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| author | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
| commit | 3af4c218c0e70167db23a6303d2af30aff37d2fe (patch) | |
| tree | 927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/HistoryProgressSpinner.cs | |
| parent | b6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff) | |
| download | Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.gz Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.bz2 Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.zip | |
Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/HistoryProgressSpinner.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/HistoryProgressSpinner.cs | 69 |
1 files changed, 0 insertions, 69 deletions
diff --git a/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/HistoryProgressSpinner.cs b/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/HistoryProgressSpinner.cs deleted file mode 100644 index fad3b82..0000000 --- a/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/HistoryProgressSpinner.cs +++ /dev/null @@ -1,69 +0,0 @@ -using UnityEngine; - -#if UNITY_2019_1_OR_NEWER -using UnityEngine.UIElements; -#else -using UnityEngine.Experimental.UIElements; -#endif - -namespace UnityEditor.Collaboration -{ - internal class HistoryProgressSpinner : Image - { - private readonly Texture2D[] m_StatusWheelTextures; - private bool m_ProgressEnabled; - private IVisualElementScheduledItem m_Animation; - - public bool ProgressEnabled - { - set - { - if (m_ProgressEnabled == value) - return; - - m_ProgressEnabled = value; - visible = value; - - - if (value) - { - if (m_Animation == null) - { - m_Animation = this.schedule.Execute(AnimateProgress).Every(33); - } - else - { - m_Animation.Resume(); - } - } - else - { - if (m_Animation != null) - { - m_Animation.Pause(); - } - } - } - } - - public HistoryProgressSpinner() - { - m_StatusWheelTextures = new Texture2D[12]; - for (int i = 0; i < 12; i++) - { - m_StatusWheelTextures[i] = EditorGUIUtility.LoadIcon("WaitSpin" + i.ToString("00")); - } - image = m_StatusWheelTextures[0]; - style.width = m_StatusWheelTextures[0].width; - style.height = m_StatusWheelTextures[0].height; - visible = false; - } - - private void AnimateProgress(TimerState obj) - { - int frame = (int)Mathf.Repeat(Time.realtimeSinceStartup * 10, 11.99f); - image = m_StatusWheelTextures[frame]; - MarkDirtyRepaint(); - } - } -} |
