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authorAndrew Lee <alee14498@protonmail.com>2020-08-24 00:14:06 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-08-24 00:14:06 -0400
commit581eb102d540bc495ec62dae25fcea0d676d1a59 (patch)
tree898078c2580819b953ad7696779269827667e853 /Assets/Scripts/Dialogue/DialogueManager.cs
parent4c192cebf7af6c271b8a8a9b10616c85ab2856dd (diff)
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Dialogue; Unlock cursor
Diffstat (limited to 'Assets/Scripts/Dialogue/DialogueManager.cs')
-rw-r--r--Assets/Scripts/Dialogue/DialogueManager.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/Assets/Scripts/Dialogue/DialogueManager.cs b/Assets/Scripts/Dialogue/DialogueManager.cs
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+++ b/Assets/Scripts/Dialogue/DialogueManager.cs
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+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class DialogueManager : MonoBehaviour
+{
+
+ private Queue<string> sentences;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ sentences = new Queue<string>();
+ }
+
+ public void StartDialogue(Dialogue dialogue)
+ {
+ Debug.Log("Starting conversation with " + dialogue.name);
+ }
+
+}