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authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
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diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ListPool.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ListPool.cs
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+++ b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ListPool.cs
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+using System.Collections.Generic;
+
+
+namespace TMPro
+{
+ internal static class TMP_ListPool<T>
+ {
+ // Object pool to avoid allocations.
+ private static readonly TMP_ObjectPool<List<T>> s_ListPool = new TMP_ObjectPool<List<T>>(null, l => l.Clear());
+
+ public static List<T> Get()
+ {
+ return s_ListPool.Get();
+ }
+
+ public static void Release(List<T> toRelease)
+ {
+ s_ListPool.Release(toRelease);
+ }
+ }
+} \ No newline at end of file