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authorAndrew Lee <alee14498@protonmail.com>2020-04-20 13:23:57 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-20 13:23:57 -0400
commit0382584a77aed5dc926909b7dad6159ae0757e38 (patch)
tree7aaef7f6c98bd5ae3ed28db39ae898d266b6d81e /Assets
parentb45cbdab7ba1217347fc67863cc9d3c90ef74bf9 (diff)
downloadProject-Sandbox-0382584a77aed5dc926909b7dad6159ae0757e38.tar.gz
Project-Sandbox-0382584a77aed5dc926909b7dad6159ae0757e38.tar.bz2
Project-Sandbox-0382584a77aed5dc926909b7dad6159ae0757e38.zip
Added jumping and gun (not functional)
Diffstat (limited to 'Assets')
-rw-r--r--Assets/Materials/Ground.mat (renamed from Assets/Materials/Green.mat)2
-rw-r--r--Assets/Materials/Ground.mat.meta (renamed from Assets/Materials/Green.mat.meta)0
-rw-r--r--Assets/Materials/Player.mat (renamed from Assets/Materials/Blue.mat)2
-rw-r--r--Assets/Materials/Player.mat.meta (renamed from Assets/Materials/Blue.mat.meta)0
-rw-r--r--Assets/Models.meta8
-rw-r--r--Assets/Models/Gun.blendbin0 -> 561680 bytes
-rw-r--r--Assets/Models/Gun.blend.meta96
-rw-r--r--Assets/Models/Gun.blend1bin0 -> 561680 bytes
-rw-r--r--Assets/Models/Gun.blend1.meta7
-rw-r--r--Assets/Scenes/SampleScene.unity532
-rw-r--r--Assets/Scripts/Exit.cs17
-rw-r--r--Assets/Scripts/Exit.cs.meta11
-rw-r--r--Assets/Scripts/MouseLook.cs10
-rw-r--r--Assets/Scripts/PlayerMovement.cs51
-rw-r--r--Assets/Scripts/PlayerMovement.cs.meta11
-rw-r--r--Assets/Thirdparty.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue1.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue1.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue2.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue2.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue3.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Blue3.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Brown.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Brown.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Cyan.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Cyan.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Green1.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Green1.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Green2.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Green2.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey1.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey1.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey2.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey2.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey3.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey3.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey4.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Grey4.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Orange.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Orange.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Purple.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Purple.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Red.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Red.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_White.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_White.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Yellow.mat81
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Prototype Grid/Prototype_512x512_Yellow.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Homogenous.mat83
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Homogenous.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Blue.mat83
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Blue.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Golden.mat83
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Golden.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Green.mat83
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Green.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Grey.mat83
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Grey.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Night.mat83
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Night.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Pink.mat83
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Materials/Skybox/Skybox Pink.mat.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/ProBuilder Data.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/ProBuilder Data/Prototype Materials.asset32
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/ProBuilder Data/Prototype Materials.asset.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid.meta8
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue1.pngbin0 -> 2279 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue1.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue2.pngbin0 -> 2279 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue2.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue3.pngbin0 -> 3477 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_blue3.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_brown.pngbin0 -> 3477 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_brown.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_cyan.pngbin0 -> 3477 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_cyan.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green1.pngbin0 -> 2280 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green1.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green2.pngbin0 -> 3477 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_green2.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey1.pngbin0 -> 1621 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey1.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey2.pngbin0 -> 2280 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey2.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey3.pngbin0 -> 2280 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey3.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey4.pngbin0 -> 3477 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_grey4.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_orange.pngbin0 -> 2280 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_orange.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_purple.pngbin0 -> 3477 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_purple.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_red.pngbin0 -> 3477 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_red.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_white.pngbin0 -> 3475 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_white.png.meta121
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_yellow.pngbin0 -> 2280 bytes
-rw-r--r--Assets/Thirdparty/Gridbox Prototype Materials/Resources/Textures/Prototype Grid/prototype_512x512_yellow.png.meta121
104 files changed, 4828 insertions, 28 deletions
diff --git a/Assets/Materials/Green.mat b/Assets/Materials/Ground.mat
index 7027b71..7b5824a 100644
--- a/Assets/Materials/Green.mat
+++ b/Assets/Materials/Ground.mat
@@ -7,7 +7,7 @@ Material:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: Green
+ m_Name: Ground
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
diff --git a/Assets/Materials/Green.mat.meta b/Assets/Materials/Ground.mat.meta
index 3b8447a..3b8447a 100644
--- a/Assets/Materials/Green.mat.meta
+++ b/Assets/Materials/Ground.mat.meta
diff --git a/Assets/Materials/Blue.mat b/Assets/Materials/Player.mat
index f5b83e1..676f18b 100644
--- a/Assets/Materials/Blue.mat
+++ b/Assets/Materials/Player.mat
@@ -7,7 +7,7 @@ Material:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: Blue
+ m_Name: Player
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
diff --git a/Assets/Materials/Blue.mat.meta b/Assets/Materials/Player.mat.meta
index 21dbc8b..21dbc8b 100644
--- a/Assets/Materials/Blue.mat.meta
+++ b/Assets/Materials/Player.mat.meta
diff --git a/Assets/Models.meta b/Assets/Models.meta
new file mode 100644
index 0000000..4b29a68
--- /dev/null
+++ b/Assets/Models.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Models/Gun.blend b/Assets/Models/Gun.blend
new file mode 100644
index 0000000..6459afc
--- /dev/null
+++ b/Assets/Models/Gun.blend
Binary files differ
diff --git a/Assets/Models/Gun.blend.meta b/Assets/Models/Gun.blend.meta
new file mode 100644
index 0000000..1a77230
--- /dev/null
+++ b/Assets/Models/Gun.blend.meta
@@ -0,0 +1,96 @@
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+ animationCompression: 1
+ animationRotationError: 0.5
+ animationPositionError: 0.5
+ animationScaleError: 0.5
+ animationWrapMode: 0
+ extraExposedTransformPaths: []
+ extraUserProperties: []
+ clipAnimations: []
+ isReadable: 0
+ meshes:
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+ globalScale: 1
+ meshCompression: 0
+ addColliders: 0
+ useSRGBMaterialColor: 1
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+ importVisibility: 1
+ importBlendShapes: 1
+ importCameras: 1
+ importLights: 1
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+ generateSecondaryUV: 0
+ useFileUnits: 1
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+ weldVertices: 1
+ preserveHierarchy: 0
+ skinWeightsMode: 0
+ maxBonesPerVertex: 4
+ minBoneWeight: 0.001
+ meshOptimizationFlags: -1
+ indexFormat: 0
+ secondaryUVAngleDistortion: 8
+ secondaryUVAreaDistortion: 15.000001
+ secondaryUVHardAngle: 88
+ secondaryUVPackMargin: 4
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+ tangentSpace:
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+ normalImportMode: 0
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+ normalCalculationMode: 4
+ legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
+ blendShapeNormalImportMode: 1
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+ referencedClips: []
+ importAnimation: 1
+ humanDescription:
+ serializedVersion: 3
+ human: []
+ skeleton: []
+ armTwist: 0.5
+ foreArmTwist: 0.5
+ upperLegTwist: 0.5
+ legTwist: 0.5
+ armStretch: 0.05
+ legStretch: 0.05
+ feetSpacing: 0
+ globalScale: 1
+ rootMotionBoneName:
+ hasTranslationDoF: 0
+ hasExtraRoot: 0
+ skeletonHasParents: 1
+ lastHumanDescriptionAvatarSource: {instanceID: 0}
+ autoGenerateAvatarMappingIfUnspecified: 1
+ animationType: 2
+ humanoidOversampling: 1
+ avatarSetup: 0
+ additionalBone: 0
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diff --git a/Assets/Models/Gun.blend1 b/Assets/Models/Gun.blend1
new file mode 100644
index 0000000..ee2bacd
--- /dev/null
+++ b/Assets/Models/Gun.blend1
Binary files differ
diff --git a/Assets/Models/Gun.blend1.meta b/Assets/Models/Gun.blend1.meta
new file mode 100644
index 0000000..3974ee0
--- /dev/null
+++ b/Assets/Models/Gun.blend1.meta
@@ -0,0 +1,7 @@
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diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index 58c79be..5924490 100644
--- a/Assets/Scenes/SampleScene.unity
+++ b/Assets/Scenes/SampleScene.unity
@@ -154,9 +154,9 @@ RectTransform:
m_Father: {fileID: 1343977746}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 201, y: 32}
+ m_AnchorMin: {x: 0.5, y: 0}
+ m_AnchorMax: {x: 0.5, y: 0}
+ m_AnchoredPosition: {x: 0, y: 35}
m_SizeDelta: {x: 348.5, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &409746970
@@ -209,6 +209,7 @@ GameObject:
m_Component:
- component: {fileID: 417012010}
- component: {fileID: 417012011}
+ - component: {fileID: 417012012}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
@@ -224,11 +225,14 @@ Transform:
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m_GameObject: {fileID: 417012009}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 2.08, y: 1.18, z: 0}
+ m_LocalPosition: {x: 2.08, y: 19.75, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -246,10 +250,31 @@ CharacterController:
m_Height: 2
m_Radius: 0.5
m_SlopeLimit: 45
- m_StepOffset: 0.3
+ m_StepOffset: 0.2
m_SkinWidth: 0.08
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: 0, z: 0}
+--- !u!114 &417012012
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+ m_Script: {fileID: 11500000, guid: 0230ac989e3d56e25a60a15a70f53fd4, type: 3}
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+ speed: 12
+ gravity: -9.81
+ jumpHeight: 4
+ groundCheck: {fileID: 1499975369}
+ groundDistance: 0.4
+ groundMask:
+ serializedVersion: 2
+ m_Bits: 512
--- !u!1 &526099719
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m_GameObject: {fileID: 526099719}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0.324, z: 0}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 417012010}
- m_RootOrder: 0
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m_Name:
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+ mouseSensitivity: 125
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m_MinSize: 2
m_MaxSize: 40
- m_Alignment: 0
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m_RichText: 1
m_HorizontalOverflow: 0
@@ -699,7 +992,7 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: 'Project: Sandbox
- This will not be final.'
+ This is not final.'
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m_RendererPriority: 0
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diff --git a/Assets/Scripts/Exit.cs b/Assets/Scripts/Exit.cs
new file mode 100644
index 0000000..a0feb04
--- /dev/null
+++ b/Assets/Scripts/Exit.cs
@@ -0,0 +1,17 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Exit : MonoBehaviour
+{
+ // Update is called once per frame
+ void Update()
+ {
+ if (Input.GetKey("escape"))
+ {
+ Debug.Log("Game is now closed.");
+ Application.Quit();
+ }
+
+ }
+}
diff --git a/Assets/Scripts/Exit.cs.meta b/Assets/Scripts/Exit.cs.meta
new file mode 100644
index 0000000..87fc2df
--- /dev/null
+++ b/Assets/Scripts/Exit.cs.meta
@@ -0,0 +1,11 @@
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+guid: 3aa4285199d3f6f3a88d2b5993d8adfd
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diff --git a/Assets/Scripts/MouseLook.cs b/Assets/Scripts/MouseLook.cs
index f52f685..3365145 100644
--- a/Assets/Scripts/MouseLook.cs
+++ b/Assets/Scripts/MouseLook.cs
@@ -6,11 +6,13 @@ public class MouseLook : MonoBehaviour
public float mouseSensitivity = 100f;
public Transform playerBody;
+
+ float xRotation = 0f;
// Start is called before the first frame update
void Start()
{
-
+ Cursor.lockState = CursorLockMode.Locked;
}
// Update is called once per frame
@@ -18,6 +20,12 @@ public class MouseLook : MonoBehaviour
{
float mouseX = Input.GetAxis("Mouse X") * mouseSensitivity * Time.deltaTime;
float mouseY = Input.GetAxis("Mouse Y") * mouseSensitivity * Time.deltaTime;
+
+ xRotation -= mouseY;
+
+ xRotation = Mathf.Clamp(xRotation, -90f, 90f);
+
+ transform.localRotation = Quaternion.Euler(xRotation, 0f, 0f);
playerBody.Rotate(Vector3.up * mouseX);
diff --git a/Assets/Scripts/PlayerMovement.cs b/Assets/Scripts/PlayerMovement.cs
new file mode 100644
index 0000000..b0b6874
--- /dev/null
+++ b/Assets/Scripts/PlayerMovement.cs
@@ -0,0 +1,51 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerMovement : MonoBehaviour
+{
+ public CharacterController controller;
+
+ public float speed = 12f;
+
+ public float gravity = -9.81f;
+
+ public float jumpHeight = 3f;
+
+ public Transform groundCheck;
+
+ public float groundDistance = 0.4f;
+
+ public LayerMask groundMask;
+
+ Vector3 velocity;
+ bool isGrounded;
+
+ // Update is called once per frame
+ void Update()
+ {
+ isGrounded = Physics.CheckSphere(groundCheck.position, groundDistance, groundMask);
+
+ if (isGrounded && velocity.y < 0)
+ {
+ velocity.y = -2f;
+ }
+
+ float x = Input.GetAxis("Horizontal");
+ float z = Input.GetAxis("Vertical");
+
+ Vector3 move = transform.right * x + transform.forward * z;
+
+ controller.Move(move * speed * Time.deltaTime);
+
+ if (Input.GetButtonDown("Jump") && isGrounded)
+ {
+ velocity.y = Mathf.Sqrt(jumpHeight * -2f * gravity);
+ }
+
+ velocity.y += gravity * Time.deltaTime;
+
+ controller.Move(velocity * Time.deltaTime);
+
+ }
+}
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