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authorAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
committerAndrew Lee <alee14498@protonmail.com>2020-08-20 23:40:50 -0400
commit3af4c218c0e70167db23a6303d2af30aff37d2fe (patch)
tree927f29edcf54ab562f40f3d1c6cb69287c7f5980 /Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation
parentb6daed0af784f4e9bc13329dd87c671b06ee1c65 (diff)
downloadProject-Sandbox-3af4c218c0e70167db23a6303d2af30aff37d2fe.tar.gz
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Removed a bunch of stuff; Changes
Diffstat (limited to 'Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation')
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/InfiniteRuntimeClip.cs46
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/InfiniteRuntimeClip.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/IntervalTree.cs271
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/IntervalTree.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClip.cs110
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClip.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClipBase.cs21
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClipBase.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeElement.cs17
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeElement.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/ScheduleRuntimeClip.cs111
-rw-r--r--Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/ScheduleRuntimeClip.cs.meta11
12 files changed, 0 insertions, 642 deletions
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/InfiniteRuntimeClip.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/InfiniteRuntimeClip.cs
deleted file mode 100644
index e833fd5..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/InfiniteRuntimeClip.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-using System;
-using UnityEngine.Playables;
-
-namespace UnityEngine.Timeline
-{
- /// <summary>
- /// Runtime clip customized for 'infinite' tracks playables.
- /// Used for clips whose time needs to match the timelines exactly
- /// </summary>
- class InfiniteRuntimeClip : RuntimeElement
- {
- private Playable m_Playable;
- private static readonly Int64 kIntervalEnd = DiscreteTime.GetNearestTick(TimelineClip.kMaxTimeValue);
-
- public InfiniteRuntimeClip(Playable playable)
- {
- m_Playable = playable;
- }
-
- public override Int64 intervalStart
- {
- get { return 0; }
- }
-
- public override Int64 intervalEnd
- {
- get { return kIntervalEnd; }
- }
-
- public override bool enable
- {
- set
- {
- if (value)
- m_Playable.Play();
- else
- m_Playable.Pause();
- }
- }
-
- public override void EvaluateAt(double localTime, FrameData frameData)
- {
- m_Playable.SetTime(localTime);
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/InfiniteRuntimeClip.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/InfiniteRuntimeClip.cs.meta
deleted file mode 100644
index c0451a6..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/InfiniteRuntimeClip.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 9b5abcb38bac0c54794ad732a3fa0de3
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/IntervalTree.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/IntervalTree.cs
deleted file mode 100644
index 691f477..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/IntervalTree.cs
+++ /dev/null
@@ -1,271 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-namespace UnityEngine.Timeline
-{
- interface IInterval
- {
- Int64 intervalStart { get; }
- Int64 intervalEnd { get; }
- }
-
- struct IntervalTreeNode // interval node,
- {
- public Int64 center; // midpoint for this node
- public int first; // index of first element of this node in m_Entries
- public int last; // index of the last element of this node in m_Entries
- public int left; // index in m_Nodes of the left subnode
- public int right; // index in m_Nodes of the right subnode
- }
-
- class IntervalTree<T> where T : IInterval
- {
- internal struct Entry
- {
- public Int64 intervalStart;
- public Int64 intervalEnd;
- public T item;
- }
-
- const int kMinNodeSize = 10; // the minimum number of entries to have subnodes
- const int kInvalidNode = -1;
- const Int64 kCenterUnknown = Int64.MaxValue; // center hasn't been calculated. indicates no children
-
- readonly List<Entry> m_Entries = new List<Entry>();
- readonly List<IntervalTreeNode> m_Nodes = new List<IntervalTreeNode>();
-
- /// <summary>
- /// Whether the tree will be rebuilt on the next query
- /// </summary>
- public bool dirty { get; internal set; }
-
- /// <summary>
- /// Add an IInterval to the tree
- /// </summary>
- public void Add(T item)
- {
- if (item == null)
- return;
-
- m_Entries.Add(
- new Entry()
- {
- intervalStart = item.intervalStart,
- intervalEnd = item.intervalEnd,
- item = item
- }
- );
- dirty = true;
- }
-
- /// <summary>
- /// Query the tree at a particular time
- /// </summary>
- /// <param name="value"></param>
- /// <param name="results"></param>
- public void IntersectsWith(Int64 value, List<T> results)
- {
- if (m_Entries.Count == 0)
- return;
-
- if (dirty)
- {
- Rebuild();
- dirty = false;
- }
-
- if (m_Nodes.Count > 0)
- Query(m_Nodes[0], value, results);
- }
-
- /// <summary>
- /// Query the tree at a particular range of time
- /// </summary>
- /// <param name="start"></param>
- /// <param name="end"></param>
- /// <param name="results"></param>
- public void IntersectsWithRange(Int64 start, Int64 end, List<T> results)
- {
- if (start > end)
- return;
-
- if (m_Entries.Count == 0)
- return;
-
- if (dirty)
- {
- Rebuild();
- dirty = false;
- }
-
- if (m_Nodes.Count > 0)
- QueryRange(m_Nodes[0], start, end, results);
- }
-
- /// <summary>
- /// Updates the intervals from their source. Use this to detect if the data in the tree
- /// has changed.
- /// </summary>
- public void UpdateIntervals()
- {
- bool isDirty = false;
- for (int i = 0; i < m_Entries.Count; i++)
- {
- var n = m_Entries[i];
- var s = n.item.intervalStart;
- var e = n.item.intervalEnd;
-
- isDirty |= n.intervalStart != s;
- isDirty |= n.intervalEnd != e;
-
- m_Entries[i] = new Entry()
- {
- intervalStart = s,
- intervalEnd = e,
- item = n.item
- };
- }
-
- dirty |= isDirty;
- }
-
- private void Query(IntervalTreeNode intervalTreeNode, Int64 value, List<T> results)
- {
- for (int i = intervalTreeNode.first; i <= intervalTreeNode.last; i++)
- {
- var entry = m_Entries[i];
- if (value >= entry.intervalStart && value < entry.intervalEnd)
- {
- results.Add(entry.item);
- }
- }
-
- if (intervalTreeNode.center == kCenterUnknown)
- return;
- if (intervalTreeNode.left != kInvalidNode && value < intervalTreeNode.center)
- Query(m_Nodes[intervalTreeNode.left], value, results);
- if (intervalTreeNode.right != kInvalidNode && value > intervalTreeNode.center)
- Query(m_Nodes[intervalTreeNode.right], value, results);
- }
-
- private void QueryRange(IntervalTreeNode intervalTreeNode, Int64 start, Int64 end, List<T> results)
- {
- for (int i = intervalTreeNode.first; i <= intervalTreeNode.last; i++)
- {
- var entry = m_Entries[i];
- if (end >= entry.intervalStart && start < entry.intervalEnd)
- {
- results.Add(entry.item);
- }
- }
-
- if (intervalTreeNode.center == kCenterUnknown)
- return;
- if (intervalTreeNode.left != kInvalidNode && start < intervalTreeNode.center)
- QueryRange(m_Nodes[intervalTreeNode.left], start, end, results);
- if (intervalTreeNode.right != kInvalidNode && end > intervalTreeNode.center)
- QueryRange(m_Nodes[intervalTreeNode.right], start, end, results);
- }
-
- private void Rebuild()
- {
- m_Nodes.Clear();
- m_Nodes.Capacity = m_Entries.Capacity;
- Rebuild(0, m_Entries.Count - 1);
- }
-
- private int Rebuild(int start, int end)
- {
- IntervalTreeNode intervalTreeNode = new IntervalTreeNode();
-
- // minimum size, don't subdivide
- int count = end - start + 1;
- if (count < kMinNodeSize)
- {
- intervalTreeNode = new IntervalTreeNode() {center = kCenterUnknown, first = start, last = end, left = kInvalidNode, right = kInvalidNode};
- m_Nodes.Add(intervalTreeNode);
- return m_Nodes.Count - 1;
- }
-
- var min = Int64.MaxValue;
- var max = Int64.MinValue;
-
- for (int i = start; i <= end; i++)
- {
- var o = m_Entries[i];
- min = Math.Min(min, o.intervalStart);
- max = Math.Max(max, o.intervalEnd);
- }
-
- var center = (max + min) / 2;
- intervalTreeNode.center = center;
-
- // first pass, put every thing left of center, left
- int x = start;
- int y = end;
- while (true)
- {
- while (x <= end && m_Entries[x].intervalEnd < center)
- x++;
-
- while (y >= start && m_Entries[y].intervalEnd >= center)
- y--;
-
- if (x > y)
- break;
-
- var nodeX = m_Entries[x];
- var nodeY = m_Entries[y];
-
- m_Entries[y] = nodeX;
- m_Entries[x] = nodeY;
- }
-
- intervalTreeNode.first = x;
-
- // second pass, put every start passed the center right
- y = end;
- while (true)
- {
- while (x <= end && m_Entries[x].intervalStart <= center)
- x++;
-
- while (y >= start && m_Entries[y].intervalStart > center)
- y--;
-
- if (x > y)
- break;
-
- var nodeX = m_Entries[x];
- var nodeY = m_Entries[y];
-
- m_Entries[y] = nodeX;
- m_Entries[x] = nodeY;
- }
-
- intervalTreeNode.last = y;
-
- // reserve a place
- m_Nodes.Add(new IntervalTreeNode());
- int index = m_Nodes.Count - 1;
-
- intervalTreeNode.left = kInvalidNode;
- intervalTreeNode.right = kInvalidNode;
-
- if (start < intervalTreeNode.first)
- intervalTreeNode.left = Rebuild(start, intervalTreeNode.first - 1);
-
- if (end > intervalTreeNode.last)
- intervalTreeNode.right = Rebuild(intervalTreeNode.last + 1, end);
-
- m_Nodes[index] = intervalTreeNode;
- return index;
- }
-
- public void Clear()
- {
- m_Entries.Clear();
- m_Nodes.Clear();
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/IntervalTree.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/IntervalTree.cs.meta
deleted file mode 100644
index cf954ab..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/IntervalTree.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 8f74c99a65464bb4b86ccb314ee95a7f
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClip.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClip.cs
deleted file mode 100644
index 9b260cd..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClip.cs
+++ /dev/null
@@ -1,110 +0,0 @@
-using UnityEngine;
-using UnityEngine.Playables;
-
-namespace UnityEngine.Timeline
-{
- // The RuntimeClip wraps a single clip in an instantiated sequence.
- // It supports the IInterval interface so that it can be stored in the interval tree
- // It is this class that is returned by an interval tree query.
- class RuntimeClip : RuntimeClipBase
- {
- TimelineClip m_Clip;
- Playable m_Playable;
- Playable m_ParentMixer;
-
- public override double start
- {
- get { return m_Clip.extrapolatedStart; }
- }
-
- public override double duration
- {
- get { return m_Clip.extrapolatedDuration; }
- }
-
- public RuntimeClip(TimelineClip clip, Playable clipPlayable, Playable parentMixer)
- {
- Create(clip, clipPlayable, parentMixer);
- }
-
- void Create(TimelineClip clip, Playable clipPlayable, Playable parentMixer)
- {
- m_Clip = clip;
- m_Playable = clipPlayable;
- m_ParentMixer = parentMixer;
- clipPlayable.Pause();
- }
-
- public TimelineClip clip
- {
- get { return m_Clip; }
- }
-
- public Playable mixer
- {
- get { return m_ParentMixer; }
- }
-
- public Playable playable
- {
- get { return m_Playable; }
- }
-
- public override bool enable
- {
- set
- {
- if (value && m_Playable.GetPlayState() != PlayState.Playing)
- {
- m_Playable.Play();
- SetTime(m_Clip.clipIn);
- }
- else if (!value && m_Playable.GetPlayState() != PlayState.Paused)
- {
- m_Playable.Pause();
- if (m_ParentMixer.IsValid())
- m_ParentMixer.SetInputWeight(m_Playable, 0.0f);
- }
- }
- }
-
- public void SetTime(double time)
- {
- m_Playable.SetTime(time);
- }
-
- public void SetDuration(double duration)
- {
- m_Playable.SetDuration(duration);
- }
-
- public override void EvaluateAt(double localTime, FrameData frameData)
- {
- enable = true;
-
- float weight = 1.0f;
- if (clip.IsPreExtrapolatedTime(localTime))
- weight = clip.EvaluateMixIn((float)clip.start);
- else if (clip.IsPostExtrapolatedTime(localTime))
- weight = clip.EvaluateMixOut((float)clip.end);
- else
- weight = clip.EvaluateMixIn(localTime) * clip.EvaluateMixOut(localTime);
-
- if (mixer.IsValid())
- mixer.SetInputWeight(playable, weight);
-
- // localTime of the sequence to localtime of the clip
- double clipTime = clip.ToLocalTime(localTime);
- if (clipTime.CompareTo(0.0) >= 0)
- {
- SetTime(clipTime);
- }
- SetDuration(clip.extrapolatedDuration);
- }
-
- public override void Reset()
- {
- SetTime(m_Clip.clipIn);
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClip.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClip.cs.meta
deleted file mode 100644
index 3ae5d53..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClip.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 70a190a1b304d1e43995af35d09231d6
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- externalObjects: {}
- serializedVersion: 2
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- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClipBase.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClipBase.cs
deleted file mode 100644
index f6a178a..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClipBase.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using System;
-using UnityEngine;
-
-namespace UnityEngine.Timeline
-{
- internal abstract class RuntimeClipBase : RuntimeElement
- {
- public abstract double start { get; }
- public abstract double duration { get; }
-
- public override Int64 intervalStart
- {
- get { return DiscreteTime.GetNearestTick(start); }
- }
-
- public override Int64 intervalEnd
- {
- get { return DiscreteTime.GetNearestTick(start + duration); }
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClipBase.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClipBase.cs.meta
deleted file mode 100644
index 49f3b62..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeClipBase.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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-guid: 70f955bbb437a494888ef54d97abb474
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- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
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- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeElement.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeElement.cs
deleted file mode 100644
index bdd7f11..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeElement.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using System;
-using UnityEngine.Playables;
-
-namespace UnityEngine.Timeline
-{
- abstract class RuntimeElement : IInterval
- {
- public abstract Int64 intervalStart { get; }
- public abstract Int64 intervalEnd { get; }
- public int intervalBit { get; set; }
-
- public abstract bool enable { set; }
- public abstract void EvaluateAt(double localTime, FrameData frameData);
-
- public virtual void Reset() {}
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeElement.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeElement.cs.meta
deleted file mode 100644
index 03b8737..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/RuntimeElement.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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- userData:
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diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/ScheduleRuntimeClip.cs b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/ScheduleRuntimeClip.cs
deleted file mode 100644
index 4831cc4..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/ScheduleRuntimeClip.cs
+++ /dev/null
@@ -1,111 +0,0 @@
-using System;
-using UnityEngine;
-using UnityEngine.Audio;
-using UnityEngine.Playables;
-
-namespace UnityEngine.Timeline
-{
- // Special runtime clip implementation that handles playables that use a scheduling system
- // such as Audio
- internal class ScheduleRuntimeClip : RuntimeClipBase
- {
- private TimelineClip m_Clip;
- private Playable m_Playable;
- private Playable m_ParentMixer;
- private double m_StartDelay;
- private double m_FinishTail;
- private bool m_Started = false;
-
- // represents the start point when we want to start getting updated
- public override double start
- {
- get { return Math.Max(0, m_Clip.start - m_StartDelay); }
- }
-
- public override double duration
- {
- get { return m_Clip.duration + m_FinishTail + m_Clip.start - start; }
- }
-
- public void SetTime(double time)
- {
- m_Playable.SetTime(time);
- }
-
- public TimelineClip clip { get { return m_Clip; } }
- public Playable mixer { get { return m_ParentMixer; } }
- public Playable playable { get { return m_Playable; } }
-
- public ScheduleRuntimeClip(TimelineClip clip, Playable clipPlayable,
- Playable parentMixer, double startDelay = 0.2, double finishTail = 0.1)
- {
- Create(clip, clipPlayable, parentMixer, startDelay, finishTail);
- }
-
- private void Create(TimelineClip clip, Playable clipPlayable, Playable parentMixer,
- double startDelay, double finishTail)
- {
- m_Clip = clip;
- m_Playable = clipPlayable;
- m_ParentMixer = parentMixer;
- m_StartDelay = startDelay;
- m_FinishTail = finishTail;
- clipPlayable.Pause();
- }
-
- public override bool enable
- {
- set
- {
- if (value && m_Playable.GetPlayState() != PlayState.Playing)
- {
- m_Playable.Play();
- }
- else if (!value && m_Playable.GetPlayState() != PlayState.Paused)
- {
- m_Playable.Pause();
- if (m_ParentMixer.IsValid())
- m_ParentMixer.SetInputWeight(m_Playable, 0.0f);
- }
-
- m_Started &= value;
- }
- }
-
- public override void EvaluateAt(double localTime, FrameData frameData)
- {
- if (frameData.timeHeld)
- {
- enable = false;
- return;
- }
-
-
- bool forceSeek = frameData.seekOccurred || frameData.timeLooped || frameData.evaluationType == FrameData.EvaluationType.Evaluate;
-
- // If we are in the tail region of the clip, then dont do anything
- if (localTime > start + duration - m_FinishTail)
- return;
-
- // this may set the weight to 1 in a delay, but it will avoid missing the start
- float weight = clip.EvaluateMixIn(localTime) * clip.EvaluateMixOut(localTime);
- if (mixer.IsValid())
- mixer.SetInputWeight(playable, weight);
-
- // localTime of the sequence to localtime of the clip
- if (!m_Started || forceSeek)
- {
- // accounts for clip in and speed
- double clipTime = clip.ToLocalTime(Math.Max(localTime, clip.start));
- // multiply by the time scale so the delay is local to the clip
- // Audio will rescale based on it's effective time scale (which includes the parent)
- double startDelay = Math.Max(clip.start - localTime, 0) * clip.timeScale;
- double durationLocal = m_Clip.duration * clip.timeScale;
- if (m_Playable.IsPlayableOfType<AudioClipPlayable>())
- ((AudioClipPlayable)m_Playable).Seek(clipTime, startDelay, durationLocal);
-
- m_Started = true;
- }
- }
- }
-}
diff --git a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/ScheduleRuntimeClip.cs.meta b/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/ScheduleRuntimeClip.cs.meta
deleted file mode 100644
index b3ea114..0000000
--- a/Library/PackageCache/com.unity.timeline@1.2.13/Runtime/Evaluation/ScheduleRuntimeClip.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
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