diff options
| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs | |
| download | Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.gz Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.bz2 Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.zip | |
Inital commit
Diffstat (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs new file mode 100644 index 0000000..a062b55 --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs @@ -0,0 +1,36 @@ +using System;
+using System.Linq;
+using NUnit.Framework.Interfaces;
+using NUnit.Framework.Internal.Filters;
+using UnityEngine.SceneManagement;
+using UnityEngine.TestTools.TestRunner.GUI;
+
+namespace UnityEngine.TestTools.TestRunner
+{
+ [Serializable]
+ internal class PlaymodeTestsControllerSettings
+ {
+ [SerializeField]
+ public TestRunnerFilter[] filters;
+ public bool sceneBased;
+ public string originalScene;
+ public string bootstrapScene;
+
+ public static PlaymodeTestsControllerSettings CreateRunnerSettings(TestRunnerFilter[] filters)
+ {
+ var settings = new PlaymodeTestsControllerSettings
+ {
+ filters = filters,
+ sceneBased = false,
+ originalScene = SceneManager.GetActiveScene().path,
+ bootstrapScene = null
+ };
+ return settings;
+ }
+
+ internal ITestFilter BuildNUnitFilter()
+ {
+ return new OrFilter(filters.Select(f => f.BuildNUnitFilter()).ToArray());
+ }
+ }
+}
|
