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| author | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
| commit | 3af4c218c0e70167db23a6303d2af30aff37d2fe (patch) | |
| tree | 927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/EditModeInputHandler.cs | |
| parent | b6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff) | |
| download | Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.gz Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.bz2 Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.zip | |
Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/EditModeInputHandler.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/EditModeInputHandler.cs | 199 |
1 files changed, 0 insertions, 199 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/EditModeInputHandler.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/EditModeInputHandler.cs deleted file mode 100644 index 6a204d9..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/EditModeInputHandler.cs +++ /dev/null @@ -1,199 +0,0 @@ -using System.Collections.Generic; -using System.Linq; -using UnityEngine; - -namespace UnityEditor.Timeline -{ - class EditModeInputHandler - { - readonly MoveInputHandler m_MoveHandler; - readonly TrimInputHandler m_TrimHandler; - - public EditModeInputHandler() - { - m_MoveHandler = new MoveInputHandler(); - m_TrimHandler = new TrimInputHandler(); - } - - public void ProcessMove(InputEvent action, double value) - { - if (TimelineWindow.instance != null && TimelineWindow.instance.state != null) - ProcessInputAction(m_MoveHandler, action, value, TimelineWindow.instance.state); - } - - public void ProcessTrim(InputEvent action, double value, bool stretch) - { - if (TimelineWindow.instance != null && TimelineWindow.instance.state != null) - { - m_TrimHandler.stretch = stretch; - ProcessInputAction(m_TrimHandler, action, value, TimelineWindow.instance.state); - } - } - - public void SetValueForEdge(IEnumerable<ITimelineItem> items, AttractedEdge edge, double value) - { - if (TimelineWindow.instance != null && TimelineWindow.instance.state != null) - MoveInputHandler.SetValueForEdge(items, edge, value, TimelineWindow.instance.state); - } - - public void OnGUI(WindowState state, Event evt) - { - if (TimelineWindow.instance != null && TimelineWindow.instance.state != null) - { - m_MoveHandler.OnGUI(evt); - m_TrimHandler.OnGUI(state); - } - } - - static void ProcessInputAction(IInputHandler handler, InputEvent action, double value, WindowState state) - { - var items = SelectionManager.SelectedItems(); - switch (action) - { - case InputEvent.None: - return; - case InputEvent.DragEnter: - handler.OnEnterDrag(items, state); - break; - case InputEvent.Drag: - handler.OnDrag(value, state); - break; - case InputEvent.DragExit: - handler.OnExitDrag(); - break; - case InputEvent.KeyboardInput: - handler.OnSetValue(items, value, state); - break; - default: - return; - } - } - - interface IInputHandler - { - void OnEnterDrag(IEnumerable<ITimelineItem> items, WindowState state); - void OnDrag(double value, WindowState state); - void OnExitDrag(); - void OnSetValue(IEnumerable<ITimelineItem> items, double value, WindowState state); - } - - class TrimInputHandler : IInputHandler - { - bool isDragging { get; set; } - public bool stretch { get; set; } - - IEnumerable<ITimelineItem> grabbedItems { get; set; } - - public void OnEnterDrag(IEnumerable<ITimelineItem> items, WindowState state) - { - grabbedItems = items.OfType<ITrimmable>().ToArray(); - foreach (var item in grabbedItems) - { - EditMode.BeginTrim(item, TrimEdge.End); - } - - isDragging = true; - } - - public void OnDrag(double endValue, WindowState state) - { - var trimValue = endValue; - trimValue = TimelineWindow.instance.state.SnapToFrameIfRequired(trimValue); - - foreach (var item in grabbedItems) - { - EditMode.TrimEnd(item, trimValue, stretch); - } - state.UpdateRootPlayableDuration(state.editSequence.duration); - } - - public void OnExitDrag() - { - isDragging = false; - EditMode.FinishTrim(); - TimelineWindow.instance.Repaint(); - } - - public void OnSetValue(IEnumerable<ITimelineItem> items, double endValue, WindowState state) - { - foreach (var item in items.OfType<ITrimmable>()) - { - EditMode.BeginTrim(item, TrimEdge.End); - EditMode.TrimEnd(item, endValue, stretch); - EditMode.FinishTrim(); - } - state.UpdateRootPlayableDuration(state.editSequence.duration); - } - - public void OnGUI(WindowState state) - { - if (!isDragging) return; - - foreach (var item in grabbedItems) - { - EditMode.DrawTrimGUI(state, item.gui, TrimEdge.End); - } - } - } - - class MoveInputHandler : IInputHandler - { - MoveItemHandler m_MoveItemHandler; - - public void OnEnterDrag(IEnumerable<ITimelineItem> items, WindowState state) - { - if (items.Any()) - { - m_MoveItemHandler = new MoveItemHandler(state); - m_MoveItemHandler.Grab(items, items.First().parentTrack); - } - } - - public void OnDrag(double value, WindowState state) - { - if (m_MoveItemHandler == null) return; - - var startValue = value; - startValue = state.SnapToFrameIfRequired(startValue); - m_MoveItemHandler.OnAttractedEdge(null, ManipulateEdges.Both, AttractedEdge.None, startValue); - } - - public void OnExitDrag() - { - if (m_MoveItemHandler == null) return; - - m_MoveItemHandler.Drop(); - m_MoveItemHandler = null; - GUIUtility.ExitGUI(); - } - - public void OnSetValue(IEnumerable<ITimelineItem> items, double value, WindowState state) - { - if (!items.Any()) return; - - m_MoveItemHandler = new MoveItemHandler(state); - m_MoveItemHandler.Grab(items, items.First().parentTrack); - m_MoveItemHandler.OnAttractedEdge(null, ManipulateEdges.Both, AttractedEdge.None, value); - m_MoveItemHandler.Drop(); - m_MoveItemHandler = null; - } - - public void OnGUI(Event evt) - { - if (m_MoveItemHandler != null) - m_MoveItemHandler.OnGUI(evt); - } - - public static void SetValueForEdge(IEnumerable<ITimelineItem> items, AttractedEdge edge, double value, WindowState state) - { - var handler = new MoveItemHandler(state); - foreach (var item in items) - { - handler.Grab(new[] {item}, item.parentTrack); - handler.OnAttractedEdge(null, ManipulateEdges.Both, edge, value); - handler.Drop(); - } - } - } - } -} |
