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| author | Andrew Lee <alee14498@protonmail.com> | 2020-12-05 13:18:39 -0500 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-12-05 13:18:39 -0500 |
| commit | 0f7e3ced25ee1138980f4ddfcb37e45fbc54bead (patch) | |
| tree | 33f34ab33f1af5bb3413372030ef25642eedded1 /Assets/Scripts/PlayerMovement.cs | |
| parent | df8769c71a03c4fc47945e39eed16d500f82ad71 (diff) | |
| download | Project-Sandbox-0f7e3ced25ee1138980f4ddfcb37e45fbc54bead.tar.gz Project-Sandbox-0f7e3ced25ee1138980f4ddfcb37e45fbc54bead.tar.bz2 Project-Sandbox-0f7e3ced25ee1138980f4ddfcb37e45fbc54bead.zip | |
Discord RPC; Removed jumping function for now
Diffstat (limited to 'Assets/Scripts/PlayerMovement.cs')
| -rw-r--r-- | Assets/Scripts/PlayerMovement.cs | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/Assets/Scripts/PlayerMovement.cs b/Assets/Scripts/PlayerMovement.cs index cf131be..988bb88 100644 --- a/Assets/Scripts/PlayerMovement.cs +++ b/Assets/Scripts/PlayerMovement.cs @@ -8,8 +8,6 @@ public class PlayerMovement : MonoBehaviour public float gravity = -9.81f;
- public float jumpHeight = 3f;
-
public Transform groundCheck;
public float groundDistance = 0.4f;
@@ -36,11 +34,6 @@ public class PlayerMovement : MonoBehaviour controller.Move(move * speed * Time.deltaTime);
- if (Input.GetButtonDown("Jump") && isGrounded)
- {
- velocity.y = Mathf.Sqrt(jumpHeight * -2f * gravity);
- }
-
velocity.y += gravity * Time.deltaTime;
controller.Move(velocity * Time.deltaTime);
|
