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authorAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-04-19 17:19:32 -0400
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/Sequence/Jog.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/Manipulators/Sequence/Jog.cs
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+using UnityEditor.ShortcutManagement;
+using UnityEngine;
+using UnityEngine.Timeline;
+
+namespace UnityEditor.Timeline
+{
+ class Jog : Manipulator
+ {
+ Vector2 m_MouseDownOrigin = Vector2.zero;
+
+ [ClutchShortcut("Timeline/Jog", typeof(TimelineWindow), KeyCode.J)]
+ static void JogShortcut(ShortcutArguments args)
+ {
+ if (args.stage == ShortcutStage.Begin)
+ {
+ (args.context as TimelineWindow).state.isJogging = true;
+ }
+ else if (args.stage == ShortcutStage.End)
+ {
+ (args.context as TimelineWindow).state.isJogging = false;
+ }
+ }
+
+ protected override bool MouseDown(Event evt, WindowState state)
+ {
+ if (!state.isJogging)
+ return false;
+
+ m_MouseDownOrigin = evt.mousePosition;
+ state.playbackSpeed = 0.0f;
+ state.Play();
+
+ return true;
+ }
+
+ protected override bool MouseUp(Event evt, WindowState state)
+ {
+ if (!state.isJogging)
+ {
+ return false;
+ }
+
+ m_MouseDownOrigin = evt.mousePosition;
+ state.playbackSpeed = 0.0f;
+ state.Play();
+ return false;
+ }
+
+ protected override bool MouseDrag(Event evt, WindowState state)
+ {
+ if (!state.isJogging)
+ return false;
+
+ var distance = evt.mousePosition - m_MouseDownOrigin;
+
+ state.playbackSpeed = distance.x * 0.002f;
+ state.Play();
+ return true;
+ }
+ }
+}