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| author | Andrew Lee <alee14498@protonmail.com> | 2020-12-05 14:41:33 -0500 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-12-05 14:41:33 -0500 |
| commit | 0a843187ae6b809f01cc839bf9c51402373dd2c8 (patch) | |
| tree | 578cb7f8b37214be768e3883d44427b01039bb52 /Assets | |
| parent | 130b3e793173aa90db8463a4f0a794319aa47b76 (diff) | |
| download | Project-Sandbox-0a843187ae6b809f01cc839bf9c51402373dd2c8.tar.gz Project-Sandbox-0a843187ae6b809f01cc839bf9c51402373dd2c8.tar.bz2 Project-Sandbox-0a843187ae6b809f01cc839bf9c51402373dd2c8.zip | |
Discord is no longer required to run the game
Diffstat (limited to 'Assets')
| -rw-r--r-- | Assets/Scripts/DiscordController.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Assets/Scripts/DiscordController.cs b/Assets/Scripts/DiscordController.cs index 8086e15..1b9fcd5 100644 --- a/Assets/Scripts/DiscordController.cs +++ b/Assets/Scripts/DiscordController.cs @@ -1,5 +1,4 @@ using UnityEngine;
-using UnityEngine.Serialization;
public class DiscordController : MonoBehaviour
{
@@ -14,7 +13,7 @@ public class DiscordController : MonoBehaviour // Use this for initialization
void Start () {
System.Environment.SetEnvironmentVariable("DISCORD_INSTANCE_ID", "0");
- Discord = new Discord.Discord(applicationID, (System.UInt64)global::Discord.CreateFlags.Default);
+ Discord = new Discord.Discord(applicationID, (System.UInt64)global::Discord.CreateFlags.NoRequireDiscord);
var activityManager = Discord.GetActivityManager();
var activity = new Discord.Activity
{
|
