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| author | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
|---|---|---|
| committer | Andrew Lee <alee14498@protonmail.com> | 2020-08-20 23:40:50 -0400 |
| commit | 3af4c218c0e70167db23a6303d2af30aff37d2fe (patch) | |
| tree | 927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs | |
| parent | b6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff) | |
| download | Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.gz Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.bz2 Project-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.zip | |
Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs | 129 |
1 files changed, 0 insertions, 129 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs deleted file mode 100644 index d35fac6..0000000 --- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Audio/AudioTrack.cs +++ /dev/null @@ -1,129 +0,0 @@ -using System; -using System.Collections.Generic; -using UnityEngine.Audio; -using UnityEngine.Playables; - -namespace UnityEngine.Timeline -{ - /// <summary> - /// A Timeline track that can play AudioClips. - /// </summary> - [Serializable] - [TrackClipType(typeof(AudioPlayableAsset), false)] - [TrackBindingType(typeof(AudioSource))] - [ExcludeFromPreset] - public class AudioTrack : TrackAsset - { - [SerializeField] - AudioMixerProperties m_TrackProperties = new AudioMixerProperties(); - -#if UNITY_EDITOR - Playable m_LiveMixerPlayable = Playable.Null; - -#endif - - /// <summary> - /// Create an TimelineClip for playing an AudioClip on this track. - /// </summary> - /// <param name="clip">The audio clip to play</param> - /// <returns>A TimelineClip with an AudioPlayableAsset asset.</returns> - public TimelineClip CreateClip(AudioClip clip) - { - if (clip == null) - return null; - - var newClip = CreateDefaultClip(); - - var audioAsset = newClip.asset as AudioPlayableAsset; - if (audioAsset != null) - audioAsset.clip = clip; - - newClip.duration = clip.length; - newClip.displayName = clip.name; - - return newClip; - } - - internal override Playable CompileClips(PlayableGraph graph, GameObject go, IList<TimelineClip> timelineClips, IntervalTree<RuntimeElement> tree) - { - var clipBlender = AudioMixerPlayable.Create(graph, timelineClips.Count); - -#if UNITY_EDITOR - clipBlender.GetHandle().SetScriptInstance(m_TrackProperties.Clone()); - m_LiveMixerPlayable = clipBlender; -#else - if (hasCurves) - clipBlender.GetHandle().SetScriptInstance(m_TrackProperties.Clone()); -#endif - - for (int i = 0; i < timelineClips.Count; i++) - { - var c = timelineClips[i]; - var asset = c.asset as PlayableAsset; - if (asset == null) - continue; - - var buffer = 0.1f; - var audioAsset = c.asset as AudioPlayableAsset; - if (audioAsset != null) - buffer = audioAsset.bufferingTime; - - var source = asset.CreatePlayable(graph, go); - if (!source.IsValid()) - continue; - - if (source.IsPlayableOfType<AudioClipPlayable>()) - { - // Enforce initial values on all clips - var audioClipPlayable = (AudioClipPlayable)source; - var audioClipProperties = audioClipPlayable.GetHandle().GetObject<AudioClipProperties>(); - - audioClipPlayable.SetVolume(Mathf.Clamp01(m_TrackProperties.volume * audioClipProperties.volume)); - audioClipPlayable.SetStereoPan(Mathf.Clamp(m_TrackProperties.stereoPan, -1.0f, 1.0f)); - audioClipPlayable.SetSpatialBlend(Mathf.Clamp01(m_TrackProperties.spatialBlend)); - } - - tree.Add(new ScheduleRuntimeClip(c, source, clipBlender, buffer)); - graph.Connect(source, 0, clipBlender, i); - source.SetSpeed(c.timeScale); - source.SetDuration(c.extrapolatedDuration); - clipBlender.SetInputWeight(source, 1.0f); - } - - ConfigureTrackAnimation(tree, go, clipBlender); - - return clipBlender; - } - - /// <inheritdoc/> - public override IEnumerable<PlayableBinding> outputs - { - get { yield return AudioPlayableBinding.Create(name, this); } - } - -#if UNITY_EDITOR - internal void LiveLink() - { - if (!m_LiveMixerPlayable.IsValid()) - return; - - var audioMixerProperties = m_LiveMixerPlayable.GetHandle().GetObject<AudioMixerProperties>(); - - if (audioMixerProperties == null) - return; - - audioMixerProperties.volume = m_TrackProperties.volume; - audioMixerProperties.stereoPan = m_TrackProperties.stereoPan; - audioMixerProperties.spatialBlend = m_TrackProperties.spatialBlend; - } - -#endif - - void OnValidate() - { - m_TrackProperties.volume = Mathf.Clamp01(m_TrackProperties.volume); - m_TrackProperties.stereoPan = Mathf.Clamp(m_TrackProperties.stereoPan, -1.0f, 1.0f); - m_TrackProperties.spatialBlend = Mathf.Clamp01(m_TrackProperties.spatialBlend); - } - } -} |
