diff options
| author | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-04-19 17:19:32 -0400 |
| commit | c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78 (patch) | |
| tree | ee4d51c7c1d633e11f46453ef1edd3c77c4ef9f7 /Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs | |
| download | Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.gz Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.tar.bz2 Project-Sandbox-c55fba8ab2a1c9d3df65eda4a5a1e957f4aa1f78.zip | |
Inital commit
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs new file mode 100644 index 0000000..5ba31f6 --- /dev/null +++ b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs @@ -0,0 +1,47 @@ +using System; + +namespace UnityEngine.Timeline +{ + partial class AnimationPlayableAsset : ISerializationCallbackReceiver + { + enum Versions + { + Initial = 0, + RotationAsEuler = 1, + } + static readonly int k_LatestVersion = (int)Versions.RotationAsEuler; + [SerializeField, HideInInspector] int m_Version; + + [SerializeField, Obsolete("Use m_RotationEuler Instead", false), HideInInspector] + private Quaternion m_Rotation = Quaternion.identity; // deprecated. now saves in euler angles + + void ISerializationCallbackReceiver.OnBeforeSerialize() + { + m_Version = k_LatestVersion; + } + + void ISerializationCallbackReceiver.OnAfterDeserialize() + { + if (m_Version < k_LatestVersion) + { + OnUpgradeFromVersion(m_Version); //upgrade derived classes + } + } + + void OnUpgradeFromVersion(int oldVersion) + { + if (oldVersion < (int)Versions.RotationAsEuler) + AnimationPlayableAssetUpgrade.ConvertRotationToEuler(this); + } + + static class AnimationPlayableAssetUpgrade + { + public static void ConvertRotationToEuler(AnimationPlayableAsset asset) + { +#pragma warning disable 618 + asset.m_EulerAngles = asset.m_Rotation.eulerAngles; +#pragma warning restore 618 + } + } + } +} |
