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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ObjectPool.cs | |
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Inital commit
Diffstat (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ObjectPool.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ObjectPool.cs | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ObjectPool.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ObjectPool.cs new file mode 100644 index 0000000..2340c39 --- /dev/null +++ b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ObjectPool.cs @@ -0,0 +1,51 @@ +using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Events;
+
+
+namespace TMPro
+{
+
+ internal class TMP_ObjectPool<T> where T : new()
+ {
+ private readonly Stack<T> m_Stack = new Stack<T>();
+ private readonly UnityAction<T> m_ActionOnGet;
+ private readonly UnityAction<T> m_ActionOnRelease;
+
+ public int countAll { get; private set; }
+ public int countActive { get { return countAll - countInactive; } }
+ public int countInactive { get { return m_Stack.Count; } }
+
+ public TMP_ObjectPool(UnityAction<T> actionOnGet, UnityAction<T> actionOnRelease)
+ {
+ m_ActionOnGet = actionOnGet;
+ m_ActionOnRelease = actionOnRelease;
+ }
+
+ public T Get()
+ {
+ T element;
+ if (m_Stack.Count == 0)
+ {
+ element = new T();
+ countAll++;
+ }
+ else
+ {
+ element = m_Stack.Pop();
+ }
+ if (m_ActionOnGet != null)
+ m_ActionOnGet(element);
+ return element;
+ }
+
+ public void Release(T element)
+ {
+ if (m_Stack.Count > 0 && ReferenceEquals(m_Stack.Peek(), element))
+ Debug.LogError("Internal error. Trying to destroy object that is already released to pool.");
+ if (m_ActionOnRelease != null)
+ m_ActionOnRelease(element);
+ m_Stack.Push(element);
+ }
+ }
+}
\ No newline at end of file |
