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path: root/Assembly-CSharp.csproj
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Diffstat (limited to 'Assembly-CSharp.csproj')
-rw-r--r--Assembly-CSharp.csproj515
1 files changed, 297 insertions, 218 deletions
diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj
index 1c31c39..ba61294 100644
--- a/Assembly-CSharp.csproj
+++ b/Assembly-CSharp.csproj
@@ -25,7 +25,7 @@
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE;UNITY_2019_3_10;UNITY_2019_3;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_LINUX;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_SPATIALTRACKING;ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
@@ -51,30 +51,94 @@
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<ItemGroup>
<Reference Include="UnityEngine">
- <HintPath>/run/media/storage/user-files/Unity/Hub/Editor/2019.3.10f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
+ <HintPath>/run/media/storage/user-files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
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<Reference Include="UnityEditor">
- <HintPath>/run/media/storage/user-files/Unity/Hub/Editor/2019.3.10f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
+ <HintPath>/run/media/storage/user-files/Unity/Hub/Editor/2019.4.0f1/Editor/Data/Managed/UnityEditor.dll</HintPath>
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<Compile Include="Assets\Scripts\AudioManager.cs" />
<Compile Include="Assets\Scripts\MouseLook.cs" />
<Compile Include="Assets\Scripts\PlayerMovement.cs" />
<Compile Include="Assets\Scripts\Quit.cs" />
<Compile Include="Assets\Scripts\Sound.cs" />
+ <Compile Include="Assets\Thirdparty\Joystick Pack\Examples\JoystickPlayerExample.cs" />
+ <Compile Include="Assets\Thirdparty\Joystick Pack\Examples\JoystickSetterExample.cs" />
+ <Compile Include="Assets\Thirdparty\Joystick Pack\Scripts\Base\Joystick.cs" />
+ <Compile Include="Assets\Thirdparty\Joystick Pack\Scripts\Joysticks\DynamicJoystick.cs" />
+ <Compile Include="Assets\Thirdparty\Joystick Pack\Scripts\Joysticks\FixedJoystick.cs" />
+ <Compile Include="Assets\Thirdparty\Joystick Pack\Scripts\Joysticks\FloatingJoystick.cs" />
+ <Compile Include="Assets\Thirdparty\Joystick Pack\Scripts\Joysticks\VariableJoystick.cs" />
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+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scene\Customization Scripts\CustomizeGraphy.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scene\Customization Scripts\ForceSliderToMultipleOf3.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scene\Customization Scripts\ForceSliderToPowerOf2.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scene\Customization Scripts\UpdateTextWithSliderValue.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Advanced\G_AdvancedData.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Audio\G_AudioGraph.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Audio\G_AudioManager.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Audio\G_AudioMonitor.cs" />
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+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Fps\G_FpsMonitor.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Fps\G_FpsText.cs" />
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+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\GraphyManager.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Ram\G_RamGraph.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Ram\G_RamManager.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Ram\G_RamMonitor.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Ram\G_RamText.cs" />
+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Shader\G_GraphShader.cs" />
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+ <Compile Include="Assets\Thirdparty\Tayx\Graphy - Ultimate Stats Monitor\Scripts\Util\G_ExtensionMethods.cs" />
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<HintPath>/run/media/storage/user-files/Documents/Unity/Project Sandbox/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
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<Reference Include="Unity.VSCode.Editor">
<HintPath>/run/media/storage/user-files/Documents/Unity/Project Sandbox/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
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<Reference Include="UnityEngine.Advertisements">
<HintPath>/run/media/storage/user-files/Documents/Unity/Project Sandbox/Library/ScriptAssemblies/UnityEngine.Advertisements.dll</HintPath>
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