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| author | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
| commit | 3af4c218c0e70167db23a6303d2af30aff37d2fe (patch) | |
| tree | 927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs | |
| parent | b6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff) | |
| download | Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.gz Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.bz2 Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.zip | |
Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs deleted file mode 100644 index 29623d2..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs +++ /dev/null @@ -1,37 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; - -namespace UnityEditor.Timeline -{ - /// <summary> - /// Used to indicate path and priority of classes that are auto added to the menu - /// </summary> - [AttributeUsage(AttributeTargets.Class)] - internal class MenuEntryAttribute : Attribute - { - public readonly int priority; - public readonly string name; - public readonly string subMenuPath; - - public MenuEntryAttribute(string path, int priority) - { - path = path ?? string.Empty; - path = L10n.Tr(path); - this.priority = priority; - - int index = path.LastIndexOf('/'); - if (index >= 0) - { - name = (index == path.Length - 1) ? string.Empty : path.Substring(index + 1); - subMenuPath = path.Substring(0, index + 1); - } - else - { - name = path; - subMenuPath = string.Empty; - } - } - } -} |
