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| author | Andrew Lee <alee14498@protonmail.com> | 2020-12-05 14:29:05 -0500 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-12-05 14:29:05 -0500 |
| commit | 8eeb75a44b8d49894afe54baf4464321a652018b (patch) | |
| tree | b7480b43c6c9f162a1e8e6b8f846961b5ea5561a | |
| parent | 0f7e3ced25ee1138980f4ddfcb37e45fbc54bead (diff) | |
| download | Project-Sandbox-8eeb75a44b8d49894afe54baf4464321a652018b.tar.gz Project-Sandbox-8eeb75a44b8d49894afe54baf4464321a652018b.tar.bz2 Project-Sandbox-8eeb75a44b8d49894afe54baf4464321a652018b.zip | |
Made the RPC modules a public string
| -rw-r--r-- | .idea/.idea.Project Sandbox/.idea/indexLayout.xml | 1 | ||||
| -rw-r--r-- | Assets/Scenes/SampleScene.unity | 5 | ||||
| -rw-r--r-- | Assets/Scripts/DiscordController.cs | 15 |
3 files changed, 16 insertions, 5 deletions
diff --git a/.idea/.idea.Project Sandbox/.idea/indexLayout.xml b/.idea/.idea.Project Sandbox/.idea/indexLayout.xml index 84479e5..49660c7 100644 --- a/.idea/.idea.Project Sandbox/.idea/indexLayout.xml +++ b/.idea/.idea.Project Sandbox/.idea/indexLayout.xml @@ -30,6 +30,7 @@ <Path>.idea</Path> <Path>Build</Path> <Path>Library</Path> + <Path>Temp</Path> <Path>obj</Path> </explicitExcludes> </component> diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 2cdff85..f89684b 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -2285,6 +2285,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4cb25a675054556c4b6a193453e179c1, type: 3} m_Name: m_EditorClassIdentifier: + ApplicationID: 784835227338932244 + RpcStatus: In Development... + RpcDetails: An upcoming Unity game by Alee! + RpcLargeImage: wip + RpcLargeImageText: Work in Progress! --- !u!4 &2140247659 Transform: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/DiscordController.cs b/Assets/Scripts/DiscordController.cs index db0eec1..1df32b7 100644 --- a/Assets/Scripts/DiscordController.cs +++ b/Assets/Scripts/DiscordController.cs @@ -4,20 +4,25 @@ public class DiscordController : MonoBehaviour {
public Discord.Discord discord;
+ public long ApplicationID;
+ public string RpcStatus;
+ public string RpcDetails;
+ public string RpcLargeImage;
+ public string RpcLargeImageText;
// Use this for initialization
void Start () {
System.Environment.SetEnvironmentVariable("DISCORD_INSTANCE_ID", "0");
- discord = new Discord.Discord(784835227338932244, (System.UInt64)Discord.CreateFlags.Default);
+ discord = new Discord.Discord(ApplicationID, (System.UInt64)Discord.CreateFlags.Default);
var activityManager = discord.GetActivityManager();
var activity = new Discord.Activity
{
- State = "In Development...",
- Details = "An upcoming Unity game by Alee!",
+ State = RpcStatus,
+ Details = RpcDetails,
Assets =
{
- LargeImage = "wip",
- LargeText = "Work in Progress!"
+ LargeImage = RpcLargeImage,
+ LargeText = RpcLargeImageText
}
};
activityManager.UpdateActivity(activity, (res) =>
|
