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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md | |
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diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md new file mode 100644 index 0000000..002ee82 --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md @@ -0,0 +1,19 @@ +# WaitForDomainReload
+`WaitForDomainReload` is an [IEditModeTestYieldInstruction](./reference-custom-yield-instructions.md) that you can yield in Edit Mode tests. It delays the execution of scripts until after an incoming domain reload. If the domain reload results in a script compilation failure, then it throws an exception.
+
+## Constructors
+
+| Syntax | Description |
+| ---------------------------- | ------------------------------------------------------------ |
+| `WaitForDomainReload()` | Create a new instance of the `WaitForDomainReload` yield instruction. |
+
+## Example
+``` C@
+[UnitySetUp]
+public IEnumerator SetUp()
+{
+ File.Copy("Resources/MyDll.dll", @"Assets/MyDll.dll", true); // Trigger a domain reload.
+ AssetDatabase.Refresh();
+ yield return new WaitForDomainReload();
+}
+```
\ No newline at end of file |
