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authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
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diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs
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+++ b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs
@@ -0,0 +1,35 @@
+using NUnit.Framework;
+using NUnit.Framework.Interfaces;
+using UnityEngine.TestTools.Logging;
+using UnityEngine.TestTools.Utils;
+
+namespace UnityEngine.TestTools.TestRunner
+{
+ internal class UnhandledLogMessageException : ResultStateException
+ {
+ public LogEvent LogEvent;
+ private readonly string m_CustomStackTrace;
+
+ public UnhandledLogMessageException(LogEvent log)
+ : base(BuildMessage(log))
+ {
+ LogEvent = log;
+ m_CustomStackTrace = StackTraceFilter.Filter(log.StackTrace);
+ }
+
+ private static string BuildMessage(LogEvent log)
+ {
+ return string.Format("Unhandled log message: '{0}'. Use UnityEngine.TestTools.LogAssert.Expect", log);
+ }
+
+ public override ResultState ResultState
+ {
+ get { return ResultState.Failure; }
+ }
+
+ public override string StackTrace
+ {
+ get { return m_CustomStackTrace; }
+ }
+ }
+}