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authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/MarkerActions.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Actions/MarkerActions.cs
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+using JetBrains.Annotations;
+using UnityEngine;
+using UnityEngine.Timeline;
+using MarkerAction = UnityEditor.Timeline.ItemAction<UnityEngine.Timeline.IMarker>;
+
+namespace UnityEditor.Timeline
+{
+ [UsedImplicitly]
+ class CopyMarkersToClipboard : MarkerAction
+ {
+ public override bool Execute(WindowState state, IMarker[] markers)
+ {
+ TimelineEditor.clipboard.CopyItems(markers.ToItems());
+ return true;
+ }
+ }
+}