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authorAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
commit3af4c218c0e70167db23a6303d2af30aff37d2fe (patch)
tree927f29edcf54ab562f40f3d1c6cb69287c7f5980 /.idea
parentb6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff)
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Removed a bunch of stuff; Changes
Diffstat (limited to '.idea')
-rw-r--r--.idea/.idea.Project Sandbox/.idea/contentModel.xml103
-rw-r--r--.idea/.idea.Project Sandbox/.idea/indexLayout.xml1
2 files changed, 104 insertions, 0 deletions
diff --git a/.idea/.idea.Project Sandbox/.idea/contentModel.xml b/.idea/.idea.Project Sandbox/.idea/contentModel.xml
index b8af41c..4f86492 100644
--- a/.idea/.idea.Project Sandbox/.idea/contentModel.xml
+++ b/.idea/.idea.Project Sandbox/.idea/contentModel.xml
@@ -4,8 +4,13 @@
<e p="$USER_HOME$/.cache/JetBrains/Rider2020.1/extResources" t="IncludeRecursive" />
<e p="$USER_HOME$/.cache/JetBrains/Rider2020.1/resharper-host/local/Transient/ReSharperHost/v201/SolutionCaches/_Project Sandbox.-2130575860.00" t="ExcludeRecursive" />
<e p="$PROJECT_DIR$" t="IncludeRecursive">
+ <e p="Assembly-CSharp-Editor.csproj" t="IncludeRecursive" />
<e p="Assembly-CSharp.csproj" t="IncludeRecursive" />
<e p="Assets" t="Include">
+ <e p="Input" t="Include">
+ <e p="PlayerControls.cs" t="Include" />
+ <e p="README.txt" t="Include" />
+ </e>
<e p="Scripts" t="Include">
<e p="AudioManager.cs" t="Include" />
<e p="MouseLook.cs" t="Include" />
@@ -13,6 +18,104 @@
<e p="Quit.cs" t="Include" />
<e p="Sound.cs" t="Include" />
</e>
+ <e p="Thirdparty" t="Include">
+ <e p="Joystick Pack" t="Include">
+ <e p="Examples" t="Include">
+ <e p="JoystickPlayerExample.cs" t="Include" />
+ <e p="JoystickSetterExample.cs" t="Include" />
+ </e>
+ <e p="Scripts" t="Include">
+ <e p="Base" t="Include">
+ <e p="Joystick.cs" t="Include" />
+ </e>
+ <e p="Editor" t="Include">
+ <e p="DynamicJoystickEditor.cs" t="Include" />
+ <e p="FloatingJoystickEditor.cs" t="Include" />
+ <e p="JoystickEditor.cs" t="Include" />
+ <e p="VariableJoystickEditor.cs" t="Include" />
+ </e>
+ <e p="Joysticks" t="Include">
+ <e p="DynamicJoystick.cs" t="Include" />
+ <e p="FixedJoystick.cs" t="Include" />
+ <e p="FloatingJoystick.cs" t="Include" />
+ <e p="VariableJoystick.cs" t="Include" />
+ </e>
+ </e>
+ </e>
+ <e p="Tayx" t="Include">
+ <e p="Graphy - Ultimate Stats Monitor" t="Include">
+ <e p="Changelog.txt" t="Include" />
+ <e p="Font" t="Include">
+ <e p="Northwest-Bold" t="Include">
+ <e p="ERIC-TIRADO-NORTHWEST-LICENSE.txt" t="Include" />
+ </e>
+ <e p="Roboto" t="Include">
+ <e p="LICENSE.txt" t="Include" />
+ </e>
+ </e>
+ <e p="Scene" t="Include">
+ <e p="Color Picker" t="Include">
+ <e p="G_CUIColorPicker.cs" t="Include" />
+ </e>
+ <e p="Customization Scripts" t="Include">
+ <e p="CustomizeGraphy.cs" t="Include" />
+ <e p="ForceSliderToMultipleOf3.cs" t="Include" />
+ <e p="ForceSliderToPowerOf2.cs" t="Include" />
+ <e p="UpdateTextWithSliderValue.cs" t="Include" />
+ </e>
+ </e>
+ <e p="Scripts" t="Include">
+ <e p="Advanced" t="Include">
+ <e p="G_AdvancedData.cs" t="Include" />
+ </e>
+ <e p="Audio" t="Include">
+ <e p="G_AudioGraph.cs" t="Include" />
+ <e p="G_AudioManager.cs" t="Include" />
+ <e p="G_AudioMonitor.cs" t="Include" />
+ <e p="G_AudioText.cs" t="Include" />
+ </e>
+ <e p="Editor" t="Include">
+ <e p="GraphyDebuggerEditor.cs" t="Include" />
+ <e p="GraphyManagerEditor.cs" t="Include" />
+ </e>
+ <e p="Fps" t="Include">
+ <e p="G_FpsGraph.cs" t="Include" />
+ <e p="G_FpsManager.cs" t="Include" />
+ <e p="G_FpsMonitor.cs" t="Include" />
+ <e p="G_FpsText.cs" t="Include" />
+ </e>
+ <e p="Graph" t="Include">
+ <e p="G_Graph.cs" t="Include" />
+ </e>
+ <e p="GraphyDebugger.cs" t="Include" />
+ <e p="GraphyManager.cs" t="Include" />
+ <e p="Ram" t="Include">
+ <e p="G_RamGraph.cs" t="Include" />
+ <e p="G_RamManager.cs" t="Include" />
+ <e p="G_RamMonitor.cs" t="Include" />
+ <e p="G_RamText.cs" t="Include" />
+ </e>
+ <e p="Shader" t="Include">
+ <e p="G_GraphShader.cs" t="Include" />
+ </e>
+ <e p="UI" t="Include">
+ <e p="IModifiableState.cs" t="Include" />
+ <e p="IMovable.cs" t="Include" />
+ </e>
+ <e p="Util" t="Include">
+ <e p="G_ExtensionMethods.cs" t="Include" />
+ <e p="G_FloatString.cs" t="Include" />
+ <e p="G_Intstring.cs" t="Include" />
+ <e p="G_Singleton.cs" t="Include" />
+ </e>
+ </e>
+ <e p="Shaders" t="Include">
+ <e p="GraphMobile.shader" t="Include" />
+ <e p="GraphStandard.shader" t="Include" />
+ </e>
+ </e>
+ </e>
+ </e>
</e>
<e p="Project Sandbox.sln" t="IncludeFlat" />
<e p="Temp/bin" t="ExcludeRecursive" />
diff --git a/.idea/.idea.Project Sandbox/.idea/indexLayout.xml b/.idea/.idea.Project Sandbox/.idea/indexLayout.xml
index 109ca92..39b9b41 100644
--- a/.idea/.idea.Project Sandbox/.idea/indexLayout.xml
+++ b/.idea/.idea.Project Sandbox/.idea/indexLayout.xml
@@ -8,6 +8,7 @@
<Path>Library/PackageCache/com.unity.ext.nunit@1.0.0</Path>
<Path>Library/PackageCache/com.unity.ide.rider@1.1.4</Path>
<Path>Library/PackageCache/com.unity.ide.vscode@1.1.4</Path>
+ <Path>Library/PackageCache/com.unity.inputsystem@1.0.0-preview.7</Path>
<Path>Library/PackageCache/com.unity.test-framework@1.1.13</Path>
<Path>Library/PackageCache/com.unity.textmeshpro@2.0.1</Path>
<Path>Library/PackageCache/com.unity.timeline@1.2.13</Path>