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| author | Andrew Lee <alee14498@protonmail.com> | 2020-08-24 00:32:27 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-08-24 00:32:27 -0400 |
| commit | 4c8dba7a5ae4338a76e5b8e84438a1bb933e48f6 (patch) | |
| tree | e01d9d14211dc35f1cea15db158a9d80eeac9a41 /Assets/Samples/Terrain Tools/0.1.0-preview/Terrain Assets/TerrainLayers/scree.terrainlayer | |
| parent | 581eb102d540bc495ec62dae25fcea0d676d1a59 (diff) | |
| download | Project-Sandbox-4c8dba7a5ae4338a76e5b8e84438a1bb933e48f6.tar.gz Project-Sandbox-4c8dba7a5ae4338a76e5b8e84438a1bb933e48f6.tar.bz2 Project-Sandbox-4c8dba7a5ae4338a76e5b8e84438a1bb933e48f6.zip | |
Removed terrain tools
Diffstat (limited to 'Assets/Samples/Terrain Tools/0.1.0-preview/Terrain Assets/TerrainLayers/scree.terrainlayer')
| -rw-r--r-- | Assets/Samples/Terrain Tools/0.1.0-preview/Terrain Assets/TerrainLayers/scree.terrainlayer | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/Assets/Samples/Terrain Tools/0.1.0-preview/Terrain Assets/TerrainLayers/scree.terrainlayer b/Assets/Samples/Terrain Tools/0.1.0-preview/Terrain Assets/TerrainLayers/scree.terrainlayer deleted file mode 100644 index 0800d3e..0000000 --- a/Assets/Samples/Terrain Tools/0.1.0-preview/Terrain Assets/TerrainLayers/scree.terrainlayer +++ /dev/null @@ -1,22 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1953259897 &8574412962073106934 -TerrainLayer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: scree - m_DiffuseTexture: {fileID: 2800000, guid: fcd3993703e7d804bb735613d2a5189d, type: 3} - m_NormalMapTexture: {fileID: 2800000, guid: 703d1f74c69fc95498dcfd0afe8e1d61, type: 3} - m_MaskMapTexture: {fileID: 2800000, guid: e2a486d7d86a7e8469b15e7ae4d004f0, type: 3} - m_TileSize: {x: 100, y: 100} - m_TileOffset: {x: 0, y: 0} - m_Specular: {r: 0, g: 0, b: 0, a: 0} - m_Metallic: 0 - m_Smoothness: 0 - m_NormalScale: 5 - m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} - m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} - m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} - m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1} |
