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| author | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
| commit | 3af4c218c0e70167db23a6303d2af30aff37d2fe (patch) | |
| tree | 927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs | |
| parent | b6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff) | |
| download | Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.gz Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.bz2 Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.zip | |
Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs | 287 |
1 files changed, 0 insertions, 287 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs deleted file mode 100644 index a3fcac8..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Editor/treeview/ManipulationsTimeline.cs +++ /dev/null @@ -1,287 +0,0 @@ -using System; -using System.Linq; -using UnityEditor.ShortcutManagement; -using UnityEngine; - -namespace UnityEditor.Timeline -{ - class TimelinePanManipulator : Manipulator - { - const float k_MaxPanSpeed = 50.0f; - bool m_Active; - - protected override bool MouseDown(Event evt, WindowState state) - { - if ((evt.button == 2 && evt.modifiers == EventModifiers.None) || - (evt.button == 0 && evt.modifiers == EventModifiers.Alt)) - { - TimelineCursors.SetCursor(TimelineCursors.CursorType.Pan); - - m_Active = true; - return true; - } - - return false; - } - - protected override bool MouseUp(Event evt, WindowState state) - { - if (m_Active) - { - TimelineCursors.ClearCursor(); - state.editorWindow.Repaint(); - } - - return false; - } - - protected override bool MouseDrag(Event evt, WindowState state) - { - // Note: Do not rely on evt.button here as some 3rd party automation - // software does not properly set the button data during drag. - - if (!m_Active) - return false; - - return Pan(evt, state); - } - - protected override bool MouseWheel(Event evt, WindowState state) - { - if (Math.Abs(evt.delta.x) < 1e-5 || Math.Abs(evt.delta.x) <= Math.Abs(evt.delta.y)) - return false; - - TimelineZoomManipulator.InvalidateWheelZoom(); - - var panEvent = new Event(evt); - panEvent.delta = new Vector2(panEvent.delta.x * k_MaxPanSpeed * -1.0f, 0.0f); - - return Pan(panEvent, state); - } - - static bool Pan(Event evt, WindowState state) - { - var cursorRect = TimelineWindow.instance.sequenceContentRect; - cursorRect.xMax = TimelineWindow.instance.position.xMax; - cursorRect.yMax = TimelineWindow.instance.position.yMax; - - if (state.GetWindow() != null && state.GetWindow().treeView != null) - { - var scroll = state.GetWindow().treeView.scrollPosition; - scroll.y -= evt.delta.y; - state.GetWindow().treeView.scrollPosition = scroll; - state.OffsetTimeArea((int)evt.delta.x); - return true; - } - - return false; - } - } - - - class TimelineZoomManipulator : Manipulator - { - Vector2 m_MouseDownPos = Vector2.zero; - Vector2 m_InitialShownRange = Vector2.zero; - float m_FocalTime; - float m_LastMouseMoveX = -1; - float m_ZoomFactor = 1; - bool m_WheelUsedLast; - - TimelineZoomManipulator() {} - - public static readonly TimelineZoomManipulator Instance = new TimelineZoomManipulator(); - - internal void DoZoom(float zoomFactor, WindowState state) - { - var refRange = state.timeAreaShownRange; - DoZoom(zoomFactor, state, refRange, (refRange.x + refRange.y) / 2); - // Force resetting the reference zoom after a Framing operation - InvalidateWheelZoom(); - } - - static void DoZoom(float zoomFactor, WindowState state, Vector2 refRange, float focalTime) - { - const float kMinRange = 0.05f; // matches zoomable area. - - var s = zoomFactor; - if (s <= 0) return; - - var t = Mathf.Max(focalTime, refRange.x); - var x = (refRange.x + t * (s - 1)) / s; - var y = (refRange.y + t * (s - 1)) / s; - - // don't set it if we reach the limit or panning happens - if (Math.Abs(x - y) > kMinRange) - { - // Zoomable area does not protect 100% against crazy values - state.SetTimeAreaShownRange( - Math.Max(x, -WindowConstants.timeAreaShownRangePadding), - Math.Min(y, WindowState.kMaxShownTime)); - } - } - - internal static void InvalidateWheelZoom() - { - Instance.m_WheelUsedLast = false; - } - - protected override bool MouseDown(Event evt, WindowState state) - { - m_MouseDownPos = evt.mousePosition; - m_FocalTime = state.PixelToTime(m_MouseDownPos.x); - m_InitialShownRange = state.timeAreaShownRange; - return false; - } - - protected override bool MouseWheel(Event evt, WindowState state) - { - if (Math.Abs(evt.delta.y) < 1e-5) - return false; - - var zoomRect = TimelineWindow.instance.sequenceContentRect; - zoomRect.yMax += TimelineWindow.instance.horizontalScrollbarHeight; - - if (!zoomRect.Contains(evt.mousePosition)) - return false; - - if (!m_WheelUsedLast || Mathf.Abs(m_LastMouseMoveX - evt.mousePosition.x) > 1.0f) - { - m_LastMouseMoveX = evt.mousePosition.x; - m_FocalTime = state.PixelToTime(m_LastMouseMoveX); - m_InitialShownRange = state.timeAreaShownRange; - m_ZoomFactor = 1; - } - - var newZoom = m_ZoomFactor * (-evt.delta.y * 0.02f + 1); - newZoom = Mathf.Clamp(newZoom, 1e-7f, 1e7f); - - var lastRange = state.timeAreaShownRange; - DoZoom(newZoom, state, m_InitialShownRange, m_FocalTime); - - // if we hit a limit, don't change the zoom - // this prevents accumulating when zoom doesn't change - if (lastRange != state.timeAreaShownRange) - m_ZoomFactor = newZoom; - - m_WheelUsedLast = true; - return true; - } - - protected override bool MouseDrag(Event evt, WindowState state) - { - // Fast zoom... - if (evt.modifiers != EventModifiers.Alt || evt.button != 1) return false; - - var mouseMoveLength = Event.current.mousePosition - m_MouseDownPos; - var delta = Math.Abs(mouseMoveLength.x) > Math.Abs(mouseMoveLength.y) - ? mouseMoveLength.x - : -mouseMoveLength.y; - m_ZoomFactor = PixelToZoom(delta); - DoZoom(m_ZoomFactor, state, m_InitialShownRange, m_FocalTime); - - m_WheelUsedLast = false; - return true; - } - - static float PixelToZoom(float x) - { - const float pixel2Zoom = 1 / 300.0f; - x *= pixel2Zoom; - if (x < -0.75) - { - // Rational function that behaves like 1+x on [-0.75,inf) and asymptotically reaches zero on (-inf,-0.75] - // The coefficients were obtained by the following constraints: - //1) f(-0.75) = 0.25 - //2) f'(-0.75) = 1 C1 continuity - //3) f(-3) = 0.001 (asymptotically zero) - return 1 / (98.6667f + 268.444f * x + 189.63f * x * x); - } - return 1 + x; - } - } - - class TimelineShortcutManipulator : Manipulator - { - protected override bool ValidateCommand(Event evt, WindowState state) - { - return evt.commandName == EventCommandNames.Copy || - evt.commandName == EventCommandNames.Paste || - evt.commandName == EventCommandNames.Duplicate || - evt.commandName == EventCommandNames.SelectAll || - evt.commandName == EventCommandNames.Delete || - evt.commandName == EventCommandNames.SoftDelete || - evt.commandName == EventCommandNames.FrameSelected; - } - - protected override bool ExecuteCommand(Event evt, WindowState state) - { - if (state.IsCurrentEditingASequencerTextField()) - return false; - - if (evt.commandName == EventCommandNames.SelectAll) - { - TimelineAction.Invoke<SelectAllAction>(state); - return true; - } - - if (evt.commandName == EventCommandNames.SoftDelete) - { - TimelineAction.Invoke<DeleteAction>(state); - return true; - } - - if (evt.commandName == EventCommandNames.FrameSelected) - { - TimelineAction.Invoke<FrameSelectedAction>(state); - return true; - } - - return TimelineAction.HandleShortcut(state, evt); - } - } - - class InlineCurvesShortcutManipulator : Manipulator - { - protected override bool ExecuteCommand(Event evt, WindowState state) - { - if (state.IsCurrentEditingASequencerTextField()) - return false; - - var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve(); - if (inlineCurveEditor == null || !inlineCurveEditor.inlineCurvesSelected) - return false; - - if (evt.commandName != EventCommandNames.FrameSelected) - return false; - - TimelineAction.Invoke<FrameSelectedAction>(state); - return true; - } - - // CurveEditor uses an hardcoded shortcut to execute the FrameAll action, preventing the ShortcutManager from - // ever picking it up. We have to hijack it to ensure our code is being run when framing inline curves. - protected override bool KeyDown(Event evt, WindowState state) - { - var inlineCurveEditor = SelectionManager.GetCurrentInlineEditorCurve(); - if (inlineCurveEditor == null || !inlineCurveEditor.inlineCurvesSelected) - return false; - - // Not conflicting with the hardcoded value - if (evt.keyCode != KeyCode.A) - return false; - - var combination = ShortcutManager.instance.GetShortcutBinding(Shortcuts.Timeline.frameAll) - .keyCombinationSequence.ToList(); - - var shortcutCombination = combination.First(); - var currentCombination = KeyCombination.FromKeyboardInput(evt); - - // User is not actually pressing the correct key combination for FrameAll - if (combination.Count == 1 && shortcutCombination.Equals(currentCombination)) - TimelineAction.Invoke<FrameAllAction>(state); - - return true; - } - } -} |
