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authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
commitc55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch)
treeee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors
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-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs256
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/CustomTimelineEditorCache.cs155
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/CustomTimelineEditorCache.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerEditor.cs209
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerEditor.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerTrackEditor.cs18
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerTrackEditor.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/TrackEditor.cs284
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/TrackEditor.cs.meta11
10 files changed, 977 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs
new file mode 100644
index 0000000..9f133a1
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs
@@ -0,0 +1,256 @@
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Playables;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ /// <summary>
+ /// Description of the on-screen area where a clip is drawn
+ /// </summary>
+ public struct ClipBackgroundRegion
+ {
+ /// <summary>
+ /// The rectangle where the background of the clip is drawn.
+ /// </summary>
+ /// <remarks>
+ /// The rectangle is clipped to the screen. The rectangle does not include clip borders.
+ /// </remarks>
+ public Rect position { get; private set; }
+
+ /// <summary>
+ /// The start time of the region, relative to the clip.
+ /// </summary>
+ public double startTime { get; private set; }
+
+ /// <summary>
+ /// The end time of the region, relative to the clip.
+ /// </summary>
+ public double endTime { get; private set; }
+
+ /// <summary>
+ /// Constructor
+ /// </summary>
+ /// <param name="_position"></param>
+ /// <param name="_startTime"></param>
+ /// <param name="_endTime"></param>
+ public ClipBackgroundRegion(Rect _position, double _startTime, double _endTime)
+ {
+ position = _position;
+ startTime = _startTime;
+ endTime = _endTime;
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (!(obj is ClipBackgroundRegion))
+ return false;
+
+ return Equals((ClipBackgroundRegion)obj);
+ }
+
+ public bool Equals(ClipBackgroundRegion other)
+ {
+ return position.Equals(other.position) &&
+ startTime == other.startTime &&
+ endTime == other.endTime;
+ }
+
+ public override int GetHashCode()
+ {
+ return HashUtility.CombineHash(
+ position.GetHashCode(),
+ startTime.GetHashCode(),
+ endTime.GetHashCode()
+ );
+ }
+
+ public static bool operator==(ClipBackgroundRegion region1, ClipBackgroundRegion region2)
+ {
+ return region1.Equals(region2);
+ }
+
+ public static bool operator!=(ClipBackgroundRegion region1, ClipBackgroundRegion region2)
+ {
+ return !region1.Equals(region2);
+ }
+ }
+
+ /// <summary>
+ /// The user-defined options for drawing a clip.
+ /// </summary>
+ public struct ClipDrawOptions
+ {
+ private IEnumerable<Texture2D> m_Icons;
+
+ /// <summary>
+ /// Text that indicates if the clip should display an error.
+ /// </summary>
+ /// <remarks>
+ /// If the error text is not empty or null, then the clip displays a warning. The error text is used as the tooltip.
+ /// </remarks>
+ public string errorText { get; set; }
+
+ /// <summary>
+ /// The tooltip to show for the clip.
+ /// </summary>
+ public string tooltip { get; set; }
+
+ /// <summary>
+ /// The color drawn under the clip. By default, the color is the same as the track color.
+ /// </summary>
+ public Color highlightColor { get; set; }
+
+
+ /// <summary>
+ /// Icons to display on the clip.
+ /// </summary>
+ public IEnumerable<Texture2D> icons
+ {
+ get { return m_Icons ?? System.Linq.Enumerable.Empty<Texture2D>(); }
+ set { m_Icons = value;}
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (!(obj is ClipDrawOptions))
+ return false;
+
+ return Equals((ClipDrawOptions)obj);
+ }
+
+ public bool Equals(ClipDrawOptions other)
+ {
+ return errorText == other.errorText &&
+ tooltip == other.tooltip &&
+ highlightColor == other.highlightColor &&
+ System.Linq.Enumerable.SequenceEqual(icons, other.icons);
+ }
+
+ public override int GetHashCode()
+ {
+ return HashUtility.CombineHash(
+ errorText != null ? errorText.GetHashCode() : 0,
+ tooltip != null ? tooltip.GetHashCode() : 0,
+ highlightColor.GetHashCode(),
+ icons != null ? icons.GetHashCode() : 0
+ );
+ }
+
+ public static bool operator==(ClipDrawOptions options1, ClipDrawOptions options2)
+ {
+ return options1.Equals(options2);
+ }
+
+ public static bool operator!=(ClipDrawOptions options1, ClipDrawOptions options2)
+ {
+ return !options1.Equals(options2);
+ }
+ }
+
+
+ /// <summary>
+ /// Use this class to customize clip types in the TimelineEditor.
+ /// </summary>
+ public class ClipEditor
+ {
+ static readonly string k_NoPlayableAssetError = LocalizationDatabase.GetLocalizedString("This clip does not contain a valid playable asset");
+ static readonly string k_ScriptLoadError = LocalizationDatabase.GetLocalizedString("The associated script can not be loaded");
+
+ internal readonly bool supportsSubTimelines;
+
+ /// <summary>
+ /// Default constructor
+ /// </summary>
+ public ClipEditor()
+ {
+ supportsSubTimelines = TypeUtility.HasOverrideMethod(GetType(), nameof(GetSubTimelines));
+ }
+
+ /// <summary>
+ /// Implement this method to override the default options for drawing a clip.
+ /// </summary>
+ /// <param name="clip">The clip being drawn.</param>
+ /// <returns>The options for drawing a clip.</returns>
+ public virtual ClipDrawOptions GetClipOptions(TimelineClip clip)
+ {
+ return new ClipDrawOptions()
+ {
+ errorText = GetErrorText(clip),
+ tooltip = string.Empty,
+ highlightColor = GetDefaultHighlightColor(clip),
+ icons = System.Linq.Enumerable.Empty<Texture2D>()
+ };
+ }
+
+ /// <summary>
+ /// Override this method to draw a background for a clip .
+ /// </summary>
+ /// <param name="clip">The clip being drawn.</param>
+ /// <param name="region">The on-screen area where the clip is drawn.</param>
+ public virtual void DrawBackground(TimelineClip clip, ClipBackgroundRegion region)
+ {
+ }
+
+ /// <summary>
+ /// Called when a clip is created.
+ /// </summary>
+ /// <param name="clip">The newly created clip.</param>
+ /// <param name="track">The track that the clip is assigned to.</param>
+ /// <param name="clonedFrom">The source that the clip was copied from. This can be set to null if the clip is not a copy.</param>
+ /// <remarks>
+ /// The callback occurs before the clip is assigned to the track.
+ /// </remarks>
+ public virtual void OnCreate(TimelineClip clip, TrackAsset track, TimelineClip clonedFrom)
+ {
+ }
+
+ /// <summary>
+ /// Gets the error text for the specified clip.
+ /// </summary>
+ /// <param name="clip">The clip being drawn.</param>
+ /// <returns>Returns the error text to be displayed as the tool tip for the clip. If there is no error to be displayed, this method returns string.Empty.</returns>
+ public string GetErrorText(TimelineClip clip)
+ {
+ if (clip == null || clip.asset == null)
+ return k_NoPlayableAssetError;
+
+ var playableAsset = clip.asset as ScriptableObject;
+ if (playableAsset == null || MonoScript.FromScriptableObject(playableAsset) == null)
+ return k_ScriptLoadError;
+
+ return string.Empty;
+ }
+
+ /// <summary>
+ /// The color drawn under the clip. By default, the color is the same as the track color.
+ /// </summary>
+ /// <param name="clip">The clip being drawn.</param>
+ /// <returns>Returns the highlight color of the clip being drawn.</returns>
+ public Color GetDefaultHighlightColor(TimelineClip clip)
+ {
+ if (clip == null)
+ return Color.white;
+
+ return TrackResourceCache.GetTrackColor(clip.parentTrack);
+ }
+
+ /// <summary>
+ /// Called when a clip is changed by the Editor.
+ /// </summary>
+ /// <param name="clip">The clip that changed.</param>
+ public virtual void OnClipChanged(TimelineClip clip)
+ {
+ }
+
+ /// <summary>
+ /// Gets the sub-timelines for a specific clip. Implement this method if your clip supports playing nested timelines.
+ /// </summary>
+ /// <param name="clip">The clip with the ControlPlayableAsset.</param>
+ /// <param name="director">The playable director driving the Timeline Clip. This may not be the same as TimelineEditor.inspectedDirector.</param>
+ /// <param name="subTimelines">Specify the sub-timelines to control.</param>
+ public virtual void GetSubTimelines(TimelineClip clip, PlayableDirector director, List<PlayableDirector> subTimelines)
+ {
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs.meta
new file mode 100644
index 0000000..da1b7b5
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/ClipEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 2537ddddebaa455409dec422eb08fd7e
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/CustomTimelineEditorCache.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/CustomTimelineEditorCache.cs
new file mode 100644
index 0000000..8211a98
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/CustomTimelineEditorCache.cs
@@ -0,0 +1,155 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEngine;
+using UnityEngine.Playables;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class CustomTimelineEditorCache
+ {
+ static class SubClassCache<TEditorClass> where TEditorClass : class, new()
+ {
+ private static Type[] s_SubClasses = null;
+ private static readonly TEditorClass s_DefaultInstance = new TEditorClass();
+ private static readonly Dictionary<System.Type, TEditorClass> s_TypeMap = new Dictionary<Type, TEditorClass>();
+
+ public static TEditorClass DefaultInstance
+ {
+ get { return s_DefaultInstance; }
+ }
+
+ static Type[] SubClasses
+ {
+ get
+ {
+ // order the subclass array by built-ins then user defined so built-in classes are chosen first
+ return s_SubClasses ??
+ (s_SubClasses = TypeCache.GetTypesDerivedFrom<TEditorClass>().OrderBy(t => t.Assembly == typeof(UnityEditor.Timeline.TimelineEditor).Assembly ? 1 : 0).ToArray());
+ }
+ }
+
+ public static TEditorClass GetEditorForType(Type type)
+ {
+ TEditorClass editorClass = null;
+ if (!s_TypeMap.TryGetValue(type, out editorClass) || editorClass == null)
+ {
+ Type editorClassType = null;
+ Type searchType = type;
+ while (searchType != null)
+ {
+ // search our way up the runtime class hierarchy so we get the best match
+ editorClassType = GetExactEditorClassForType(searchType);
+ if (editorClassType != null)
+ break;
+ searchType = searchType.BaseType;
+ }
+
+ if (editorClassType == null)
+ {
+ editorClass = s_DefaultInstance;
+ }
+ else
+ {
+ try
+ {
+ editorClass = (TEditorClass)Activator.CreateInstance(editorClassType);
+ }
+ catch (Exception e)
+ {
+ Debug.LogWarningFormat("Could not create a Timeline editor class of type {0}: {1}", editorClassType, e.Message);
+ editorClass = s_DefaultInstance;
+ }
+ }
+
+ s_TypeMap[type] = editorClass;
+ }
+
+ return editorClass;
+ }
+
+ private static Type GetExactEditorClassForType(Type type)
+ {
+ foreach (var subClass in SubClasses)
+ {
+ // first check for exact match
+ var attr = (CustomTimelineEditorAttribute)Attribute.GetCustomAttribute(subClass, typeof(CustomTimelineEditorAttribute), false);
+ if (attr != null && attr.classToEdit == type)
+ {
+ return subClass;
+ }
+ }
+
+ return null;
+ }
+
+ public static void Clear()
+ {
+ s_TypeMap.Clear();
+ s_SubClasses = null;
+ }
+ }
+
+ public static TEditorClass GetEditorForType<TEditorClass, TRuntimeClass>(Type type) where TEditorClass : class, new()
+ {
+ if (type == null)
+ throw new ArgumentNullException(nameof(type));
+
+ if (!typeof(TRuntimeClass).IsAssignableFrom(type))
+ throw new ArgumentException(type.FullName + " does not inherit from" + typeof(TRuntimeClass));
+
+ return SubClassCache<TEditorClass>.GetEditorForType(type);
+ }
+
+ public static void ClearCache<TEditorClass>() where TEditorClass : class, new()
+ {
+ SubClassCache<TEditorClass>.Clear();
+ }
+
+ public static ClipEditor GetClipEditor(TimelineClip clip)
+ {
+ if (clip == null)
+ throw new ArgumentNullException(nameof(clip));
+
+ var type = typeof(IPlayableAsset);
+ if (clip.asset != null)
+ type = clip.asset.GetType();
+
+ if (!typeof(IPlayableAsset).IsAssignableFrom(type))
+ return GetDefaultClipEditor();
+
+ return GetEditorForType<ClipEditor, IPlayableAsset>(type);
+ }
+
+ public static ClipEditor GetDefaultClipEditor()
+ {
+ return SubClassCache<ClipEditor>.DefaultInstance;
+ }
+
+ public static TrackEditor GetTrackEditor(TrackAsset track)
+ {
+ if (track == null)
+ throw new ArgumentNullException(nameof(track));
+
+ return GetEditorForType<TrackEditor, TrackAsset>(track.GetType());
+ }
+
+ public static TrackEditor GetDefaultTrackEditor()
+ {
+ return SubClassCache<TrackEditor>.DefaultInstance;
+ }
+
+ public static MarkerEditor GetMarkerEditor(IMarker marker)
+ {
+ if (marker == null)
+ throw new ArgumentNullException(nameof(marker));
+ return GetEditorForType<MarkerEditor, IMarker>(marker.GetType());
+ }
+
+ public static MarkerEditor GetDefaultMarkerEditor()
+ {
+ return SubClassCache<MarkerEditor>.DefaultInstance;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/CustomTimelineEditorCache.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/CustomTimelineEditorCache.cs.meta
new file mode 100644
index 0000000..03cae8e
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/CustomTimelineEditorCache.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: fd6ede1d2f47ab146b2ec0a3969a37cc
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerEditor.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerEditor.cs
new file mode 100644
index 0000000..c0cf995
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerEditor.cs
@@ -0,0 +1,209 @@
+using UnityEngine;
+using UnityEditor.Timeline;
+using UnityEngine.Playables;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ /// <summary>
+ /// The flags that indicate the view status of a marker.
+ /// </summary>
+ [System.Flags]
+ public enum MarkerUIStates
+ {
+ /// <summary>
+ /// No extra state specified.
+ /// </summary>
+ None = 0,
+
+ /// <summary>
+ /// The marker is selected.
+ /// </summary>
+ Selected = 1 << 0,
+
+ /// <summary>
+ /// The marker is in a collapsed state.
+ /// </summary>
+ Collapsed = 1 << 1
+ }
+
+ /// <summary>
+ /// The user-defined options for drawing a marker.
+ /// </summary>
+ public struct MarkerDrawOptions
+ {
+ /// <summary>
+ /// The tooltip for the marker.
+ /// </summary>
+ public string tooltip { get; set; }
+
+ /// <summary>
+ /// Text that indicates if the marker should display an error.
+ /// </summary>
+ /// <remarks>
+ /// If the error text is not empty or null, then the marker displays a warning. The error text is used as the tooltip.
+ /// </remarks>
+ public string errorText { get; set; }
+
+ public override bool Equals(object obj)
+ {
+ if (!(obj is MarkerDrawOptions))
+ return false;
+
+ return Equals((MarkerDrawOptions)obj);
+ }
+
+ public bool Equals(MarkerDrawOptions other)
+ {
+ return errorText == other.errorText &&
+ tooltip == other.tooltip;
+ }
+
+ public override int GetHashCode()
+ {
+ return HashUtility.CombineHash(
+ errorText != null ? errorText.GetHashCode() : 0,
+ tooltip != null ? tooltip.GetHashCode() : 0
+ );
+ }
+
+ public static bool operator==(MarkerDrawOptions options1, MarkerDrawOptions options2)
+ {
+ return options1.Equals(options2);
+ }
+
+ public static bool operator!=(MarkerDrawOptions options1, MarkerDrawOptions options2)
+ {
+ return !options1.Equals(options2);
+ }
+ }
+
+
+ /// <summary>
+ /// The description of the on-screen area where the marker is drawn.
+ /// </summary>
+ public struct MarkerOverlayRegion
+ {
+ /// <summary>
+ /// The area where the marker is being drawn.
+ /// </summary>
+ public Rect markerRegion { get; private set; }
+
+ /// <summary>
+ /// TThe area where the overlay is being drawn.
+ /// </summary>
+ public Rect timelineRegion { get; private set; }
+
+ /// <summary>
+ /// The start time of the visible region of the window.
+ /// </summary>
+ public double startTime { get; private set; }
+
+ /// <summary>
+ /// The end time of the visible region of the window.
+ /// </summary>
+ public double endTime { get; private set; }
+
+ /// <summary>Constructor</summary>
+ public MarkerOverlayRegion(Rect _markerRegion, Rect _timelineRegion, double _startTime, double _endTime)
+ {
+ markerRegion = _markerRegion;
+ timelineRegion = _timelineRegion;
+ startTime = _startTime;
+ endTime = _endTime;
+ }
+
+ public override bool Equals(object obj)
+ {
+ if (!(obj is MarkerOverlayRegion))
+ return false;
+
+ return Equals((MarkerOverlayRegion)obj);
+ }
+
+ public bool Equals(MarkerOverlayRegion other)
+ {
+ return markerRegion == other.markerRegion &&
+ timelineRegion == other.timelineRegion &&
+ startTime == other.startTime &&
+ endTime == other.endTime;
+ }
+
+ public override int GetHashCode()
+ {
+ return HashUtility.CombineHash(
+ markerRegion.GetHashCode(),
+ timelineRegion.GetHashCode(),
+ startTime.GetHashCode(),
+ endTime.GetHashCode()
+ );
+ }
+
+ public static bool operator==(MarkerOverlayRegion region1, MarkerOverlayRegion region2)
+ {
+ return region1.Equals(region2);
+ }
+
+ public static bool operator!=(MarkerOverlayRegion region1, MarkerOverlayRegion region2)
+ {
+ return !region1.Equals(region2);
+ }
+ }
+
+ /// <summary>
+ /// Use this class to customize marker types in the TimelineEditor.
+ /// </summary>
+ public class MarkerEditor
+ {
+ internal readonly bool supportsDrawOverlay;
+
+ /// <summary>
+ /// Default constructor
+ /// </summary>
+ public MarkerEditor()
+ {
+ supportsDrawOverlay = TypeUtility.HasOverrideMethod(GetType(), nameof(DrawOverlay));
+ }
+
+ /// <summary>
+ /// Implement this method to override the default options for drawing a marker.
+ /// </summary>
+ /// <param name="marker">The marker to draw.</param>
+ /// <returns></returns>
+ public virtual MarkerDrawOptions GetMarkerOptions(IMarker marker)
+ {
+ return new MarkerDrawOptions()
+ {
+ tooltip = string.Empty,
+ errorText = string.Empty,
+ };
+ }
+
+ /// <summary>
+ /// Called when a marker is created.
+ /// </summary>
+ /// <param name="marker">The marker that is created.</param>
+ /// <param name="clonedFrom">TThe source that the marker was copied from. This can be set to null if the marker is not a copy.</param>
+ /// <remarks>
+ /// The callback occurs before the marker is assigned to the track.
+ /// </remarks>
+ public virtual void OnCreate(IMarker marker, IMarker clonedFrom)
+ {
+ }
+
+ /// <summary>
+ /// Draws additional overlays for a marker.
+ /// </summary>
+ /// <param name="marker">The marker to draw.</param>
+ /// <param name="uiState">The visual state of the marker.</param>
+ /// <param name="region">The on-screen area where the marker is being drawn.</param>
+ /// <remarks>
+ /// Notes:
+ /// * It is only called during TimelineWindow's Repaint step.
+ /// * If there are multiple markers on top of each other, only the topmost marker receives the DrawOverlay call.
+ /// </remarks>
+ public virtual void DrawOverlay(IMarker marker, MarkerUIStates uiState, MarkerOverlayRegion region)
+ {
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerEditor.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerEditor.cs.meta
new file mode 100644
index 0000000..7cbab44
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 99c5970046bb263469514e56eb6aa519
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerTrackEditor.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerTrackEditor.cs
new file mode 100644
index 0000000..e6e06fb
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerTrackEditor.cs
@@ -0,0 +1,18 @@
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ [CustomTimelineEditor(typeof(MarkerTrack))]
+ class MarkerTrackEditor : TrackEditor
+ {
+ public static readonly float DefaultMarkerTrackHeight = 20;
+
+ public override TrackDrawOptions GetTrackOptions(TrackAsset track, Object binding)
+ {
+ var options = base.GetTrackOptions(track, binding);
+ options.minimumHeight = DefaultMarkerTrackHeight;
+ return options;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerTrackEditor.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerTrackEditor.cs.meta
new file mode 100644
index 0000000..5c4b7a9
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/MarkerTrackEditor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/TrackEditor.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/TrackEditor.cs
new file mode 100644
index 0000000..cd4f67c
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/TrackEditor.cs
@@ -0,0 +1,284 @@
+using System;
+using System.Linq;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Playables;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ /// <summary>
+ /// The user-defined options for drawing a track."
+ /// </summary>
+ public struct TrackDrawOptions
+ {
+ /// <summary>
+ /// Text that indicates if the track should display an error.
+ /// </summary>
+ /// <remarks>
+ /// If the error text is not empty or null, then the track displays a warning. The error text is used as the tooltip.
+ /// </remarks>
+ public string errorText { get; set; }
+
+ /// <summary>
+ /// The highlight color of the track.
+ /// </summary>
+ public Color trackColor { get; set; }
+
+ /// <summary>
+ /// The minimum height of the track.
+ /// </summary>
+ public float minimumHeight { get; set; }
+
+ /// <summary>
+ /// The icon displayed on the track header.
+ /// </summary>
+ /// <remarks>
+ /// If this value is null, then the default icon for the track is used.
+ /// </remarks>
+ public Texture2D icon { get; set; }
+
+ public override bool Equals(object obj)
+ {
+ if (!(obj is TrackDrawOptions))
+ return false;
+
+ return Equals((TrackDrawOptions)obj);
+ }
+
+ public bool Equals(TrackDrawOptions other)
+ {
+ return errorText == other.errorText &&
+ trackColor == other.trackColor &&
+ minimumHeight == other.minimumHeight &&
+ icon == other.icon;
+ }
+
+ public override int GetHashCode()
+ {
+ return HashUtility.CombineHash(
+ errorText != null ? errorText.GetHashCode() : 0,
+ trackColor.GetHashCode(),
+ minimumHeight.GetHashCode(),
+ icon != null ? icon.GetHashCode() : 0
+ );
+ }
+
+ public static bool operator==(TrackDrawOptions options1, TrackDrawOptions options2)
+ {
+ return options1.Equals(options2);
+ }
+
+ public static bool operator!=(TrackDrawOptions options1, TrackDrawOptions options2)
+ {
+ return !options1.Equals(options2);
+ }
+ }
+
+
+ /// <summary>
+ /// The errors displayed for the track binding.
+ /// </summary>
+ public enum TrackBindingErrors
+ {
+ /// <summary>
+ /// Select no errors.
+ /// </summary>
+ None = 0,
+
+ /// <summary>
+ /// The bound GameObject is disabled.
+ /// </summary>
+ BoundGameObjectDisabled = 1 << 0,
+
+ /// <summary>
+ /// The bound GameObject does not have a valid component.
+ /// </summary>
+ NoValidComponent = 1 << 1,
+
+ /// <summary>
+ /// The bound Object is a disabled Behaviour.
+ /// </summary>
+ BehaviourIsDisabled = 1 << 2,
+
+ /// <summary>
+ /// The bound Object is not of the correct type.
+ /// </summary>
+ InvalidBinding = 1 << 3,
+
+ /// <summary>
+ /// The bound Object is part of a prefab, and not an instance.
+ /// </summary>
+ PrefabBound = 1 << 4,
+
+ /// <summary>
+ /// Select all errors.
+ /// </summary>
+ All = Int32.MaxValue
+ }
+
+ /// <summary>
+ /// Use this class to customize track types in the TimelineEditor.
+ /// </summary>
+ public class TrackEditor
+ {
+ static readonly string k_BoundGameObjectDisabled = LocalizationDatabase.GetLocalizedString("The bound GameObject is disabled.");
+ static readonly string k_NoValidComponent = LocalizationDatabase.GetLocalizedString("Could not find appropriate component on this gameObject");
+ static readonly string k_RequiredComponentIsDisabled = LocalizationDatabase.GetLocalizedString("The component is disabled");
+ static readonly string k_InvalidBinding = LocalizationDatabase.GetLocalizedString("The bound object is not the correct type.");
+ static readonly string k_PrefabBound = LocalizationDatabase.GetLocalizedString("The bound object is a Prefab");
+
+ readonly Dictionary<TrackAsset, System.Type> m_BindingCache = new Dictionary<TrackAsset, System.Type>();
+
+ /// <summary>
+ /// The default height of a track.
+ /// </summary>
+ public static readonly float DefaultTrackHeight = 30.0f;
+
+ /// <summary>
+ /// The minimum unscaled height of a track.
+ /// </summary>
+ public static readonly float MinimumTrackHeight = 10.0f;
+
+ /// <summary>
+ /// The maximum height of a track.
+ /// </summary>
+ public static readonly float MaximumTrackHeight = 256.0f;
+
+ /// <summary>
+ /// Implement this method to override the default options for drawing a track.
+ /// </summary>
+ /// <param name="track">The track from which track options are retrieved.</param>
+ /// <param name="binding">The binding for the track.</param>
+ /// <returns>The options for drawing the track.</returns>
+ public virtual TrackDrawOptions GetTrackOptions(TrackAsset track, UnityEngine.Object binding)
+ {
+ return new TrackDrawOptions()
+ {
+ errorText = GetErrorText(track, binding, TrackBindingErrors.All),
+ minimumHeight = DefaultTrackHeight,
+ trackColor = GetTrackColor(track),
+ icon = null
+ };
+ }
+
+ /// <summary>
+ /// Gets the error text for the specified track.
+ /// </summary>
+ /// <param name="track">The track to retrieve options for.</param>
+ /// <param name="boundObject">The binding for the track.</param>
+ /// <param name="detectErrors">The errors to check for.</param>
+ /// <returns>An error to be displayed on the track, or string.Empty if there is no error.</returns>
+ public string GetErrorText(TrackAsset track, UnityEngine.Object boundObject, TrackBindingErrors detectErrors)
+ {
+ if (track == null || boundObject == null)
+ return string.Empty;
+
+ var bindingType = GetBindingType(track);
+ if (bindingType != null)
+ {
+ // bound to a prefab asset
+ if (HasFlag(detectErrors, TrackBindingErrors.PrefabBound) && PrefabUtility.IsPartOfPrefabAsset(boundObject))
+ {
+ return k_PrefabBound;
+ }
+
+ // If we are a component, allow for bound game objects (legacy)
+ if (typeof(Component).IsAssignableFrom(bindingType))
+ {
+ var gameObject = boundObject as GameObject;
+ var component = boundObject as Component;
+ if (component != null)
+ gameObject = component.gameObject;
+
+ // game object is bound with no component
+ if (HasFlag(detectErrors, TrackBindingErrors.NoValidComponent) && gameObject != null && component == null)
+ {
+ component = gameObject.GetComponent(bindingType);
+ if (component == null)
+ {
+ return k_NoValidComponent;
+ }
+ }
+
+ // attached gameObject is disables (ignores Activation Track)
+ if (HasFlag(detectErrors, TrackBindingErrors.BoundGameObjectDisabled) && gameObject != null && !gameObject.activeInHierarchy)
+ {
+ return k_BoundGameObjectDisabled;
+ }
+
+ // component is disabled
+ var behaviour = component as Behaviour;
+ if (HasFlag(detectErrors, TrackBindingErrors.BehaviourIsDisabled) && behaviour != null && !behaviour.enabled)
+ {
+ return k_RequiredComponentIsDisabled;
+ }
+
+ // mismatched binding
+ if (HasFlag(detectErrors, TrackBindingErrors.InvalidBinding) && component != null && !bindingType.IsAssignableFrom(component.GetType()))
+ {
+ return k_InvalidBinding;
+ }
+ }
+ // Mismatched binding (non-component)
+ else if (HasFlag(detectErrors, TrackBindingErrors.InvalidBinding) && !bindingType.IsAssignableFrom(boundObject.GetType()))
+ {
+ return k_InvalidBinding;
+ }
+ }
+
+ return string.Empty;
+ }
+
+ /// <summary>
+ /// Gets the color information of a track.
+ /// </summary>
+ /// <param name="track"></param>
+ /// <returns>Returns the color for the specified track.</returns>
+ public Color GetTrackColor(TrackAsset track)
+ {
+ return TrackResourceCache.GetTrackColor(track);
+ }
+
+ /// <summary>
+ /// Gets the binding type for a track.
+ /// </summary>
+ /// <param name="track">The track to retrieve the binding type from.</param>
+ /// <returns>Returns the binding type for the specified track. Returns null if the track does not have binding.</returns>
+ public System.Type GetBindingType(TrackAsset track)
+ {
+ if (track == null)
+ return null;
+
+ System.Type result = null;
+ if (m_BindingCache.TryGetValue(track, out result))
+ return result;
+
+ result = track.outputs.Select(x => x.outputTargetType).FirstOrDefault();
+ m_BindingCache[track] = result;
+ return result;
+ }
+
+ /// <summary>
+ /// Callback for when a track is created.
+ /// </summary>
+ /// <param name="track">The track that is created.</param>
+ /// <param name="copiedFrom">The source that the track is copied from. This can be set to null if the track is not a copy.</param>
+ public virtual void OnCreate(TrackAsset track, TrackAsset copiedFrom)
+ {
+ }
+
+ /// <summary>
+ /// Callback for when a track is changed.
+ /// </summary>
+ /// <param name="track">The track that is changed.</param>
+ public virtual void OnTrackChanged(TrackAsset track)
+ {
+ }
+
+ private static bool HasFlag(TrackBindingErrors errors, TrackBindingErrors flag)
+ {
+ return (errors & flag) != 0;
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/TrackEditor.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/TrackEditor.cs.meta
new file mode 100644
index 0000000..a7ae571
--- /dev/null
+++ b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/CustomEditors/TrackEditor.cs.meta
@@ -0,0 +1,11 @@
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