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authorAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
commit3af4c218c0e70167db23a6303d2af30aff37d2fe (patch)
tree927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions
parentb6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff)
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Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions')
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimatedParameterExtensions.cs150
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimatedParameterExtensions.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs134
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/TrackExtensions.cs495
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/TrackExtensions.cs.meta11
6 files changed, 0 insertions, 812 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimatedParameterExtensions.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimatedParameterExtensions.cs
deleted file mode 100644
index 06f5e47..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimatedParameterExtensions.cs
+++ /dev/null
@@ -1,150 +0,0 @@
-using System.Collections.Generic;
-using JetBrains.Annotations;
-using UnityEngine;
-using UnityEngine.Timeline;
-
-namespace UnityEditor.Timeline
-{
- static class AnimatedParameterExtensions
- {
- public static bool HasAnyAnimatableParameters(this ICurvesOwner curvesOwner)
- {
- return AnimatedParameterUtility.HasAnyAnimatableParameters(curvesOwner.asset);
- }
-
- public static IEnumerable<SerializedProperty> GetAllAnimatableParameters(this ICurvesOwner curvesOwner)
- {
- return AnimatedParameterUtility.GetAllAnimatableParameters(curvesOwner.asset);
- }
-
- public static bool IsParameterAnimatable(this ICurvesOwner curvesOwner, string parameterName)
- {
- return AnimatedParameterUtility.IsParameterAnimatable(curvesOwner.asset, parameterName);
- }
-
- public static bool IsParameterAnimated(this ICurvesOwner curvesOwner, string parameterName)
- {
- return AnimatedParameterUtility.IsParameterAnimated(curvesOwner.asset, curvesOwner.curves, parameterName);
- }
-
- public static EditorCurveBinding GetCurveBinding(this ICurvesOwner curvesOwner, string parameterName)
- {
- return AnimatedParameterUtility.GetCurveBinding(curvesOwner.asset, parameterName);
- }
-
- public static string GetUniqueRecordedClipName(this ICurvesOwner curvesOwner)
- {
- return AnimationTrackRecorder.GetUniqueRecordedClipName(curvesOwner.assetOwner, curvesOwner.defaultCurvesName);
- }
-
- public static AnimationCurve GetAnimatedParameter(this ICurvesOwner curvesOwner, string bindingName)
- {
- return AnimatedParameterUtility.GetAnimatedParameter(curvesOwner.asset, curvesOwner.curves, bindingName);
- }
-
- public static bool AddAnimatedParameterValueAt(this ICurvesOwner curvesOwner, string parameterName, float value, float time)
- {
- if (!curvesOwner.IsParameterAnimatable(parameterName))
- return false;
-
- if (curvesOwner.curves == null)
- curvesOwner.CreateCurves(curvesOwner.GetUniqueRecordedClipName());
-
- var binding = curvesOwner.GetCurveBinding(parameterName);
- var curve = AnimationUtility.GetEditorCurve(curvesOwner.curves, binding) ?? new AnimationCurve();
-
- var serializedObject = AnimatedParameterUtility.GetSerializedPlayableAsset(curvesOwner.asset);
- var property = serializedObject.FindProperty(parameterName);
-
- bool isStepped = property.propertyType == SerializedPropertyType.Boolean ||
- property.propertyType == SerializedPropertyType.Integer ||
- property.propertyType == SerializedPropertyType.Enum;
-
- CurveEditUtility.AddKeyFrameToCurve(curve, time, curvesOwner.curves.frameRate, value, isStepped);
- AnimationUtility.SetEditorCurve(curvesOwner.curves, binding, curve);
-
- return true;
- }
-
- public static void SanitizeCurvesData(this ICurvesOwner curvesOwner)
- {
- var curves = curvesOwner.curves;
- if (curves == null)
- return;
-
- // Remove any 0-length curves
- foreach (var binding in AnimationUtility.GetCurveBindings(curves))
- {
- var curve = AnimationUtility.GetEditorCurve(curves, binding);
- if (curve.length == 0)
- AnimationUtility.SetEditorCurve(curves, binding, null);
- }
-
- // If no curves remain, delete the curves asset
- if (curves.empty)
- {
- var track = curvesOwner.targetTrack;
- var timeline = track != null ? track.timelineAsset : null;
- TimelineUndo.PushDestroyUndo(timeline, track, curves, "Delete Parameter Curves");
- }
- }
-
- public static bool AddAnimatedParameter(this ICurvesOwner curvesOwner, string parameterName)
- {
- var newBinding = new EditorCurveBinding();
-
- SerializedProperty property;
- if (!InternalAddParameter(curvesOwner, parameterName, ref newBinding, out property))
- return false;
-
- var duration = (float)curvesOwner.duration;
- CurveEditUtility.AddKey(curvesOwner.curves, newBinding, property, 0);
- CurveEditUtility.AddKey(curvesOwner.curves, newBinding, property, duration);
- return true;
- }
-
- public static bool RemoveAnimatedParameter(this ICurvesOwner curvesOwner, string parameterName)
- {
- if (!curvesOwner.IsParameterAnimated(parameterName) || curvesOwner.curves == null)
- return false;
-
- var binding = curvesOwner.GetCurveBinding(parameterName);
- AnimationUtility.SetEditorCurve(curvesOwner.curves, binding, null);
- return true;
- }
-
- // Set an animated parameter. Requires the field identifier 'position.x', but will add default curves to all fields
- public static bool SetAnimatedParameter(this ICurvesOwner curvesOwner, string parameterName, AnimationCurve curve)
- {
- // this will add a basic curve for all the related parameters
- if (!curvesOwner.IsParameterAnimated(parameterName) && !curvesOwner.AddAnimatedParameter(parameterName))
- return false;
-
- var binding = curvesOwner.GetCurveBinding(parameterName);
- AnimationUtility.SetEditorCurve(curvesOwner.curves, binding, curve);
- return true;
- }
-
- static bool InternalAddParameter([NotNull] ICurvesOwner curvesOwner, string parameterName, ref EditorCurveBinding binding, out SerializedProperty property)
- {
- property = null;
-
- if (curvesOwner.IsParameterAnimated(parameterName))
- return false;
-
- var serializedObject = AnimatedParameterUtility.GetSerializedPlayableAsset(curvesOwner.asset);
- if (serializedObject == null)
- return false;
-
- property = serializedObject.FindProperty(parameterName);
- if (property == null || !AnimatedParameterUtility.IsTypeAnimatable(property.propertyType))
- return false;
-
- if (curvesOwner.curves == null)
- curvesOwner.CreateCurves(curvesOwner.GetUniqueRecordedClipName());
-
- binding = curvesOwner.GetCurveBinding(parameterName);
- return true;
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimatedParameterExtensions.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimatedParameterExtensions.cs.meta
deleted file mode 100644
index 21de3d3..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimatedParameterExtensions.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 7d3aa106cfe752241997b3759bf80163
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs
deleted file mode 100644
index 41677ec..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs
+++ /dev/null
@@ -1,134 +0,0 @@
-using System.Linq;
-using UnityEngine;
-using UnityEngine.Timeline;
-
-namespace UnityEditor.Timeline
-{
- static class AnimationTrackExtensions
- {
- public static void ConvertToClipMode(this AnimationTrack track)
- {
- if (!track.CanConvertToClipMode())
- return;
-
- TimelineUndo.PushUndo(track, "Convert To Clip");
-
- if (!track.infiniteClip.empty)
- {
- var animClip = track.infiniteClip;
- TimelineUndo.PushUndo(animClip, "Convert To Clip");
- TimelineUndo.PushUndo(track, "Convert To Clip");
- var start = AnimationClipCurveCache.Instance.GetCurveInfo(animClip).keyTimes.FirstOrDefault();
- animClip.ShiftBySeconds(-start);
-
- track.infiniteClip = null;
- var clip = track.CreateClip(animClip);
-
- clip.start = start;
- clip.preExtrapolationMode = track.infiniteClipPreExtrapolation;
- clip.postExtrapolationMode = track.infiniteClipPostExtrapolation;
- clip.recordable = true;
- if (Mathf.Abs(animClip.length) < TimelineClip.kMinDuration)
- {
- clip.duration = 1;
- }
-
- var animationAsset = clip.asset as AnimationPlayableAsset;
- if (animationAsset)
- {
- animationAsset.position = track.infiniteClipOffsetPosition;
- animationAsset.eulerAngles = track.infiniteClipOffsetEulerAngles;
-
- // going to / from infinite mode should reset this. infinite mode
- animationAsset.removeStartOffset = track.infiniteClipRemoveOffset;
- animationAsset.applyFootIK = track.infiniteClipApplyFootIK;
- animationAsset.loop = track.infiniteClipLoop;
-
- track.infiniteClipOffsetPosition = Vector3.zero;
- track.infiniteClipOffsetEulerAngles = Vector3.zero;
- }
-
- track.CalculateExtrapolationTimes();
- }
-
- track.infiniteClip = null;
-
- EditorUtility.SetDirty(track);
- }
-
- public static void ConvertFromClipMode(this AnimationTrack track, TimelineAsset timeline)
- {
- if (!track.CanConvertFromClipMode())
- return;
-
- TimelineUndo.PushUndo(track, "Convert From Clip");
-
- var clip = track.clips[0];
- var delta = (float)clip.start;
- track.infiniteClipTimeOffset = 0.0f;
- track.infiniteClipPreExtrapolation = clip.preExtrapolationMode;
- track.infiniteClipPostExtrapolation = clip.postExtrapolationMode;
-
- var animAsset = clip.asset as AnimationPlayableAsset;
- if (animAsset)
- {
- track.infiniteClipOffsetPosition = animAsset.position;
- track.infiniteClipOffsetEulerAngles = animAsset.eulerAngles;
- track.infiniteClipRemoveOffset = animAsset.removeStartOffset;
- track.infiniteClipApplyFootIK = animAsset.applyFootIK;
- track.infiniteClipLoop = animAsset.loop;
- }
-
- // clone it, it may not be in the same asset
- var animClip = clip.animationClip;
-
- float scale = (float)clip.timeScale;
- if (!Mathf.Approximately(scale, 1.0f))
- {
- if (!Mathf.Approximately(scale, 0.0f))
- scale = 1.0f / scale;
- animClip.ScaleTime(scale);
- }
-
- TimelineUndo.PushUndo(animClip, "Convert From Clip");
- animClip.ShiftBySeconds(delta);
-
- // manually delete the clip
- var asset = clip.asset;
- clip.asset = null;
-
- // Remove the clip, remove old assets
- ClipModifier.Delete(timeline, clip);
- TimelineUndo.PushDestroyUndo(null, track, asset, "Convert From Clip");
-
- track.infiniteClip = animClip;
-
- EditorUtility.SetDirty(track);
- }
-
- public static bool CanConvertToClipMode(this AnimationTrack track)
- {
- if (track == null || track.inClipMode)
- return false;
- return (track.infiniteClip != null && !track.infiniteClip.empty);
- }
-
- // Requirements to go from clip mode
- // - one clip, recordable, and animation clip belongs to the same asset as the track
- public static bool CanConvertFromClipMode(this AnimationTrack track)
- {
- if ((track == null) ||
- (!track.inClipMode) ||
- (track.clips.Length != 1) ||
- (track.clips[0].start < 0) ||
- (!track.clips[0].recordable))
- return false;
-
- var asset = track.clips[0].asset as AnimationPlayableAsset;
- if (asset == null)
- return false;
-
- return TimelineHelpers.HaveSameContainerAsset(track, asset.clip);
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs.meta
deleted file mode 100644
index df81151..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/AnimationTrackExtensions.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 5a31542ccf4e8584ca4f60843e9d02d0
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/TrackExtensions.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/TrackExtensions.cs
deleted file mode 100644
index 637e239..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/TrackExtensions.cs
+++ /dev/null
@@ -1,495 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using UnityEngine;
-using UnityEngine.Timeline;
-using UnityEngine.Playables;
-
-namespace UnityEditor.Timeline
-{
- // Editor-only extension methods on track assets
- static class TrackExtensions
- {
- public static readonly double kMinOverlapTime = TimeUtility.kTimeEpsilon * 1000;
-
- public static AnimationClip GetOrCreateClip(this AnimationTrack track)
- {
- if (track.infiniteClip == null && !track.inClipMode)
- track.CreateInfiniteClip(AnimationTrackRecorder.GetUniqueRecordedClipName(track, AnimationTrackRecorder.kRecordClipDefaultName));
-
- return track.infiniteClip;
- }
-
- public static TimelineClip CreateClip(this TrackAsset track, double time)
- {
- var attr = track.GetType().GetCustomAttributes(typeof(TrackClipTypeAttribute), true);
-
- if (attr.Length == 0)
- return null;
-
- if (TimelineWindow.instance.state == null)
- return null;
-
- if (attr.Length == 1)
- {
- var clipClass = (TrackClipTypeAttribute)attr[0];
-
- var clip = TimelineHelpers.CreateClipOnTrack(clipClass.inspectedType, track, TimelineWindow.instance.state);
- clip.start = time;
- return clip;
- }
-
- return null;
- }
-
- static bool Overlaps(TimelineClip blendOut, TimelineClip blendIn)
- {
- if (blendIn == blendOut)
- return false;
-
- if (Math.Abs(blendIn.start - blendOut.start) < TimeUtility.kTimeEpsilon)
- {
- return blendIn.duration >= blendOut.duration;
- }
-
- return blendIn.start >= blendOut.start && blendIn.start < blendOut.end;
- }
-
- public static void ComputeBlendsFromOverlaps(this TrackAsset asset)
- {
- ComputeBlendsFromOverlaps(asset.clips);
- }
-
- internal static void ComputeBlendsFromOverlaps(TimelineClip[] clips)
- {
- foreach (var clip in clips)
- {
- clip.blendInDuration = -1;
- clip.blendOutDuration = -1;
- }
-
- foreach (var clip in clips)
- {
- var blendIn = clip;
- var blendOut = clips
- .Where(c => Overlaps(c, blendIn))
- .OrderBy(c => c.start)
- .FirstOrDefault();
-
- if (blendOut != null)
- {
- UpdateClipIntersection(blendOut, blendIn);
- }
- }
- }
-
- internal static void UpdateClipIntersection(TimelineClip blendOutClip, TimelineClip blendInClip)
- {
- if (!blendOutClip.SupportsBlending() || !blendInClip.SupportsBlending())
- return;
-
- if (blendInClip.end < blendOutClip.end)
- return;
-
- double duration = Math.Max(0, blendOutClip.start + blendOutClip.duration - blendInClip.start);
- duration = duration <= kMinOverlapTime ? 0 : duration;
- blendOutClip.blendOutDuration = duration;
- blendInClip.blendInDuration = duration;
-
- var blendInMode = blendInClip.blendInCurveMode;
- var blendOutMode = blendOutClip.blendOutCurveMode;
-
- if (blendInMode == TimelineClip.BlendCurveMode.Manual && blendOutMode == TimelineClip.BlendCurveMode.Auto)
- {
- blendOutClip.mixOutCurve = CurveEditUtility.CreateMatchingCurve(blendInClip.mixInCurve);
- }
- else if (blendInMode == TimelineClip.BlendCurveMode.Auto && blendOutMode == TimelineClip.BlendCurveMode.Manual)
- {
- blendInClip.mixInCurve = CurveEditUtility.CreateMatchingCurve(blendOutClip.mixOutCurve);
- }
- else if (blendInMode == TimelineClip.BlendCurveMode.Auto && blendOutMode == TimelineClip.BlendCurveMode.Auto)
- {
- blendInClip.mixInCurve = null; // resets to default curves
- blendOutClip.mixOutCurve = null;
- }
- }
-
- internal static void RecursiveSubtrackClone(TrackAsset source, TrackAsset duplicate, IExposedPropertyTable sourceTable, IExposedPropertyTable destTable, PlayableAsset assetOwner)
- {
- var subtracks = source.GetChildTracks();
- foreach (var sub in subtracks)
- {
- var newSub = TimelineHelpers.Clone(duplicate, sub, sourceTable, destTable, assetOwner);
- duplicate.AddChild(newSub);
- RecursiveSubtrackClone(sub, newSub, sourceTable, destTable, assetOwner);
-
- // Call the custom editor on Create
- var customEditor = CustomTimelineEditorCache.GetTrackEditor(newSub);
- try
- {
- customEditor.OnCreate(newSub, sub);
- }
- catch (Exception e)
- {
- Debug.LogException(e);
- }
-
- // registration has to happen AFTER recursion
- TimelineCreateUtilities.SaveAssetIntoObject(newSub, assetOwner);
- TimelineUndo.RegisterCreatedObjectUndo(newSub, "Duplicate");
- }
- }
-
- internal static TrackAsset Duplicate(this TrackAsset track, IExposedPropertyTable sourceTable, IExposedPropertyTable destTable,
- TimelineAsset destinationTimeline = null)
- {
- if (track == null)
- return null;
-
- // if the destination is us, clear to avoid bad parenting (case 919421)
- if (destinationTimeline == track.timelineAsset)
- destinationTimeline = null;
-
- var timelineParent = track.parent as TimelineAsset;
- var trackParent = track.parent as TrackAsset;
- if (timelineParent == null && trackParent == null)
- {
- Debug.LogWarning("Cannot duplicate track because it is not parented to known type");
- return null;
- }
-
- // Determine who the final parent is. If we are pasting into another track, it's always the timeline.
- // Otherwise it's the original parent
- PlayableAsset finalParent = destinationTimeline != null ? destinationTimeline : track.parent;
-
- // grab the list of tracks to generate a name from (923360) to get the list of names
- // no need to do this part recursively
- var finalTrackParent = finalParent as TrackAsset;
- var finalTimelineAsset = finalParent as TimelineAsset;
- var otherTracks = (finalTimelineAsset != null) ? finalTimelineAsset.trackObjects : finalTrackParent.subTracksObjects;
-
- // Important to create the new objects before pushing the original undo, or redo breaks the
- // sequence
- var newTrack = TimelineHelpers.Clone(finalParent, track, sourceTable, destTable, finalParent);
- newTrack.name = TimelineCreateUtilities.GenerateUniqueActorName(otherTracks, newTrack.name);
-
- RecursiveSubtrackClone(track, newTrack, sourceTable, destTable, finalParent);
- TimelineCreateUtilities.SaveAssetIntoObject(newTrack, finalParent);
- TimelineUndo.RegisterCreatedObjectUndo(newTrack, "Duplicate");
- TimelineUndo.PushUndo(finalParent, "Duplicate");
-
- if (destinationTimeline != null) // other timeline
- destinationTimeline.AddTrackInternal(newTrack);
- else if (timelineParent != null) // this timeline, no parent
- ReparentTracks(new List<TrackAsset> { newTrack }, timelineParent, timelineParent.GetRootTracks().Last(), false);
- else // this timeline, with parent
- trackParent.AddChild(newTrack);
-
- // Call the custom editor. this check prevents the call when copying to the clipboard
- if (destinationTimeline == null || destinationTimeline == TimelineEditor.inspectedAsset)
- {
- var customEditor = CustomTimelineEditorCache.GetTrackEditor(newTrack);
- try
- {
- customEditor.OnCreate(newTrack, track);
- }
- catch (Exception e)
- {
- Debug.LogException(e);
- }
- }
-
- return newTrack;
- }
-
- // Reparents a list of tracks to a new parent
- // the new parent cannot be null (has to be track asset or sequence)
- // the insertAfter can be null (will not reorder)
- internal static bool ReparentTracks(List<TrackAsset> tracksToMove, PlayableAsset targetParent,
- TrackAsset insertMarker = null, bool insertBefore = false)
- {
- var targetParentTrack = targetParent as TrackAsset;
- var targetSequenceTrack = targetParent as TimelineAsset;
-
- if (tracksToMove == null || tracksToMove.Count == 0 || (targetParentTrack == null && targetSequenceTrack == null))
- return false;
-
- // invalid parent type on a track
- if (targetParentTrack != null && tracksToMove.Any(x => !TimelineCreateUtilities.ValidateParentTrack(targetParentTrack, x.GetType())))
- return false;
-
- // no valid tracks means this is simply a rearrangement
- var validTracks = tracksToMove.Where(x => x.parent != targetParent).ToList();
- if (insertMarker == null && !validTracks.Any())
- return false;
-
- var parents = validTracks.Select(x => x.parent).Where(x => x != null).Distinct().ToList();
-
- // push the current state of the tracks that will change
- foreach (var p in parents)
- {
- TimelineUndo.PushUndo(p, "Reparent");
- }
- foreach (var t in validTracks)
- {
- TimelineUndo.PushUndo(t, "Reparent");
- }
- TimelineUndo.PushUndo(targetParent, "Reparent");
-
- // need to reparent tracks first, before moving them.
- foreach (var t in validTracks)
- {
- if (t.parent != targetParent)
- {
- TrackAsset toMoveParent = t.parent as TrackAsset;
- TimelineAsset toMoveTimeline = t.parent as TimelineAsset;
- if (toMoveTimeline != null)
- {
- toMoveTimeline.RemoveTrack(t);
- }
- else if (toMoveParent != null)
- {
- toMoveParent.RemoveSubTrack(t);
- }
-
- if (targetParentTrack != null)
- {
- targetParentTrack.AddChild(t);
- targetParentTrack.SetCollapsed(false);
- }
- else
- {
- targetSequenceTrack.AddTrackInternal(t);
- }
- }
- }
-
-
- if (insertMarker != null)
- {
- // re-ordering track. This is using internal APIs, so invalidation of the tracks must be done manually to avoid
- // cache mismatches
- var children = targetParentTrack != null ? targetParentTrack.subTracksObjects : targetSequenceTrack.trackObjects;
- TimelineUtility.ReorderTracks(children, tracksToMove, insertMarker, insertBefore);
- if (targetParentTrack != null)
- targetParentTrack.Invalidate();
- if (insertMarker.timelineAsset != null)
- insertMarker.timelineAsset.Invalidate();
- }
-
- return true;
- }
-
- internal static IEnumerable<TrackAsset> FilterTracks(IEnumerable<TrackAsset> tracks)
- {
- var nTracks = tracks.Count();
- // Duplicate is recursive. If should not have parent and child in the list
- var hash = new HashSet<TrackAsset>(tracks);
- var take = new Dictionary<TrackAsset, bool>(nTracks);
-
- foreach (var track in tracks)
- {
- var parent = track.parent as TrackAsset;
- var foundParent = false;
- // go up the hierarchy
- while (parent != null && !foundParent)
- {
- if (hash.Contains(parent))
- {
- foundParent = true;
- }
-
- parent = parent.parent as TrackAsset;
- }
-
- take[track] = !foundParent;
- }
-
- foreach (var track in tracks)
- {
- if (take[track])
- yield return track;
- }
- }
-
- internal static bool IsVisibleRecursive(this TrackAsset track)
- {
- var t = track;
- while ((t = t.parent as TrackAsset) != null)
- {
- if (t.GetCollapsed())
- return false;
- }
-
- return true;
- }
-
- internal static bool GetCollapsed(this TrackAsset track)
- {
- return TimelineWindowViewPrefs.IsTrackCollapsed(track);
- }
-
- internal static void SetCollapsed(this TrackAsset track, bool collapsed)
- {
- TimelineWindowViewPrefs.SetTrackCollapsed(track, collapsed);
- }
-
- internal static bool GetShowMarkers(this TrackAsset track)
- {
- return TimelineWindowViewPrefs.IsShowMarkers(track);
- }
-
- internal static void SetShowMarkers(this TrackAsset track, bool collapsed)
- {
- TimelineWindowViewPrefs.SetTrackShowMarkers(track, collapsed);
- }
-
- internal static bool GetShowInlineCurves(this TrackAsset track)
- {
- return TimelineWindowViewPrefs.GetShowInlineCurves(track);
- }
-
- internal static void SetShowInlineCurves(this TrackAsset track, bool inlineOn)
- {
- TimelineWindowViewPrefs.SetShowInlineCurves(track, inlineOn);
- }
-
- internal static bool ShouldShowInfiniteClipEditor(this TrackAsset track)
- {
- var animationTrack = track as AnimationTrack;
- if (animationTrack != null)
- return animationTrack.ShouldShowInfiniteClipEditor();
-
- return track.HasAnyAnimatableParameters();
- }
-
- internal static bool ShouldShowInfiniteClipEditor(this AnimationTrack track)
- {
- return track != null && !track.inClipMode && track.infiniteClip != null;
- }
-
- // Special method to remove a track that is in a broken state. i.e. the script won't load
- internal static bool RemoveBrokenTrack(PlayableAsset parent, ScriptableObject track)
- {
- var parentTrack = parent as TrackAsset;
- var parentTimeline = parent as TimelineAsset;
-
- if (parentTrack == null && parentTimeline == null)
- throw new ArgumentException("parent is not a valid parent type", "parent");
-
- // this object must be a Unity null, but not actually null;
- object trackAsObject = track;
- if (trackAsObject == null || track != null) // yes, this is correct
- throw new ArgumentException("track is not in a broken state");
-
- // this belongs to a parent track
- if (parentTrack != null)
- {
- int index = parentTrack.subTracksObjects.FindIndex(t => t.GetInstanceID() == track.GetInstanceID());
- if (index >= 0)
- {
- TimelineUndo.PushUndo(parentTrack, "Remove Track");
- parentTrack.subTracksObjects.RemoveAt(index);
- parentTrack.Invalidate();
- Undo.DestroyObjectImmediate(track);
- return true;
- }
- }
- else if (parentTimeline != null)
- {
- int index = parentTimeline.trackObjects.FindIndex(t => t.GetInstanceID() == track.GetInstanceID());
- if (index >= 0)
- {
- TimelineUndo.PushUndo(parentTimeline, "Remove Track");
- parentTimeline.trackObjects.RemoveAt(index);
- parentTimeline.Invalidate();
- Undo.DestroyObjectImmediate(track);
- return true;
- }
- }
-
- return false;
- }
-
- // Find the gap at the given time
- // return true if there is a gap, false if there is an intersection
- // endGap will be Infinity if the gap has no end
- internal static bool GetGapAtTime(this TrackAsset track, double time, out double startGap, out double endGap)
- {
- startGap = 0;
- endGap = Double.PositiveInfinity;
-
- if (track == null || !track.GetClips().Any())
- {
- return false;
- }
-
- var discreteTime = new DiscreteTime(time);
-
- track.SortClips();
- var sortedByStartTime = track.clips;
- for (int i = 0; i < sortedByStartTime.Length; i++)
- {
- var clip = sortedByStartTime[i];
-
- // intersection
- if (discreteTime >= new DiscreteTime(clip.start) && discreteTime < new DiscreteTime(clip.end))
- {
- endGap = time;
- startGap = time;
- return false;
- }
-
- if (clip.end < time)
- {
- startGap = clip.end;
- }
- if (clip.start > time)
- {
- endGap = clip.start;
- break;
- }
- }
-
- if (endGap - startGap < TimelineClip.kMinDuration)
- {
- startGap = time;
- endGap = time;
- return false;
- }
-
- return true;
- }
-
- public static bool IsCompatibleWithClip(this TrackAsset track, TimelineClip clip)
- {
- if (track == null || clip == null || clip.asset == null)
- return false;
-
- return TypeUtility.GetPlayableAssetsHandledByTrack(track.GetType()).Contains(clip.asset.GetType());
- }
-
- // Get a flattened list of all child tracks
- public static void GetFlattenedChildTracks(this TrackAsset asset, List<TrackAsset> list)
- {
- if (asset == null || list == null)
- return;
-
- foreach (var track in asset.GetChildTracks())
- {
- list.Add(track);
- GetFlattenedChildTracks(track, list);
- }
- }
-
- public static IEnumerable<TrackAsset> GetFlattenedChildTracks(this TrackAsset asset)
- {
- if (asset == null || !asset.GetChildTracks().Any())
- return Enumerable.Empty<TrackAsset>();
-
- var flattenedChildTracks = new List<TrackAsset>();
- GetFlattenedChildTracks(asset, flattenedChildTracks);
- return flattenedChildTracks;
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/TrackExtensions.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/TrackExtensions.cs.meta
deleted file mode 100644
index 1e9f0c2..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Extensions/TrackExtensions.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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- serializedVersion: 2
- defaultReferences: []
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- icon: {instanceID: 0}
- userData:
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