(); - HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes(); - HEAP32[tmPtr + 8 >> 2] = date.getUTCHours(); - HEAP32[tmPtr + 12 >> 2] = date.getUTCDate(); - HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth(); - HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900; - HEAP32[tmPtr + 24 >> 2] = date.getUTCDay(); - HEAP32[tmPtr + 36 >> 2] = 0; - HEAP32[tmPtr + 32 >> 2] = 0; - var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0); - var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0; - HEAP32[tmPtr + 28 >> 2] = yday; - HEAP32[tmPtr + 40 >> 2] = ___tm_timezone; - return tmPtr; -} -function _gmtime(time) { - return _gmtime_r(time, ___tm_current); -} -function _inet_addr(ptr) { - var addr = __inet_pton4_raw(Pointer_stringify(ptr)); - if (addr === null) { - return -1; - } - return addr; -} -var _llvm_ceil_f32 = Math_ceil; -var _llvm_ceil_f64 = Math_ceil; -function _llvm_copysign_f64(x, y) { - return y < 0 || y === 0 && 1 / y < 0 ? -Math_abs(x) : Math_abs(x); -} -var _llvm_cos_f32 = Math_cos; -function _llvm_cttz_i32(x) { - x = x | 0; - return (x ? 31 - (Math_clz32(x ^ x - 1) | 0) | 0 : 32) | 0; -} -function _llvm_eh_typeid_for(type) { - return type; -} -function _llvm_exp2_f32(x) { - return Math.pow(2, x); -} -var _llvm_fabs_f32 = Math_abs; -var _llvm_fabs_f64 = Math_abs; -var _llvm_floor_f32 = Math_floor; -var _llvm_floor_f64 = Math_floor; -function _llvm_log10_f32(x) { - return Math.log(x) / Math.LN10; -} -function _llvm_log10_f64() { - return _llvm_log10_f32.apply(null, arguments); -} -function _llvm_log2_f32(x) { - return Math.log(x) / Math.LN2; -} -var _llvm_pow_f64 = Math_pow; -var _llvm_sin_f32 = Math_sin; -var _llvm_sqrt_f32 = Math_sqrt; -function _llvm_trap() { - abort("trap!"); -} -var _llvm_trunc_f32 = Math_trunc; -function _tzset() { - if (_tzset.called) return; - _tzset.called = true; - HEAP32[__get_timezone() >> 2] = (new Date).getTimezoneOffset() * 60; - var currentYear = (new Date).getFullYear(); - var winter = new Date(currentYear, 0, 1); - var summer = new Date(currentYear, 6, 1); - HEAP32[__get_daylight() >> 2] = Number(winter.getTimezoneOffset() != summer.getTimezoneOffset()); - function extractZone(date) { - var match = date.toTimeString().match(/\(([A-Za-z ]+)\)$/); - return match ? match[1] : "GMT"; - } - var winterName = extractZone(winter); - var summerName = extractZone(summer); - var winterNamePtr = allocate(intArrayFromString(winterName), "i8", ALLOC_NORMAL); - var summerNamePtr = allocate(intArrayFromString(summerName), "i8", ALLOC_NORMAL); - if (summer.getTimezoneOffset() < winter.getTimezoneOffset()) { - HEAP32[__get_tzname() >> 2] = winterNamePtr; - HEAP32[__get_tzname() + 4 >> 2] = summerNamePtr; - } else { - HEAP32[__get_tzname() >> 2] = summerNamePtr; - HEAP32[__get_tzname() + 4 >> 2] = winterNamePtr; - } -} -function _localtime_r(time, tmPtr) { - _tzset(); - var date = new Date(HEAP32[time >> 2] * 1e3); - HEAP32[tmPtr >> 2] = date.getSeconds(); - HEAP32[tmPtr + 4 >> 2] = date.getMinutes(); - HEAP32[tmPtr + 8 >> 2] = date.getHours(); - HEAP32[tmPtr + 12 >> 2] = date.getDate(); - HEAP32[tmPtr + 16 >> 2] = date.getMonth(); - HEAP32[tmPtr + 20 >> 2] = date.getFullYear() - 1900; - HEAP32[tmPtr + 24 >> 2] = date.getDay(); - var start = new Date(date.getFullYear(), 0, 1); - var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0; - HEAP32[tmPtr + 28 >> 2] = yday; - HEAP32[tmPtr + 36 >> 2] = -(date.getTimezoneOffset() * 60); - var summerOffset = (new Date(date.getFullYear(), 6, 1)).getTimezoneOffset(); - var winterOffset = start.getTimezoneOffset(); - var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset)) | 0; - HEAP32[tmPtr + 32 >> 2] = dst; - var zonePtr = HEAP32[__get_tzname() + (dst ? 4 : 0) >> 2]; - HEAP32[tmPtr + 40 >> 2] = zonePtr; - return tmPtr; -} -function _localtime(time) { - return _localtime_r(time, ___tm_current); -} -function _emscripten_memcpy_big(dest, src, num) { - HEAPU8.set(HEAPU8.subarray(src, src + num), dest); - return dest; -} -function _mktime(tmPtr) { - _tzset(); - var date = new Date(HEAP32[tmPtr + 20 >> 2] + 1900, HEAP32[tmPtr + 16 >> 2], HEAP32[tmPtr + 12 >> 2], HEAP32[tmPtr + 8 >> 2], HEAP32[tmPtr + 4 >> 2], HEAP32[tmPtr >> 2], 0); - var dst = HEAP32[tmPtr + 32 >> 2]; - var guessedOffset = date.getTimezoneOffset(); - var start = new Date(date.getFullYear(), 0, 1); - var summerOffset = (new Date(date.getFullYear(), 6, 1)).getTimezoneOffset(); - var winterOffset = start.getTimezoneOffset(); - var dstOffset = Math.min(winterOffset, summerOffset); - if (dst < 0) { - HEAP32[tmPtr + 32 >> 2] = Number(summerOffset != winterOffset && dstOffset == guessedOffset); - } else if (dst > 0 != (dstOffset == guessedOffset)) { - var nonDstOffset = Math.max(winterOffset, summerOffset); - var trueOffset = dst > 0 ? dstOffset : nonDstOffset; - date.setTime(date.getTime() + (trueOffset - guessedOffset) * 6e4); - } - HEAP32[tmPtr + 24 >> 2] = date.getDay(); - var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0; - HEAP32[tmPtr + 28 >> 2] = yday; - return date.getTime() / 1e3 | 0; -} -function _pthread_cond_destroy() { - return 0; -} -function _pthread_cond_init() { - return 0; -} -function _pthread_cond_timedwait() { - return 0; -} -function _pthread_cond_wait() { - return 0; -} -var PTHREAD_SPECIFIC = {}; -function _pthread_getspecific(key) { - return PTHREAD_SPECIFIC[key] || 0; -} -var PTHREAD_SPECIFIC_NEXT_KEY = 1; -function _pthread_key_create(key, destructor) { - if (key == 0) { - return ERRNO_CODES.EINVAL; - } - HEAP32[key >> 2] = PTHREAD_SPECIFIC_NEXT_KEY; - PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY] = 0; - PTHREAD_SPECIFIC_NEXT_KEY++; - return 0; -} -function _pthread_key_delete(key) { - if (key in PTHREAD_SPECIFIC) { - delete PTHREAD_SPECIFIC[key]; - return 0; - } - return ERRNO_CODES.EINVAL; -} -function _pthread_mutex_destroy() {} -function _pthread_mutex_init() {} -function _pthread_mutexattr_destroy() {} -function _pthread_mutexattr_init() {} -function _pthread_mutexattr_setprotocol() {} -function _pthread_mutexattr_settype() {} -function _pthread_once(ptr, func) { - if (!_pthread_once.seen) _pthread_once.seen = {}; - if (ptr in _pthread_once.seen) return; - Module["dynCall_v"](func); - _pthread_once.seen[ptr] = 1; -} -function _pthread_setspecific(key, value) { - if (!(key in PTHREAD_SPECIFIC)) { - return ERRNO_CODES.EINVAL; - } - PTHREAD_SPECIFIC[key] = value; - return 0; -} -function _sched_yield() { - return 0; -} -function _setenv(envname, envval, overwrite) { - if (envname === 0) { - ___setErrNo(ERRNO_CODES.EINVAL); - return -1; - } - var name = Pointer_stringify(envname); - var val = Pointer_stringify(envval); - if (name === "" || name.indexOf("=") !== -1) { - ___setErrNo(ERRNO_CODES.EINVAL); - return -1; - } - if (ENV.hasOwnProperty(name) && !overwrite) return 0; - ENV[name] = val; - ___buildEnvironment(__get_environ()); - return 0; -} -function _sigaction(signum, act, oldact) { - err("Calling stub instead of sigaction()"); - return 0; -} -function _sigemptyset(set) { - HEAP32[set >> 2] = 0; - return 0; -} -function __isLeapYear(year) { - return year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0); -} -function __arraySum(array, index) { - var sum = 0; - for (var i = 0; i <= index; sum += array[i++]) ; - return sum; -} -var __MONTH_DAYS_LEAP = [ 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ]; -var __MONTH_DAYS_REGULAR = [ 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ]; -function __addDays(date, days) { - var newDate = new Date(date.getTime()); - while (days > 0) { - var leap = __isLeapYear(newDate.getFullYear()); - var currentMonth = newDate.getMonth(); - var daysInCurrentMonth = (leap ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR)[currentMonth]; - if (days > daysInCurrentMonth - newDate.getDate()) { - days -= daysInCurrentMonth - newDate.getDate() + 1; - newDate.setDate(1); - if (currentMonth < 11) { - newDate.setMonth(currentMonth + 1); - } else { - newDate.setMonth(0); - newDate.setFullYear(newDate.getFullYear() + 1); - } - } else { - newDate.setDate(newDate.getDate() + days); - return newDate; - } - } - return newDate; -} -function _strftime(s, maxsize, format, tm) { - var tm_zone = HEAP32[tm + 40 >> 2]; - var date = { - tm_sec: HEAP32[tm >> 2], - tm_min: HEAP32[tm + 4 >> 2], - tm_hour: HEAP32[tm + 8 >> 2], - tm_mday: HEAP32[tm + 12 >> 2], - tm_mon: HEAP32[tm + 16 >> 2], - tm_year: HEAP32[tm + 20 >> 2], - tm_wday: HEAP32[tm + 24 >> 2], - tm_yday: HEAP32[tm + 28 >> 2], - tm_isdst: HEAP32[tm + 32 >> 2], - tm_gmtoff: HEAP32[tm + 36 >> 2], - tm_zone: tm_zone ? Pointer_stringify(tm_zone) : "" - }; - var pattern = Pointer_stringify(format); - var EXPANSION_RULES_1 = { - "%c": "%a %b %d %H:%M:%S %Y", - "%D": "%m/%d/%y", - "%F": "%Y-%m-%d", - "%h": "%b", - "%r": "%I:%M:%S %p", - "%R": "%H:%M", - "%T": "%H:%M:%S", - "%x": "%m/%d/%y", - "%X": "%H:%M:%S" - }; - for (var rule in EXPANSION_RULES_1) { - pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_1[rule]); - } - var WEEKDAYS = [ "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" ]; - var MONTHS = [ "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" ]; - function leadingSomething(value, digits, character) { - var str = typeof value === "number" ? value.toString() : value || ""; - while (str.length < digits) { - str = character[0] + str; - } - return str; - } - function leadingNulls(value, digits) { - return leadingSomething(value, digits, "0"); - } - function compareByDay(date1, date2) { - function sgn(value) { - return value < 0 ? -1 : value > 0 ? 1 : 0; - } - var compare; - if ((compare = sgn(date1.getFullYear() - date2.getFullYear())) === 0) { - if ((compare = sgn(date1.getMonth() - date2.getMonth())) === 0) { - compare = sgn(date1.getDate() - date2.getDate()); - } - } - return compare; - } - function getFirstWeekStartDate(janFourth) { - switch (janFourth.getDay()) { - case 0: - return new Date(janFourth.getFullYear() - 1, 11, 29); - case 1: - return janFourth; - case 2: - return new Date(janFourth.getFullYear(), 0, 3); - case 3: - return new Date(janFourth.getFullYear(), 0, 2); - case 4: - return new Date(janFourth.getFullYear(), 0, 1); - case 5: - return new Date(janFourth.getFullYear() - 1, 11, 31); - case 6: - return new Date(janFourth.getFullYear() - 1, 11, 30); - } - } - function getWeekBasedYear(date) { - var thisDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday); - var janFourthThisYear = new Date(thisDate.getFullYear(), 0, 4); - var janFourthNextYear = new Date(thisDate.getFullYear() + 1, 0, 4); - var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear); - var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear); - if (compareByDay(firstWeekStartThisYear, thisDate) <= 0) { - if (compareByDay(firstWeekStartNextYear, thisDate) <= 0) { - return thisDate.getFullYear() + 1; - } else { - return thisDate.getFullYear(); - } - } else { - return thisDate.getFullYear() - 1; - } - } - var EXPANSION_RULES_2 = { - "%a": (function(date) { - return WEEKDAYS[date.tm_wday].substring(0, 3); - }), - "%A": (function(date) { - return WEEKDAYS[date.tm_wday]; - }), - "%b": (function(date) { - return MONTHS[date.tm_mon].substring(0, 3); - }), - "%B": (function(date) { - return MONTHS[date.tm_mon]; - }), - "%C": (function(date) { - var year = date.tm_year + 1900; - return leadingNulls(year / 100 | 0, 2); - }), - "%d": (function(date) { - return leadingNulls(date.tm_mday, 2); - }), - "%e": (function(date) { - return leadingSomething(date.tm_mday, 2, " "); - }), - "%g": (function(date) { - return getWeekBasedYear(date).toString().substring(2); - }), - "%G": (function(date) { - return getWeekBasedYear(date); - }), - "%H": (function(date) { - return leadingNulls(date.tm_hour, 2); - }), - "%I": (function(date) { - var twelveHour = date.tm_hour; - if (twelveHour == 0) twelveHour = 12; else if (twelveHour > 12) twelveHour -= 12; - return leadingNulls(twelveHour, 2); - }), - "%j": (function(date) { - return leadingNulls(date.tm_mday + __arraySum(__isLeapYear(date.tm_year + 1900) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, date.tm_mon - 1), 3); - }), - "%m": (function(date) { - return leadingNulls(date.tm_mon + 1, 2); - }), - "%M": (function(date) { - return leadingNulls(date.tm_min, 2); - }), - "%n": (function() { - return "\n"; - }), - "%p": (function(date) { - if (date.tm_hour >= 0 && date.tm_hour < 12) { - return "AM"; - } else { - return "PM"; - } - }), - "%S": (function(date) { - return leadingNulls(date.tm_sec, 2); - }), - "%t": (function() { - return "\t"; - }), - "%u": (function(date) { - var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0); - return day.getDay() || 7; - }), - "%U": (function(date) { - var janFirst = new Date(date.tm_year + 1900, 0, 1); - var firstSunday = janFirst.getDay() === 0 ? janFirst : __addDays(janFirst, 7 - janFirst.getDay()); - var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday); - if (compareByDay(firstSunday, endDate) < 0) { - var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31; - var firstSundayUntilEndJanuary = 31 - firstSunday.getDate(); - var days = firstSundayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate(); - return leadingNulls(Math.ceil(days / 7), 2); - } - return compareByDay(firstSunday, janFirst) === 0 ? "01" : "00"; - }), - "%V": (function(date) { - var janFourthThisYear = new Date(date.tm_year + 1900, 0, 4); - var janFourthNextYear = new Date(date.tm_year + 1901, 0, 4); - var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear); - var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear); - var endDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday); - if (compareByDay(endDate, firstWeekStartThisYear) < 0) { - return "53"; - } - if (compareByDay(firstWeekStartNextYear, endDate) <= 0) { - return "01"; - } - var daysDifference; - if (firstWeekStartThisYear.getFullYear() < date.tm_year + 1900) { - daysDifference = date.tm_yday + 32 - firstWeekStartThisYear.getDate(); - } else { - daysDifference = date.tm_yday + 1 - firstWeekStartThisYear.getDate(); - } - return leadingNulls(Math.ceil(daysDifference / 7), 2); - }), - "%w": (function(date) { - var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0); - return day.getDay(); - }), - "%W": (function(date) { - var janFirst = new Date(date.tm_year, 0, 1); - var firstMonday = janFirst.getDay() === 1 ? janFirst : __addDays(janFirst, janFirst.getDay() === 0 ? 1 : 7 - janFirst.getDay() + 1); - var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday); - if (compareByDay(firstMonday, endDate) < 0) { - var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31; - var firstMondayUntilEndJanuary = 31 - firstMonday.getDate(); - var days = firstMondayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate(); - return leadingNulls(Math.ceil(days / 7), 2); - } - return compareByDay(firstMonday, janFirst) === 0 ? "01" : "00"; - }), - "%y": (function(date) { - return (date.tm_year + 1900).toString().substring(2); - }), - "%Y": (function(date) { - return date.tm_year + 1900; - }), - "%z": (function(date) { - var off = date.tm_gmtoff; - var ahead = off >= 0; - off = Math.abs(off) / 60; - off = off / 60 * 100 + off % 60; - return (ahead ? "+" : "-") + String("0000" + off).slice(-4); - }), - "%Z": (function(date) { - return date.tm_zone; - }), - "%%": (function() { - return "%"; - }) - }; - for (var rule in EXPANSION_RULES_2) { - if (pattern.indexOf(rule) >= 0) { - pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_2[rule](date)); - } - } - var bytes = intArrayFromString(pattern, false); - if (bytes.length > maxsize) { - return 0; - } - writeArrayToMemory(bytes, s); - return bytes.length - 1; -} -function _sysconf(name) { - switch (name) { - case 30: - return PAGE_SIZE; - case 85: - var maxHeapSize = 2 * 1024 * 1024 * 1024 - 65536; - return maxHeapSize / PAGE_SIZE; - case 132: - case 133: - case 12: - case 137: - case 138: - case 15: - case 235: - case 16: - case 17: - case 18: - case 19: - case 20: - case 149: - case 13: - case 10: - case 236: - case 153: - case 9: - case 21: - case 22: - case 159: - case 154: - case 14: - case 77: - case 78: - case 139: - case 80: - case 81: - case 82: - case 68: - case 67: - case 164: - case 11: - case 29: - case 47: - case 48: - case 95: - case 52: - case 51: - case 46: - return 200809; - case 79: - return 0; - case 27: - case 246: - case 127: - case 128: - case 23: - case 24: - case 160: - case 161: - case 181: - case 182: - case 242: - case 183: - case 184: - case 243: - case 244: - case 245: - case 165: - case 178: - case 179: - case 49: - case 50: - case 168: - case 169: - case 175: - case 170: - case 171: - case 172: - case 97: - case 76: - case 32: - case 173: - case 35: - return -1; - case 176: - case 177: - case 7: - case 155: - case 8: - case 157: - case 125: - case 126: - case 92: - case 93: - case 129: - case 130: - case 131: - case 94: - case 91: - return 1; - case 74: - case 60: - case 69: - case 70: - case 4: - return 1024; - case 31: - case 42: - case 72: - return 32; - case 87: - case 26: - case 33: - return 2147483647; - case 34: - case 1: - return 47839; - case 38: - case 36: - return 99; - case 43: - case 37: - return 2048; - case 0: - return 2097152; - case 3: - return 65536; - case 28: - return 32768; - case 44: - return 32767; - case 75: - return 16384; - case 39: - return 1e3; - case 89: - return 700; - case 71: - return 256; - case 40: - return 255; - case 2: - return 100; - case 180: - return 64; - case 25: - return 20; - case 5: - return 16; - case 6: - return 6; - case 73: - return 4; - case 84: - { - if (typeof navigator === "object") return navigator["hardwareConcurrency"] || 1; - return 1; - } - } - ___setErrNo(ERRNO_CODES.EINVAL); - return -1; -} -function _time(ptr) { - var ret = Date.now() / 1e3 | 0; - if (ptr) { - HEAP32[ptr >> 2] = ret; - } - return ret; -} -function _unsetenv(name) { - if (name === 0) { - ___setErrNo(ERRNO_CODES.EINVAL); - return -1; - } - name = Pointer_stringify(name); - if (name === "" || name.indexOf("=") !== -1) { - ___setErrNo(ERRNO_CODES.EINVAL); - return -1; - } - if (ENV.hasOwnProperty(name)) { - delete ENV[name]; - ___buildEnvironment(__get_environ()); - } - return 0; -} -function _utime(path, times) { - var time; - if (times) { - var offset = 4; - time = HEAP32[times + offset >> 2]; - time *= 1e3; - } else { - time = Date.now(); - } - path = Pointer_stringify(path); - try { - FS.utime(path, time, time); - return 0; - } catch (e) { - FS.handleFSError(e); - return -1; - } -} -FS.staticInit(); -__ATINIT__.unshift((function() { - if (!Module["noFSInit"] && !FS.init.initialized) FS.init(); -})); -__ATMAIN__.push((function() { - FS.ignorePermissions = false; -})); -__ATEXIT__.push((function() { - FS.quit(); -})); -Module["FS_createPath"] = FS.createPath; -Module["FS_createDataFile"] = FS.createDataFile; -__ATINIT__.unshift((function() { - TTY.init(); -})); -__ATEXIT__.push((function() { - TTY.shutdown(); -})); -if (ENVIRONMENT_IS_NODE) { - var fs = require("fs"); - var NODEJS_PATH = require("path"); - NODEFS.staticInit(); -} -__ATINIT__.push((function() { - SOCKFS.root = FS.mount(SOCKFS, {}, null); -})); -if (ENVIRONMENT_IS_NODE) { - _emscripten_get_now = function _emscripten_get_now_actual() { - var t = process["hrtime"](); - return t[0] * 1e3 + t[1] / 1e6; - }; -} else if (typeof dateNow !== "undefined") { - _emscripten_get_now = dateNow; -} else if (typeof self === "object" && self["performance"] && typeof self["performance"]["now"] === "function") { - _emscripten_get_now = (function() { - return self["performance"]["now"](); - }); -} else if (typeof performance === "object" && typeof performance["now"] === "function") { - _emscripten_get_now = (function() { - return performance["now"](); - }); -} else { - _emscripten_get_now = Date.now; -} -Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { - err("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); - Module["requestFullScreen"] = Module["requestFullscreen"]; - Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice); -}; -Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { - Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); -}; -Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { - Browser.requestAnimationFrame(func); -}; -Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { - Browser.setCanvasSize(width, height, noUpdates); -}; -Module["pauseMainLoop"] = function Module_pauseMainLoop() { - Browser.mainLoop.pause(); -}; -Module["resumeMainLoop"] = function Module_resumeMainLoop() { - Browser.mainLoop.resume(); -}; -Module["getUserMedia"] = function Module_getUserMedia() { - Browser.getUserMedia(); -}; -Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { - return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes); -}; -JSEvents.staticInit(); -var GLctx; -GL.init(); -DYNAMICTOP_PTR = staticAlloc(4); -STACK_BASE = STACKTOP = alignMemory(STATICTOP); -STACK_MAX = STACK_BASE + TOTAL_STACK; -DYNAMIC_BASE = alignMemory(STACK_MAX); -HEAP32[DYNAMICTOP_PTR >> 2] = DYNAMIC_BASE; -staticSealed = true; -assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); -function intArrayFromString(stringy, dontAddNull, length) { - var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1; - var u8array = new Array(len); - var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); - if (dontAddNull) u8array.length = numBytesWritten; - return u8array; -} -function nullFunc_dddi(x) { - err("Invalid function pointer called with signature 'dddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ddi(x) { - err("Invalid function pointer called with signature 'ddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_dfi(x) { - err("Invalid function pointer called with signature 'dfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_di(x) { - err("Invalid function pointer called with signature 'di'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_diddi(x) { - err("Invalid function pointer called with signature 'diddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_didi(x) { - err("Invalid function pointer called with signature 'didi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_dii(x) { - err("Invalid function pointer called with signature 'dii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_diii(x) { - err("Invalid function pointer called with signature 'diii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_diiii(x) { - err("Invalid function pointer called with signature 'diiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_dji(x) { - err("Invalid function pointer called with signature 'dji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_f(x) { - err("Invalid function pointer called with signature 'f'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fdi(x) { - err("Invalid function pointer called with signature 'fdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ff(x) { - err("Invalid function pointer called with signature 'ff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fff(x) { - err("Invalid function pointer called with signature 'fff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ffffi(x) { - err("Invalid function pointer called with signature 'ffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fffi(x) { - err("Invalid function pointer called with signature 'fffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fffifffi(x) { - err("Invalid function pointer called with signature 'fffifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fffiffi(x) { - err("Invalid function pointer called with signature 'fffiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fffifi(x) { - err("Invalid function pointer called with signature 'fffifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ffi(x) { - err("Invalid function pointer called with signature 'ffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fi(x) { - err("Invalid function pointer called with signature 'fi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fif(x) { - err("Invalid function pointer called with signature 'fif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiff(x) { - err("Invalid function pointer called with signature 'fiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiffffi(x) { - err("Invalid function pointer called with signature 'fiffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiffi(x) { - err("Invalid function pointer called with signature 'fiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fifi(x) { - err("Invalid function pointer called with signature 'fifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fifii(x) { - err("Invalid function pointer called with signature 'fifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fii(x) { - err("Invalid function pointer called with signature 'fii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiifi(x) { - err("Invalid function pointer called with signature 'fiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiifii(x) { - err("Invalid function pointer called with signature 'fiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiii(x) { - err("Invalid function pointer called with signature 'fiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiiii(x) { - err("Invalid function pointer called with signature 'fiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiiiii(x) { - err("Invalid function pointer called with signature 'fiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiiiiii(x) { - err("Invalid function pointer called with signature 'fiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiiiiiifiifif(x) { - err("Invalid function pointer called with signature 'fiiiiiifiifif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fiiiiiifiiiif(x) { - err("Invalid function pointer called with signature 'fiiiiiifiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_fji(x) { - err("Invalid function pointer called with signature 'fji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_i(x) { - err("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_idi(x) { - err("Invalid function pointer called with signature 'idi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_idiii(x) { - err("Invalid function pointer called with signature 'idiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ifffi(x) { - err("Invalid function pointer called with signature 'ifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iffi(x) { - err("Invalid function pointer called with signature 'iffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ifi(x) { - err("Invalid function pointer called with signature 'ifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ifii(x) { - err("Invalid function pointer called with signature 'ifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ifiii(x) { - err("Invalid function pointer called with signature 'ifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ii(x) { - err("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iidi(x) { - err("Invalid function pointer called with signature 'iidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iidii(x) { - err("Invalid function pointer called with signature 'iidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iif(x) { - err("Invalid function pointer called with signature 'iif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiff(x) { - err("Invalid function pointer called with signature 'iiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iifff(x) { - err("Invalid function pointer called with signature 'iifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iifffi(x) { - err("Invalid function pointer called with signature 'iifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiffi(x) { - err("Invalid function pointer called with signature 'iiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iifi(x) { - err("Invalid function pointer called with signature 'iifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iifii(x) { - err("Invalid function pointer called with signature 'iifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iifiii(x) { - err("Invalid function pointer called with signature 'iifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iii(x) { - err("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiif(x) { - err("Invalid function pointer called with signature 'iiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiifi(x) { - err("Invalid function pointer called with signature 'iiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiifii(x) { - err("Invalid function pointer called with signature 'iiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiifiii(x) { - err("Invalid function pointer called with signature 'iiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiifiiii(x) { - err("Invalid function pointer called with signature 'iiifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiii(x) { - err("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiifffffi(x) { - err("Invalid function pointer called with signature 'iiiifffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiifffffii(x) { - err("Invalid function pointer called with signature 'iiiifffffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiifi(x) { - err("Invalid function pointer called with signature 'iiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiifii(x) { - err("Invalid function pointer called with signature 'iiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiifiii(x) { - err("Invalid function pointer called with signature 'iiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiifiiii(x) { - err("Invalid function pointer called with signature 'iiiifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiifiiiii(x) { - err("Invalid function pointer called with signature 'iiiifiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiii(x) { - err("Invalid function pointer called with signature 'iiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiifiii(x) { - err("Invalid function pointer called with signature 'iiiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiifiiiiif(x) { - err("Invalid function pointer called with signature 'iiiiifiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiii(x) { - err("Invalid function pointer called with signature 'iiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiifff(x) { - err("Invalid function pointer called with signature 'iiiiiifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiifffiiifiii(x) { - err("Invalid function pointer called with signature 'iiiiiifffiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiffiiiiiiiiiffffiii(x) { - err("Invalid function pointer called with signature 'iiiiiiffiiiiiiiiiffffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiffiiiiiiiiiffffiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiffiiiiiiiiiffffiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiffiiiiiiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiffiiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiifiif(x) { - err("Invalid function pointer called with signature 'iiiiiifiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiifiii(x) { - err("Invalid function pointer called with signature 'iiiiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiifiif(x) { - err("Invalid function pointer called with signature 'iiiiiiifiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiiiiiiiifiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiiiiiiiifiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiiiiiiiiifiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiiiiiiiiifiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiiiiiiiiiiifiiiiii(x) { - err("Invalid function pointer called with signature 'iiiiiiiiiiiiiiifiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiiji(x) { - err("Invalid function pointer called with signature 'iiiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiij(x) { - err("Invalid function pointer called with signature 'iiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiiji(x) { - err("Invalid function pointer called with signature 'iiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiijii(x) { - err("Invalid function pointer called with signature 'iiiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiij(x) { - err("Invalid function pointer called with signature 'iiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiiji(x) { - err("Invalid function pointer called with signature 'iiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiijii(x) { - err("Invalid function pointer called with signature 'iiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiijiii(x) { - err("Invalid function pointer called with signature 'iiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiijjii(x) { - err("Invalid function pointer called with signature 'iiijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iij(x) { - err("Invalid function pointer called with signature 'iij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iiji(x) { - err("Invalid function pointer called with signature 'iiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iijii(x) { - err("Invalid function pointer called with signature 'iijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iijiii(x) { - err("Invalid function pointer called with signature 'iijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iijji(x) { - err("Invalid function pointer called with signature 'iijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iijjii(x) { - err("Invalid function pointer called with signature 'iijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iijjiii(x) { - err("Invalid function pointer called with signature 'iijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iijjji(x) { - err("Invalid function pointer called with signature 'iijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iijjjji(x) { - err("Invalid function pointer called with signature 'iijjjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_iji(x) { - err("Invalid function pointer called with signature 'iji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ijii(x) { - err("Invalid function pointer called with signature 'ijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ijiii(x) { - err("Invalid function pointer called with signature 'ijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ijiiiii(x) { - err("Invalid function pointer called with signature 'ijiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ijj(x) { - err("Invalid function pointer called with signature 'ijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ijji(x) { - err("Invalid function pointer called with signature 'ijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_j(x) { - err("Invalid function pointer called with signature 'j'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jdi(x) { - err("Invalid function pointer called with signature 'jdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jdii(x) { - err("Invalid function pointer called with signature 'jdii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jfi(x) { - err("Invalid function pointer called with signature 'jfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_ji(x) { - err("Invalid function pointer called with signature 'ji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jidi(x) { - err("Invalid function pointer called with signature 'jidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jidii(x) { - err("Invalid function pointer called with signature 'jidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jii(x) { - err("Invalid function pointer called with signature 'jii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jiii(x) { - err("Invalid function pointer called with signature 'jiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jiiii(x) { - err("Invalid function pointer called with signature 'jiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jiiiii(x) { - err("Invalid function pointer called with signature 'jiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jiiiiii(x) { - err("Invalid function pointer called with signature 'jiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'jiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jiiji(x) { - err("Invalid function pointer called with signature 'jiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jiji(x) { - err("Invalid function pointer called with signature 'jiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jijii(x) { - err("Invalid function pointer called with signature 'jijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jijiii(x) { - err("Invalid function pointer called with signature 'jijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jijj(x) { - err("Invalid function pointer called with signature 'jijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jijji(x) { - err("Invalid function pointer called with signature 'jijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_jji(x) { - err("Invalid function pointer called with signature 'jji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_v(x) { - err("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vd(x) { - err("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vf(x) { - err("Invalid function pointer called with signature 'vf'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vff(x) { - err("Invalid function pointer called with signature 'vff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vffff(x) { - err("Invalid function pointer called with signature 'vffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vffi(x) { - err("Invalid function pointer called with signature 'vffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vffii(x) { - err("Invalid function pointer called with signature 'vffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vfi(x) { - err("Invalid function pointer called with signature 'vfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vi(x) { - err("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vid(x) { - err("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vidi(x) { - err("Invalid function pointer called with signature 'vidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vidiii(x) { - err("Invalid function pointer called with signature 'vidiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vif(x) { - err("Invalid function pointer called with signature 'vif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viff(x) { - err("Invalid function pointer called with signature 'viff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vifff(x) { - err("Invalid function pointer called with signature 'vifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffff(x) { - err("Invalid function pointer called with signature 'viffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffffffi(x) { - err("Invalid function pointer called with signature 'viffffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vifffffi(x) { - err("Invalid function pointer called with signature 'vifffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffffi(x) { - err("Invalid function pointer called with signature 'viffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffffii(x) { - err("Invalid function pointer called with signature 'viffffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffffiifffiiiiif(x) { - err("Invalid function pointer called with signature 'viffffiifffiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vifffi(x) { - err("Invalid function pointer called with signature 'vifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vifffii(x) { - err("Invalid function pointer called with signature 'vifffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffi(x) { - err("Invalid function pointer called with signature 'viffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffii(x) { - err("Invalid function pointer called with signature 'viffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffiifffffiii(x) { - err("Invalid function pointer called with signature 'viffiifffffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffiii(x) { - err("Invalid function pointer called with signature 'viffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viffiiiif(x) { - err("Invalid function pointer called with signature 'viffiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vifi(x) { - err("Invalid function pointer called with signature 'vifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vifii(x) { - err("Invalid function pointer called with signature 'vifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vifiii(x) { - err("Invalid function pointer called with signature 'vifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vifiiii(x) { - err("Invalid function pointer called with signature 'vifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vifiiiii(x) { - err("Invalid function pointer called with signature 'vifiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vii(x) { - err("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viid(x) { - err("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viidi(x) { - err("Invalid function pointer called with signature 'viidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viidii(x) { - err("Invalid function pointer called with signature 'viidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viif(x) { - err("Invalid function pointer called with signature 'viif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiff(x) { - err("Invalid function pointer called with signature 'viiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viifff(x) { - err("Invalid function pointer called with signature 'viifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiffffffffi(x) { - err("Invalid function pointer called with signature 'viiffffffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiffffffffiii(x) { - err("Invalid function pointer called with signature 'viiffffffffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viifffffffi(x) { - err("Invalid function pointer called with signature 'viifffffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiffffffi(x) { - err("Invalid function pointer called with signature 'viiffffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viifffffi(x) { - err("Invalid function pointer called with signature 'viifffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiffffi(x) { - err("Invalid function pointer called with signature 'viiffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viifffi(x) { - err("Invalid function pointer called with signature 'viifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viifffii(x) { - err("Invalid function pointer called with signature 'viifffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiffi(x) { - err("Invalid function pointer called with signature 'viiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiffii(x) { - err("Invalid function pointer called with signature 'viiffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiffiiii(x) { - err("Invalid function pointer called with signature 'viiffiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viifi(x) { - err("Invalid function pointer called with signature 'viifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viifii(x) { - err("Invalid function pointer called with signature 'viifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viifiii(x) { - err("Invalid function pointer called with signature 'viifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viifiiii(x) { - err("Invalid function pointer called with signature 'viifiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viii(x) { - err("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiidi(x) { - err("Invalid function pointer called with signature 'viiidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiif(x) { - err("Invalid function pointer called with signature 'viiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiffffi(x) { - err("Invalid function pointer called with signature 'viiiffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiifffi(x) { - err("Invalid function pointer called with signature 'viiifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiifffiiij(x) { - err("Invalid function pointer called with signature 'viiifffiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiffi(x) { - err("Invalid function pointer called with signature 'viiiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiffii(x) { - err("Invalid function pointer called with signature 'viiiffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiifi(x) { - err("Invalid function pointer called with signature 'viiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiifii(x) { - err("Invalid function pointer called with signature 'viiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiifiii(x) { - err("Invalid function pointer called with signature 'viiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiifiiiii(x) { - err("Invalid function pointer called with signature 'viiifiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiii(x) { - err("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiif(x) { - err("Invalid function pointer called with signature 'viiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiffffii(x) { - err("Invalid function pointer called with signature 'viiiiffffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiifffi(x) { - err("Invalid function pointer called with signature 'viiiifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiifi(x) { - err("Invalid function pointer called with signature 'viiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiifii(x) { - err("Invalid function pointer called with signature 'viiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiifiii(x) { - err("Invalid function pointer called with signature 'viiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiifiiiiif(x) { - err("Invalid function pointer called with signature 'viiiifiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiii(x) { - err("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiif(x) { - err("Invalid function pointer called with signature 'viiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiffi(x) { - err("Invalid function pointer called with signature 'viiiiiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiffii(x) { - err("Invalid function pointer called with signature 'viiiiiffii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiffiii(x) { - err("Invalid function pointer called with signature 'viiiiiffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiifi(x) { - err("Invalid function pointer called with signature 'viiiiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiii(x) { - err("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiif(x) { - err("Invalid function pointer called with signature 'viiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiiiiiifii(x) { - err("Invalid function pointer called with signature 'viiiiiiiiiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiiiiiiiiiiiiii(x) { - err("Invalid function pointer called with signature 'viiiiiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiiiji(x) { - err("Invalid function pointer called with signature 'viiiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiij(x) { - err("Invalid function pointer called with signature 'viiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiijiiii(x) { - err("Invalid function pointer called with signature 'viiiijiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiiji(x) { - err("Invalid function pointer called with signature 'viiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiijji(x) { - err("Invalid function pointer called with signature 'viiijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viij(x) { - err("Invalid function pointer called with signature 'viij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viiji(x) { - err("Invalid function pointer called with signature 'viiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viijii(x) { - err("Invalid function pointer called with signature 'viijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viijiijiii(x) { - err("Invalid function pointer called with signature 'viijiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viijijii(x) { - err("Invalid function pointer called with signature 'viijijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viijijiii(x) { - err("Invalid function pointer called with signature 'viijijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viijijj(x) { - err("Invalid function pointer called with signature 'viijijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viijj(x) { - err("Invalid function pointer called with signature 'viijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viijji(x) { - err("Invalid function pointer called with signature 'viijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viijjiii(x) { - err("Invalid function pointer called with signature 'viijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viijjji(x) { - err("Invalid function pointer called with signature 'viijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vij(x) { - err("Invalid function pointer called with signature 'vij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_viji(x) { - err("Invalid function pointer called with signature 'viji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vijii(x) { - err("Invalid function pointer called with signature 'vijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vijiii(x) { - err("Invalid function pointer called with signature 'vijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vijiji(x) { - err("Invalid function pointer called with signature 'vijiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vijijji(x) { - err("Invalid function pointer called with signature 'vijijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vijji(x) { - err("Invalid function pointer called with signature 'vijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vijjii(x) { - err("Invalid function pointer called with signature 'vijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vijjjji(x) { - err("Invalid function pointer called with signature 'vijjjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vjii(x) { - err("Invalid function pointer called with signature 'vjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vjiiii(x) { - err("Invalid function pointer called with signature 'vjiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -function nullFunc_vjji(x) { - err("Invalid function pointer called with signature 'vjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); - err("Build with ASSERTIONS=2 for more info."); - abort(x); -} -Module["wasmTableSize"] = 65294; -Module["wasmMaxTableSize"] = 65294; -function invoke_dddi(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_dddi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ddi(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_ddi"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_dfi(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_dfi"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_di(index, a1) { - var sp = stackSave(); - try { - return Module["dynCall_di"](index, a1); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_diddi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_diddi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_didi(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_didi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_dii(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_dii"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_diii(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_diii"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_diiii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_diiii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_dji(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_dji"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_f(index) { - var sp = stackSave(); - try { - return Module["dynCall_f"](index); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fdi(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_fdi"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ff(index, a1) { - var sp = stackSave(); - try { - return Module["dynCall_ff"](index, a1); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fff(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_fff"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ffffi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_ffffi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fffi(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_fffi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fffifffi(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - return Module["dynCall_fffifffi"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fffiffi(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_fffiffi"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fffifi(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_fffifi"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ffi(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_ffi"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fi(index, a1) { - var sp = stackSave(); - try { - return Module["dynCall_fi"](index, a1); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fif(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_fif"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiff(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_fiff"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiffffi(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_fiffffi"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiffi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_fiffi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fifi(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_fifi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fifii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_fifii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fii(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_fii"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiifi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_fiifi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiifii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_fiifii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiii(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_fiii"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiiii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_fiiii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiiiii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_fiiiii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiiiiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_fiiiiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiiiiiifiifif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { - var sp = stackSave(); - try { - return Module["dynCall_fiiiiiifiifif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fiiiiiifiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { - var sp = stackSave(); - try { - return Module["dynCall_fiiiiiifiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_fji(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_fji"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_i(index) { - var sp = stackSave(); - try { - return Module["dynCall_i"](index); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_idi(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_idi"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_idiii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_idiii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ifffi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_ifffi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iffi(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_iffi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ifi(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_ifi"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ifii(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_ifii"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ifiii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_ifiii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ii(index, a1) { - var sp = stackSave(); - try { - return Module["dynCall_ii"](index, a1); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iidi(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_iidi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iidii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_iidii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iif(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_iif"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiff(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_iiff"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iifff(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_iifff"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iifffi(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_iifffi"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiffi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_iiffi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iifi(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_iifi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iifii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_iifii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iifiii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_iifiii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iii(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_iii"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiif(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_iiif"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiifi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_iiifi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiifii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_iiifii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiifiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_iiifiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiifiiii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - return Module["dynCall_iiifiiii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiii(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_iiii"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiifffffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - return Module["dynCall_iiiifffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiifffffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - return Module["dynCall_iiiifffffii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiifi(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_iiiifi"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiifii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_iiiifii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiifiii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - return Module["dynCall_iiiifiii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiifiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - return Module["dynCall_iiiifiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiifiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - return Module["dynCall_iiiifiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_iiiii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiifiiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiifiiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiifff(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiifff"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiifffiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiifffiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiffiiiiiiiiiffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiffiiiiiiiiiffffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiffiiiiiiiiiffffiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23, a24) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiffiiiiiiiiiffffiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22, a23, a24); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiffiiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiffiiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21, a22); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiifiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiifiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiifiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiifiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiiiiiiiifiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiiiiiiiifiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiiiiiiiiifiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiiiiiiiiifiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiiiiiiiiiiifiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiiiiiiiiiiifiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20, a21); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiiji(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiiji"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiij(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_iiiij"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiiji(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_iiiiji"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiijii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - return Module["dynCall_iiiijii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiij(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_iiij"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiiji(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_iiiji"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiijii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_iiijii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiijiii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - return Module["dynCall_iiijiii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiijjii(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - return Module["dynCall_iiijjii"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iij(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_iij"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iiji(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_iiji"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iijii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_iijii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iijiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_iijiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iijji(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_iijji"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iijjii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - return Module["dynCall_iijjii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - return Module["dynCall_iijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iijjji(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - return Module["dynCall_iijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iijjjji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - return Module["dynCall_iijjjji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_iji(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_iji"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ijii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_ijii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ijiii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_ijiii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ijiiiii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - return Module["dynCall_ijiiiii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ijj(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_ijj"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ijji(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_ijji"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_j(index) { - var sp = stackSave(); - try { - return Module["dynCall_j"](index); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jdi(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_jdi"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jdii(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_jdii"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jfi(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_jfi"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_ji(index, a1) { - var sp = stackSave(); - try { - return Module["dynCall_ji"](index, a1); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jidi(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_jidi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jidii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_jidii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jii(index, a1, a2) { - var sp = stackSave(); - try { - return Module["dynCall_jii"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jiii(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_jiii"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jiiii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_jiiii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jiiiii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_jiiiii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jiiiiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_jiiiiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - return Module["dynCall_jiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jiiji(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_jiiji"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jiji(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - return Module["dynCall_jiji"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jijii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_jijii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jijiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_jijiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jijj(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - return Module["dynCall_jijj"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jijji(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - return Module["dynCall_jijji"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_jji(index, a1, a2, a3) { - var sp = stackSave(); - try { - return Module["dynCall_jji"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_v(index) { - var sp = stackSave(); - try { - Module["dynCall_v"](index); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vd(index, a1) { - var sp = stackSave(); - try { - Module["dynCall_vd"](index, a1); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vf(index, a1) { - var sp = stackSave(); - try { - Module["dynCall_vf"](index, a1); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vff(index, a1, a2) { - var sp = stackSave(); - try { - Module["dynCall_vff"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vffff(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_vffff"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vffi(index, a1, a2, a3) { - var sp = stackSave(); - try { - Module["dynCall_vffi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vffii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_vffii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vfi(index, a1, a2) { - var sp = stackSave(); - try { - Module["dynCall_vfi"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vi(index, a1) { - var sp = stackSave(); - try { - Module["dynCall_vi"](index, a1); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vid(index, a1, a2) { - var sp = stackSave(); - try { - Module["dynCall_vid"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vidi(index, a1, a2, a3) { - var sp = stackSave(); - try { - Module["dynCall_vidi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vidiii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_vidiii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vif(index, a1, a2) { - var sp = stackSave(); - try { - Module["dynCall_vif"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viff(index, a1, a2, a3) { - var sp = stackSave(); - try { - Module["dynCall_viff"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vifff(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_vifff"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffff(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viffff"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffffffi(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viffffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vifffffi(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_vifffffi"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffffi(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viffffi"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffffii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viffffii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffffiifffiiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16) { - var sp = stackSave(); - try { - Module["dynCall_viffffiifffiiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vifffi(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_vifffi"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vifffii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_vifffii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_viffi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viffii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffiifffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) { - var sp = stackSave(); - try { - Module["dynCall_viffiifffffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viffiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viffiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viffiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vifi(index, a1, a2, a3) { - var sp = stackSave(); - try { - Module["dynCall_vifi"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vifii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_vifii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vifiii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_vifiii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vifiiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_vifiiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vifiiiii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_vifiiiii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vii(index, a1, a2) { - var sp = stackSave(); - try { - Module["dynCall_vii"](index, a1, a2); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viid(index, a1, a2, a3) { - var sp = stackSave(); - try { - Module["dynCall_viid"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viidi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_viidi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viidii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viidii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viif(index, a1, a2, a3) { - var sp = stackSave(); - try { - Module["dynCall_viif"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiff(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_viiff"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viifff(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viifff"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiffffffffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { - var sp = stackSave(); - try { - Module["dynCall_viiffffffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiffffffffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) { - var sp = stackSave(); - try { - Module["dynCall_viiffffffffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viifffffffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - Module["dynCall_viifffffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiffffffi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - Module["dynCall_viiffffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viifffffi(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viifffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiffffi(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viiffffi"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viifffi(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viifffi"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viifffii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viifffii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiffi(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viiffi"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiffii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viiffii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiffiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viiffiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viifi(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_viifi"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viifii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viifii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viifiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viifiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viifiiii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viifiiii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viii(index, a1, a2, a3) { - var sp = stackSave(); - try { - Module["dynCall_viii"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiidi(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viiidi"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiif(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_viiif"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiffffi(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viiiffffi"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiifffi(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viiifffi"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiifffiiij(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { - var sp = stackSave(); - try { - Module["dynCall_viiifffiiij"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viiiffi"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiffii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viiiffii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiifi(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viiifi"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiifii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viiifii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiifiii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viiifiii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiifiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - Module["dynCall_viiifiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_viiii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiif(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viiiif"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiffffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - Module["dynCall_viiiiffffii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiifffi(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viiiifffi"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viiiifi"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiifii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viiiifii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiifiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viiiifiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiifiiiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { - var sp = stackSave(); - try { - Module["dynCall_viiiifiiiiif"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viiiii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viiiiif"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiffi(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiffi"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiffii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiffii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiffiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiffiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiifi(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viiiiifi"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viiiiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiif(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiif"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiiiiiifii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiiiiiifii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiiiji(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viiiiiji"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiij(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viiiij"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiijiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - Module["dynCall_viiiijiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiiji(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viiiji"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiijji(index, a1, a2, a3, a4, a5, a6, a7, a8) { - var sp = stackSave(); - try { - Module["dynCall_viiijji"](index, a1, a2, a3, a4, a5, a6, a7, a8); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viij(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_viij"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viiji(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_viiji"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viijii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viijii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viijiijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { - var sp = stackSave(); - try { - Module["dynCall_viijiijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viijijii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - Module["dynCall_viijijii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viijijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - Module["dynCall_viijijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viijijj(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - Module["dynCall_viijijj"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viijj(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_viijj"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viijji(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_viijji"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - Module["dynCall_viijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viijjji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - Module["dynCall_viijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vij(index, a1, a2, a3) { - var sp = stackSave(); - try { - Module["dynCall_vij"](index, a1, a2, a3); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_viji(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_viji"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vijii(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_vijii"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vijiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_vijiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vijiji(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_vijiji"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vijijji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { - var sp = stackSave(); - try { - Module["dynCall_vijijji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vijji(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_vijji"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vijjii(index, a1, a2, a3, a4, a5, a6, a7) { - var sp = stackSave(); - try { - Module["dynCall_vijjii"](index, a1, a2, a3, a4, a5, a6, a7); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vijjjji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { - var sp = stackSave(); - try { - Module["dynCall_vijjjji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vjii(index, a1, a2, a3, a4) { - var sp = stackSave(); - try { - Module["dynCall_vjii"](index, a1, a2, a3, a4); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vjiiii(index, a1, a2, a3, a4, a5, a6) { - var sp = stackSave(); - try { - Module["dynCall_vjiiii"](index, a1, a2, a3, a4, a5, a6); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -function invoke_vjji(index, a1, a2, a3, a4, a5) { - var sp = stackSave(); - try { - Module["dynCall_vjji"](index, a1, a2, a3, a4, a5); - } catch (e) { - stackRestore(sp); - if (typeof e !== "number" && e !== "longjmp") throw e; - Module["setThrew"](1, 0); - } -} -Module.asmGlobalArg = {}; -Module.asmLibraryArg = { - "abort": abort, - "assert": assert, - "enlargeMemory": enlargeMemory, - "getTotalMemory": getTotalMemory, - "abortOnCannotGrowMemory": abortOnCannotGrowMemory, - "abortStackOverflow": abortStackOverflow, - "nullFunc_dddi": nullFunc_dddi, - "nullFunc_ddi": nullFunc_ddi, - "nullFunc_dfi": nullFunc_dfi, - "nullFunc_di": nullFunc_di, - "nullFunc_diddi": nullFunc_diddi, - "nullFunc_didi": nullFunc_didi, - "nullFunc_dii": nullFunc_dii, - "nullFunc_diii": nullFunc_diii, - "nullFunc_diiii": nullFunc_diiii, - "nullFunc_dji": nullFunc_dji, - "nullFunc_f": nullFunc_f, - "nullFunc_fdi": nullFunc_fdi, - "nullFunc_ff": nullFunc_ff, - "nullFunc_fff": nullFunc_fff, - "nullFunc_ffffi": nullFunc_ffffi, - "nullFunc_fffi": nullFunc_fffi, - "nullFunc_fffifffi": nullFunc_fffifffi, - "nullFunc_fffiffi": nullFunc_fffiffi, - "nullFunc_fffifi": nullFunc_fffifi, - "nullFunc_ffi": nullFunc_ffi, - "nullFunc_fi": nullFunc_fi, - "nullFunc_fif": nullFunc_fif, - "nullFunc_fiff": nullFunc_fiff, - "nullFunc_fiffffi": nullFunc_fiffffi, - "nullFunc_fiffi": nullFunc_fiffi, - "nullFunc_fifi": nullFunc_fifi, - "nullFunc_fifii": nullFunc_fifii, - "nullFunc_fii": nullFunc_fii, - "nullFunc_fiifi": nullFunc_fiifi, - "nullFunc_fiifii": nullFunc_fiifii, - "nullFunc_fiii": nullFunc_fiii, - "nullFunc_fiiii": nullFunc_fiiii, - "nullFunc_fiiiii": nullFunc_fiiiii, - "nullFunc_fiiiiii": nullFunc_fiiiiii, - "nullFunc_fiiiiiifiifif": nullFunc_fiiiiiifiifif, - "nullFunc_fiiiiiifiiiif": nullFunc_fiiiiiifiiiif, - "nullFunc_fji": nullFunc_fji, - "nullFunc_i": nullFunc_i, - "nullFunc_idi": nullFunc_idi, - "nullFunc_idiii": nullFunc_idiii, - "nullFunc_ifffi": nullFunc_ifffi, - "nullFunc_iffi": nullFunc_iffi, - "nullFunc_ifi": nullFunc_ifi, - "nullFunc_ifii": nullFunc_ifii, - "nullFunc_ifiii": nullFunc_ifiii, - "nullFunc_ii": nullFunc_ii, - "nullFunc_iidi": nullFunc_iidi, - "nullFunc_iidii": nullFunc_iidii, - "nullFunc_iif": nullFunc_iif, - "nullFunc_iiff": nullFunc_iiff, - "nullFunc_iifff": nullFunc_iifff, - "nullFunc_iifffi": nullFunc_iifffi, - "nullFunc_iiffi": nullFunc_iiffi, - "nullFunc_iifi": nullFunc_iifi, - "nullFunc_iifii": nullFunc_iifii, - "nullFunc_iifiii": nullFunc_iifiii, - "nullFunc_iii": nullFunc_iii, - "nullFunc_iiif": nullFunc_iiif, - "nullFunc_iiifi": nullFunc_iiifi, - "nullFunc_iiifii": nullFunc_iiifii, - "nullFunc_iiifiii": nullFunc_iiifiii, - "nullFunc_iiifiiii": nullFunc_iiifiiii, - "nullFunc_iiii": nullFunc_iiii, - "nullFunc_iiiifffffi": nullFunc_iiiifffffi, - "nullFunc_iiiifffffii": nullFunc_iiiifffffii, - "nullFunc_iiiifi": nullFunc_iiiifi, - "nullFunc_iiiifii": nullFunc_iiiifii, - "nullFunc_iiiifiii": nullFunc_iiiifiii, - "nullFunc_iiiifiiii": nullFunc_iiiifiiii, - "nullFunc_iiiifiiiii": nullFunc_iiiifiiiii, - "nullFunc_iiiii": nullFunc_iiiii, - "nullFunc_iiiiifiii": nullFunc_iiiiifiii, - "nullFunc_iiiiifiiiiif": nullFunc_iiiiifiiiiif, - "nullFunc_iiiiii": nullFunc_iiiiii, - "nullFunc_iiiiiifff": nullFunc_iiiiiifff, - "nullFunc_iiiiiifffiiifiii": nullFunc_iiiiiifffiiifiii, - "nullFunc_iiiiiiffiiiiiiiiiffffiii": nullFunc_iiiiiiffiiiiiiiiiffffiii, - "nullFunc_iiiiiiffiiiiiiiiiffffiiii": nullFunc_iiiiiiffiiiiiiiiiffffiiii, - "nullFunc_iiiiiiffiiiiiiiiiiiiiii": nullFunc_iiiiiiffiiiiiiiiiiiiiii, - "nullFunc_iiiiiifiif": nullFunc_iiiiiifiif, - "nullFunc_iiiiiifiii": nullFunc_iiiiiifiii, - "nullFunc_iiiiiii": nullFunc_iiiiiii, - "nullFunc_iiiiiiifiif": nullFunc_iiiiiiifiif, - "nullFunc_iiiiiiii": nullFunc_iiiiiiii, - "nullFunc_iiiiiiiii": nullFunc_iiiiiiiii, - "nullFunc_iiiiiiiiii": nullFunc_iiiiiiiiii, - "nullFunc_iiiiiiiiiii": nullFunc_iiiiiiiiiii, - "nullFunc_iiiiiiiiiiii": nullFunc_iiiiiiiiiiii, - "nullFunc_iiiiiiiiiiiii": nullFunc_iiiiiiiiiiiii, - "nullFunc_iiiiiiiiiiiiifiiiiii": nullFunc_iiiiiiiiiiiiifiiiiii, - "nullFunc_iiiiiiiiiiiiii": nullFunc_iiiiiiiiiiiiii, - "nullFunc_iiiiiiiiiiiiiifiiiiii": nullFunc_iiiiiiiiiiiiiifiiiiii, - "nullFunc_iiiiiiiiiiiiiiifiiiiii": nullFunc_iiiiiiiiiiiiiiifiiiiii, - "nullFunc_iiiiiji": nullFunc_iiiiiji, - "nullFunc_iiiij": nullFunc_iiiij, - "nullFunc_iiiiji": nullFunc_iiiiji, - "nullFunc_iiiijii": nullFunc_iiiijii, - "nullFunc_iiij": nullFunc_iiij, - "nullFunc_iiiji": nullFunc_iiiji, - "nullFunc_iiijii": nullFunc_iiijii, - "nullFunc_iiijiii": nullFunc_iiijiii, - "nullFunc_iiijjii": nullFunc_iiijjii, - "nullFunc_iij": nullFunc_iij, - "nullFunc_iiji": nullFunc_iiji, - "nullFunc_iijii": nullFunc_iijii, - "nullFunc_iijiii": nullFunc_iijiii, - "nullFunc_iijji": nullFunc_iijji, - "nullFunc_iijjii": nullFunc_iijjii, - "nullFunc_iijjiii": nullFunc_iijjiii, - "nullFunc_iijjji": nullFunc_iijjji, - "nullFunc_iijjjji": nullFunc_iijjjji, - "nullFunc_iji": nullFunc_iji, - "nullFunc_ijii": nullFunc_ijii, - "nullFunc_ijiii": nullFunc_ijiii, - "nullFunc_ijiiiii": nullFunc_ijiiiii, - "nullFunc_ijj": nullFunc_ijj, - "nullFunc_ijji": nullFunc_ijji, - "nullFunc_j": nullFunc_j, - "nullFunc_jdi": nullFunc_jdi, - "nullFunc_jdii": nullFunc_jdii, - "nullFunc_jfi": nullFunc_jfi, - "nullFunc_ji": nullFunc_ji, - "nullFunc_jidi": nullFunc_jidi, - "nullFunc_jidii": nullFunc_jidii, - "nullFunc_jii": nullFunc_jii, - "nullFunc_jiii": nullFunc_jiii, - "nullFunc_jiiii": nullFunc_jiiii, - "nullFunc_jiiiii": nullFunc_jiiiii, - "nullFunc_jiiiiii": nullFunc_jiiiiii, - "nullFunc_jiiiiiiiiii": nullFunc_jiiiiiiiiii, - "nullFunc_jiiji": nullFunc_jiiji, - "nullFunc_jiji": nullFunc_jiji, - "nullFunc_jijii": nullFunc_jijii, - "nullFunc_jijiii": nullFunc_jijiii, - "nullFunc_jijj": nullFunc_jijj, - "nullFunc_jijji": nullFunc_jijji, - "nullFunc_jji": nullFunc_jji, - "nullFunc_v": nullFunc_v, - "nullFunc_vd": nullFunc_vd, - "nullFunc_vf": nullFunc_vf, - "nullFunc_vff": nullFunc_vff, - "nullFunc_vffff": nullFunc_vffff, - "nullFunc_vffi": nullFunc_vffi, - "nullFunc_vffii": nullFunc_vffii, - "nullFunc_vfi": nullFunc_vfi, - "nullFunc_vi": nullFunc_vi, - "nullFunc_vid": nullFunc_vid, - "nullFunc_vidi": nullFunc_vidi, - "nullFunc_vidiii": nullFunc_vidiii, - "nullFunc_vif": nullFunc_vif, - "nullFunc_viff": nullFunc_viff, - "nullFunc_vifff": nullFunc_vifff, - "nullFunc_viffff": nullFunc_viffff, - "nullFunc_viffffffi": nullFunc_viffffffi, - "nullFunc_vifffffi": nullFunc_vifffffi, - "nullFunc_viffffi": nullFunc_viffffi, - "nullFunc_viffffii": nullFunc_viffffii, - "nullFunc_viffffiifffiiiiif": nullFunc_viffffiifffiiiiif, - "nullFunc_vifffi": nullFunc_vifffi, - "nullFunc_vifffii": nullFunc_vifffii, - "nullFunc_viffi": nullFunc_viffi, - "nullFunc_viffii": nullFunc_viffii, - "nullFunc_viffiifffffiii": nullFunc_viffiifffffiii, - "nullFunc_viffiii": nullFunc_viffiii, - "nullFunc_viffiiiif": nullFunc_viffiiiif, - "nullFunc_vifi": nullFunc_vifi, - "nullFunc_vifii": nullFunc_vifii, - "nullFunc_vifiii": nullFunc_vifiii, - "nullFunc_vifiiii": nullFunc_vifiiii, - "nullFunc_vifiiiii": nullFunc_vifiiiii, - "nullFunc_vii": nullFunc_vii, - "nullFunc_viid": nullFunc_viid, - "nullFunc_viidi": nullFunc_viidi, - "nullFunc_viidii": nullFunc_viidii, - "nullFunc_viif": nullFunc_viif, - "nullFunc_viiff": nullFunc_viiff, - "nullFunc_viifff": nullFunc_viifff, - "nullFunc_viiffffffffi": nullFunc_viiffffffffi, - "nullFunc_viiffffffffiii": nullFunc_viiffffffffiii, - "nullFunc_viifffffffi": nullFunc_viifffffffi, - "nullFunc_viiffffffi": nullFunc_viiffffffi, - "nullFunc_viifffffi": nullFunc_viifffffi, - "nullFunc_viiffffi": nullFunc_viiffffi, - "nullFunc_viifffi": nullFunc_viifffi, - "nullFunc_viifffii": nullFunc_viifffii, - "nullFunc_viiffi": nullFunc_viiffi, - "nullFunc_viiffii": nullFunc_viiffii, - "nullFunc_viiffiiii": nullFunc_viiffiiii, - "nullFunc_viifi": nullFunc_viifi, - "nullFunc_viifii": nullFunc_viifii, - "nullFunc_viifiii": nullFunc_viifiii, - "nullFunc_viifiiii": nullFunc_viifiiii, - "nullFunc_viii": nullFunc_viii, - "nullFunc_viiidi": nullFunc_viiidi, - "nullFunc_viiif": nullFunc_viiif, - "nullFunc_viiiffffi": nullFunc_viiiffffi, - "nullFunc_viiifffi": nullFunc_viiifffi, - "nullFunc_viiifffiiij": nullFunc_viiifffiiij, - "nullFunc_viiiffi": nullFunc_viiiffi, - "nullFunc_viiiffii": nullFunc_viiiffii, - "nullFunc_viiifi": nullFunc_viiifi, - "nullFunc_viiifii": nullFunc_viiifii, - "nullFunc_viiifiii": nullFunc_viiifiii, - "nullFunc_viiifiiiii": nullFunc_viiifiiiii, - "nullFunc_viiii": nullFunc_viiii, - "nullFunc_viiiif": nullFunc_viiiif, - "nullFunc_viiiiffffii": nullFunc_viiiiffffii, - "nullFunc_viiiifffi": nullFunc_viiiifffi, - "nullFunc_viiiifi": nullFunc_viiiifi, - "nullFunc_viiiifii": nullFunc_viiiifii, - "nullFunc_viiiifiii": nullFunc_viiiifiii, - "nullFunc_viiiifiiiiif": nullFunc_viiiifiiiiif, - "nullFunc_viiiii": nullFunc_viiiii, - "nullFunc_viiiiif": nullFunc_viiiiif, - "nullFunc_viiiiiffi": nullFunc_viiiiiffi, - "nullFunc_viiiiiffii": nullFunc_viiiiiffii, - "nullFunc_viiiiiffiii": nullFunc_viiiiiffiii, - "nullFunc_viiiiifi": nullFunc_viiiiifi, - "nullFunc_viiiiii": nullFunc_viiiiii, - "nullFunc_viiiiiif": nullFunc_viiiiiif, - "nullFunc_viiiiiii": nullFunc_viiiiiii, - "nullFunc_viiiiiiii": nullFunc_viiiiiiii, - "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, - "nullFunc_viiiiiiiiii": nullFunc_viiiiiiiiii, - "nullFunc_viiiiiiiiiii": nullFunc_viiiiiiiiiii, - "nullFunc_viiiiiiiiiiifii": nullFunc_viiiiiiiiiiifii, - "nullFunc_viiiiiiiiiiii": nullFunc_viiiiiiiiiiii, - "nullFunc_viiiiiiiiiiiii": nullFunc_viiiiiiiiiiiii, - "nullFunc_viiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiii, - "nullFunc_viiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiii, - "nullFunc_viiiiiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiiiiii, - "nullFunc_viiiiiji": nullFunc_viiiiiji, - "nullFunc_viiiij": nullFunc_viiiij, - "nullFunc_viiiijiiii": nullFunc_viiiijiiii, - "nullFunc_viiiji": nullFunc_viiiji, - "nullFunc_viiijji": nullFunc_viiijji, - "nullFunc_viij": nullFunc_viij, - "nullFunc_viiji": nullFunc_viiji, - "nullFunc_viijii": nullFunc_viijii, - "nullFunc_viijiijiii": nullFunc_viijiijiii, - "nullFunc_viijijii": nullFunc_viijijii, - "nullFunc_viijijiii": nullFunc_viijijiii, - "nullFunc_viijijj": nullFunc_viijijj, - "nullFunc_viijj": nullFunc_viijj, - "nullFunc_viijji": nullFunc_viijji, - "nullFunc_viijjiii": nullFunc_viijjiii, - "nullFunc_viijjji": nullFunc_viijjji, - "nullFunc_vij": nullFunc_vij, - "nullFunc_viji": nullFunc_viji, - "nullFunc_vijii": nullFunc_vijii, - "nullFunc_vijiii": nullFunc_vijiii, - "nullFunc_vijiji": nullFunc_vijiji, - "nullFunc_vijijji": nullFunc_vijijji, - "nullFunc_vijji": nullFunc_vijji, - "nullFunc_vijjii": nullFunc_vijjii, - "nullFunc_vijjjji": nullFunc_vijjjji, - "nullFunc_vjii": nullFunc_vjii, - "nullFunc_vjiiii": nullFunc_vjiiii, - "nullFunc_vjji": nullFunc_vjji, - "invoke_dddi": invoke_dddi, - "invoke_ddi": invoke_ddi, - "invoke_dfi": invoke_dfi, - "invoke_di": invoke_di, - "invoke_diddi": invoke_diddi, - "invoke_didi": invoke_didi, - "invoke_dii": invoke_dii, - "invoke_diii": invoke_diii, - "invoke_diiii": invoke_diiii, - "invoke_dji": invoke_dji, - "invoke_f": invoke_f, - "invoke_fdi": invoke_fdi, - "invoke_ff": invoke_ff, - "invoke_fff": invoke_fff, - "invoke_ffffi": invoke_ffffi, - "invoke_fffi": invoke_fffi, - "invoke_fffifffi": invoke_fffifffi, - "invoke_fffiffi": invoke_fffiffi, - "invoke_fffifi": invoke_fffifi, - "invoke_ffi": invoke_ffi, - "invoke_fi": invoke_fi, - "invoke_fif": invoke_fif, - "invoke_fiff": invoke_fiff, - "invoke_fiffffi": invoke_fiffffi, - "invoke_fiffi": invoke_fiffi, - "invoke_fifi": invoke_fifi, - "invoke_fifii": invoke_fifii, - "invoke_fii": invoke_fii, - "invoke_fiifi": invoke_fiifi, - "invoke_fiifii": invoke_fiifii, - "invoke_fiii": invoke_fiii, - "invoke_fiiii": invoke_fiiii, - "invoke_fiiiii": invoke_fiiiii, - "invoke_fiiiiii": invoke_fiiiiii, - "invoke_fiiiiiifiifif": invoke_fiiiiiifiifif, - "invoke_fiiiiiifiiiif": invoke_fiiiiiifiiiif, - "invoke_fji": invoke_fji, - "invoke_i": invoke_i, - "invoke_idi": invoke_idi, - "invoke_idiii": invoke_idiii, - "invoke_ifffi": invoke_ifffi, - "invoke_iffi": invoke_iffi, - "invoke_ifi": invoke_ifi, - "invoke_ifii": invoke_ifii, - "invoke_ifiii": invoke_ifiii, - "invoke_ii": invoke_ii, - "invoke_iidi": invoke_iidi, - "invoke_iidii": invoke_iidii, - "invoke_iif": invoke_iif, - "invoke_iiff": invoke_iiff, - "invoke_iifff": invoke_iifff, - "invoke_iifffi": invoke_iifffi, - "invoke_iiffi": invoke_iiffi, - "invoke_iifi": invoke_iifi, - "invoke_iifii": invoke_iifii, - "invoke_iifiii": invoke_iifiii, - "invoke_iii": invoke_iii, - "invoke_iiif": invoke_iiif, - "invoke_iiifi": invoke_iiifi, - "invoke_iiifii": invoke_iiifii, - "invoke_iiifiii": invoke_iiifiii, - "invoke_iiifiiii": invoke_iiifiiii, - "invoke_iiii": invoke_iiii, - "invoke_iiiifffffi": invoke_iiiifffffi, - "invoke_iiiifffffii": invoke_iiiifffffii, - "invoke_iiiifi": invoke_iiiifi, - "invoke_iiiifii": invoke_iiiifii, - "invoke_iiiifiii": invoke_iiiifiii, - "invoke_iiiifiiii": invoke_iiiifiiii, - "invoke_iiiifiiiii": invoke_iiiifiiiii, - "invoke_iiiii": invoke_iiiii, - "invoke_iiiiifiii": invoke_iiiiifiii, - "invoke_iiiiifiiiiif": invoke_iiiiifiiiiif, - "invoke_iiiiii": invoke_iiiiii, - "invoke_iiiiiifff": invoke_iiiiiifff, - "invoke_iiiiiifffiiifiii": invoke_iiiiiifffiiifiii, - "invoke_iiiiiiffiiiiiiiiiffffiii": invoke_iiiiiiffiiiiiiiiiffffiii, - "invoke_iiiiiiffiiiiiiiiiffffiiii": invoke_iiiiiiffiiiiiiiiiffffiiii, - "invoke_iiiiiiffiiiiiiiiiiiiiii": invoke_iiiiiiffiiiiiiiiiiiiiii, - "invoke_iiiiiifiif": invoke_iiiiiifiif, - "invoke_iiiiiifiii": invoke_iiiiiifiii, - "invoke_iiiiiii": invoke_iiiiiii, - "invoke_iiiiiiifiif": invoke_iiiiiiifiif, - "invoke_iiiiiiii": invoke_iiiiiiii, - "invoke_iiiiiiiii": invoke_iiiiiiiii, - "invoke_iiiiiiiiii": invoke_iiiiiiiiii, - "invoke_iiiiiiiiiii": invoke_iiiiiiiiiii, - "invoke_iiiiiiiiiiii": invoke_iiiiiiiiiiii, - "invoke_iiiiiiiiiiiii": invoke_iiiiiiiiiiiii, - "invoke_iiiiiiiiiiiiifiiiiii": invoke_iiiiiiiiiiiiifiiiiii, - "invoke_iiiiiiiiiiiiii": invoke_iiiiiiiiiiiiii, - "invoke_iiiiiiiiiiiiiifiiiiii": invoke_iiiiiiiiiiiiiifiiiiii, - "invoke_iiiiiiiiiiiiiiifiiiiii": invoke_iiiiiiiiiiiiiiifiiiiii, - "invoke_iiiiiji": invoke_iiiiiji, - "invoke_iiiij": invoke_iiiij, - "invoke_iiiiji": invoke_iiiiji, - "invoke_iiiijii": invoke_iiiijii, - "invoke_iiij": invoke_iiij, - "invoke_iiiji": invoke_iiiji, - "invoke_iiijii": invoke_iiijii, - "invoke_iiijiii": invoke_iiijiii, - "invoke_iiijjii": invoke_iiijjii, - "invoke_iij": invoke_iij, - "invoke_iiji": invoke_iiji, - "invoke_iijii": invoke_iijii, - "invoke_iijiii": invoke_iijiii, - "invoke_iijji": invoke_iijji, - "invoke_iijjii": invoke_iijjii, - "invoke_iijjiii": invoke_iijjiii, - "invoke_iijjji": invoke_iijjji, - "invoke_iijjjji": invoke_iijjjji, - "invoke_iji": invoke_iji, - "invoke_ijii": invoke_ijii, - "invoke_ijiii": invoke_ijiii, - "invoke_ijiiiii": invoke_ijiiiii, - "invoke_ijj": invoke_ijj, - "invoke_ijji": invoke_ijji, - "invoke_j": invoke_j, - "invoke_jdi": invoke_jdi, - "invoke_jdii": invoke_jdii, - "invoke_jfi": invoke_jfi, - "invoke_ji": invoke_ji, - "invoke_jidi": invoke_jidi, - "invoke_jidii": invoke_jidii, - "invoke_jii": invoke_jii, - "invoke_jiii": invoke_jiii, - "invoke_jiiii": invoke_jiiii, - "invoke_jiiiii": invoke_jiiiii, - "invoke_jiiiiii": invoke_jiiiiii, - "invoke_jiiiiiiiiii": invoke_jiiiiiiiiii, - "invoke_jiiji": invoke_jiiji, - "invoke_jiji": invoke_jiji, - "invoke_jijii": invoke_jijii, - "invoke_jijiii": invoke_jijiii, - "invoke_jijj": invoke_jijj, - "invoke_jijji": invoke_jijji, - "invoke_jji": invoke_jji, - "invoke_v": invoke_v, - "invoke_vd": invoke_vd, - "invoke_vf": invoke_vf, - "invoke_vff": invoke_vff, - "invoke_vffff": invoke_vffff, - "invoke_vffi": invoke_vffi, - "invoke_vffii": invoke_vffii, - "invoke_vfi": invoke_vfi, - "invoke_vi": invoke_vi, - "invoke_vid": invoke_vid, - "invoke_vidi": invoke_vidi, - "invoke_vidiii": invoke_vidiii, - "invoke_vif": invoke_vif, - "invoke_viff": invoke_viff, - "invoke_vifff": invoke_vifff, - "invoke_viffff": invoke_viffff, - "invoke_viffffffi": invoke_viffffffi, - "invoke_vifffffi": invoke_vifffffi, - "invoke_viffffi": invoke_viffffi, - "invoke_viffffii": invoke_viffffii, - "invoke_viffffiifffiiiiif": invoke_viffffiifffiiiiif, - "invoke_vifffi": invoke_vifffi, - "invoke_vifffii": invoke_vifffii, - "invoke_viffi": invoke_viffi, - "invoke_viffii": invoke_viffii, - "invoke_viffiifffffiii": invoke_viffiifffffiii, - "invoke_viffiii": invoke_viffiii, - "invoke_viffiiiif": invoke_viffiiiif, - "invoke_vifi": invoke_vifi, - "invoke_vifii": invoke_vifii, - "invoke_vifiii": invoke_vifiii, - "invoke_vifiiii": invoke_vifiiii, - "invoke_vifiiiii": invoke_vifiiiii, - "invoke_vii": invoke_vii, - "invoke_viid": invoke_viid, - "invoke_viidi": invoke_viidi, - "invoke_viidii": invoke_viidii, - "invoke_viif": invoke_viif, - "invoke_viiff": invoke_viiff, - "invoke_viifff": invoke_viifff, - "invoke_viiffffffffi": invoke_viiffffffffi, - "invoke_viiffffffffiii": invoke_viiffffffffiii, - "invoke_viifffffffi": invoke_viifffffffi, - "invoke_viiffffffi": invoke_viiffffffi, - "invoke_viifffffi": invoke_viifffffi, - "invoke_viiffffi": invoke_viiffffi, - "invoke_viifffi": invoke_viifffi, - "invoke_viifffii": invoke_viifffii, - "invoke_viiffi": invoke_viiffi, - "invoke_viiffii": invoke_viiffii, - "invoke_viiffiiii": invoke_viiffiiii, - "invoke_viifi": invoke_viifi, - "invoke_viifii": invoke_viifii, - "invoke_viifiii": invoke_viifiii, - "invoke_viifiiii": invoke_viifiiii, - "invoke_viii": invoke_viii, - "invoke_viiidi": invoke_viiidi, - "invoke_viiif": invoke_viiif, - "invoke_viiiffffi": invoke_viiiffffi, - "invoke_viiifffi": invoke_viiifffi, - "invoke_viiifffiiij": invoke_viiifffiiij, - "invoke_viiiffi": invoke_viiiffi, - "invoke_viiiffii": invoke_viiiffii, - "invoke_viiifi": invoke_viiifi, - "invoke_viiifii": invoke_viiifii, - "invoke_viiifiii": invoke_viiifiii, - "invoke_viiifiiiii": invoke_viiifiiiii, - "invoke_viiii": invoke_viiii, - "invoke_viiiif": invoke_viiiif, - "invoke_viiiiffffii": invoke_viiiiffffii, - "invoke_viiiifffi": invoke_viiiifffi, - "invoke_viiiifi": invoke_viiiifi, - "invoke_viiiifii": invoke_viiiifii, - "invoke_viiiifiii": invoke_viiiifiii, - "invoke_viiiifiiiiif": invoke_viiiifiiiiif, - "invoke_viiiii": invoke_viiiii, - "invoke_viiiiif": invoke_viiiiif, - "invoke_viiiiiffi": invoke_viiiiiffi, - "invoke_viiiiiffii": invoke_viiiiiffii, - "invoke_viiiiiffiii": invoke_viiiiiffiii, - "invoke_viiiiifi": invoke_viiiiifi, - "invoke_viiiiii": invoke_viiiiii, - "invoke_viiiiiif": invoke_viiiiiif, - "invoke_viiiiiii": invoke_viiiiiii, - "invoke_viiiiiiii": invoke_viiiiiiii, - "invoke_viiiiiiiii": invoke_viiiiiiiii, - "invoke_viiiiiiiiii": invoke_viiiiiiiiii, - "invoke_viiiiiiiiiii": invoke_viiiiiiiiiii, - "invoke_viiiiiiiiiiifii": invoke_viiiiiiiiiiifii, - "invoke_viiiiiiiiiiii": invoke_viiiiiiiiiiii, - "invoke_viiiiiiiiiiiii": invoke_viiiiiiiiiiiii, - "invoke_viiiiiiiiiiiiii": invoke_viiiiiiiiiiiiii, - "invoke_viiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiii, - "invoke_viiiiiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiiiiii, - "invoke_viiiiiji": invoke_viiiiiji, - "invoke_viiiij": invoke_viiiij, - "invoke_viiiijiiii": invoke_viiiijiiii, - "invoke_viiiji": invoke_viiiji, - "invoke_viiijji": invoke_viiijji, - "invoke_viij": invoke_viij, - "invoke_viiji": invoke_viiji, - "invoke_viijii": invoke_viijii, - "invoke_viijiijiii": invoke_viijiijiii, - "invoke_viijijii": invoke_viijijii, - "invoke_viijijiii": invoke_viijijiii, - "invoke_viijijj": invoke_viijijj, - "invoke_viijj": invoke_viijj, - "invoke_viijji": invoke_viijji, - "invoke_viijjiii": invoke_viijjiii, - "invoke_viijjji": invoke_viijjji, - "invoke_vij": invoke_vij, - "invoke_viji": invoke_viji, - "invoke_vijii": invoke_vijii, - "invoke_vijiii": invoke_vijiii, - "invoke_vijiji": invoke_vijiji, - "invoke_vijijji": invoke_vijijji, - "invoke_vijji": invoke_vijji, - "invoke_vijjii": invoke_vijjii, - "invoke_vijjjji": invoke_vijjjji, - "invoke_vjii": invoke_vjii, - "invoke_vjiiii": invoke_vjiiii, - "invoke_vjji": invoke_vjji, - "_JS_Cursor_SetImage": _JS_Cursor_SetImage, - "_JS_Cursor_SetShow": _JS_Cursor_SetShow, - "_JS_Eval_ClearInterval": _JS_Eval_ClearInterval, - "_JS_Eval_SetInterval": _JS_Eval_SetInterval, - "_JS_FileSystem_Initialize": _JS_FileSystem_Initialize, - "_JS_FileSystem_Sync": _JS_FileSystem_Sync, - "_JS_Log_Dump": _JS_Log_Dump, - "_JS_Log_StackTrace": _JS_Log_StackTrace, - "_JS_Profiler_InjectJobs": _JS_Profiler_InjectJobs, - "_JS_Sound_Create_Channel": _JS_Sound_Create_Channel, - "_JS_Sound_GetLength": _JS_Sound_GetLength, - "_JS_Sound_GetLoadState": _JS_Sound_GetLoadState, - "_JS_Sound_Init": _JS_Sound_Init, - "_JS_Sound_Load": _JS_Sound_Load, - "_JS_Sound_Load_PCM": _JS_Sound_Load_PCM, - "_JS_Sound_Play": _JS_Sound_Play, - "_JS_Sound_ReleaseInstance": _JS_Sound_ReleaseInstance, - "_JS_Sound_ResumeIfNeeded": _JS_Sound_ResumeIfNeeded, - "_JS_Sound_Set3D": _JS_Sound_Set3D, - "_JS_Sound_SetListenerOrientation": _JS_Sound_SetListenerOrientation, - "_JS_Sound_SetListenerPosition": _JS_Sound_SetListenerPosition, - "_JS_Sound_SetLoop": _JS_Sound_SetLoop, - "_JS_Sound_SetLoopPoints": _JS_Sound_SetLoopPoints, - "_JS_Sound_SetPitch": _JS_Sound_SetPitch, - "_JS_Sound_SetPosition": _JS_Sound_SetPosition, - "_JS_Sound_SetVolume": _JS_Sound_SetVolume, - "_JS_Sound_Stop": _JS_Sound_Stop, - "_JS_SystemInfo_GetCanvasClientSize": _JS_SystemInfo_GetCanvasClientSize, - "_JS_SystemInfo_GetDocumentURL": _JS_SystemInfo_GetDocumentURL, - "_JS_SystemInfo_GetGPUInfo": _JS_SystemInfo_GetGPUInfo, - "_JS_SystemInfo_GetMemory": _JS_SystemInfo_GetMemory, - "_JS_SystemInfo_GetOS": _JS_SystemInfo_GetOS, - "_JS_SystemInfo_GetPreferredDevicePixelRatio": _JS_SystemInfo_GetPreferredDevicePixelRatio, - "_JS_SystemInfo_GetScreenSize": _JS_SystemInfo_GetScreenSize, - "_JS_SystemInfo_HasCursorLock": _JS_SystemInfo_HasCursorLock, - "_JS_SystemInfo_HasFullscreen": _JS_SystemInfo_HasFullscreen, - "_JS_SystemInfo_HasWebGL": _JS_SystemInfo_HasWebGL, - "__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv, - "___atomic_fetch_add_8": ___atomic_fetch_add_8, - "___buildEnvironment": ___buildEnvironment, - "___cxa_allocate_exception": ___cxa_allocate_exception, - "___cxa_begin_catch": ___cxa_begin_catch, - "___cxa_end_catch": ___cxa_end_catch, - "___cxa_find_matching_catch": ___cxa_find_matching_catch, - "___cxa_find_matching_catch_2": ___cxa_find_matching_catch_2, - "___cxa_find_matching_catch_3": ___cxa_find_matching_catch_3, - "___cxa_find_matching_catch_4": ___cxa_find_matching_catch_4, - "___cxa_free_exception": ___cxa_free_exception, - "___cxa_pure_virtual": ___cxa_pure_virtual, - "___cxa_rethrow": ___cxa_rethrow, - "___cxa_throw": ___cxa_throw, - "___gxx_personality_v0": ___gxx_personality_v0, - "___lock": ___lock, - "___map_file": ___map_file, - "___resumeException": ___resumeException, - "___setErrNo": ___setErrNo, - "___syscall10": ___syscall10, - "___syscall102": ___syscall102, - "___syscall122": ___syscall122, - "___syscall140": ___syscall140, - "___syscall142": ___syscall142, - "___syscall145": ___syscall145, - "___syscall146": ___syscall146, - "___syscall15": ___syscall15, - "___syscall183": ___syscall183, - "___syscall192": ___syscall192, - "___syscall193": ___syscall193, - "___syscall195": ___syscall195, - "___syscall196": ___syscall196, - "___syscall197": ___syscall197, - "___syscall199": ___syscall199, - "___syscall202": ___syscall202, - "___syscall220": ___syscall220, - "___syscall221": ___syscall221, - "___syscall268": ___syscall268, - "___syscall3": ___syscall3, - "___syscall33": ___syscall33, - "___syscall38": ___syscall38, - "___syscall39": ___syscall39, - "___syscall4": ___syscall4, - "___syscall40": ___syscall40, - "___syscall5": ___syscall5, - "___syscall54": ___syscall54, - "___syscall6": ___syscall6, - "___syscall77": ___syscall77, - "___syscall85": ___syscall85, - "___syscall91": ___syscall91, - "___unlock": ___unlock, - "__addDays": __addDays, - "__arraySum": __arraySum, - "__emscripten_do_request_fullscreen": __emscripten_do_request_fullscreen, - "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, - "__emscripten_traverse_stack": __emscripten_traverse_stack, - "__exit": __exit, - "__formatString": __formatString, - "__inet_ntop4_raw": __inet_ntop4_raw, - "__inet_ntop6_raw": __inet_ntop6_raw, - "__inet_pton4_raw": __inet_pton4_raw, - "__inet_pton6_raw": __inet_pton6_raw, - "__isLeapYear": __isLeapYear, - "__read_sockaddr": __read_sockaddr, - "__reallyNegative": __reallyNegative, - "__setLetterbox": __setLetterbox, - "__write_sockaddr": __write_sockaddr, - "_abort": _abort, - "_atexit": _atexit, - "_clock": _clock, - "_clock_getres": _clock_getres, - "_clock_gettime": _clock_gettime, - "_difftime": _difftime, - "_dlclose": _dlclose, - "_dlopen": _dlopen, - "_dlsym": _dlsym, - "_emscripten_asm_const_i": _emscripten_asm_const_i, - "_emscripten_asm_const_id": _emscripten_asm_const_id, - "_emscripten_asm_const_ii": _emscripten_asm_const_ii, - "_emscripten_asm_const_sync_on_main_thread_i": _emscripten_asm_const_sync_on_main_thread_i, - "_emscripten_cancel_main_loop": _emscripten_cancel_main_loop, - "_emscripten_exit_fullscreen": _emscripten_exit_fullscreen, - "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, - "_emscripten_get_callstack_js": _emscripten_get_callstack_js, - "_emscripten_get_canvas_element_size": _emscripten_get_canvas_element_size, - "_emscripten_get_canvas_element_size_calling_thread": _emscripten_get_canvas_element_size_calling_thread, - "_emscripten_get_canvas_element_size_main_thread": _emscripten_get_canvas_element_size_main_thread, - "_emscripten_get_fullscreen_status": _emscripten_get_fullscreen_status, - "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, - "_emscripten_get_main_loop_timing": _emscripten_get_main_loop_timing, - "_emscripten_get_now": _emscripten_get_now, - "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, - "_emscripten_get_now_res": _emscripten_get_now_res, - "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, - "_emscripten_has_threading_support": _emscripten_has_threading_support, - "_emscripten_html5_remove_all_event_listeners": _emscripten_html5_remove_all_event_listeners, - "_emscripten_is_webgl_context_lost": _emscripten_is_webgl_context_lost, - "_emscripten_log": _emscripten_log, - "_emscripten_log_js": _emscripten_log_js, - "_emscripten_longjmp": _emscripten_longjmp, - "_emscripten_memcpy_big": _emscripten_memcpy_big, - "_emscripten_num_logical_cores": _emscripten_num_logical_cores, - "_emscripten_request_fullscreen": _emscripten_request_fullscreen, - "_emscripten_request_pointerlock": _emscripten_request_pointerlock, - "_emscripten_set_blur_callback_on_thread": _emscripten_set_blur_callback_on_thread, - "_emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size, - "_emscripten_set_canvas_element_size_calling_thread": _emscripten_set_canvas_element_size_calling_thread, - "_emscripten_set_canvas_element_size_main_thread": _emscripten_set_canvas_element_size_main_thread, - "_emscripten_set_dblclick_callback_on_thread": _emscripten_set_dblclick_callback_on_thread, - "_emscripten_set_devicemotion_callback_on_thread": _emscripten_set_devicemotion_callback_on_thread, - "_emscripten_set_deviceorientation_callback_on_thread": _emscripten_set_deviceorientation_callback_on_thread, - "_emscripten_set_focus_callback_on_thread": _emscripten_set_focus_callback_on_thread, - "_emscripten_set_fullscreenchange_callback_on_thread": _emscripten_set_fullscreenchange_callback_on_thread, - "_emscripten_set_gamepadconnected_callback_on_thread": _emscripten_set_gamepadconnected_callback_on_thread, - "_emscripten_set_gamepaddisconnected_callback_on_thread": _emscripten_set_gamepaddisconnected_callback_on_thread, - "_emscripten_set_keydown_callback_on_thread": _emscripten_set_keydown_callback_on_thread, - "_emscripten_set_keypress_callback_on_thread": _emscripten_set_keypress_callback_on_thread, - "_emscripten_set_keyup_callback_on_thread": _emscripten_set_keyup_callback_on_thread, - "_emscripten_set_main_loop": _emscripten_set_main_loop, - "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, - "_emscripten_set_mousedown_callback_on_thread": _emscripten_set_mousedown_callback_on_thread, - "_emscripten_set_mousemove_callback_on_thread": _emscripten_set_mousemove_callback_on_thread, - "_emscripten_set_mouseup_callback_on_thread": _emscripten_set_mouseup_callback_on_thread, - "_emscripten_set_touchcancel_callback_on_thread": _emscripten_set_touchcancel_callback_on_thread, - "_emscripten_set_touchend_callback_on_thread": _emscripten_set_touchend_callback_on_thread, - "_emscripten_set_touchmove_callback_on_thread": _emscripten_set_touchmove_callback_on_thread, - "_emscripten_set_touchstart_callback_on_thread": _emscripten_set_touchstart_callback_on_thread, - "_emscripten_set_wheel_callback_on_thread": _emscripten_set_wheel_callback_on_thread, - "_emscripten_webgl_create_context": _emscripten_webgl_create_context, - "_emscripten_webgl_destroy_context": _emscripten_webgl_destroy_context, - "_emscripten_webgl_destroy_context_calling_thread": _emscripten_webgl_destroy_context_calling_thread, - "_emscripten_webgl_do_create_context": _emscripten_webgl_do_create_context, - "_emscripten_webgl_do_get_current_context": _emscripten_webgl_do_get_current_context, - "_emscripten_webgl_enable_extension": _emscripten_webgl_enable_extension, - "_emscripten_webgl_enable_extension_calling_thread": _emscripten_webgl_enable_extension_calling_thread, - "_emscripten_webgl_get_current_context": _emscripten_webgl_get_current_context, - "_emscripten_webgl_init_context_attributes": _emscripten_webgl_init_context_attributes, - "_emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current, - "_exit": _exit, - "_flock": _flock, - "_getenv": _getenv, - "_gethostbyaddr": _gethostbyaddr, - "_gethostbyname": _gethostbyname, - "_getpagesize": _getpagesize, - "_getpwuid": _getpwuid, - "_gettimeofday": _gettimeofday, - "_glActiveTexture": _glActiveTexture, - "_glAttachShader": _glAttachShader, - "_glBeginQuery": _glBeginQuery, - "_glBeginTransformFeedback": _glBeginTransformFeedback, - "_glBindAttribLocation": _glBindAttribLocation, - "_glBindBuffer": _glBindBuffer, - "_glBindBufferBase": _glBindBufferBase, - "_glBindBufferRange": _glBindBufferRange, - "_glBindFramebuffer": _glBindFramebuffer, - "_glBindRenderbuffer": _glBindRenderbuffer, - "_glBindSampler": _glBindSampler, - "_glBindTexture": _glBindTexture, - "_glBindTransformFeedback": _glBindTransformFeedback, - "_glBindVertexArray": _glBindVertexArray, - "_glBlendEquation": _glBlendEquation, - "_glBlendEquationSeparate": _glBlendEquationSeparate, - "_glBlendFuncSeparate": _glBlendFuncSeparate, - "_glBlitFramebuffer": _glBlitFramebuffer, - "_glBufferData": _glBufferData, - "_glBufferSubData": _glBufferSubData, - "_glCheckFramebufferStatus": _glCheckFramebufferStatus, - "_glClear": _glClear, - "_glClearBufferfi": _glClearBufferfi, - "_glClearBufferfv": _glClearBufferfv, - "_glClearBufferuiv": _glClearBufferuiv, - "_glClearColor": _glClearColor, - "_glClearDepthf": _glClearDepthf, - "_glClearStencil": _glClearStencil, - "_glClientWaitSync": _glClientWaitSync, - "_glColorMask": _glColorMask, - "_glCompileShader": _glCompileShader, - "_glCompressedTexImage2D": _glCompressedTexImage2D, - "_glCompressedTexSubImage2D": _glCompressedTexSubImage2D, - "_glCompressedTexSubImage3D": _glCompressedTexSubImage3D, - "_glCopyBufferSubData": _glCopyBufferSubData, - "_glCopyTexImage2D": _glCopyTexImage2D, - "_glCopyTexSubImage2D": _glCopyTexSubImage2D, - "_glCreateProgram": _glCreateProgram, - "_glCreateShader": _glCreateShader, - "_glCullFace": _glCullFace, - "_glDeleteBuffers": _glDeleteBuffers, - "_glDeleteFramebuffers": _glDeleteFramebuffers, - "_glDeleteProgram": _glDeleteProgram, - "_glDeleteQueries": _glDeleteQueries, - "_glDeleteRenderbuffers": _glDeleteRenderbuffers, - "_glDeleteSamplers": _glDeleteSamplers, - "_glDeleteShader": _glDeleteShader, - "_glDeleteSync": _glDeleteSync, - "_glDeleteTextures": _glDeleteTextures, - "_glDeleteTransformFeedbacks": _glDeleteTransformFeedbacks, - "_glDeleteVertexArrays": _glDeleteVertexArrays, - "_glDepthFunc": _glDepthFunc, - "_glDepthMask": _glDepthMask, - "_glDetachShader": _glDetachShader, - "_glDisable": _glDisable, - "_glDisableVertexAttribArray": _glDisableVertexAttribArray, - "_glDrawArrays": _glDrawArrays, - "_glDrawArraysInstanced": _glDrawArraysInstanced, - "_glDrawBuffers": _glDrawBuffers, - "_glDrawElements": _glDrawElements, - "_glDrawElementsInstanced": _glDrawElementsInstanced, - "_glEnable": _glEnable, - "_glEnableVertexAttribArray": _glEnableVertexAttribArray, - "_glEndQuery": _glEndQuery, - "_glEndTransformFeedback": _glEndTransformFeedback, - "_glFenceSync": _glFenceSync, - "_glFinish": _glFinish, - "_glFlush": _glFlush, - "_glFlushMappedBufferRange": _glFlushMappedBufferRange, - "_glFramebufferRenderbuffer": _glFramebufferRenderbuffer, - "_glFramebufferTexture2D": _glFramebufferTexture2D, - "_glFramebufferTextureLayer": _glFramebufferTextureLayer, - "_glFrontFace": _glFrontFace, - "_glGenBuffers": _glGenBuffers, - "_glGenFramebuffers": _glGenFramebuffers, - "_glGenQueries": _glGenQueries, - "_glGenRenderbuffers": _glGenRenderbuffers, - "_glGenSamplers": _glGenSamplers, - "_glGenTextures": _glGenTextures, - "_glGenTransformFeedbacks": _glGenTransformFeedbacks, - "_glGenVertexArrays": _glGenVertexArrays, - "_glGenerateMipmap": _glGenerateMipmap, - "_glGetActiveAttrib": _glGetActiveAttrib, - "_glGetActiveUniform": _glGetActiveUniform, - "_glGetActiveUniformBlockName": _glGetActiveUniformBlockName, - "_glGetActiveUniformBlockiv": _glGetActiveUniformBlockiv, - "_glGetActiveUniformsiv": _glGetActiveUniformsiv, - "_glGetAttribLocation": _glGetAttribLocation, - "_glGetError": _glGetError, - "_glGetFramebufferAttachmentParameteriv": _glGetFramebufferAttachmentParameteriv, - "_glGetIntegeri_v": _glGetIntegeri_v, - "_glGetIntegerv": _glGetIntegerv, - "_glGetInternalformativ": _glGetInternalformativ, - "_glGetProgramBinary": _glGetProgramBinary, - "_glGetProgramInfoLog": _glGetProgramInfoLog, - "_glGetProgramiv": _glGetProgramiv, - "_glGetRenderbufferParameteriv": _glGetRenderbufferParameteriv, - "_glGetShaderInfoLog": _glGetShaderInfoLog, - "_glGetShaderPrecisionFormat": _glGetShaderPrecisionFormat, - "_glGetShaderSource": _glGetShaderSource, - "_glGetShaderiv": _glGetShaderiv, - "_glGetString": _glGetString, - "_glGetStringi": _glGetStringi, - "_glGetTexParameteriv": _glGetTexParameteriv, - "_glGetUniformBlockIndex": _glGetUniformBlockIndex, - "_glGetUniformIndices": _glGetUniformIndices, - "_glGetUniformLocation": _glGetUniformLocation, - "_glGetUniformiv": _glGetUniformiv, - "_glGetVertexAttribiv": _glGetVertexAttribiv, - "_glInvalidateFramebuffer": _glInvalidateFramebuffer, - "_glIsEnabled": _glIsEnabled, - "_glIsVertexArray": _glIsVertexArray, - "_glLinkProgram": _glLinkProgram, - "_glMapBufferRange": _glMapBufferRange, - "_glPixelStorei": _glPixelStorei, - "_glPolygonOffset": _glPolygonOffset, - "_glProgramBinary": _glProgramBinary, - "_glProgramParameteri": _glProgramParameteri, - "_glReadBuffer": _glReadBuffer, - "_glReadPixels": _glReadPixels, - "_glRenderbufferStorage": _glRenderbufferStorage, - "_glRenderbufferStorageMultisample": _glRenderbufferStorageMultisample, - "_glSamplerParameteri": _glSamplerParameteri, - "_glScissor": _glScissor, - "_glShaderSource": _glShaderSource, - "_glStencilFuncSeparate": _glStencilFuncSeparate, - "_glStencilMask": _glStencilMask, - "_glStencilOpSeparate": _glStencilOpSeparate, - "_glTexImage2D": _glTexImage2D, - "_glTexImage3D": _glTexImage3D, - "_glTexParameterf": _glTexParameterf, - "_glTexParameteri": _glTexParameteri, - "_glTexParameteriv": _glTexParameteriv, - "_glTexStorage2D": _glTexStorage2D, - "_glTexStorage3D": _glTexStorage3D, - "_glTexSubImage2D": _glTexSubImage2D, - "_glTexSubImage3D": _glTexSubImage3D, - "_glTransformFeedbackVaryings": _glTransformFeedbackVaryings, - "_glUniform1fv": _glUniform1fv, - "_glUniform1i": _glUniform1i, - "_glUniform1iv": _glUniform1iv, - "_glUniform1uiv": _glUniform1uiv, - "_glUniform2fv": _glUniform2fv, - "_glUniform2iv": _glUniform2iv, - "_glUniform2uiv": _glUniform2uiv, - "_glUniform3fv": _glUniform3fv, - "_glUniform3iv": _glUniform3iv, - "_glUniform3uiv": _glUniform3uiv, - "_glUniform4fv": _glUniform4fv, - "_glUniform4iv": _glUniform4iv, - "_glUniform4uiv": _glUniform4uiv, - "_glUniformBlockBinding": _glUniformBlockBinding, - "_glUniformMatrix3fv": _glUniformMatrix3fv, - "_glUniformMatrix4fv": _glUniformMatrix4fv, - "_glUnmapBuffer": _glUnmapBuffer, - "_glUseProgram": _glUseProgram, - "_glValidateProgram": _glValidateProgram, - "_glVertexAttrib4f": _glVertexAttrib4f, - "_glVertexAttrib4fv": _glVertexAttrib4fv, - "_glVertexAttribIPointer": _glVertexAttribIPointer, - "_glVertexAttribPointer": _glVertexAttribPointer, - "_glViewport": _glViewport, - "_gmtime": _gmtime, - "_gmtime_r": _gmtime_r, - "_inet_addr": _inet_addr, - 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assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__SendMessageString.apply(null, arguments); -}); -var real__SetFullscreen = asm["_SetFullscreen"]; -asm["_SetFullscreen"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__SetFullscreen.apply(null, arguments); -}); -var real___GLOBAL__sub_I_AIScriptingClasses_cpp = asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_AIScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp = asm["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_AnimationClip_cpp = asm["__GLOBAL__sub_I_AnimationClip_cpp"]; -asm["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_AnimationClip_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_AnimationScriptingClasses_cpp = asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_AnimationScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_AssetBundleFileSystem_cpp = asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"]; -asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_AssetBundleFileSystem_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_AudioScriptingClasses_cpp = asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_AudioScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Avatar_cpp = asm["__GLOBAL__sub_I_Avatar_cpp"]; -asm["__GLOBAL__sub_I_Avatar_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Avatar_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_ClothScriptingClasses_cpp = asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_ClothScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_ConstraintJob_cpp = asm["__GLOBAL__sub_I_ConstraintJob_cpp"]; -asm["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_ConstraintJob_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_ConstraintManager_cpp = asm["__GLOBAL__sub_I_ConstraintManager_cpp"]; -asm["__GLOBAL__sub_I_ConstraintManager_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_ConstraintManager_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_DirectorScriptingClasses_cpp = asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_DirectorScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"]; -asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"]; -asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"]; -asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"]; -asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"]; -asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"]; -asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"]; -asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_GUITexture_cpp = asm["__GLOBAL__sub_I_GUITexture_cpp"]; -asm["__GLOBAL__sub_I_GUITexture_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_GUITexture_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_GfxDeviceNull_cpp = asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"]; -asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_GfxDeviceNull_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_GridScriptingClasses_cpp = asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_GridScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp = asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Il2CppCodeRegistration_cpp = asm["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"]; -asm["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Il2CppCodeRegistration_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_InputLegacyModuleRegistration_cpp = asm["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"]; -asm["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_InputLegacyModuleRegistration_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_InputLegacyScriptingClasses_cpp = asm["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_InputLegacyScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_InputScriptingClasses_cpp = asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_InputScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_LineRenderer_cpp = asm["__GLOBAL__sub_I_LineRenderer_cpp"]; -asm["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_LineRenderer_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_LogAssert_cpp = asm["__GLOBAL__sub_I_LogAssert_cpp"]; -asm["__GLOBAL__sub_I_LogAssert_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_LogAssert_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Lump_libil2cpp_gc_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"]; -asm["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Lump_libil2cpp_gc_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"]; -asm["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Lump_libil2cpp_os_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"]; -asm["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Lump_libil2cpp_os_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Lump_libil2cpp_utils_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"]; -asm["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Lump_libil2cpp_utils_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Lump_libil2cpp_vm_cpp = asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"]; -asm["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Lump_libil2cpp_vm_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_AI_1_cpp = asm["__GLOBAL__sub_I_Modules_AI_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_AI_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_AI_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Animation_0_cpp = asm["__GLOBAL__sub_I_Modules_Animation_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Animation_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Animation_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Animation_1_cpp = asm["__GLOBAL__sub_I_Modules_Animation_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_Animation_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Animation_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Animation_2_cpp = asm["__GLOBAL__sub_I_Modules_Animation_2_cpp"]; -asm["__GLOBAL__sub_I_Modules_Animation_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Animation_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Animation_3_cpp = asm["__GLOBAL__sub_I_Modules_Animation_3_cpp"]; -asm["__GLOBAL__sub_I_Modules_Animation_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Animation_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Animation_5_cpp = asm["__GLOBAL__sub_I_Modules_Animation_5_cpp"]; -asm["__GLOBAL__sub_I_Modules_Animation_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Animation_5_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Animation_6_cpp = asm["__GLOBAL__sub_I_Modules_Animation_6_cpp"]; -asm["__GLOBAL__sub_I_Modules_Animation_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Animation_6_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Animation_Director_0_cpp = asm["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Animation_Director_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Animation_Director_1_cpp = asm["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Animation_Director_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"]; -asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"]; -asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Cloth_0_cpp = asm["__GLOBAL__sub_I_Modules_Cloth_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Cloth_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Cloth_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"]; -asm["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_IMGUI_0_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_IMGUI_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_IMGUI_1_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_IMGUI_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Input_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Input_Private_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_ParticleSystem_0_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_ParticleSystem_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_ParticleSystem_1_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_ParticleSystem_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"]; -asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"]; -asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"]; -asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp = asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"]; -asm["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp = asm["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Physics2D_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Physics2D_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Physics_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Physics_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Physics_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Physics_1_cpp = asm["__GLOBAL__sub_I_Modules_Physics_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_Physics_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Physics_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Physics_3_cpp = asm["__GLOBAL__sub_I_Modules_Physics_3_cpp"]; -asm["__GLOBAL__sub_I_Modules_Physics_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Physics_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"]; -asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Subsystems_0_cpp = asm["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Subsystems_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp = asm["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"]; -asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Terrain_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"]; -asm["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Terrain_Public_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Tilemap_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Tilemap_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_UIElements_0_cpp = asm["__GLOBAL__sub_I_Modules_UIElements_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_UIElements_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_UIElements_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_UI_0_cpp = asm["__GLOBAL__sub_I_Modules_UI_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_UI_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_UI_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_UI_1_cpp = asm["__GLOBAL__sub_I_Modules_UI_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_UI_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_UI_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_UI_2_cpp = asm["__GLOBAL__sub_I_Modules_UI_2_cpp"]; -asm["__GLOBAL__sub_I_Modules_UI_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_UI_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_VFX_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"]; -asm["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_VFX_Public_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_VR_0_cpp = asm["__GLOBAL__sub_I_Modules_VR_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_VR_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_VR_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_VR_2_cpp = asm["__GLOBAL__sub_I_Modules_VR_2_cpp"]; -asm["__GLOBAL__sub_I_Modules_VR_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_VR_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_VR_3_cpp = asm["__GLOBAL__sub_I_Modules_VR_3_cpp"]; -asm["__GLOBAL__sub_I_Modules_VR_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_VR_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_VR_PluginInterface_0_cpp = asm["__GLOBAL__sub_I_Modules_VR_PluginInterface_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_VR_PluginInterface_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_VR_PluginInterface_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Vehicles_0_cpp = asm["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Vehicles_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Video_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Video_Public_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"]; -asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"]; -asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"]; -asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_ParticleSystemRenderer_cpp = asm["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"]; -asm["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_ParticleSystemRenderer_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp = asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_PhysicsQuery_cpp = asm["__GLOBAL__sub_I_PhysicsQuery_cpp"]; -asm["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_PhysicsQuery_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_PhysicsScene_cpp = asm["__GLOBAL__sub_I_PhysicsScene_cpp"]; -asm["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_PhysicsScene_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp = asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"]; -asm["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"]; -asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"]; -asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Allocator_0_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Allocator_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Allocator_2_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Allocator_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Allocator_3_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Allocator_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Application_0_cpp = asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Application_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"]; -asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Burst_0_cpp = asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Burst_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_1_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_3_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_4_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_4_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_5_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_5_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_6_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_6_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_7_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_7_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Containers_0_cpp = asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Containers_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp = asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_File_0_cpp = asm["__GLOBAL__sub_I_Runtime_File_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_File_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_GameCode_0_cpp = asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_GameCode_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Geometry_1_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Geometry_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Geometry_2_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Geometry_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"]; -asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_GfxDevice_4_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"]; -asm["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_GfxDevice_4_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_GfxDevice_5_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"]; -asm["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_GfxDevice_5_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_10_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_10_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_11_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_11_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_12_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_12_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_4_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_4_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_5_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_6_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_6_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_8_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_8_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_9_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_9_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Input_0_cpp = asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Input_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Jobs_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Jobs_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Jobs_1_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Jobs_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Jobs_2_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Jobs_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Math_2_cpp = asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Math_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp = asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Misc_0_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Misc_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Misc_1_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Misc_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Misc_2_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Misc_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Misc_3_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Misc_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Misc_4_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Misc_4_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Misc_5_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Misc_5_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Modules_0_cpp = asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Modules_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Mono_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Mono_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Network_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Network_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Profiler_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Profiler_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Profiler_1_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Profiler_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Profiler_2_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Profiler_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Scripting_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Scripting_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Scripting_2_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Scripting_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Scripting_3_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Scripting_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Serialize_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Serialize_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Serialize_1_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Serialize_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Serialize_2_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Serialize_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Shaders_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Shaders_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Shaders_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Shaders_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Shaders_2_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Shaders_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Shaders_3_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_3_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Shaders_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Shaders_3_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Streaming_0_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Streaming_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Streaming_1_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Streaming_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Transform_0_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Transform_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Transform_1_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Transform_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Utilities_2_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Utilities_2_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Utilities_5_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Utilities_5_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Utilities_6_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Utilities_6_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Utilities_7_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Utilities_7_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Utilities_8_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Utilities_8_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Utilities_9_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Utilities_9_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_Video_0_cpp = asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_Video_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"]; -asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"]; -asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Shader_cpp = asm["__GLOBAL__sub_I_Shader_cpp"]; -asm["__GLOBAL__sub_I_Shader_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Shader_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Shadows_cpp = asm["__GLOBAL__sub_I_Shadows_cpp"]; -asm["__GLOBAL__sub_I_Shadows_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Shadows_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_ShapeModule_cpp = asm["__GLOBAL__sub_I_ShapeModule_cpp"]; -asm["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_ShapeModule_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_SkinnedMeshRendererManager_cpp = asm["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"]; -asm["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_SkinnedMeshRendererManager_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_SubsystemsScriptingClasses_cpp = asm["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_SubsystemsScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_SwInterCollision_cpp = asm["__GLOBAL__sub_I_SwInterCollision_cpp"]; -asm["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_SwInterCollision_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_SwSolverKernel_cpp = asm["__GLOBAL__sub_I_SwSolverKernel_cpp"]; -asm["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_SwSolverKernel_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_TemplateInstantiations_cpp = asm["__GLOBAL__sub_I_TemplateInstantiations_cpp"]; -asm["__GLOBAL__sub_I_TemplateInstantiations_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_TemplateInstantiations_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_TerrainScriptingClasses_cpp = asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_TerrainScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_TilemapScriptingClasses_cpp = asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_TilemapScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_TrailRenderer_cpp = asm["__GLOBAL__sub_I_TrailRenderer_cpp"]; -asm["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_TrailRenderer_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Transform_cpp = asm["__GLOBAL__sub_I_Transform_cpp"]; -asm["__GLOBAL__sub_I_Transform_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Transform_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_UIElementsScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_UIElementsScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_UIScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_UIScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_UnityAdsSettings_cpp = asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"]; -asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_UnityAdsSettings_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_UnsafeUtility_bindings_cpp = asm["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"]; -asm["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_UnsafeUtility_bindings_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_VFXScriptingClasses_cpp = asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_VFXScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_VRScriptingClasses_cpp = asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_VRScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_VideoScriptingClasses_cpp = asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_VideoScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_Wind_cpp = asm["__GLOBAL__sub_I_Wind_cpp"]; -asm["__GLOBAL__sub_I_Wind_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_Wind_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_XRScriptingClasses_cpp = asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"]; -asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_XRScriptingClasses_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"]; -asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_clipmuscle_cpp = asm["__GLOBAL__sub_I_clipmuscle_cpp"]; -asm["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_clipmuscle_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_nvcloth_src_0_cpp = asm["__GLOBAL__sub_I_nvcloth_src_0_cpp"]; -asm["__GLOBAL__sub_I_nvcloth_src_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_nvcloth_src_0_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_nvcloth_src_1_cpp = asm["__GLOBAL__sub_I_nvcloth_src_1_cpp"]; -asm["__GLOBAL__sub_I_nvcloth_src_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_nvcloth_src_1_cpp.apply(null, arguments); -}); -var real___GLOBAL__sub_I_umbra_cpp = asm["__GLOBAL__sub_I_umbra_cpp"]; -asm["__GLOBAL__sub_I_umbra_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___GLOBAL__sub_I_umbra_cpp.apply(null, arguments); -}); -var real____cxa_can_catch = asm["___cxa_can_catch"]; -asm["___cxa_can_catch"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxa_can_catch.apply(null, arguments); -}); -var real____cxa_demangle = asm["___cxa_demangle"]; -asm["___cxa_demangle"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxa_demangle.apply(null, arguments); -}); -var real____cxa_is_pointer_type = asm["___cxa_is_pointer_type"]; -asm["___cxa_is_pointer_type"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxa_is_pointer_type.apply(null, arguments); -}); -var real____cxx_global_var_init = asm["___cxx_global_var_init"]; -asm["___cxx_global_var_init"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init.apply(null, arguments); -}); -var real____cxx_global_var_init_10_7616 = asm["___cxx_global_var_init_10_7616"]; -asm["___cxx_global_var_init_10_7616"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_10_7616.apply(null, arguments); -}); -var real____cxx_global_var_init_11 = asm["___cxx_global_var_init_11"]; -asm["___cxx_global_var_init_11"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_11.apply(null, arguments); -}); -var real____cxx_global_var_init_111 = asm["___cxx_global_var_init_111"]; -asm["___cxx_global_var_init_111"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_111.apply(null, arguments); -}); -var real____cxx_global_var_init_112 = asm["___cxx_global_var_init_112"]; -asm["___cxx_global_var_init_112"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_112.apply(null, arguments); -}); -var real____cxx_global_var_init_114 = asm["___cxx_global_var_init_114"]; -asm["___cxx_global_var_init_114"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_114.apply(null, arguments); -}); -var real____cxx_global_var_init_115 = asm["___cxx_global_var_init_115"]; -asm["___cxx_global_var_init_115"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_115.apply(null, arguments); -}); -var real____cxx_global_var_init_122 = asm["___cxx_global_var_init_122"]; -asm["___cxx_global_var_init_122"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_122.apply(null, arguments); -}); -var real____cxx_global_var_init_123 = asm["___cxx_global_var_init_123"]; -asm["___cxx_global_var_init_123"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_123.apply(null, arguments); -}); -var real____cxx_global_var_init_123_6896 = asm["___cxx_global_var_init_123_6896"]; -asm["___cxx_global_var_init_123_6896"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_123_6896.apply(null, arguments); -}); -var real____cxx_global_var_init_124 = asm["___cxx_global_var_init_124"]; -asm["___cxx_global_var_init_124"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_124.apply(null, arguments); -}); -var real____cxx_global_var_init_132 = asm["___cxx_global_var_init_132"]; -asm["___cxx_global_var_init_132"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_132.apply(null, arguments); -}); -var real____cxx_global_var_init_133 = asm["___cxx_global_var_init_133"]; -asm["___cxx_global_var_init_133"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_133.apply(null, arguments); -}); -var real____cxx_global_var_init_14 = asm["___cxx_global_var_init_14"]; -asm["___cxx_global_var_init_14"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_14.apply(null, arguments); -}); -var real____cxx_global_var_init_144 = asm["___cxx_global_var_init_144"]; -asm["___cxx_global_var_init_144"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_144.apply(null, arguments); -}); -var real____cxx_global_var_init_151 = asm["___cxx_global_var_init_151"]; -asm["___cxx_global_var_init_151"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_151.apply(null, arguments); -}); -var real____cxx_global_var_init_151_1159 = asm["___cxx_global_var_init_151_1159"]; -asm["___cxx_global_var_init_151_1159"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_151_1159.apply(null, arguments); -}); -var real____cxx_global_var_init_16 = asm["___cxx_global_var_init_16"]; -asm["___cxx_global_var_init_16"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_16.apply(null, arguments); -}); -var real____cxx_global_var_init_161 = asm["___cxx_global_var_init_161"]; -asm["___cxx_global_var_init_161"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_161.apply(null, arguments); -}); -var real____cxx_global_var_init_165 = asm["___cxx_global_var_init_165"]; -asm["___cxx_global_var_init_165"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_165.apply(null, arguments); -}); -var real____cxx_global_var_init_166 = asm["___cxx_global_var_init_166"]; -asm["___cxx_global_var_init_166"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_166.apply(null, arguments); -}); -var real____cxx_global_var_init_167 = asm["___cxx_global_var_init_167"]; -asm["___cxx_global_var_init_167"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_167.apply(null, arguments); -}); -var real____cxx_global_var_init_168 = asm["___cxx_global_var_init_168"]; -asm["___cxx_global_var_init_168"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_168.apply(null, arguments); -}); -var real____cxx_global_var_init_169 = asm["___cxx_global_var_init_169"]; -asm["___cxx_global_var_init_169"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_169.apply(null, arguments); -}); -var real____cxx_global_var_init_16_8874 = asm["___cxx_global_var_init_16_8874"]; -asm["___cxx_global_var_init_16_8874"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_16_8874.apply(null, arguments); -}); -var real____cxx_global_var_init_17 = asm["___cxx_global_var_init_17"]; -asm["___cxx_global_var_init_17"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_17.apply(null, arguments); -}); -var real____cxx_global_var_init_170 = asm["___cxx_global_var_init_170"]; -asm["___cxx_global_var_init_170"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_170.apply(null, arguments); -}); -var real____cxx_global_var_init_171 = asm["___cxx_global_var_init_171"]; -asm["___cxx_global_var_init_171"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_171.apply(null, arguments); -}); -var real____cxx_global_var_init_172 = asm["___cxx_global_var_init_172"]; -asm["___cxx_global_var_init_172"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_172.apply(null, arguments); -}); -var real____cxx_global_var_init_173 = asm["___cxx_global_var_init_173"]; -asm["___cxx_global_var_init_173"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_173.apply(null, arguments); -}); -var real____cxx_global_var_init_174 = asm["___cxx_global_var_init_174"]; -asm["___cxx_global_var_init_174"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_174.apply(null, arguments); -}); -var real____cxx_global_var_init_175 = asm["___cxx_global_var_init_175"]; -asm["___cxx_global_var_init_175"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_175.apply(null, arguments); -}); -var real____cxx_global_var_init_176 = asm["___cxx_global_var_init_176"]; -asm["___cxx_global_var_init_176"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_176.apply(null, arguments); -}); -var real____cxx_global_var_init_177 = asm["___cxx_global_var_init_177"]; -asm["___cxx_global_var_init_177"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_177.apply(null, arguments); -}); -var real____cxx_global_var_init_178 = asm["___cxx_global_var_init_178"]; -asm["___cxx_global_var_init_178"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_178.apply(null, arguments); -}); -var real____cxx_global_var_init_179 = asm["___cxx_global_var_init_179"]; -asm["___cxx_global_var_init_179"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_179.apply(null, arguments); -}); -var real____cxx_global_var_init_18 = asm["___cxx_global_var_init_18"]; -asm["___cxx_global_var_init_18"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_18.apply(null, arguments); -}); -var real____cxx_global_var_init_180 = asm["___cxx_global_var_init_180"]; -asm["___cxx_global_var_init_180"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_180.apply(null, arguments); -}); -var real____cxx_global_var_init_181 = asm["___cxx_global_var_init_181"]; -asm["___cxx_global_var_init_181"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_181.apply(null, arguments); -}); -var real____cxx_global_var_init_182 = asm["___cxx_global_var_init_182"]; -asm["___cxx_global_var_init_182"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_182.apply(null, arguments); -}); -var real____cxx_global_var_init_182_8757 = asm["___cxx_global_var_init_182_8757"]; -asm["___cxx_global_var_init_182_8757"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_182_8757.apply(null, arguments); -}); -var real____cxx_global_var_init_183 = asm["___cxx_global_var_init_183"]; -asm["___cxx_global_var_init_183"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_183.apply(null, arguments); -}); -var real____cxx_global_var_init_183_8758 = asm["___cxx_global_var_init_183_8758"]; -asm["___cxx_global_var_init_183_8758"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_183_8758.apply(null, arguments); -}); -var real____cxx_global_var_init_184 = asm["___cxx_global_var_init_184"]; -asm["___cxx_global_var_init_184"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_184.apply(null, arguments); -}); -var real____cxx_global_var_init_184_8759 = asm["___cxx_global_var_init_184_8759"]; -asm["___cxx_global_var_init_184_8759"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_184_8759.apply(null, arguments); -}); -var real____cxx_global_var_init_185 = asm["___cxx_global_var_init_185"]; -asm["___cxx_global_var_init_185"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_185.apply(null, arguments); -}); -var real____cxx_global_var_init_185_8760 = asm["___cxx_global_var_init_185_8760"]; -asm["___cxx_global_var_init_185_8760"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_185_8760.apply(null, arguments); -}); -var real____cxx_global_var_init_186 = asm["___cxx_global_var_init_186"]; -asm["___cxx_global_var_init_186"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_186.apply(null, arguments); -}); -var real____cxx_global_var_init_186_8761 = asm["___cxx_global_var_init_186_8761"]; -asm["___cxx_global_var_init_186_8761"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_186_8761.apply(null, arguments); -}); -var real____cxx_global_var_init_187 = asm["___cxx_global_var_init_187"]; -asm["___cxx_global_var_init_187"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_187.apply(null, arguments); -}); -var real____cxx_global_var_init_187_8762 = asm["___cxx_global_var_init_187_8762"]; -asm["___cxx_global_var_init_187_8762"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_187_8762.apply(null, arguments); -}); -var real____cxx_global_var_init_188 = asm["___cxx_global_var_init_188"]; -asm["___cxx_global_var_init_188"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_188.apply(null, arguments); -}); -var real____cxx_global_var_init_188_8763 = asm["___cxx_global_var_init_188_8763"]; -asm["___cxx_global_var_init_188_8763"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_188_8763.apply(null, arguments); -}); -var real____cxx_global_var_init_189 = asm["___cxx_global_var_init_189"]; -asm["___cxx_global_var_init_189"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_189.apply(null, arguments); -}); -var real____cxx_global_var_init_18_8875 = asm["___cxx_global_var_init_18_8875"]; -asm["___cxx_global_var_init_18_8875"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_18_8875.apply(null, arguments); -}); -var real____cxx_global_var_init_19 = asm["___cxx_global_var_init_19"]; -asm["___cxx_global_var_init_19"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_19.apply(null, arguments); -}); -var real____cxx_global_var_init_190 = asm["___cxx_global_var_init_190"]; -asm["___cxx_global_var_init_190"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_190.apply(null, arguments); -}); -var real____cxx_global_var_init_191 = asm["___cxx_global_var_init_191"]; -asm["___cxx_global_var_init_191"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_191.apply(null, arguments); -}); -var real____cxx_global_var_init_192 = asm["___cxx_global_var_init_192"]; -asm["___cxx_global_var_init_192"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_192.apply(null, arguments); -}); -var real____cxx_global_var_init_193 = asm["___cxx_global_var_init_193"]; -asm["___cxx_global_var_init_193"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_193.apply(null, arguments); -}); -var real____cxx_global_var_init_194 = asm["___cxx_global_var_init_194"]; -asm["___cxx_global_var_init_194"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_194.apply(null, arguments); -}); -var real____cxx_global_var_init_195 = asm["___cxx_global_var_init_195"]; -asm["___cxx_global_var_init_195"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_195.apply(null, arguments); -}); -var real____cxx_global_var_init_196 = asm["___cxx_global_var_init_196"]; -asm["___cxx_global_var_init_196"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_196.apply(null, arguments); -}); -var real____cxx_global_var_init_197 = asm["___cxx_global_var_init_197"]; -asm["___cxx_global_var_init_197"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_197.apply(null, arguments); -}); -var real____cxx_global_var_init_198 = asm["___cxx_global_var_init_198"]; -asm["___cxx_global_var_init_198"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_198.apply(null, arguments); -}); -var real____cxx_global_var_init_199 = asm["___cxx_global_var_init_199"]; -asm["___cxx_global_var_init_199"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_199.apply(null, arguments); -}); -var real____cxx_global_var_init_19_8876 = asm["___cxx_global_var_init_19_8876"]; -asm["___cxx_global_var_init_19_8876"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_19_8876.apply(null, arguments); -}); -var real____cxx_global_var_init_1_6776 = asm["___cxx_global_var_init_1_6776"]; -asm["___cxx_global_var_init_1_6776"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_1_6776.apply(null, arguments); -}); -var real____cxx_global_var_init_1_9139 = asm["___cxx_global_var_init_1_9139"]; -asm["___cxx_global_var_init_1_9139"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_1_9139.apply(null, arguments); -}); -var real____cxx_global_var_init_200 = asm["___cxx_global_var_init_200"]; -asm["___cxx_global_var_init_200"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_200.apply(null, arguments); -}); -var real____cxx_global_var_init_201 = asm["___cxx_global_var_init_201"]; -asm["___cxx_global_var_init_201"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_201.apply(null, arguments); -}); -var real____cxx_global_var_init_202 = asm["___cxx_global_var_init_202"]; -asm["___cxx_global_var_init_202"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_202.apply(null, arguments); -}); -var real____cxx_global_var_init_203 = asm["___cxx_global_var_init_203"]; -asm["___cxx_global_var_init_203"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_203.apply(null, arguments); -}); -var real____cxx_global_var_init_204 = asm["___cxx_global_var_init_204"]; -asm["___cxx_global_var_init_204"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_204.apply(null, arguments); -}); -var real____cxx_global_var_init_205 = asm["___cxx_global_var_init_205"]; -asm["___cxx_global_var_init_205"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_205.apply(null, arguments); -}); -var real____cxx_global_var_init_206 = asm["___cxx_global_var_init_206"]; -asm["___cxx_global_var_init_206"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_206.apply(null, arguments); -}); -var real____cxx_global_var_init_207 = asm["___cxx_global_var_init_207"]; -asm["___cxx_global_var_init_207"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_207.apply(null, arguments); -}); -var real____cxx_global_var_init_208 = asm["___cxx_global_var_init_208"]; -asm["___cxx_global_var_init_208"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_208.apply(null, arguments); -}); -var real____cxx_global_var_init_209 = asm["___cxx_global_var_init_209"]; -asm["___cxx_global_var_init_209"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_209.apply(null, arguments); -}); -var real____cxx_global_var_init_20_8877 = asm["___cxx_global_var_init_20_8877"]; -asm["___cxx_global_var_init_20_8877"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_20_8877.apply(null, arguments); -}); -var real____cxx_global_var_init_21 = asm["___cxx_global_var_init_21"]; -asm["___cxx_global_var_init_21"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_21.apply(null, arguments); -}); -var real____cxx_global_var_init_210 = asm["___cxx_global_var_init_210"]; -asm["___cxx_global_var_init_210"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_210.apply(null, arguments); -}); -var real____cxx_global_var_init_211 = asm["___cxx_global_var_init_211"]; -asm["___cxx_global_var_init_211"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_211.apply(null, arguments); -}); -var real____cxx_global_var_init_212 = asm["___cxx_global_var_init_212"]; -asm["___cxx_global_var_init_212"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_212.apply(null, arguments); -}); -var real____cxx_global_var_init_213 = asm["___cxx_global_var_init_213"]; -asm["___cxx_global_var_init_213"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_213.apply(null, arguments); -}); -var real____cxx_global_var_init_214 = asm["___cxx_global_var_init_214"]; -asm["___cxx_global_var_init_214"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_214.apply(null, arguments); -}); -var real____cxx_global_var_init_215 = asm["___cxx_global_var_init_215"]; -asm["___cxx_global_var_init_215"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_215.apply(null, arguments); -}); -var real____cxx_global_var_init_21_8878 = asm["___cxx_global_var_init_21_8878"]; -asm["___cxx_global_var_init_21_8878"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_21_8878.apply(null, arguments); -}); -var real____cxx_global_var_init_22_8879 = asm["___cxx_global_var_init_22_8879"]; -asm["___cxx_global_var_init_22_8879"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_22_8879.apply(null, arguments); -}); -var real____cxx_global_var_init_23 = asm["___cxx_global_var_init_23"]; -asm["___cxx_global_var_init_23"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_23.apply(null, arguments); -}); -var real____cxx_global_var_init_23_8880 = asm["___cxx_global_var_init_23_8880"]; -asm["___cxx_global_var_init_23_8880"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_23_8880.apply(null, arguments); -}); -var real____cxx_global_var_init_24 = asm["___cxx_global_var_init_24"]; -asm["___cxx_global_var_init_24"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_24.apply(null, arguments); -}); -var real____cxx_global_var_init_24_8881 = asm["___cxx_global_var_init_24_8881"]; -asm["___cxx_global_var_init_24_8881"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_24_8881.apply(null, arguments); -}); -var real____cxx_global_var_init_24_9366 = asm["___cxx_global_var_init_24_9366"]; -asm["___cxx_global_var_init_24_9366"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_24_9366.apply(null, arguments); -}); -var real____cxx_global_var_init_25 = asm["___cxx_global_var_init_25"]; -asm["___cxx_global_var_init_25"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_25.apply(null, arguments); -}); -var real____cxx_global_var_init_25_1156 = asm["___cxx_global_var_init_25_1156"]; -asm["___cxx_global_var_init_25_1156"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_25_1156.apply(null, arguments); -}); -var real____cxx_global_var_init_26 = asm["___cxx_global_var_init_26"]; -asm["___cxx_global_var_init_26"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_26.apply(null, arguments); -}); -var real____cxx_global_var_init_26_5304 = asm["___cxx_global_var_init_26_5304"]; -asm["___cxx_global_var_init_26_5304"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_26_5304.apply(null, arguments); -}); -var real____cxx_global_var_init_26_9367 = asm["___cxx_global_var_init_26_9367"]; -asm["___cxx_global_var_init_26_9367"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_26_9367.apply(null, arguments); -}); -var real____cxx_global_var_init_27 = asm["___cxx_global_var_init_27"]; -asm["___cxx_global_var_init_27"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_27.apply(null, arguments); -}); -var real____cxx_global_var_init_28_4494 = asm["___cxx_global_var_init_28_4494"]; -asm["___cxx_global_var_init_28_4494"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_28_4494.apply(null, arguments); -}); -var real____cxx_global_var_init_28_6815 = asm["___cxx_global_var_init_28_6815"]; -asm["___cxx_global_var_init_28_6815"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_28_6815.apply(null, arguments); -}); -var real____cxx_global_var_init_29 = asm["___cxx_global_var_init_29"]; -asm["___cxx_global_var_init_29"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_29.apply(null, arguments); -}); -var real____cxx_global_var_init_29_6816 = asm["___cxx_global_var_init_29_6816"]; -asm["___cxx_global_var_init_29_6816"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_29_6816.apply(null, arguments); -}); -var real____cxx_global_var_init_2_11000 = asm["___cxx_global_var_init_2_11000"]; -asm["___cxx_global_var_init_2_11000"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_2_11000.apply(null, arguments); -}); -var real____cxx_global_var_init_30_3741 = asm["___cxx_global_var_init_30_3741"]; -asm["___cxx_global_var_init_30_3741"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_30_3741.apply(null, arguments); -}); -var real____cxx_global_var_init_30_9151 = asm["___cxx_global_var_init_30_9151"]; -asm["___cxx_global_var_init_30_9151"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_30_9151.apply(null, arguments); -}); -var real____cxx_global_var_init_31 = asm["___cxx_global_var_init_31"]; -asm["___cxx_global_var_init_31"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_31.apply(null, arguments); -}); -var real____cxx_global_var_init_31_3742 = asm["___cxx_global_var_init_31_3742"]; -asm["___cxx_global_var_init_31_3742"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_31_3742.apply(null, arguments); -}); -var real____cxx_global_var_init_32_9152 = asm["___cxx_global_var_init_32_9152"]; -asm["___cxx_global_var_init_32_9152"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_32_9152.apply(null, arguments); -}); -var real____cxx_global_var_init_33 = asm["___cxx_global_var_init_33"]; -asm["___cxx_global_var_init_33"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_33.apply(null, arguments); -}); -var real____cxx_global_var_init_33_9964 = asm["___cxx_global_var_init_33_9964"]; -asm["___cxx_global_var_init_33_9964"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_33_9964.apply(null, arguments); -}); -var real____cxx_global_var_init_34_9153 = asm["___cxx_global_var_init_34_9153"]; -asm["___cxx_global_var_init_34_9153"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_34_9153.apply(null, arguments); -}); -var real____cxx_global_var_init_35 = asm["___cxx_global_var_init_35"]; -asm["___cxx_global_var_init_35"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_35.apply(null, arguments); -}); -var real____cxx_global_var_init_35_7303 = asm["___cxx_global_var_init_35_7303"]; -asm["___cxx_global_var_init_35_7303"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_35_7303.apply(null, arguments); -}); -var real____cxx_global_var_init_36 = asm["___cxx_global_var_init_36"]; -asm["___cxx_global_var_init_36"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_36.apply(null, arguments); -}); -var real____cxx_global_var_init_36_12784 = asm["___cxx_global_var_init_36_12784"]; -asm["___cxx_global_var_init_36_12784"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_36_12784.apply(null, arguments); -}); -var real____cxx_global_var_init_37 = asm["___cxx_global_var_init_37"]; -asm["___cxx_global_var_init_37"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_37.apply(null, arguments); -}); -var real____cxx_global_var_init_37_12785 = asm["___cxx_global_var_init_37_12785"]; -asm["___cxx_global_var_init_37_12785"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_37_12785.apply(null, arguments); -}); -var real____cxx_global_var_init_38 = asm["___cxx_global_var_init_38"]; -asm["___cxx_global_var_init_38"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_38.apply(null, arguments); -}); -var real____cxx_global_var_init_38_12786 = asm["___cxx_global_var_init_38_12786"]; -asm["___cxx_global_var_init_38_12786"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_38_12786.apply(null, arguments); -}); -var real____cxx_global_var_init_39 = asm["___cxx_global_var_init_39"]; -asm["___cxx_global_var_init_39"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_39.apply(null, arguments); -}); -var real____cxx_global_var_init_3_4147 = asm["___cxx_global_var_init_3_4147"]; -asm["___cxx_global_var_init_3_4147"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_3_4147.apply(null, arguments); -}); -var real____cxx_global_var_init_40 = asm["___cxx_global_var_init_40"]; -asm["___cxx_global_var_init_40"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_40.apply(null, arguments); -}); -var real____cxx_global_var_init_4050 = asm["___cxx_global_var_init_4050"]; -asm["___cxx_global_var_init_4050"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_4050.apply(null, arguments); -}); -var real____cxx_global_var_init_40_13476 = asm["___cxx_global_var_init_40_13476"]; -asm["___cxx_global_var_init_40_13476"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_40_13476.apply(null, arguments); -}); -var real____cxx_global_var_init_40_8869 = asm["___cxx_global_var_init_40_8869"]; -asm["___cxx_global_var_init_40_8869"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_40_8869.apply(null, arguments); -}); -var real____cxx_global_var_init_41 = asm["___cxx_global_var_init_41"]; -asm["___cxx_global_var_init_41"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_41.apply(null, arguments); -}); -var real____cxx_global_var_init_41_8870 = asm["___cxx_global_var_init_41_8870"]; -asm["___cxx_global_var_init_41_8870"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_41_8870.apply(null, arguments); -}); -var real____cxx_global_var_init_42 = asm["___cxx_global_var_init_42"]; -asm["___cxx_global_var_init_42"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_42.apply(null, arguments); -}); -var real____cxx_global_var_init_42_8871 = asm["___cxx_global_var_init_42_8871"]; -asm["___cxx_global_var_init_42_8871"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_42_8871.apply(null, arguments); -}); -var real____cxx_global_var_init_43 = asm["___cxx_global_var_init_43"]; -asm["___cxx_global_var_init_43"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_43.apply(null, arguments); -}); -var real____cxx_global_var_init_43_7774 = asm["___cxx_global_var_init_43_7774"]; -asm["___cxx_global_var_init_43_7774"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_43_7774.apply(null, arguments); -}); -var real____cxx_global_var_init_43_8872 = asm["___cxx_global_var_init_43_8872"]; -asm["___cxx_global_var_init_43_8872"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_43_8872.apply(null, arguments); -}); -var real____cxx_global_var_init_44 = asm["___cxx_global_var_init_44"]; -asm["___cxx_global_var_init_44"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_44.apply(null, arguments); -}); -var real____cxx_global_var_init_44_4491 = asm["___cxx_global_var_init_44_4491"]; -asm["___cxx_global_var_init_44_4491"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_44_4491.apply(null, arguments); -}); -var real____cxx_global_var_init_44_7486 = asm["___cxx_global_var_init_44_7486"]; -asm["___cxx_global_var_init_44_7486"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_44_7486.apply(null, arguments); -}); -var real____cxx_global_var_init_44_7775 = asm["___cxx_global_var_init_44_7775"]; -asm["___cxx_global_var_init_44_7775"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_44_7775.apply(null, arguments); -}); -var real____cxx_global_var_init_44_8873 = asm["___cxx_global_var_init_44_8873"]; -asm["___cxx_global_var_init_44_8873"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_44_8873.apply(null, arguments); -}); -var real____cxx_global_var_init_45 = asm["___cxx_global_var_init_45"]; -asm["___cxx_global_var_init_45"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_45.apply(null, arguments); -}); -var real____cxx_global_var_init_45_4492 = asm["___cxx_global_var_init_45_4492"]; -asm["___cxx_global_var_init_45_4492"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_45_4492.apply(null, arguments); -}); -var real____cxx_global_var_init_45_7776 = asm["___cxx_global_var_init_45_7776"]; -asm["___cxx_global_var_init_45_7776"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_45_7776.apply(null, arguments); -}); -var real____cxx_global_var_init_46 = asm["___cxx_global_var_init_46"]; -asm["___cxx_global_var_init_46"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_46.apply(null, arguments); -}); -var real____cxx_global_var_init_46_4493 = asm["___cxx_global_var_init_46_4493"]; -asm["___cxx_global_var_init_46_4493"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_46_4493.apply(null, arguments); -}); -var real____cxx_global_var_init_46_7777 = asm["___cxx_global_var_init_46_7777"]; -asm["___cxx_global_var_init_46_7777"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_46_7777.apply(null, arguments); -}); -var real____cxx_global_var_init_47 = asm["___cxx_global_var_init_47"]; -asm["___cxx_global_var_init_47"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_47.apply(null, arguments); -}); -var real____cxx_global_var_init_47_1157 = asm["___cxx_global_var_init_47_1157"]; -asm["___cxx_global_var_init_47_1157"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_47_1157.apply(null, arguments); -}); -var real____cxx_global_var_init_47_7778 = asm["___cxx_global_var_init_47_7778"]; -asm["___cxx_global_var_init_47_7778"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_47_7778.apply(null, arguments); -}); -var real____cxx_global_var_init_48 = asm["___cxx_global_var_init_48"]; -asm["___cxx_global_var_init_48"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_48.apply(null, arguments); -}); -var real____cxx_global_var_init_48_1158 = asm["___cxx_global_var_init_48_1158"]; -asm["___cxx_global_var_init_48_1158"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_48_1158.apply(null, arguments); -}); -var real____cxx_global_var_init_48_7779 = asm["___cxx_global_var_init_48_7779"]; -asm["___cxx_global_var_init_48_7779"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_48_7779.apply(null, arguments); -}); -var real____cxx_global_var_init_49 = asm["___cxx_global_var_init_49"]; -asm["___cxx_global_var_init_49"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_49.apply(null, arguments); -}); -var real____cxx_global_var_init_4_670 = asm["___cxx_global_var_init_4_670"]; -asm["___cxx_global_var_init_4_670"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_4_670.apply(null, arguments); -}); -var real____cxx_global_var_init_4_6722 = asm["___cxx_global_var_init_4_6722"]; -asm["___cxx_global_var_init_4_6722"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_4_6722.apply(null, arguments); -}); -var real____cxx_global_var_init_5 = asm["___cxx_global_var_init_5"]; -asm["___cxx_global_var_init_5"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_5.apply(null, arguments); -}); -var real____cxx_global_var_init_53 = asm["___cxx_global_var_init_53"]; -asm["___cxx_global_var_init_53"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_53.apply(null, arguments); -}); -var real____cxx_global_var_init_55 = asm["___cxx_global_var_init_55"]; -asm["___cxx_global_var_init_55"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_55.apply(null, arguments); -}); -var real____cxx_global_var_init_59 = asm["___cxx_global_var_init_59"]; -asm["___cxx_global_var_init_59"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_59.apply(null, arguments); -}); -var real____cxx_global_var_init_60 = asm["___cxx_global_var_init_60"]; -asm["___cxx_global_var_init_60"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_60.apply(null, arguments); -}); -var real____cxx_global_var_init_61 = asm["___cxx_global_var_init_61"]; -asm["___cxx_global_var_init_61"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_61.apply(null, arguments); -}); -var real____cxx_global_var_init_64 = asm["___cxx_global_var_init_64"]; -asm["___cxx_global_var_init_64"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_64.apply(null, arguments); -}); -var real____cxx_global_var_init_67 = asm["___cxx_global_var_init_67"]; -asm["___cxx_global_var_init_67"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_67.apply(null, arguments); -}); -var real____cxx_global_var_init_68 = asm["___cxx_global_var_init_68"]; -asm["___cxx_global_var_init_68"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_68.apply(null, arguments); -}); -var real____cxx_global_var_init_69 = asm["___cxx_global_var_init_69"]; -asm["___cxx_global_var_init_69"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_69.apply(null, arguments); -}); -var real____cxx_global_var_init_6_4235 = asm["___cxx_global_var_init_6_4235"]; -asm["___cxx_global_var_init_6_4235"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_6_4235.apply(null, arguments); -}); -var real____cxx_global_var_init_7 = asm["___cxx_global_var_init_7"]; -asm["___cxx_global_var_init_7"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_7.apply(null, arguments); -}); -var real____cxx_global_var_init_7302 = asm["___cxx_global_var_init_7302"]; -asm["___cxx_global_var_init_7302"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_7302.apply(null, arguments); -}); -var real____cxx_global_var_init_75 = asm["___cxx_global_var_init_75"]; -asm["___cxx_global_var_init_75"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_75.apply(null, arguments); -}); -var real____cxx_global_var_init_75_8693 = asm["___cxx_global_var_init_75_8693"]; -asm["___cxx_global_var_init_75_8693"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_75_8693.apply(null, arguments); -}); -var real____cxx_global_var_init_76 = asm["___cxx_global_var_init_76"]; -asm["___cxx_global_var_init_76"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_76.apply(null, arguments); -}); -var real____cxx_global_var_init_77 = asm["___cxx_global_var_init_77"]; -asm["___cxx_global_var_init_77"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_77.apply(null, arguments); -}); -var real____cxx_global_var_init_77_1155 = asm["___cxx_global_var_init_77_1155"]; -asm["___cxx_global_var_init_77_1155"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_77_1155.apply(null, arguments); -}); -var real____cxx_global_var_init_77_5919 = asm["___cxx_global_var_init_77_5919"]; -asm["___cxx_global_var_init_77_5919"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_77_5919.apply(null, arguments); -}); -var real____cxx_global_var_init_78 = asm["___cxx_global_var_init_78"]; -asm["___cxx_global_var_init_78"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_78.apply(null, arguments); -}); -var real____cxx_global_var_init_79 = asm["___cxx_global_var_init_79"]; -asm["___cxx_global_var_init_79"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_79.apply(null, arguments); -}); -var real____cxx_global_var_init_7991 = asm["___cxx_global_var_init_7991"]; -asm["___cxx_global_var_init_7991"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_7991.apply(null, arguments); -}); -var real____cxx_global_var_init_7_4236 = asm["___cxx_global_var_init_7_4236"]; -asm["___cxx_global_var_init_7_4236"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_7_4236.apply(null, arguments); -}); -var real____cxx_global_var_init_7_6660 = asm["___cxx_global_var_init_7_6660"]; -asm["___cxx_global_var_init_7_6660"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_7_6660.apply(null, arguments); -}); -var real____cxx_global_var_init_80 = asm["___cxx_global_var_init_80"]; -asm["___cxx_global_var_init_80"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_80.apply(null, arguments); -}); -var real____cxx_global_var_init_81 = asm["___cxx_global_var_init_81"]; -asm["___cxx_global_var_init_81"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_81.apply(null, arguments); -}); -var real____cxx_global_var_init_81_5920 = asm["___cxx_global_var_init_81_5920"]; -asm["___cxx_global_var_init_81_5920"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_81_5920.apply(null, arguments); -}); -var real____cxx_global_var_init_81_9041 = asm["___cxx_global_var_init_81_9041"]; -asm["___cxx_global_var_init_81_9041"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_81_9041.apply(null, arguments); -}); -var real____cxx_global_var_init_88 = asm["___cxx_global_var_init_88"]; -asm["___cxx_global_var_init_88"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_88.apply(null, arguments); -}); -var real____cxx_global_var_init_8_4237 = asm["___cxx_global_var_init_8_4237"]; -asm["___cxx_global_var_init_8_4237"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_8_4237.apply(null, arguments); -}); -var real____cxx_global_var_init_9 = asm["___cxx_global_var_init_9"]; -asm["___cxx_global_var_init_9"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_9.apply(null, arguments); -}); -var real____cxx_global_var_init_9138 = asm["___cxx_global_var_init_9138"]; -asm["___cxx_global_var_init_9138"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____cxx_global_var_init_9138.apply(null, arguments); -}); -var real____emscripten_environ_constructor = asm["___emscripten_environ_constructor"]; -asm["___emscripten_environ_constructor"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____emscripten_environ_constructor.apply(null, arguments); -}); -var real____errno_location = asm["___errno_location"]; -asm["___errno_location"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real____errno_location.apply(null, arguments); -}); -var real___get_daylight = asm["__get_daylight"]; -asm["__get_daylight"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___get_daylight.apply(null, arguments); -}); -var real___get_environ = asm["__get_environ"]; -asm["__get_environ"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___get_environ.apply(null, arguments); -}); -var real___get_timezone = asm["__get_timezone"]; -asm["__get_timezone"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___get_timezone.apply(null, arguments); -}); -var real___get_tzname = asm["__get_tzname"]; -asm["__get_tzname"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real___get_tzname.apply(null, arguments); -}); -var real__fflush = asm["_fflush"]; -asm["_fflush"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__fflush.apply(null, arguments); -}); -var real__free = asm["_free"]; -asm["_free"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__free.apply(null, arguments); -}); -var real__htonl = asm["_htonl"]; -asm["_htonl"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__htonl.apply(null, arguments); -}); -var real__htons = asm["_htons"]; -asm["_htons"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__htons.apply(null, arguments); -}); -var real__i64Add = asm["_i64Add"]; -asm["_i64Add"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__i64Add.apply(null, arguments); -}); -var real__llvm_bswap_i16 = asm["_llvm_bswap_i16"]; -asm["_llvm_bswap_i16"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__llvm_bswap_i16.apply(null, arguments); -}); -var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; -asm["_llvm_bswap_i32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__llvm_bswap_i32.apply(null, arguments); -}); -var real__llvm_ctlz_i64 = asm["_llvm_ctlz_i64"]; -asm["_llvm_ctlz_i64"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__llvm_ctlz_i64.apply(null, arguments); -}); -var real__llvm_ctpop_i32 = asm["_llvm_ctpop_i32"]; -asm["_llvm_ctpop_i32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__llvm_ctpop_i32.apply(null, arguments); -}); -var real__llvm_maxnum_f32 = asm["_llvm_maxnum_f32"]; -asm["_llvm_maxnum_f32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__llvm_maxnum_f32.apply(null, arguments); -}); -var real__llvm_maxnum_f64 = asm["_llvm_maxnum_f64"]; -asm["_llvm_maxnum_f64"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__llvm_maxnum_f64.apply(null, arguments); -}); -var real__llvm_minnum_f32 = asm["_llvm_minnum_f32"]; -asm["_llvm_minnum_f32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__llvm_minnum_f32.apply(null, arguments); -}); -var real__llvm_round_f32 = asm["_llvm_round_f32"]; -asm["_llvm_round_f32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__llvm_round_f32.apply(null, arguments); -}); -var real__main = asm["_main"]; -asm["_main"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__main.apply(null, arguments); -}); -var real__malloc = asm["_malloc"]; -asm["_malloc"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__malloc.apply(null, arguments); -}); -var real__memalign = asm["_memalign"]; -asm["_memalign"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__memalign.apply(null, arguments); -}); -var real__memmove = asm["_memmove"]; -asm["_memmove"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__memmove.apply(null, arguments); -}); -var real__ntohs = asm["_ntohs"]; -asm["_ntohs"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__ntohs.apply(null, arguments); -}); -var real__pthread_cond_broadcast = asm["_pthread_cond_broadcast"]; -asm["_pthread_cond_broadcast"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__pthread_cond_broadcast.apply(null, arguments); -}); -var real__pthread_mutex_lock = asm["_pthread_mutex_lock"]; -asm["_pthread_mutex_lock"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__pthread_mutex_lock.apply(null, arguments); -}); -var real__pthread_mutex_unlock = asm["_pthread_mutex_unlock"]; -asm["_pthread_mutex_unlock"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__pthread_mutex_unlock.apply(null, arguments); -}); -var real__realloc = asm["_realloc"]; -asm["_realloc"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__realloc.apply(null, arguments); -}); -var real__saveSetjmp = asm["_saveSetjmp"]; -asm["_saveSetjmp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__saveSetjmp.apply(null, arguments); -}); -var real__sbrk = asm["_sbrk"]; -asm["_sbrk"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__sbrk.apply(null, arguments); -}); -var real__strlen = asm["_strlen"]; -asm["_strlen"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__strlen.apply(null, arguments); -}); -var real__testSetjmp = asm["_testSetjmp"]; -asm["_testSetjmp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real__testSetjmp.apply(null, arguments); -}); -var real_establishStackSpace = asm["establishStackSpace"]; -asm["establishStackSpace"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real_establishStackSpace.apply(null, arguments); -}); -var real_getTempRet0 = asm["getTempRet0"]; -asm["getTempRet0"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real_getTempRet0.apply(null, arguments); -}); -var real_setTempRet0 = asm["setTempRet0"]; -asm["setTempRet0"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real_setTempRet0.apply(null, arguments); -}); -var real_setThrew = asm["setThrew"]; -asm["setThrew"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real_setThrew.apply(null, arguments); -}); -var real_stackAlloc = asm["stackAlloc"]; -asm["stackAlloc"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real_stackAlloc.apply(null, arguments); -}); -var real_stackRestore = asm["stackRestore"]; -asm["stackRestore"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real_stackRestore.apply(null, arguments); -}); -var real_stackSave = asm["stackSave"]; -asm["stackSave"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return real_stackSave.apply(null, arguments); -}); -Module["asm"] = asm; -var _InjectProfilerSample = Module["_InjectProfilerSample"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_InjectProfilerSample"].apply(null, arguments); -}); -var _SendMessage = Module["_SendMessage"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_SendMessage"].apply(null, arguments); -}); -var _SendMessageFloat = Module["_SendMessageFloat"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_SendMessageFloat"].apply(null, arguments); -}); -var _SendMessageString = Module["_SendMessageString"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_SendMessageString"].apply(null, arguments); -}); -var _SetFullscreen = Module["_SetFullscreen"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_SetFullscreen"].apply(null, arguments); -}); -var __GLOBAL__sub_I_AIScriptingClasses_cpp = Module["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_AIScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = Module["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp = Module["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_AndroidJNIScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_AnimationClip_cpp = Module["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_AnimationClip_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_AnimationScriptingClasses_cpp = Module["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_AssetBundleFileSystem_cpp = Module["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = Module["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_AudioScriptingClasses_cpp = Module["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_AudioScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Avatar_cpp = Module["__GLOBAL__sub_I_Avatar_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Avatar_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_ClothScriptingClasses_cpp = Module["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_ClothScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_ConstraintJob_cpp = Module["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_ConstraintJob_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_ConstraintManager_cpp = Module["__GLOBAL__sub_I_ConstraintManager_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_ConstraintManager_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_DirectorScriptingClasses_cpp = Module["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = Module["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = Module["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_GUITexture_cpp = Module["__GLOBAL__sub_I_GUITexture_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_GUITexture_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_GfxDeviceNull_cpp = Module["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_GfxDeviceNull_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_GridScriptingClasses_cpp = Module["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_GridScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_IMGUIScriptingClasses_cpp = Module["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Il2CppCodeRegistration_cpp = Module["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_InputLegacyModuleRegistration_cpp = Module["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_InputLegacyModuleRegistration_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_InputLegacyScriptingClasses_cpp = Module["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_InputLegacyScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_InputScriptingClasses_cpp = Module["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_InputScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_LineRenderer_cpp = Module["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_LineRenderer_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_LogAssert_cpp = Module["__GLOBAL__sub_I_LogAssert_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_LogAssert_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Lump_libil2cpp_gc_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_gc_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_metadata_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Lump_libil2cpp_os_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_os_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Lump_libil2cpp_utils_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_utils_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Lump_libil2cpp_vm_cpp = Module["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Lump_libil2cpp_vm_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_AI_1_cpp = Module["__GLOBAL__sub_I_Modules_AI_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_AI_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_AI_Builder_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Animation_0_cpp = Module["__GLOBAL__sub_I_Modules_Animation_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Animation_1_cpp = Module["__GLOBAL__sub_I_Modules_Animation_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Animation_2_cpp = Module["__GLOBAL__sub_I_Modules_Animation_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Animation_3_cpp = Module["__GLOBAL__sub_I_Modules_Animation_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Animation_5_cpp = Module["__GLOBAL__sub_I_Modules_Animation_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_5_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Animation_6_cpp = Module["__GLOBAL__sub_I_Modules_Animation_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_6_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Animation_Director_0_cpp = Module["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_Director_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Animation_Director_1_cpp = Module["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Animation_Director_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Audio_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Audio_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Audio_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_ScriptBindings_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_sound_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Cloth_0_cpp = Module["__GLOBAL__sub_I_Modules_Cloth_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Cloth_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_CrashReporting_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_DSPGraph_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_DSPGraph_Public_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_DSPGraph_Public_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Grid_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_IMGUI_0_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_IMGUI_1_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Input_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Input_Private_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_ParticleSystem_0_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_ParticleSystem_1_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_4_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp = Module["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_ParticleSystem_Modules_5_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp = Module["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_PerformanceReporting_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Physics2D_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Physics_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Physics_1_cpp = Module["__GLOBAL__sub_I_Modules_Physics_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Physics_3_cpp = Module["__GLOBAL__sub_I_Modules_Physics_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Physics_BatchCommands_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Subsystems_0_cpp = Module["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Subsystems_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp = Module["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_TerrainPhysics_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Terrain_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = Module["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Tilemap_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_UIElements_0_cpp = Module["__GLOBAL__sub_I_Modules_UIElements_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_UIElements_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_UI_0_cpp = Module["__GLOBAL__sub_I_Modules_UI_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_UI_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_UI_1_cpp = Module["__GLOBAL__sub_I_Modules_UI_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_UI_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_UI_2_cpp = Module["__GLOBAL__sub_I_Modules_UI_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_UI_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_UnityAnalytics_CoreStats_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_VFX_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_VFX_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_VFX_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_VR_0_cpp = Module["__GLOBAL__sub_I_Modules_VR_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_VR_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_VR_2_cpp = Module["__GLOBAL__sub_I_Modules_VR_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_VR_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_VR_3_cpp = Module["__GLOBAL__sub_I_Modules_VR_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_VR_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_VR_PluginInterface_0_cpp = Module["__GLOBAL__sub_I_Modules_VR_PluginInterface_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_VR_PluginInterface_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Vehicles_0_cpp = Module["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Vehicles_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Video_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = Module["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_ParticleSystemRenderer_cpp = Module["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = Module["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Physics2DScriptingClasses_cpp = Module["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_PhysicsQuery_cpp = Module["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_PhysicsQuery_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_PhysicsScene_cpp = Module["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_PhysicsScene_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_PhysicsScriptingClasses_cpp = Module["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_External_baselib_builds_Source_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_Renderer_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Allocator_0_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Allocator_2_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Allocator_3_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Application_0_cpp = Module["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Application_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Burst_0_cpp = Module["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Burst_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_1_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_3_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_4_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_4_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_5_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_5_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_6_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_6_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_7_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_7_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Containers_0_cpp = Module["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Containers_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = Module["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Director_Core_1_cpp = Module["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_File_0_cpp = Module["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_File_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_GameCode_0_cpp = Module["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Geometry_1_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Geometry_2_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_GfxDevice_4_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_4_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_GfxDevice_5_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_5_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_opengles_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_10_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_11_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_12_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_12_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_4_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_4_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_6_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_8_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_9_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_6_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Input_0_cpp = Module["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Input_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Interfaces_0_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Interfaces_1_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Interfaces_2_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Jobs_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Jobs_1_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Jobs_2_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_Internal_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Math_2_cpp = Module["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Math_Random_0_cpp = Module["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Misc_0_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Misc_1_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Misc_2_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Misc_3_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Misc_4_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_4_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Misc_5_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_5_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Modules_0_cpp = Module["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Modules_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Mono_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Network_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = Module["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Profiler_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Profiler_1_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Profiler_2_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_SceneManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = Module["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Scripting_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Scripting_2_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Scripting_3_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_APIUpdating_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Serialize_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Serialize_1_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Serialize_2_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Shaders_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Shaders_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Shaders_2_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Shaders_3_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_3_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_3_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Streaming_0_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Streaming_1_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Transform_0_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Transform_1_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Utilities_2_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Utilities_5_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Utilities_6_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Utilities_7_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Utilities_8_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Utilities_9_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_9_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_Video_0_cpp = Module["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_Video_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Shader_cpp = Module["__GLOBAL__sub_I_Shader_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Shader_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Shadows_cpp = Module["__GLOBAL__sub_I_Shadows_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Shadows_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_ShapeModule_cpp = Module["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_ShapeModule_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_SkinnedMeshRendererManager_cpp = Module["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_SubsystemsScriptingClasses_cpp = Module["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_SubsystemsScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_SwInterCollision_cpp = Module["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_SwInterCollision_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_SwSolverKernel_cpp = Module["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_SwSolverKernel_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_TemplateInstantiations_cpp = Module["__GLOBAL__sub_I_TemplateInstantiations_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_TemplateInstantiations_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_TerrainScriptingClasses_cpp = Module["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_TextCoreScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_TilemapScriptingClasses_cpp = Module["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_TrailRenderer_cpp = Module["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_TrailRenderer_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Transform_cpp = Module["__GLOBAL__sub_I_Transform_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Transform_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_UIElementsScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_UIScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_UIScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_UnityAdsSettings_cpp = Module["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_UnityAdsSettings_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_UnsafeUtility_bindings_cpp = Module["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_VFXScriptingClasses_cpp = Module["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_VFXScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_VRScriptingClasses_cpp = Module["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_VRScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_VideoScriptingClasses_cpp = Module["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_VideoScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_Wind_cpp = Module["__GLOBAL__sub_I_Wind_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_Wind_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_XRScriptingClasses_cpp = Module["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_XRScriptingClasses_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = Module["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"].apply(null, arguments); -}); -var __GLOBAL__sub_I_clipmuscle_cpp = Module["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - 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assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__GLOBAL__sub_I_umbra_cpp"].apply(null, arguments); -}); -var ___cxa_can_catch = Module["___cxa_can_catch"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxa_can_catch"].apply(null, arguments); -}); -var ___cxa_demangle = Module["___cxa_demangle"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxa_demangle"].apply(null, arguments); -}); -var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments); -}); -var ___cxx_global_var_init = Module["___cxx_global_var_init"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init"].apply(null, arguments); -}); -var ___cxx_global_var_init_10_7616 = Module["___cxx_global_var_init_10_7616"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_10_7616"].apply(null, arguments); -}); -var ___cxx_global_var_init_11 = Module["___cxx_global_var_init_11"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_11"].apply(null, arguments); -}); -var ___cxx_global_var_init_111 = Module["___cxx_global_var_init_111"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_111"].apply(null, arguments); -}); -var ___cxx_global_var_init_112 = Module["___cxx_global_var_init_112"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - 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assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_122"].apply(null, arguments); -}); -var ___cxx_global_var_init_123 = Module["___cxx_global_var_init_123"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_123"].apply(null, arguments); -}); -var ___cxx_global_var_init_123_6896 = Module["___cxx_global_var_init_123_6896"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_123_6896"].apply(null, arguments); -}); -var ___cxx_global_var_init_124 = Module["___cxx_global_var_init_124"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_124"].apply(null, arguments); -}); -var ___cxx_global_var_init_132 = Module["___cxx_global_var_init_132"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_132"].apply(null, arguments); -}); -var ___cxx_global_var_init_133 = Module["___cxx_global_var_init_133"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_133"].apply(null, arguments); -}); -var ___cxx_global_var_init_14 = Module["___cxx_global_var_init_14"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_14"].apply(null, arguments); -}); -var ___cxx_global_var_init_144 = Module["___cxx_global_var_init_144"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_144"].apply(null, arguments); -}); -var ___cxx_global_var_init_151 = Module["___cxx_global_var_init_151"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_151"].apply(null, arguments); -}); -var ___cxx_global_var_init_151_1159 = Module["___cxx_global_var_init_151_1159"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_151_1159"].apply(null, arguments); -}); -var ___cxx_global_var_init_16 = Module["___cxx_global_var_init_16"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_16"].apply(null, arguments); -}); -var ___cxx_global_var_init_161 = Module["___cxx_global_var_init_161"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_161"].apply(null, arguments); -}); -var ___cxx_global_var_init_165 = Module["___cxx_global_var_init_165"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_165"].apply(null, arguments); -}); -var ___cxx_global_var_init_166 = Module["___cxx_global_var_init_166"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_166"].apply(null, arguments); -}); -var ___cxx_global_var_init_167 = Module["___cxx_global_var_init_167"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_167"].apply(null, arguments); -}); -var ___cxx_global_var_init_168 = Module["___cxx_global_var_init_168"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_168"].apply(null, arguments); -}); -var ___cxx_global_var_init_169 = Module["___cxx_global_var_init_169"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_169"].apply(null, arguments); -}); -var ___cxx_global_var_init_16_8874 = Module["___cxx_global_var_init_16_8874"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_16_8874"].apply(null, arguments); -}); -var ___cxx_global_var_init_17 = Module["___cxx_global_var_init_17"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_17"].apply(null, arguments); -}); -var ___cxx_global_var_init_170 = Module["___cxx_global_var_init_170"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_170"].apply(null, arguments); -}); -var ___cxx_global_var_init_171 = Module["___cxx_global_var_init_171"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_171"].apply(null, arguments); -}); -var ___cxx_global_var_init_172 = Module["___cxx_global_var_init_172"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - 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assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_202"].apply(null, arguments); -}); -var ___cxx_global_var_init_203 = Module["___cxx_global_var_init_203"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_203"].apply(null, arguments); -}); -var ___cxx_global_var_init_204 = Module["___cxx_global_var_init_204"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_204"].apply(null, arguments); -}); -var ___cxx_global_var_init_205 = Module["___cxx_global_var_init_205"] = (function() { - 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assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_20_8877"].apply(null, arguments); -}); -var ___cxx_global_var_init_21 = Module["___cxx_global_var_init_21"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_21"].apply(null, arguments); -}); -var ___cxx_global_var_init_210 = Module["___cxx_global_var_init_210"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_210"].apply(null, arguments); -}); -var ___cxx_global_var_init_211 = Module["___cxx_global_var_init_211"] = (function() { - 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assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_21_8878"].apply(null, arguments); -}); -var ___cxx_global_var_init_22_8879 = Module["___cxx_global_var_init_22_8879"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_22_8879"].apply(null, arguments); -}); -var ___cxx_global_var_init_23 = Module["___cxx_global_var_init_23"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_23"].apply(null, arguments); -}); -var ___cxx_global_var_init_23_8880 = Module["___cxx_global_var_init_23_8880"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_23_8880"].apply(null, arguments); -}); -var ___cxx_global_var_init_24 = Module["___cxx_global_var_init_24"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_24"].apply(null, arguments); -}); -var ___cxx_global_var_init_24_8881 = Module["___cxx_global_var_init_24_8881"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_24_8881"].apply(null, arguments); -}); -var ___cxx_global_var_init_24_9366 = Module["___cxx_global_var_init_24_9366"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_24_9366"].apply(null, arguments); -}); -var ___cxx_global_var_init_25 = Module["___cxx_global_var_init_25"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_25"].apply(null, arguments); -}); -var ___cxx_global_var_init_25_1156 = Module["___cxx_global_var_init_25_1156"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_25_1156"].apply(null, arguments); -}); -var ___cxx_global_var_init_26 = Module["___cxx_global_var_init_26"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_26"].apply(null, arguments); -}); -var ___cxx_global_var_init_26_5304 = Module["___cxx_global_var_init_26_5304"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_26_5304"].apply(null, arguments); -}); -var ___cxx_global_var_init_26_9367 = Module["___cxx_global_var_init_26_9367"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_26_9367"].apply(null, arguments); -}); -var ___cxx_global_var_init_27 = Module["___cxx_global_var_init_27"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_27"].apply(null, arguments); -}); -var ___cxx_global_var_init_28_4494 = Module["___cxx_global_var_init_28_4494"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_28_4494"].apply(null, arguments); -}); -var ___cxx_global_var_init_28_6815 = Module["___cxx_global_var_init_28_6815"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_28_6815"].apply(null, arguments); -}); -var ___cxx_global_var_init_29 = Module["___cxx_global_var_init_29"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_29"].apply(null, arguments); -}); -var ___cxx_global_var_init_29_6816 = Module["___cxx_global_var_init_29_6816"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_29_6816"].apply(null, arguments); -}); -var ___cxx_global_var_init_2_11000 = Module["___cxx_global_var_init_2_11000"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_2_11000"].apply(null, arguments); -}); -var ___cxx_global_var_init_30_3741 = Module["___cxx_global_var_init_30_3741"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_30_3741"].apply(null, arguments); -}); -var ___cxx_global_var_init_30_9151 = Module["___cxx_global_var_init_30_9151"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_30_9151"].apply(null, arguments); -}); -var ___cxx_global_var_init_31 = Module["___cxx_global_var_init_31"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_31"].apply(null, arguments); -}); -var ___cxx_global_var_init_31_3742 = Module["___cxx_global_var_init_31_3742"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_31_3742"].apply(null, arguments); -}); -var ___cxx_global_var_init_32_9152 = Module["___cxx_global_var_init_32_9152"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_32_9152"].apply(null, arguments); -}); -var ___cxx_global_var_init_33 = Module["___cxx_global_var_init_33"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_33"].apply(null, arguments); -}); -var ___cxx_global_var_init_33_9964 = Module["___cxx_global_var_init_33_9964"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_33_9964"].apply(null, arguments); -}); -var ___cxx_global_var_init_34_9153 = Module["___cxx_global_var_init_34_9153"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_34_9153"].apply(null, arguments); -}); -var ___cxx_global_var_init_35 = Module["___cxx_global_var_init_35"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_35"].apply(null, arguments); -}); -var ___cxx_global_var_init_35_7303 = Module["___cxx_global_var_init_35_7303"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_35_7303"].apply(null, arguments); -}); -var ___cxx_global_var_init_36 = Module["___cxx_global_var_init_36"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_36"].apply(null, arguments); -}); -var ___cxx_global_var_init_36_12784 = Module["___cxx_global_var_init_36_12784"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_36_12784"].apply(null, arguments); -}); -var ___cxx_global_var_init_37 = Module["___cxx_global_var_init_37"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_37"].apply(null, arguments); -}); -var ___cxx_global_var_init_37_12785 = Module["___cxx_global_var_init_37_12785"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_37_12785"].apply(null, arguments); -}); -var ___cxx_global_var_init_38 = Module["___cxx_global_var_init_38"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_38"].apply(null, arguments); -}); -var ___cxx_global_var_init_38_12786 = Module["___cxx_global_var_init_38_12786"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_38_12786"].apply(null, arguments); -}); -var ___cxx_global_var_init_39 = Module["___cxx_global_var_init_39"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_39"].apply(null, arguments); -}); -var ___cxx_global_var_init_3_4147 = Module["___cxx_global_var_init_3_4147"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_3_4147"].apply(null, arguments); -}); -var ___cxx_global_var_init_40 = Module["___cxx_global_var_init_40"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_40"].apply(null, arguments); -}); -var ___cxx_global_var_init_4050 = Module["___cxx_global_var_init_4050"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_4050"].apply(null, arguments); -}); -var ___cxx_global_var_init_40_13476 = Module["___cxx_global_var_init_40_13476"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_40_13476"].apply(null, arguments); -}); -var ___cxx_global_var_init_40_8869 = Module["___cxx_global_var_init_40_8869"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_40_8869"].apply(null, arguments); -}); -var ___cxx_global_var_init_41 = Module["___cxx_global_var_init_41"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_41"].apply(null, arguments); -}); -var ___cxx_global_var_init_41_8870 = Module["___cxx_global_var_init_41_8870"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_41_8870"].apply(null, arguments); -}); -var ___cxx_global_var_init_42 = Module["___cxx_global_var_init_42"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_42"].apply(null, arguments); -}); -var ___cxx_global_var_init_42_8871 = Module["___cxx_global_var_init_42_8871"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_42_8871"].apply(null, arguments); -}); -var ___cxx_global_var_init_43 = Module["___cxx_global_var_init_43"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_43"].apply(null, arguments); -}); -var ___cxx_global_var_init_43_7774 = Module["___cxx_global_var_init_43_7774"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_43_7774"].apply(null, arguments); -}); -var ___cxx_global_var_init_43_8872 = Module["___cxx_global_var_init_43_8872"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_43_8872"].apply(null, arguments); -}); -var ___cxx_global_var_init_44 = Module["___cxx_global_var_init_44"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_44"].apply(null, arguments); -}); -var ___cxx_global_var_init_44_4491 = Module["___cxx_global_var_init_44_4491"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_44_4491"].apply(null, arguments); -}); -var ___cxx_global_var_init_44_7486 = Module["___cxx_global_var_init_44_7486"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_44_7486"].apply(null, arguments); -}); -var ___cxx_global_var_init_44_7775 = Module["___cxx_global_var_init_44_7775"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_44_7775"].apply(null, arguments); -}); -var ___cxx_global_var_init_44_8873 = Module["___cxx_global_var_init_44_8873"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_44_8873"].apply(null, arguments); -}); -var ___cxx_global_var_init_45 = Module["___cxx_global_var_init_45"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_45"].apply(null, arguments); -}); -var ___cxx_global_var_init_45_4492 = Module["___cxx_global_var_init_45_4492"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_45_4492"].apply(null, arguments); -}); -var ___cxx_global_var_init_45_7776 = Module["___cxx_global_var_init_45_7776"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_45_7776"].apply(null, arguments); -}); -var ___cxx_global_var_init_46 = Module["___cxx_global_var_init_46"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_46"].apply(null, arguments); -}); -var ___cxx_global_var_init_46_4493 = Module["___cxx_global_var_init_46_4493"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_46_4493"].apply(null, arguments); -}); -var ___cxx_global_var_init_46_7777 = Module["___cxx_global_var_init_46_7777"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_46_7777"].apply(null, arguments); -}); -var ___cxx_global_var_init_47 = Module["___cxx_global_var_init_47"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_47"].apply(null, arguments); -}); -var ___cxx_global_var_init_47_1157 = Module["___cxx_global_var_init_47_1157"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_47_1157"].apply(null, arguments); -}); -var ___cxx_global_var_init_47_7778 = Module["___cxx_global_var_init_47_7778"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_47_7778"].apply(null, arguments); -}); -var ___cxx_global_var_init_48 = Module["___cxx_global_var_init_48"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_48"].apply(null, arguments); -}); -var ___cxx_global_var_init_48_1158 = Module["___cxx_global_var_init_48_1158"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_48_1158"].apply(null, arguments); -}); -var ___cxx_global_var_init_48_7779 = Module["___cxx_global_var_init_48_7779"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_48_7779"].apply(null, arguments); -}); -var ___cxx_global_var_init_49 = Module["___cxx_global_var_init_49"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_49"].apply(null, arguments); -}); -var ___cxx_global_var_init_4_670 = Module["___cxx_global_var_init_4_670"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_4_670"].apply(null, arguments); -}); -var ___cxx_global_var_init_4_6722 = Module["___cxx_global_var_init_4_6722"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_4_6722"].apply(null, arguments); -}); -var ___cxx_global_var_init_5 = Module["___cxx_global_var_init_5"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_5"].apply(null, arguments); -}); -var ___cxx_global_var_init_53 = Module["___cxx_global_var_init_53"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_53"].apply(null, arguments); -}); -var ___cxx_global_var_init_55 = Module["___cxx_global_var_init_55"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_55"].apply(null, arguments); -}); -var ___cxx_global_var_init_59 = Module["___cxx_global_var_init_59"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_59"].apply(null, arguments); -}); -var ___cxx_global_var_init_60 = Module["___cxx_global_var_init_60"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_60"].apply(null, arguments); -}); -var ___cxx_global_var_init_61 = Module["___cxx_global_var_init_61"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_61"].apply(null, arguments); -}); -var ___cxx_global_var_init_64 = Module["___cxx_global_var_init_64"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_64"].apply(null, arguments); -}); -var ___cxx_global_var_init_67 = Module["___cxx_global_var_init_67"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_67"].apply(null, arguments); -}); -var ___cxx_global_var_init_68 = Module["___cxx_global_var_init_68"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_68"].apply(null, arguments); -}); -var ___cxx_global_var_init_69 = Module["___cxx_global_var_init_69"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_69"].apply(null, arguments); -}); -var ___cxx_global_var_init_6_4235 = Module["___cxx_global_var_init_6_4235"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_6_4235"].apply(null, arguments); -}); -var ___cxx_global_var_init_7 = Module["___cxx_global_var_init_7"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_7"].apply(null, arguments); -}); -var ___cxx_global_var_init_7302 = Module["___cxx_global_var_init_7302"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_7302"].apply(null, arguments); -}); -var ___cxx_global_var_init_75 = Module["___cxx_global_var_init_75"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_75"].apply(null, arguments); -}); -var ___cxx_global_var_init_75_8693 = Module["___cxx_global_var_init_75_8693"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_75_8693"].apply(null, arguments); -}); -var ___cxx_global_var_init_76 = Module["___cxx_global_var_init_76"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_76"].apply(null, arguments); -}); -var ___cxx_global_var_init_77 = Module["___cxx_global_var_init_77"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_77"].apply(null, arguments); -}); -var ___cxx_global_var_init_77_1155 = Module["___cxx_global_var_init_77_1155"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_77_1155"].apply(null, arguments); -}); -var ___cxx_global_var_init_77_5919 = Module["___cxx_global_var_init_77_5919"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_77_5919"].apply(null, arguments); -}); -var ___cxx_global_var_init_78 = Module["___cxx_global_var_init_78"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_78"].apply(null, arguments); -}); -var ___cxx_global_var_init_79 = Module["___cxx_global_var_init_79"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_79"].apply(null, arguments); -}); -var ___cxx_global_var_init_7991 = Module["___cxx_global_var_init_7991"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_7991"].apply(null, arguments); -}); -var ___cxx_global_var_init_7_4236 = Module["___cxx_global_var_init_7_4236"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_7_4236"].apply(null, arguments); -}); -var ___cxx_global_var_init_7_6660 = Module["___cxx_global_var_init_7_6660"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_7_6660"].apply(null, arguments); -}); -var ___cxx_global_var_init_80 = Module["___cxx_global_var_init_80"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_80"].apply(null, arguments); -}); -var ___cxx_global_var_init_81 = Module["___cxx_global_var_init_81"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_81"].apply(null, arguments); -}); -var ___cxx_global_var_init_81_5920 = Module["___cxx_global_var_init_81_5920"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_81_5920"].apply(null, arguments); -}); -var ___cxx_global_var_init_81_9041 = Module["___cxx_global_var_init_81_9041"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_81_9041"].apply(null, arguments); -}); -var ___cxx_global_var_init_88 = Module["___cxx_global_var_init_88"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_88"].apply(null, arguments); -}); -var ___cxx_global_var_init_8_4237 = Module["___cxx_global_var_init_8_4237"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_8_4237"].apply(null, arguments); -}); -var ___cxx_global_var_init_9 = Module["___cxx_global_var_init_9"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_9"].apply(null, arguments); -}); -var ___cxx_global_var_init_9138 = Module["___cxx_global_var_init_9138"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___cxx_global_var_init_9138"].apply(null, arguments); -}); -var ___emscripten_environ_constructor = Module["___emscripten_environ_constructor"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___emscripten_environ_constructor"].apply(null, arguments); -}); -var ___errno_location = Module["___errno_location"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["___errno_location"].apply(null, arguments); -}); -var __get_daylight = Module["__get_daylight"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__get_daylight"].apply(null, arguments); -}); -var __get_environ = Module["__get_environ"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__get_environ"].apply(null, arguments); -}); -var __get_timezone = Module["__get_timezone"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__get_timezone"].apply(null, arguments); -}); -var __get_tzname = Module["__get_tzname"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["__get_tzname"].apply(null, arguments); -}); -var _emscripten_replace_memory = Module["_emscripten_replace_memory"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_emscripten_replace_memory"].apply(null, arguments); -}); -var _fflush = Module["_fflush"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_fflush"].apply(null, arguments); -}); -var _free = Module["_free"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_free"].apply(null, arguments); -}); -var _htonl = Module["_htonl"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_htonl"].apply(null, arguments); -}); -var _htons = Module["_htons"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_htons"].apply(null, arguments); -}); -var _i64Add = Module["_i64Add"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_i64Add"].apply(null, arguments); -}); -var _llvm_bswap_i16 = Module["_llvm_bswap_i16"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_llvm_bswap_i16"].apply(null, arguments); -}); -var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_llvm_bswap_i32"].apply(null, arguments); -}); -var _llvm_ctlz_i64 = Module["_llvm_ctlz_i64"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_llvm_ctlz_i64"].apply(null, arguments); -}); -var _llvm_ctpop_i32 = Module["_llvm_ctpop_i32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_llvm_ctpop_i32"].apply(null, arguments); -}); -var _llvm_maxnum_f32 = Module["_llvm_maxnum_f32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_llvm_maxnum_f32"].apply(null, arguments); -}); -var _llvm_maxnum_f64 = Module["_llvm_maxnum_f64"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_llvm_maxnum_f64"].apply(null, arguments); -}); -var _llvm_minnum_f32 = Module["_llvm_minnum_f32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_llvm_minnum_f32"].apply(null, arguments); -}); -var _llvm_round_f32 = Module["_llvm_round_f32"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_llvm_round_f32"].apply(null, arguments); -}); -var _main = Module["_main"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_main"].apply(null, arguments); -}); -var _malloc = Module["_malloc"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_malloc"].apply(null, arguments); -}); -var _memalign = Module["_memalign"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_memalign"].apply(null, arguments); -}); -var _memcpy = Module["_memcpy"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_memcpy"].apply(null, arguments); -}); -var _memmove = Module["_memmove"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_memmove"].apply(null, arguments); -}); -var _memset = Module["_memset"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_memset"].apply(null, arguments); -}); -var _ntohs = Module["_ntohs"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_ntohs"].apply(null, arguments); -}); -var _pthread_cond_broadcast = Module["_pthread_cond_broadcast"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_pthread_cond_broadcast"].apply(null, arguments); -}); -var _pthread_mutex_lock = Module["_pthread_mutex_lock"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_pthread_mutex_lock"].apply(null, arguments); -}); -var _pthread_mutex_unlock = Module["_pthread_mutex_unlock"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_pthread_mutex_unlock"].apply(null, arguments); -}); -var _realloc = Module["_realloc"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_realloc"].apply(null, arguments); -}); -var _saveSetjmp = Module["_saveSetjmp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_saveSetjmp"].apply(null, arguments); -}); -var _sbrk = Module["_sbrk"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_sbrk"].apply(null, arguments); -}); -var _strlen = Module["_strlen"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_strlen"].apply(null, arguments); -}); -var _testSetjmp = Module["_testSetjmp"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["_testSetjmp"].apply(null, arguments); -}); -var establishStackSpace = Module["establishStackSpace"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["establishStackSpace"].apply(null, arguments); -}); -var getTempRet0 = Module["getTempRet0"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["getTempRet0"].apply(null, arguments); -}); -var runPostSets = Module["runPostSets"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["runPostSets"].apply(null, arguments); -}); -var setTempRet0 = Module["setTempRet0"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["setTempRet0"].apply(null, arguments); -}); -var setThrew = Module["setThrew"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["setThrew"].apply(null, arguments); -}); -var stackAlloc = Module["stackAlloc"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["stackAlloc"].apply(null, arguments); -}); -var stackRestore = Module["stackRestore"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["stackRestore"].apply(null, arguments); -}); -var stackSave = Module["stackSave"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["stackSave"].apply(null, arguments); -}); -var dynCall_dddi = Module["dynCall_dddi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_dddi"].apply(null, arguments); -}); -var dynCall_ddi = Module["dynCall_ddi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ddi"].apply(null, arguments); -}); -var dynCall_dfi = Module["dynCall_dfi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_dfi"].apply(null, arguments); -}); -var dynCall_di = Module["dynCall_di"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_di"].apply(null, arguments); -}); -var dynCall_diddi = Module["dynCall_diddi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_diddi"].apply(null, arguments); -}); -var dynCall_didi = Module["dynCall_didi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_didi"].apply(null, arguments); -}); -var dynCall_dii = Module["dynCall_dii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_dii"].apply(null, arguments); -}); -var dynCall_diii = Module["dynCall_diii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_diii"].apply(null, arguments); -}); -var dynCall_diiii = Module["dynCall_diiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_diiii"].apply(null, arguments); -}); -var dynCall_dji = Module["dynCall_dji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_dji"].apply(null, arguments); -}); -var dynCall_f = Module["dynCall_f"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_f"].apply(null, arguments); -}); -var dynCall_fdi = Module["dynCall_fdi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fdi"].apply(null, arguments); -}); -var dynCall_ff = Module["dynCall_ff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ff"].apply(null, arguments); -}); -var dynCall_fff = Module["dynCall_fff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fff"].apply(null, arguments); -}); -var dynCall_ffffi = Module["dynCall_ffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ffffi"].apply(null, arguments); -}); -var dynCall_fffi = Module["dynCall_fffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fffi"].apply(null, arguments); -}); -var dynCall_fffifffi = Module["dynCall_fffifffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fffifffi"].apply(null, arguments); -}); -var dynCall_fffiffi = Module["dynCall_fffiffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fffiffi"].apply(null, arguments); -}); -var dynCall_fffifi = Module["dynCall_fffifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fffifi"].apply(null, arguments); -}); -var dynCall_ffi = Module["dynCall_ffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ffi"].apply(null, arguments); -}); -var dynCall_fi = Module["dynCall_fi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fi"].apply(null, arguments); -}); -var dynCall_fif = Module["dynCall_fif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fif"].apply(null, arguments); -}); -var dynCall_fiff = Module["dynCall_fiff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiff"].apply(null, arguments); -}); -var dynCall_fiffffi = Module["dynCall_fiffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiffffi"].apply(null, arguments); -}); -var dynCall_fiffi = Module["dynCall_fiffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiffi"].apply(null, arguments); -}); -var dynCall_fifi = Module["dynCall_fifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fifi"].apply(null, arguments); -}); -var dynCall_fifii = Module["dynCall_fifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fifii"].apply(null, arguments); -}); -var dynCall_fii = Module["dynCall_fii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fii"].apply(null, arguments); -}); -var dynCall_fiifi = Module["dynCall_fiifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiifi"].apply(null, arguments); -}); -var dynCall_fiifii = Module["dynCall_fiifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiifii"].apply(null, arguments); -}); -var dynCall_fiii = Module["dynCall_fiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiii"].apply(null, arguments); -}); -var dynCall_fiiii = Module["dynCall_fiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiiii"].apply(null, arguments); -}); -var dynCall_fiiiii = Module["dynCall_fiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiiiii"].apply(null, arguments); -}); -var dynCall_fiiiiii = Module["dynCall_fiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiiiiii"].apply(null, arguments); -}); -var dynCall_fiiiiiifiifif = Module["dynCall_fiiiiiifiifif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiiiiiifiifif"].apply(null, arguments); -}); -var dynCall_fiiiiiifiiiif = Module["dynCall_fiiiiiifiiiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fiiiiiifiiiif"].apply(null, arguments); -}); -var dynCall_fji = Module["dynCall_fji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_fji"].apply(null, arguments); -}); -var dynCall_i = Module["dynCall_i"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_i"].apply(null, arguments); -}); -var dynCall_idi = Module["dynCall_idi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_idi"].apply(null, arguments); -}); -var dynCall_idiii = Module["dynCall_idiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_idiii"].apply(null, arguments); -}); -var dynCall_ifffi = Module["dynCall_ifffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ifffi"].apply(null, arguments); -}); -var dynCall_iffi = Module["dynCall_iffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iffi"].apply(null, arguments); -}); -var dynCall_ifi = Module["dynCall_ifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ifi"].apply(null, arguments); -}); -var dynCall_ifii = Module["dynCall_ifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ifii"].apply(null, arguments); -}); -var dynCall_ifiii = Module["dynCall_ifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ifiii"].apply(null, arguments); -}); -var dynCall_ii = Module["dynCall_ii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ii"].apply(null, arguments); -}); -var dynCall_iidi = Module["dynCall_iidi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iidi"].apply(null, arguments); -}); -var dynCall_iidii = Module["dynCall_iidii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iidii"].apply(null, arguments); -}); -var dynCall_iif = Module["dynCall_iif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iif"].apply(null, arguments); -}); -var dynCall_iiff = Module["dynCall_iiff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiff"].apply(null, arguments); -}); -var dynCall_iifff = Module["dynCall_iifff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iifff"].apply(null, arguments); -}); -var dynCall_iifffi = Module["dynCall_iifffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iifffi"].apply(null, arguments); -}); -var dynCall_iiffi = Module["dynCall_iiffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiffi"].apply(null, arguments); -}); -var dynCall_iifi = Module["dynCall_iifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iifi"].apply(null, arguments); -}); -var dynCall_iifii = Module["dynCall_iifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iifii"].apply(null, arguments); -}); -var dynCall_iifiii = Module["dynCall_iifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iifiii"].apply(null, arguments); -}); -var dynCall_iii = Module["dynCall_iii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iii"].apply(null, arguments); -}); -var dynCall_iiif = Module["dynCall_iiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiif"].apply(null, arguments); -}); -var dynCall_iiifi = Module["dynCall_iiifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiifi"].apply(null, arguments); -}); -var dynCall_iiifii = Module["dynCall_iiifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiifii"].apply(null, arguments); -}); -var dynCall_iiifiii = Module["dynCall_iiifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiifiii"].apply(null, arguments); -}); -var dynCall_iiifiiii = Module["dynCall_iiifiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiifiiii"].apply(null, arguments); -}); -var dynCall_iiii = Module["dynCall_iiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiii"].apply(null, arguments); -}); -var dynCall_iiiifffffi = Module["dynCall_iiiifffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiifffffi"].apply(null, arguments); -}); -var dynCall_iiiifffffii = Module["dynCall_iiiifffffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiifffffii"].apply(null, arguments); -}); -var dynCall_iiiifi = Module["dynCall_iiiifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiifi"].apply(null, arguments); -}); -var dynCall_iiiifii = Module["dynCall_iiiifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiifii"].apply(null, arguments); -}); -var dynCall_iiiifiii = Module["dynCall_iiiifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiifiii"].apply(null, arguments); -}); -var dynCall_iiiifiiii = Module["dynCall_iiiifiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiifiiii"].apply(null, arguments); -}); -var dynCall_iiiifiiiii = Module["dynCall_iiiifiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiifiiiii"].apply(null, arguments); -}); -var dynCall_iiiii = Module["dynCall_iiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiii"].apply(null, arguments); -}); -var dynCall_iiiiifiii = Module["dynCall_iiiiifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiifiii"].apply(null, arguments); -}); -var dynCall_iiiiifiiiiif = Module["dynCall_iiiiifiiiiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiifiiiiif"].apply(null, arguments); -}); -var dynCall_iiiiii = Module["dynCall_iiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiifff = Module["dynCall_iiiiiifff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiifff"].apply(null, arguments); -}); -var dynCall_iiiiiifffiiifiii = Module["dynCall_iiiiiifffiiifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiifffiiifiii"].apply(null, arguments); -}); -var dynCall_iiiiiiffiiiiiiiiiffffiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiffffiii"].apply(null, arguments); -}); -var dynCall_iiiiiiffiiiiiiiiiffffiiii = Module["dynCall_iiiiiiffiiiiiiiiiffffiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiffffiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiffiiiiiiiiiiiiiii = Module["dynCall_iiiiiiffiiiiiiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiffiiiiiiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiifiif = Module["dynCall_iiiiiifiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiifiif"].apply(null, arguments); -}); -var dynCall_iiiiiifiii = Module["dynCall_iiiiiifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiifiii"].apply(null, arguments); -}); -var dynCall_iiiiiii = Module["dynCall_iiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiifiif = Module["dynCall_iiiiiiifiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiifiif"].apply(null, arguments); -}); -var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiiiiii = Module["dynCall_iiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiiiiiii = Module["dynCall_iiiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiiiiiiiifiiiiii = Module["dynCall_iiiiiiiiiiiiifiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiiiiiiiifiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiiiiiiiiifiiiiii = Module["dynCall_iiiiiiiiiiiiiifiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiiiiiiiiifiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiiiiiiiiiiifiiiiii = Module["dynCall_iiiiiiiiiiiiiiifiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiiiiiiiiiiifiiiiii"].apply(null, arguments); -}); -var dynCall_iiiiiji = Module["dynCall_iiiiiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiiji"].apply(null, arguments); -}); -var dynCall_iiiij = Module["dynCall_iiiij"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiij"].apply(null, arguments); -}); -var dynCall_iiiiji = Module["dynCall_iiiiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiiji"].apply(null, arguments); -}); -var dynCall_iiiijii = Module["dynCall_iiiijii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiijii"].apply(null, arguments); -}); -var dynCall_iiij = Module["dynCall_iiij"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiij"].apply(null, arguments); -}); -var dynCall_iiiji = Module["dynCall_iiiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiiji"].apply(null, arguments); -}); -var dynCall_iiijii = Module["dynCall_iiijii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiijii"].apply(null, arguments); -}); -var dynCall_iiijiii = Module["dynCall_iiijiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiijiii"].apply(null, arguments); -}); -var dynCall_iiijjii = Module["dynCall_iiijjii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiijjii"].apply(null, arguments); -}); -var dynCall_iij = Module["dynCall_iij"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iij"].apply(null, arguments); -}); -var dynCall_iiji = Module["dynCall_iiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iiji"].apply(null, arguments); -}); -var dynCall_iijii = Module["dynCall_iijii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iijii"].apply(null, arguments); -}); -var dynCall_iijiii = Module["dynCall_iijiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iijiii"].apply(null, arguments); -}); -var dynCall_iijji = Module["dynCall_iijji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iijji"].apply(null, arguments); -}); -var dynCall_iijjii = Module["dynCall_iijjii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iijjii"].apply(null, arguments); -}); -var dynCall_iijjiii = Module["dynCall_iijjiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iijjiii"].apply(null, arguments); -}); -var dynCall_iijjji = Module["dynCall_iijjji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iijjji"].apply(null, arguments); -}); -var dynCall_iijjjji = Module["dynCall_iijjjji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iijjjji"].apply(null, arguments); -}); -var dynCall_iji = Module["dynCall_iji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_iji"].apply(null, arguments); -}); -var dynCall_ijii = Module["dynCall_ijii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ijii"].apply(null, arguments); -}); -var dynCall_ijiii = Module["dynCall_ijiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ijiii"].apply(null, arguments); -}); -var dynCall_ijiiiii = Module["dynCall_ijiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ijiiiii"].apply(null, arguments); -}); -var dynCall_ijj = Module["dynCall_ijj"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ijj"].apply(null, arguments); -}); -var dynCall_ijji = Module["dynCall_ijji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ijji"].apply(null, arguments); -}); -var dynCall_j = Module["dynCall_j"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_j"].apply(null, arguments); -}); -var dynCall_jdi = Module["dynCall_jdi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jdi"].apply(null, arguments); -}); -var dynCall_jdii = Module["dynCall_jdii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jdii"].apply(null, arguments); -}); -var dynCall_jfi = Module["dynCall_jfi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jfi"].apply(null, arguments); -}); -var dynCall_ji = Module["dynCall_ji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_ji"].apply(null, arguments); -}); -var dynCall_jidi = Module["dynCall_jidi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jidi"].apply(null, arguments); -}); -var dynCall_jidii = Module["dynCall_jidii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jidii"].apply(null, arguments); -}); -var dynCall_jii = Module["dynCall_jii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jii"].apply(null, arguments); -}); -var dynCall_jiii = Module["dynCall_jiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jiii"].apply(null, arguments); -}); -var dynCall_jiiii = Module["dynCall_jiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jiiii"].apply(null, arguments); -}); -var dynCall_jiiiii = Module["dynCall_jiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jiiiii"].apply(null, arguments); -}); -var dynCall_jiiiiii = Module["dynCall_jiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jiiiiii"].apply(null, arguments); -}); -var dynCall_jiiiiiiiiii = Module["dynCall_jiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_jiiji = Module["dynCall_jiiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jiiji"].apply(null, arguments); -}); -var dynCall_jiji = Module["dynCall_jiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jiji"].apply(null, arguments); -}); -var dynCall_jijii = Module["dynCall_jijii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jijii"].apply(null, arguments); -}); -var dynCall_jijiii = Module["dynCall_jijiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jijiii"].apply(null, arguments); -}); -var dynCall_jijj = Module["dynCall_jijj"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jijj"].apply(null, arguments); -}); -var dynCall_jijji = Module["dynCall_jijji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jijji"].apply(null, arguments); -}); -var dynCall_jji = Module["dynCall_jji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_jji"].apply(null, arguments); -}); -var dynCall_v = Module["dynCall_v"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_v"].apply(null, arguments); -}); -var dynCall_vd = Module["dynCall_vd"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vd"].apply(null, arguments); -}); -var dynCall_vf = Module["dynCall_vf"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vf"].apply(null, arguments); -}); -var dynCall_vff = Module["dynCall_vff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vff"].apply(null, arguments); -}); -var dynCall_vffff = Module["dynCall_vffff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vffff"].apply(null, arguments); -}); -var dynCall_vffi = Module["dynCall_vffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vffi"].apply(null, arguments); -}); -var dynCall_vffii = Module["dynCall_vffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vffii"].apply(null, arguments); -}); -var dynCall_vfi = Module["dynCall_vfi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vfi"].apply(null, arguments); -}); -var dynCall_vi = Module["dynCall_vi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vi"].apply(null, arguments); -}); -var dynCall_vid = Module["dynCall_vid"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vid"].apply(null, arguments); -}); -var dynCall_vidi = Module["dynCall_vidi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vidi"].apply(null, arguments); -}); -var dynCall_vidiii = Module["dynCall_vidiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vidiii"].apply(null, arguments); -}); -var dynCall_vif = Module["dynCall_vif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vif"].apply(null, arguments); -}); -var dynCall_viff = Module["dynCall_viff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viff"].apply(null, arguments); -}); -var dynCall_vifff = Module["dynCall_vifff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vifff"].apply(null, arguments); -}); -var dynCall_viffff = Module["dynCall_viffff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffff"].apply(null, arguments); -}); -var dynCall_viffffffi = Module["dynCall_viffffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffffffi"].apply(null, arguments); -}); -var dynCall_vifffffi = Module["dynCall_vifffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vifffffi"].apply(null, arguments); -}); -var dynCall_viffffi = Module["dynCall_viffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffffi"].apply(null, arguments); -}); -var dynCall_viffffii = Module["dynCall_viffffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffffii"].apply(null, arguments); -}); -var dynCall_viffffiifffiiiiif = Module["dynCall_viffffiifffiiiiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffffiifffiiiiif"].apply(null, arguments); -}); -var dynCall_vifffi = Module["dynCall_vifffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vifffi"].apply(null, arguments); -}); -var dynCall_vifffii = Module["dynCall_vifffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vifffii"].apply(null, arguments); -}); -var dynCall_viffi = Module["dynCall_viffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffi"].apply(null, arguments); -}); -var dynCall_viffii = Module["dynCall_viffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffii"].apply(null, arguments); -}); -var dynCall_viffiifffffiii = Module["dynCall_viffiifffffiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffiifffffiii"].apply(null, arguments); -}); -var dynCall_viffiii = Module["dynCall_viffiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffiii"].apply(null, arguments); -}); -var dynCall_viffiiiif = Module["dynCall_viffiiiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viffiiiif"].apply(null, arguments); -}); -var dynCall_vifi = Module["dynCall_vifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vifi"].apply(null, arguments); -}); -var dynCall_vifii = Module["dynCall_vifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vifii"].apply(null, arguments); -}); -var dynCall_vifiii = Module["dynCall_vifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vifiii"].apply(null, arguments); -}); -var dynCall_vifiiii = Module["dynCall_vifiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vifiiii"].apply(null, arguments); -}); -var dynCall_vifiiiii = Module["dynCall_vifiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vifiiiii"].apply(null, arguments); -}); -var dynCall_vii = Module["dynCall_vii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vii"].apply(null, arguments); -}); -var dynCall_viid = Module["dynCall_viid"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viid"].apply(null, arguments); -}); -var dynCall_viidi = Module["dynCall_viidi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viidi"].apply(null, arguments); -}); -var dynCall_viidii = Module["dynCall_viidii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viidii"].apply(null, arguments); -}); -var dynCall_viif = Module["dynCall_viif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viif"].apply(null, arguments); -}); -var dynCall_viiff = Module["dynCall_viiff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiff"].apply(null, arguments); -}); -var dynCall_viifff = Module["dynCall_viifff"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viifff"].apply(null, arguments); -}); -var dynCall_viiffffffffi = Module["dynCall_viiffffffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiffffffffi"].apply(null, arguments); -}); -var dynCall_viiffffffffiii = Module["dynCall_viiffffffffiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiffffffffiii"].apply(null, arguments); -}); -var dynCall_viifffffffi = Module["dynCall_viifffffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viifffffffi"].apply(null, arguments); -}); -var dynCall_viiffffffi = Module["dynCall_viiffffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiffffffi"].apply(null, arguments); -}); -var dynCall_viifffffi = Module["dynCall_viifffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viifffffi"].apply(null, arguments); -}); -var dynCall_viiffffi = Module["dynCall_viiffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiffffi"].apply(null, arguments); -}); -var dynCall_viifffi = Module["dynCall_viifffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viifffi"].apply(null, arguments); -}); -var dynCall_viifffii = Module["dynCall_viifffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viifffii"].apply(null, arguments); -}); -var dynCall_viiffi = Module["dynCall_viiffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiffi"].apply(null, arguments); -}); -var dynCall_viiffii = Module["dynCall_viiffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiffii"].apply(null, arguments); -}); -var dynCall_viiffiiii = Module["dynCall_viiffiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiffiiii"].apply(null, arguments); -}); -var dynCall_viifi = Module["dynCall_viifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viifi"].apply(null, arguments); -}); -var dynCall_viifii = Module["dynCall_viifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viifii"].apply(null, arguments); -}); -var dynCall_viifiii = Module["dynCall_viifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viifiii"].apply(null, arguments); -}); -var dynCall_viifiiii = Module["dynCall_viifiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viifiiii"].apply(null, arguments); -}); -var dynCall_viii = Module["dynCall_viii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viii"].apply(null, arguments); -}); -var dynCall_viiidi = Module["dynCall_viiidi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiidi"].apply(null, arguments); -}); -var dynCall_viiif = Module["dynCall_viiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiif"].apply(null, arguments); -}); -var dynCall_viiiffffi = Module["dynCall_viiiffffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiffffi"].apply(null, arguments); -}); -var dynCall_viiifffi = Module["dynCall_viiifffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiifffi"].apply(null, arguments); -}); -var dynCall_viiifffiiij = Module["dynCall_viiifffiiij"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiifffiiij"].apply(null, arguments); -}); -var dynCall_viiiffi = Module["dynCall_viiiffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiffi"].apply(null, arguments); -}); -var dynCall_viiiffii = Module["dynCall_viiiffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiffii"].apply(null, arguments); -}); -var dynCall_viiifi = Module["dynCall_viiifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiifi"].apply(null, arguments); -}); -var dynCall_viiifii = Module["dynCall_viiifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiifii"].apply(null, arguments); -}); -var dynCall_viiifiii = Module["dynCall_viiifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiifiii"].apply(null, arguments); -}); -var dynCall_viiifiiiii = Module["dynCall_viiifiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiifiiiii"].apply(null, arguments); -}); -var dynCall_viiii = Module["dynCall_viiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiii"].apply(null, arguments); -}); -var dynCall_viiiif = Module["dynCall_viiiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiif"].apply(null, arguments); -}); -var dynCall_viiiiffffii = Module["dynCall_viiiiffffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiffffii"].apply(null, arguments); -}); -var dynCall_viiiifffi = Module["dynCall_viiiifffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiifffi"].apply(null, arguments); -}); -var dynCall_viiiifi = Module["dynCall_viiiifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiifi"].apply(null, arguments); -}); -var dynCall_viiiifii = Module["dynCall_viiiifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiifii"].apply(null, arguments); -}); -var dynCall_viiiifiii = Module["dynCall_viiiifiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiifiii"].apply(null, arguments); -}); -var dynCall_viiiifiiiiif = Module["dynCall_viiiifiiiiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiifiiiiif"].apply(null, arguments); -}); -var dynCall_viiiii = Module["dynCall_viiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiii"].apply(null, arguments); -}); -var dynCall_viiiiif = Module["dynCall_viiiiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiif"].apply(null, arguments); -}); -var dynCall_viiiiiffi = Module["dynCall_viiiiiffi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiffi"].apply(null, arguments); -}); -var dynCall_viiiiiffii = Module["dynCall_viiiiiffii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiffii"].apply(null, arguments); -}); -var dynCall_viiiiiffiii = Module["dynCall_viiiiiffiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiffiii"].apply(null, arguments); -}); -var dynCall_viiiiifi = Module["dynCall_viiiiifi"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiifi"].apply(null, arguments); -}); -var dynCall_viiiiii = Module["dynCall_viiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiif = Module["dynCall_viiiiiif"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiif"].apply(null, arguments); -}); -var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiiiiiiifii = Module["dynCall_viiiiiiiiiiifii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiiiiiifii"].apply(null, arguments); -}); -var dynCall_viiiiiiiiiiii = Module["dynCall_viiiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiiiiiiiiiiiiii"].apply(null, arguments); -}); -var dynCall_viiiiiji = Module["dynCall_viiiiiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiiiji"].apply(null, arguments); -}); -var dynCall_viiiij = Module["dynCall_viiiij"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiij"].apply(null, arguments); -}); -var dynCall_viiiijiiii = Module["dynCall_viiiijiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiijiiii"].apply(null, arguments); -}); -var dynCall_viiiji = Module["dynCall_viiiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiiji"].apply(null, arguments); -}); -var dynCall_viiijji = Module["dynCall_viiijji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiijji"].apply(null, arguments); -}); -var dynCall_viij = Module["dynCall_viij"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viij"].apply(null, arguments); -}); -var dynCall_viiji = Module["dynCall_viiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viiji"].apply(null, arguments); -}); -var dynCall_viijii = Module["dynCall_viijii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viijii"].apply(null, arguments); -}); -var dynCall_viijiijiii = Module["dynCall_viijiijiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viijiijiii"].apply(null, arguments); -}); -var dynCall_viijijii = Module["dynCall_viijijii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viijijii"].apply(null, arguments); -}); -var dynCall_viijijiii = Module["dynCall_viijijiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viijijiii"].apply(null, arguments); -}); -var dynCall_viijijj = Module["dynCall_viijijj"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viijijj"].apply(null, arguments); -}); -var dynCall_viijj = Module["dynCall_viijj"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viijj"].apply(null, arguments); -}); -var dynCall_viijji = Module["dynCall_viijji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viijji"].apply(null, arguments); -}); -var dynCall_viijjiii = Module["dynCall_viijjiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viijjiii"].apply(null, arguments); -}); -var dynCall_viijjji = Module["dynCall_viijjji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viijjji"].apply(null, arguments); -}); -var dynCall_vij = Module["dynCall_vij"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vij"].apply(null, arguments); -}); -var dynCall_viji = Module["dynCall_viji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_viji"].apply(null, arguments); -}); -var dynCall_vijii = Module["dynCall_vijii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vijii"].apply(null, arguments); -}); -var dynCall_vijiii = Module["dynCall_vijiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vijiii"].apply(null, arguments); -}); -var dynCall_vijiji = Module["dynCall_vijiji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vijiji"].apply(null, arguments); -}); -var dynCall_vijijji = Module["dynCall_vijijji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vijijji"].apply(null, arguments); -}); -var dynCall_vijji = Module["dynCall_vijji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vijji"].apply(null, arguments); -}); -var dynCall_vijjii = Module["dynCall_vijjii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vijjii"].apply(null, arguments); -}); -var dynCall_vijjjji = Module["dynCall_vijjjji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vijjjji"].apply(null, arguments); -}); -var dynCall_vjii = Module["dynCall_vjii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vjii"].apply(null, arguments); -}); -var dynCall_vjiiii = Module["dynCall_vjiiii"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vjiiii"].apply(null, arguments); -}); -var dynCall_vjji = Module["dynCall_vjji"] = (function() { - assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)"); - assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"); - return Module["asm"]["dynCall_vjji"].apply(null, arguments); -}); -Module["asm"] = asm; -if (!Module["intArrayFromString"]) Module["intArrayFromString"] = (function() { - abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["intArrayToString"]) Module["intArrayToString"] = (function() { - abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -Module["ccall"] = ccall; -Module["cwrap"] = cwrap; -if (!Module["setValue"]) Module["setValue"] = (function() { - abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["getValue"]) Module["getValue"] = (function() { - abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["allocate"]) Module["allocate"] = (function() { - abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["getMemory"]) Module["getMemory"] = (function() { - abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); -}); -if (!Module["Pointer_stringify"]) Module["Pointer_stringify"] = (function() { - abort("'Pointer_stringify' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["AsciiToString"]) Module["AsciiToString"] = (function() { - abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["stringToAscii"]) Module["stringToAscii"] = (function() { - abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = (function() { - abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["UTF8ToString"]) Module["UTF8ToString"] = (function() { - abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = (function() { - abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["stringToUTF8"]) Module["stringToUTF8"] = (function() { - abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = (function() { - abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["UTF16ToString"]) Module["UTF16ToString"] = (function() { - abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["stringToUTF16"]) Module["stringToUTF16"] = (function() { - abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = (function() { - abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["UTF32ToString"]) Module["UTF32ToString"] = (function() { - abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["stringToUTF32"]) Module["stringToUTF32"] = (function() { - abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = (function() { - abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["allocateUTF8"]) Module["allocateUTF8"] = (function() { - abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -Module["stackTrace"] = stackTrace; -if (!Module["addOnPreRun"]) Module["addOnPreRun"] = (function() { - abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["addOnInit"]) Module["addOnInit"] = (function() { - abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["addOnPreMain"]) Module["addOnPreMain"] = (function() { - abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["addOnExit"]) Module["addOnExit"] = (function() { - abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["addOnPostRun"]) Module["addOnPostRun"] = (function() { - abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = (function() { - abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = (function() { - abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = (function() { - abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -Module["addRunDependency"] = addRunDependency; -Module["removeRunDependency"] = removeRunDependency; -if (!Module["ENV"]) Module["ENV"] = (function() { - abort("'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["FS"]) Module["FS"] = (function() { - abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["FS_createFolder"]) Module["FS_createFolder"] = (function() { - abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); -}); -Module["FS_createPath"] = FS.createPath; -Module["FS_createDataFile"] = FS.createDataFile; -if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = (function() { - abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); -}); -if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = (function() { - abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); -}); -if (!Module["FS_createLink"]) Module["FS_createLink"] = (function() { - abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); -}); -if (!Module["FS_createDevice"]) Module["FS_createDevice"] = (function() { - abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); -}); -if (!Module["FS_unlink"]) Module["FS_unlink"] = (function() { - abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"); -}); -if (!Module["GL"]) Module["GL"] = (function() { - abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["staticAlloc"]) Module["staticAlloc"] = (function() { - abort("'staticAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = (function() { - abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["warnOnce"]) Module["warnOnce"] = (function() { - abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = (function() { - abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = (function() { - abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["getLEB"]) Module["getLEB"] = (function() { - abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["getFunctionTables"]) Module["getFunctionTables"] = (function() { - abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = (function() { - abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["registerFunctions"]) Module["registerFunctions"] = (function() { - abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["addFunction"]) Module["addFunction"] = (function() { - abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["removeFunction"]) Module["removeFunction"] = (function() { - abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = (function() { - abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["prettyPrint"]) Module["prettyPrint"] = (function() { - abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["makeBigInt"]) Module["makeBigInt"] = (function() { - abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["dynCall"]) Module["dynCall"] = (function() { - abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = (function() { - abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["stackSave"]) Module["stackSave"] = (function() { - abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["stackRestore"]) Module["stackRestore"] = (function() { - abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["stackAlloc"]) Module["stackAlloc"] = (function() { - abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["establishStackSpace"]) Module["establishStackSpace"] = (function() { - abort("'establishStackSpace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["print"]) Module["print"] = (function() { - abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["printErr"]) Module["printErr"] = (function() { - abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -Module["writeStackCookie"] = writeStackCookie; -Module["checkStackCookie"] = checkStackCookie; -if (!Module["abortStackOverflow"]) Module["abortStackOverflow"] = (function() { - abort("'abortStackOverflow' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); -}); -if (!Module["ALLOC_NORMAL"]) Object.defineProperty(Module, "ALLOC_NORMAL", { - get: (function() { - abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); - }) -}); -if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", { - get: (function() { - abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); - }) -}); -if (!Module["ALLOC_STATIC"]) Object.defineProperty(Module, "ALLOC_STATIC", { - get: (function() { - abort("'ALLOC_STATIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); - }) -}); -if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", { - get: (function() { - abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); - }) -}); -if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", { - get: (function() { - abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"); - }) -}); -Module["then"] = (function(func) { - if (Module["calledRun"]) { - func(Module); - } else { - var old = Module["onRuntimeInitialized"]; - Module["onRuntimeInitialized"] = (function() { - if (old) old(); - func(Module); - }); - } - return Module; -}); -function ExitStatus(status) { - this.name = "ExitStatus"; - this.message = "Program terminated with exit(" + status + ")"; - this.status = status; -} -ExitStatus.prototype = new Error; -ExitStatus.prototype.constructor = ExitStatus; -var initialStackTop; -var calledMain = false; -dependenciesFulfilled = function runCaller() { - if (!Module["calledRun"]) run(); - if (!Module["calledRun"]) dependenciesFulfilled = runCaller; -}; -Module["callMain"] = function callMain(args) { - assert(runDependencies == 0, "cannot call main when async dependencies remain! (listen on __ATMAIN__)"); - assert(__ATPRERUN__.length == 0, "cannot call main when preRun functions remain to be called"); - args = args || []; - ensureInitRuntime(); - var argc = args.length + 1; - var argv = stackAlloc((argc + 1) * 4); - HEAP32[argv >> 2] = allocateUTF8OnStack(Module["thisProgram"]); - for (var i = 1; i < argc; i++) { - HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]); - } - HEAP32[(argv >> 2) + argc] = 0; - try { - var ret = Module["_main"](argc, argv, 0); - exit(ret, true); - } catch (e) { - if (e instanceof ExitStatus) { - return; - } else if (e == "SimulateInfiniteLoop") { - Module["noExitRuntime"] = true; - return; - } else { - var toLog = e; - if (e && typeof e === "object" && e.stack) { - toLog = [ e, e.stack ]; - } - err("exception thrown: " + toLog); - Module["quit"](1, e); - } - } finally { - calledMain = true; - } -}; -function run(args) { - args = args || Module["arguments"]; - if (runDependencies > 0) { - return; - } - writeStackCookie(); - preRun(); - if (runDependencies > 0) return; - if (Module["calledRun"]) return; - function doRun() { - if (Module["calledRun"]) return; - Module["calledRun"] = true; - if (ABORT) return; - ensureInitRuntime(); - preMain(); - if (Module["onRuntimeInitialized"]) Module["onRuntimeInitialized"](); - if (Module["_main"] && shouldRunNow) Module["callMain"](args); - postRun(); - } - if (Module["setStatus"]) { - Module["setStatus"]("Running..."); - setTimeout((function() { - setTimeout((function() { - Module["setStatus"](""); - }), 1); - doRun(); - }), 1); - } else { - doRun(); - } - checkStackCookie(); -} -Module["run"] = run; -function checkUnflushedContent() { - var print = out; - var printErr = err; - var has = false; - out = err = (function(x) { - has = true; - }); - try { - var flush = Module["_fflush"]; - if (flush) flush(0); - var hasFS = true; - if (hasFS) { - [ "stdout", "stderr" ].forEach((function(name) { - var info = FS.analyzePath("/dev/" + name); - if (!info) return; - var stream = info.object; - var rdev = stream.rdev; - var tty = TTY.ttys[rdev]; - if (tty && tty.output && tty.output.length) { - has = true; - } - })); - } - } catch (e) {} - out = print; - err = printErr; - if (has) { - warnOnce("stdio streams had content in them that was not flushed. you should set NO_EXIT_RUNTIME to 0 (see the FAQ), or make sure to emit a newline when you printf etc."); - } -} -function exit(status, implicit) { - checkUnflushedContent(); - if (implicit && Module["noExitRuntime"] && status === 0) { - return; - } - if (Module["noExitRuntime"]) { - if (!implicit) { - err("exit(" + status + ") called, but NO_EXIT_RUNTIME is set, so halting execution but not exiting the runtime or preventing further async execution (build with NO_EXIT_RUNTIME=0, if you want a true shutdown)"); - } - } else { - ABORT = true; - EXITSTATUS = status; - STACKTOP = initialStackTop; - exitRuntime(); - if (Module["onExit"]) Module["onExit"](status); - } - Module["quit"](status, new ExitStatus(status)); -} -var abortDecorators = []; -function abort(what) { - if (Module["onAbort"]) { - Module["onAbort"](what); - } - if (what !== undefined) { - out(what); - err(what); - what = JSON.stringify(what); - } else { - what = ""; - } - ABORT = true; - EXITSTATUS = 1; - var extra = ""; - var output = "abort(" + what + ") at " + stackTrace() + extra; - if (abortDecorators) { - abortDecorators.forEach((function(decorator) { - output = decorator(output, what); - })); - } - throw output; -} -Module["abort"] = abort; -if (Module["preInit"]) { - if (typeof Module["preInit"] == "function") Module["preInit"] = [ Module["preInit"] ]; - while (Module["preInit"].length > 0) { - Module["preInit"].pop()(); - } -} -var shouldRunNow = true; -if (Module["noInitialRun"]) { - shouldRunNow = false; -} -Module["noExitRuntime"] = true; -run(); - - - - - - return UnityModule; -} -); -})(); -if (typeof exports === 'object' && typeof module === 'object') - module.exports = UnityModule; - else if (typeof define === 'function' && define['amd']) - define([], function() { return UnityModule; }); - else if (typeof exports === 'object') - exports["UnityModule"] = UnityModule; - \ No newline at end of file -- cgit v1.2.3