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authorAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
commit3af4c218c0e70167db23a6303d2af30aff37d2fe (patch)
tree927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs
parentb6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff)
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Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs')
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs37
1 files changed, 0 insertions, 37 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs
deleted file mode 100644
index 29623d2..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Attributes/MenuEntryAttribute.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace UnityEditor.Timeline
-{
- /// <summary>
- /// Used to indicate path and priority of classes that are auto added to the menu
- /// </summary>
- [AttributeUsage(AttributeTargets.Class)]
- internal class MenuEntryAttribute : Attribute
- {
- public readonly int priority;
- public readonly string name;
- public readonly string subMenuPath;
-
- public MenuEntryAttribute(string path, int priority)
- {
- path = path ?? string.Empty;
- path = L10n.Tr(path);
- this.priority = priority;
-
- int index = path.LastIndexOf('/');
- if (index >= 0)
- {
- name = (index == path.Length - 1) ? string.Empty : path.Substring(index + 1);
- subMenuPath = path.Substring(0, index + 1);
- }
- else
- {
- name = path;
- subMenuPath = string.Empty;
- }
- }
- }
-}