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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
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| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabToolbarButton.cs | |
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Inital commit
Diffstat (limited to 'Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabToolbarButton.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabToolbarButton.cs | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabToolbarButton.cs b/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabToolbarButton.cs new file mode 100644 index 0000000..eebe4ac --- /dev/null +++ b/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabToolbarButton.cs @@ -0,0 +1,297 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEditor.Collaboration; +using UnityEditor.Connect; +using UnityEditor.Web; +using UnityEngine; + +namespace UnityEditor +{ + internal class CollabToolbarButton : SubToolbar, IDisposable + { + // Must match s_CollabIcon array + enum CollabToolbarState + { + NeedToEnableCollab, + UpToDate, + Conflict, + OperationError, + ServerHasChanges, + FilesToPush, + InProgress, + Disabled, + Offline + } + + private class CollabToolbarContent + { + readonly string m_iconName; + readonly string m_toolTip; + readonly CollabToolbarState m_state; + + static Dictionary<CollabToolbarContent, GUIContent> m_CollabIcons; + + public CollabToolbarState RegisteredForState + { + get { return m_state; } + } + + public GUIContent GuiContent + { + get + { + if (m_CollabIcons == null) + { + m_CollabIcons = new Dictionary<CollabToolbarContent, GUIContent>(); + } + + if (!m_CollabIcons.ContainsKey(this)) + { + m_CollabIcons.Add(this, EditorGUIUtility.TrTextContentWithIcon("Collab", m_toolTip, m_iconName)); + } + + return m_CollabIcons[this]; + } + } + + public CollabToolbarContent(CollabToolbarState state, string iconName, string toolTip) + { + m_state = state; + m_iconName = iconName; + m_toolTip = toolTip; + } + } + + CollabToolbarContent[] m_toolbarContents; + CollabToolbarState m_CollabToolbarState = CollabToolbarState.UpToDate; + const float kCollabButtonWidth = 78.0f; + ButtonWithAnimatedIconRotation m_CollabButton; + string m_DynamicTooltip; + static bool m_ShowCollabTooltip = false; + + private GUIContent currentCollabContent + { + get + { + CollabToolbarContent toolbarContent = + m_toolbarContents.FirstOrDefault(c => c.RegisteredForState.Equals(m_CollabToolbarState)); + GUIContent content = new GUIContent(toolbarContent == null? m_toolbarContents.First().GuiContent : toolbarContent.GuiContent); + if (!m_ShowCollabTooltip) + { + content.tooltip = null; + } + else if (m_DynamicTooltip != "") + { + content.tooltip = m_DynamicTooltip; + } + + if (Collab.instance.AreTestsRunning()) + { + content.text = "CTF"; + } + + return content; + } + } + + public CollabToolbarButton() + { + m_toolbarContents = new[] + { + new CollabToolbarContent(CollabToolbarState.NeedToEnableCollab, "CollabNew", " You need to enable collab."), + new CollabToolbarContent(CollabToolbarState.UpToDate, "Collab", " You are up to date."), + new CollabToolbarContent(CollabToolbarState.Conflict, "CollabConflict", " Please fix your conflicts prior to publishing."), + new CollabToolbarContent(CollabToolbarState.OperationError, "CollabError", " Last operation failed. Please retry later."), + new CollabToolbarContent(CollabToolbarState.ServerHasChanges, "CollabPull", " Please update, there are server changes."), + new CollabToolbarContent(CollabToolbarState.FilesToPush, "CollabPush", " You have files to publish."), + new CollabToolbarContent(CollabToolbarState.InProgress, "CollabProgress", " Operation in progress."), + new CollabToolbarContent(CollabToolbarState.Disabled, "CollabNew", " Collab is disabled."), + new CollabToolbarContent(CollabToolbarState.Offline, "CollabNew", " Please check your network connection.") + }; + + Collab.instance.StateChanged += OnCollabStateChanged; + UnityConnect.instance.StateChanged += OnUnityConnectStateChanged; + UnityConnect.instance.UserStateChanged += OnUnityConnectUserStateChanged; + } + + void OnUnityConnectUserStateChanged(UserInfo state) + { + UpdateCollabToolbarState(); + } + + void OnUnityConnectStateChanged(ConnectInfo state) + { + UpdateCollabToolbarState(); + } + + public override void OnGUI(Rect rect) + { + DoCollabDropDown(rect); + } + + Rect GUIToScreenRect(Rect guiRect) + { + Vector2 screenPoint = GUIUtility.GUIToScreenPoint(new Vector2(guiRect.x, guiRect.y)); + guiRect.x = screenPoint.x; + guiRect.y = screenPoint.y; + return guiRect; + } + + void ShowPopup(Rect rect) + { + // window should be centered on the button + ReserveRight(kCollabButtonWidth / 2, ref rect); + ReserveBottom(5, ref rect); + // calculate screen rect before saving assets since it might open the AssetSaveDialog window + var screenRect = GUIToScreenRect(rect); + // save all the assets + AssetDatabase.SaveAssets(); + if (Collab.ShowToolbarAtPosition != null && Collab.ShowToolbarAtPosition(screenRect)) + { + GUIUtility.ExitGUI(); + } + } + + void DoCollabDropDown(Rect rect) + { + UpdateCollabToolbarState(); + GUIStyle collabButtonStyle = "OffsetDropDown"; + bool showPopup = Toolbar.requestShowCollabToolbar; + Toolbar.requestShowCollabToolbar = false; + + bool enable = !EditorApplication.isPlaying; + + using (new EditorGUI.DisabledScope(!enable)) + { + bool animate = m_CollabToolbarState == CollabToolbarState.InProgress; + + EditorGUIUtility.SetIconSize(new Vector2(12, 12)); + if (GetCollabButton().OnGUI(rect, currentCollabContent, animate, collabButtonStyle)) + { + showPopup = true; + } + EditorGUIUtility.SetIconSize(Vector2.zero); + } + + if (m_CollabToolbarState == CollabToolbarState.Disabled) + return; + + if (showPopup) + { + ShowPopup(rect); + } + } + + public void OnCollabStateChanged(CollabInfo info) + { + UpdateCollabToolbarState(); + } + + public void UpdateCollabToolbarState() + { + var currentCollabState = CollabToolbarState.UpToDate; + bool networkAvailable = UnityConnect.instance.connectInfo.online && UnityConnect.instance.connectInfo.loggedIn; + m_DynamicTooltip = ""; + + if (UnityConnect.instance.isDisableCollabWindow) + { + currentCollabState = CollabToolbarState.Disabled; + } + else if (networkAvailable) + { + Collab collab = Collab.instance; + CollabInfo currentInfo = collab.collabInfo; + UnityErrorInfo errInfo; + bool error = false; + if (collab.GetError((UnityConnect.UnityErrorFilter.ByContext | UnityConnect.UnityErrorFilter.ByChild), out errInfo)) + { + error = (errInfo.priority <= (int)UnityConnect.UnityErrorPriority.Error); + m_DynamicTooltip = errInfo.shortMsg; + } + + if (!currentInfo.ready) + { + currentCollabState = CollabToolbarState.InProgress; + } + else if (error) + { + currentCollabState = CollabToolbarState.OperationError; + } + else if (currentInfo.inProgress) + { + currentCollabState = CollabToolbarState.InProgress; + } + else + { + bool collabEnable = Collab.instance.IsCollabEnabledForCurrentProject(); + + if (UnityConnect.instance.projectInfo.projectBound == false || !collabEnable) + { + currentCollabState = CollabToolbarState.NeedToEnableCollab; + } + else if (currentInfo.update) + { + currentCollabState = CollabToolbarState.ServerHasChanges; + } + else if (currentInfo.conflict) + { + currentCollabState = CollabToolbarState.Conflict; + } + else if (currentInfo.publish) + { + currentCollabState = CollabToolbarState.FilesToPush; + } + } + } + else + { + currentCollabState = CollabToolbarState.Offline; + } + + if (Collab.IsToolbarVisible != null) + { + if (currentCollabState != m_CollabToolbarState || + Collab.IsToolbarVisible() == m_ShowCollabTooltip) + { + m_CollabToolbarState = currentCollabState; + m_ShowCollabTooltip = !Collab.IsToolbarVisible(); + Toolbar.RepaintToolbar(); + } + } + } + + void ReserveRight(float width, ref Rect pos) + { + pos.x += width; + } + + void ReserveBottom(float height, ref Rect pos) + { + pos.y += height; + } + + ButtonWithAnimatedIconRotation GetCollabButton() + { + if (m_CollabButton == null) + { + const int repaintsPerSecond = 20; + const float animSpeed = 500f; + const bool mouseDownButton = true; + m_CollabButton = new ButtonWithAnimatedIconRotation(() => (float)EditorApplication.timeSinceStartup * animSpeed, Toolbar.RepaintToolbar, repaintsPerSecond, mouseDownButton); + } + + return m_CollabButton; + } + + public void Dispose() + { + Collab.instance.StateChanged -= OnCollabStateChanged; + UnityConnect.instance.StateChanged -= OnUnityConnectStateChanged; + UnityConnect.instance.UserStateChanged -= OnUnityConnectUserStateChanged; + + if (m_CollabButton != null) + m_CollabButton.Clear(); + } + } +} // namespace
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