summaryrefslogtreecommitdiff
path: root/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Settings.cs
diff options
context:
space:
mode:
authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
commitc55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch)
treeee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Settings.cs
downloadProject-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.gz
Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.bz2
Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.zip
Inital commit
Diffstat (limited to 'Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Settings.cs')
-rw-r--r--Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Settings.cs440
1 files changed, 440 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Settings.cs b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Settings.cs
new file mode 100644
index 0000000..8155ea3
--- /dev/null
+++ b/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Settings.cs
@@ -0,0 +1,440 @@
+using UnityEngine;
+using System.Collections;
+using System.Collections.Generic;
+
+
+#pragma warning disable 0649 // Disabled warnings related to serialized fields not assigned in this script but used in the editor.
+
+namespace TMPro
+{
+ [System.Serializable]
+ public class TMP_Settings : ScriptableObject
+ {
+ private static TMP_Settings s_Instance;
+
+ /// <summary>
+ /// Returns the release version of the product.
+ /// </summary>
+ public static string version
+ {
+ get { return "1.4.0"; }
+ }
+
+ /// <summary>
+ /// Controls if Word Wrapping will be enabled on newly created text objects by default.
+ /// </summary>
+ public static bool enableWordWrapping
+ {
+ get { return instance.m_enableWordWrapping; }
+ }
+ [SerializeField]
+ private bool m_enableWordWrapping;
+
+ /// <summary>
+ /// Controls if Kerning is enabled on newly created text objects by default.
+ /// </summary>
+ public static bool enableKerning
+ {
+ get { return instance.m_enableKerning; }
+ }
+ [SerializeField]
+ private bool m_enableKerning;
+
+ /// <summary>
+ /// Controls if Extra Padding is enabled on newly created text objects by default.
+ /// </summary>
+ public static bool enableExtraPadding
+ {
+ get { return instance.m_enableExtraPadding; }
+ }
+ [SerializeField]
+ private bool m_enableExtraPadding;
+
+ /// <summary>
+ /// Controls if TintAllSprites is enabled on newly created text objects by default.
+ /// </summary>
+ public static bool enableTintAllSprites
+ {
+ get { return instance.m_enableTintAllSprites; }
+ }
+ [SerializeField]
+ private bool m_enableTintAllSprites;
+
+ /// <summary>
+ /// Controls if Escape Characters will be parsed in the Text Input Box on newly created text objects.
+ /// </summary>
+ public static bool enableParseEscapeCharacters
+ {
+ get { return instance.m_enableParseEscapeCharacters; }
+ }
+ [SerializeField]
+ private bool m_enableParseEscapeCharacters;
+
+ /// <summary>
+ /// Controls if Raycast Target is enabled by default on newly created text objects.
+ /// </summary>
+ public static bool enableRaycastTarget
+ {
+ get { return instance.m_EnableRaycastTarget; }
+ }
+ [SerializeField]
+ private bool m_EnableRaycastTarget = true;
+
+ /// <summary>
+ /// Determines if OpenType Font Features should be retrieved at runtime from the source font file.
+ /// </summary>
+ public static bool getFontFeaturesAtRuntime
+ {
+ get { return instance.m_GetFontFeaturesAtRuntime; }
+ }
+ [SerializeField]
+ private bool m_GetFontFeaturesAtRuntime = true;
+
+ /// <summary>
+ /// The character that will be used as a replacement for missing glyphs in a font asset.
+ /// </summary>
+ public static int missingGlyphCharacter
+ {
+ get { return instance.m_missingGlyphCharacter; }
+ set { instance.m_missingGlyphCharacter = value; }
+ }
+ [SerializeField]
+ private int m_missingGlyphCharacter;
+
+ /// <summary>
+ /// Controls the display of warning message in the console.
+ /// </summary>
+ public static bool warningsDisabled
+ {
+ get { return instance.m_warningsDisabled; }
+ }
+ [SerializeField]
+ private bool m_warningsDisabled;
+
+ /// <summary>
+ /// Returns the Default Font Asset to be used by newly created text objects.
+ /// </summary>
+ public static TMP_FontAsset defaultFontAsset
+ {
+ get { return instance.m_defaultFontAsset; }
+ }
+ [SerializeField]
+ private TMP_FontAsset m_defaultFontAsset;
+
+ /// <summary>
+ /// The relative path to a Resources folder in the project.
+ /// </summary>
+ public static string defaultFontAssetPath
+ {
+ get { return instance.m_defaultFontAssetPath; }
+ }
+ [SerializeField]
+ private string m_defaultFontAssetPath;
+
+ /// <summary>
+ /// The Default Point Size of newly created text objects.
+ /// </summary>
+ public static float defaultFontSize
+ {
+ get { return instance.m_defaultFontSize; }
+ }
+ [SerializeField]
+ private float m_defaultFontSize;
+
+ /// <summary>
+ /// The multiplier used to computer the default Min point size when Text Auto Sizing is used.
+ /// </summary>
+ public static float defaultTextAutoSizingMinRatio
+ {
+ get { return instance.m_defaultAutoSizeMinRatio; }
+ }
+ [SerializeField]
+ private float m_defaultAutoSizeMinRatio;
+
+ /// <summary>
+ /// The multiplier used to computer the default Max point size when Text Auto Sizing is used.
+ /// </summary>
+ public static float defaultTextAutoSizingMaxRatio
+ {
+ get { return instance.m_defaultAutoSizeMaxRatio; }
+ }
+ [SerializeField]
+ private float m_defaultAutoSizeMaxRatio;
+
+ /// <summary>
+ /// The Default Size of the Text Container of a TextMeshPro object.
+ /// </summary>
+ public static Vector2 defaultTextMeshProTextContainerSize
+ {
+ get { return instance.m_defaultTextMeshProTextContainerSize; }
+ }
+ [SerializeField]
+ private Vector2 m_defaultTextMeshProTextContainerSize;
+
+ /// <summary>
+ /// The Default Width of the Text Container of a TextMeshProUI object.
+ /// </summary>
+ public static Vector2 defaultTextMeshProUITextContainerSize
+ {
+ get { return instance.m_defaultTextMeshProUITextContainerSize; }
+ }
+ [SerializeField]
+ private Vector2 m_defaultTextMeshProUITextContainerSize;
+
+ /// <summary>
+ /// Set the size of the text container of newly created text objects to match the size of the text.
+ /// </summary>
+ public static bool autoSizeTextContainer
+ {
+ get { return instance.m_autoSizeTextContainer; }
+ }
+ [SerializeField]
+ private bool m_autoSizeTextContainer;
+
+ /// <summary>
+ /// Returns the list of Fallback Fonts defined in the TMP Settings file.
+ /// </summary>
+ public static List<TMP_FontAsset> fallbackFontAssets
+ {
+ get { return instance.m_fallbackFontAssets; }
+ }
+ [SerializeField]
+ private List<TMP_FontAsset> m_fallbackFontAssets;
+
+ /// <summary>
+ /// Controls whether or not TMP will create a matching material preset or use the default material of the fallback font asset.
+ /// </summary>
+ public static bool matchMaterialPreset
+ {
+ get { return instance.m_matchMaterialPreset; }
+ }
+ [SerializeField]
+ private bool m_matchMaterialPreset;
+
+ /// <summary>
+ /// The Default Sprite Asset to be used by default.
+ /// </summary>
+ public static TMP_SpriteAsset defaultSpriteAsset
+ {
+ get { return instance.m_defaultSpriteAsset; }
+ }
+ [SerializeField]
+ private TMP_SpriteAsset m_defaultSpriteAsset;
+
+ /// <summary>
+ /// The relative path to a Resources folder in the project.
+ /// </summary>
+ public static string defaultSpriteAssetPath
+ {
+ get { return instance.m_defaultSpriteAssetPath; }
+ }
+ [SerializeField]
+ private string m_defaultSpriteAssetPath;
+
+ /// <summary>
+ /// The relative path to a Resources folder in the project that contains Color Gradient Presets.
+ /// </summary>
+ public static string defaultColorGradientPresetsPath
+ {
+ get { return instance.m_defaultColorGradientPresetsPath; }
+ }
+ [SerializeField]
+ private string m_defaultColorGradientPresetsPath;
+
+ /// <summary>
+ /// Determines if Emoji support is enabled in the Input Field TouchScreenKeyboard.
+ /// </summary>
+ public static bool enableEmojiSupport
+ {
+ get { return instance.m_enableEmojiSupport; }
+ set { instance.m_enableEmojiSupport = value; }
+ }
+ [SerializeField]
+ private bool m_enableEmojiSupport;
+
+ /// <summary>
+ /// The Default Style Sheet used by the text objects.
+ /// </summary>
+ public static TMP_StyleSheet defaultStyleSheet
+ {
+ get { return instance.m_defaultStyleSheet; }
+ }
+ [SerializeField]
+ private TMP_StyleSheet m_defaultStyleSheet;
+
+ /// <summary>
+ /// Text file that contains the leading characters used for line breaking for Asian languages.
+ /// </summary>
+ public static TextAsset leadingCharacters
+ {
+ get { return instance.m_leadingCharacters; }
+ }
+ [SerializeField]
+ private TextAsset m_leadingCharacters;
+
+ /// <summary>
+ /// Text file that contains the following characters used for line breaking for Asian languages.
+ /// </summary>
+ public static TextAsset followingCharacters
+ {
+ get { return instance.m_followingCharacters; }
+ }
+ [SerializeField]
+ private TextAsset m_followingCharacters;
+
+ /// <summary>
+ ///
+ /// </summary>
+ public static LineBreakingTable linebreakingRules
+ {
+ get
+ {
+ if (instance.m_linebreakingRules == null)
+ LoadLinebreakingRules();
+
+ return instance.m_linebreakingRules;
+ }
+ }
+ [SerializeField]
+ private LineBreakingTable m_linebreakingRules;
+
+ /// <summary>
+ /// Get a singleton instance of the settings class.
+ /// </summary>
+ public static TMP_Settings instance
+ {
+ get
+ {
+ if (TMP_Settings.s_Instance == null)
+ {
+ TMP_Settings.s_Instance = Resources.Load<TMP_Settings>("TMP Settings");
+
+ #if UNITY_EDITOR
+ // Make sure TextMesh Pro UPM packages resources have been added to the user project
+ if (TMP_Settings.s_Instance == null)
+ {
+ // Open TMP Resources Importer
+ TMP_PackageResourceImporterWindow.ShowPackageImporterWindow();
+ }
+ #endif
+ }
+
+ return TMP_Settings.s_Instance;
+ }
+ }
+
+
+ /// <summary>
+ /// Static Function to load the TMP Settings file.
+ /// </summary>
+ /// <returns></returns>
+ public static TMP_Settings LoadDefaultSettings()
+ {
+ if (s_Instance == null)
+ {
+ // Load settings from TMP_Settings file
+ TMP_Settings settings = Resources.Load<TMP_Settings>("TMP Settings");
+ if (settings != null)
+ s_Instance = settings;
+ }
+
+ return s_Instance;
+ }
+
+
+ /// <summary>
+ /// Returns the Sprite Asset defined in the TMP Settings file.
+ /// </summary>
+ /// <returns></returns>
+ public static TMP_Settings GetSettings()
+ {
+ if (TMP_Settings.instance == null) return null;
+
+ return TMP_Settings.instance;
+ }
+
+
+ /// <summary>
+ /// Returns the Font Asset defined in the TMP Settings file.
+ /// </summary>
+ /// <returns></returns>
+ public static TMP_FontAsset GetFontAsset()
+ {
+ if (TMP_Settings.instance == null) return null;
+
+ return TMP_Settings.instance.m_defaultFontAsset;
+ }
+
+
+ /// <summary>
+ /// Returns the Sprite Asset defined in the TMP Settings file.
+ /// </summary>
+ /// <returns></returns>
+ public static TMP_SpriteAsset GetSpriteAsset()
+ {
+ if (TMP_Settings.instance == null) return null;
+
+ return TMP_Settings.instance.m_defaultSpriteAsset;
+ }
+
+
+ /// <summary>
+ /// Returns the Sprite Asset defined in the TMP Settings file.
+ /// </summary>
+ /// <returns></returns>
+ public static TMP_StyleSheet GetStyleSheet()
+ {
+ if (TMP_Settings.instance == null) return null;
+
+ return TMP_Settings.instance.m_defaultStyleSheet;
+ }
+
+
+ public static void LoadLinebreakingRules()
+ {
+ //Debug.Log("Loading Line Breaking Rules for Asian Languages.");
+
+ if (TMP_Settings.instance == null) return;
+
+ if (s_Instance.m_linebreakingRules == null)
+ s_Instance.m_linebreakingRules = new LineBreakingTable();
+
+ s_Instance.m_linebreakingRules.leadingCharacters = GetCharacters(s_Instance.m_leadingCharacters);
+ s_Instance.m_linebreakingRules.followingCharacters = GetCharacters(s_Instance.m_followingCharacters);
+ }
+
+
+ /// <summary>
+ /// Get the characters from the line breaking files
+ /// </summary>
+ /// <param name="file"></param>
+ /// <returns></returns>
+ private static Dictionary<int, char> GetCharacters(TextAsset file)
+ {
+ Dictionary<int, char> dict = new Dictionary<int, char>();
+ string text = file.text;
+
+ for (int i = 0; i < text.Length; i++)
+ {
+ char c = text[i];
+ // Check to make sure we don't include duplicates
+ if (dict.ContainsKey((int)c) == false)
+ {
+ dict.Add((int)c, c);
+ //Debug.Log("Adding [" + (int)c + "] to dictionary.");
+ }
+ //else
+ // Debug.Log("Character [" + text[i] + "] is a duplicate.");
+ }
+
+ return dict;
+ }
+
+
+ public class LineBreakingTable
+ {
+ public Dictionary<int, char> leadingCharacters;
+ public Dictionary<int, char> followingCharacters;
+ }
+ }
+}