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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-20 23:26:03 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-20 23:26:03 -0400 |
| commit | ee3e85bc67a0f6f1761c11ea452d7bb862105930 (patch) | |
| tree | 8d065b97d833aba9761aacaeac7bc887f0b76af3 /Assembly-CSharp.csproj | |
| parent | 7c1e566113d59699af1624186c64eca67f063fc6 (diff) | |
| download | Project-Sandbox-ee3e85bc67a0f6f1761c11ea452d7bb862105930.tar.gz Project-Sandbox-ee3e85bc67a0f6f1761c11ea452d7bb862105930.tar.bz2 Project-Sandbox-ee3e85bc67a0f6f1761c11ea452d7bb862105930.zip | |
Audio works :D
Diffstat (limited to 'Assembly-CSharp.csproj')
| -rw-r--r-- | Assembly-CSharp.csproj | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj index 841b2b4..0373511 100644 --- a/Assembly-CSharp.csproj +++ b/Assembly-CSharp.csproj @@ -58,15 +58,23 @@ </Reference> </ItemGroup> <ItemGroup> + <Compile Include="Assets\Scripts\AudioManager.cs" /> <Compile Include="Assets\Scripts\MouseLook.cs" /> <Compile Include="Assets\Scripts\PlayerMovement.cs" /> <Compile Include="Assets\Scripts\Quit.cs" /> + <Compile Include="Assets\Scripts\Sound.cs" /> <Reference Include="Unity.Timeline.Editor"> <HintPath>/run/media/storage/user-files/Documents/Unity/Project Sandbox/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> </Reference> + <Reference Include="UnityEngine.Monetization"> + <HintPath>/run/media/storage/user-files/Documents/Unity/Project Sandbox/Library/ScriptAssemblies/UnityEngine.Monetization.dll</HintPath> + </Reference> <Reference Include="Unity.VSCode.Editor"> <HintPath>/run/media/storage/user-files/Documents/Unity/Project Sandbox/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath> </Reference> + <Reference Include="UnityEngine.Advertisements"> + <HintPath>/run/media/storage/user-files/Documents/Unity/Project Sandbox/Library/ScriptAssemblies/UnityEngine.Advertisements.dll</HintPath> + </Reference> <Reference Include="Unity.TextMeshPro.Editor"> <HintPath>/run/media/storage/user-files/Documents/Unity/Project Sandbox/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> </Reference> |
