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| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
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| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.timeline@1.2.13/README.md | |
| download | Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.gz Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.bz2 Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.zip | |
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/README.md b/Library/PackageCache/com.unity.timeline@1.2.13/README.md new file mode 100644 index 0000000..754714b --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/README.md @@ -0,0 +1,37 @@ + + + +# About Timeline + +Use Unity’s Timeline to create cinematic content, game-play sequences, audio sequences, and complex particle effects. + +# Installing Timeline + +To install this package, follow the instructions in the [Package Manager documentation](https://docs.unity3d.com/Packages/com.unity.package-manager-ui@latest/index.html). + +# Using Timeline + +The Timeline Manual can be found [here](http://docs.hq.unity3d.com/2018.1/Documentation/Manual/TimelineSection.html) + +# Technical details +## Requirements + +This version of Timeline is compatible with the following versions of the Unity Editor: + +* 2019.3 and later (recommended) + +# How to format your code for the repo + +Clone https://github.cds.internal.unity3d.com/unity/git-hgmeta-format/tree/csharp-format (the branch is important): +```bash +git clone --single-branch --branch csharp-format git@github.cds.internal.unity3d.com:unity/git-hgmeta-format.git +``` +go in your repo clone and run +```bash +perl <gitformat clone dir>/hooks/install-hooks.pl +``` +If you have things already committed without the formatting, run +```bash +perl <gitformat clone dir>/format.pl branch +``` +where `branch` is litteraly `branch` and not `$BRANCHNAME` |
