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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 20:14:07 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 20:14:07 -0400 |
| commit | b45cbdab7ba1217347fc67863cc9d3c90ef74bf9 (patch) | |
| tree | 71f650d9cb94b400af062cfe586d4703180c842a /Assets/Materials/Blue.mat | |
| parent | 4653555cdef5a61817e35002fc371c0ca9830d45 (diff) | |
| download | Project-Sandbox-b45cbdab7ba1217347fc67863cc9d3c90ef74bf9.tar.gz Project-Sandbox-b45cbdab7ba1217347fc67863cc9d3c90ef74bf9.tar.bz2 Project-Sandbox-b45cbdab7ba1217347fc67863cc9d3c90ef74bf9.zip | |
Added watermark and colour to the player
Diffstat (limited to 'Assets/Materials/Blue.mat')
| -rw-r--r-- | Assets/Materials/Blue.mat | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/Assets/Materials/Blue.mat b/Assets/Materials/Blue.mat new file mode 100644 index 0000000..f5b83e1 --- /dev/null +++ b/Assets/Materials/Blue.mat @@ -0,0 +1,77 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Blue + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 0.23584908, g: 0.8137908, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} |
