diff options
Diffstat (limited to 'Assets/Scripts/MouseLook.cs')
| -rw-r--r-- | Assets/Scripts/MouseLook.cs | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/Assets/Scripts/MouseLook.cs b/Assets/Scripts/MouseLook.cs index 7f14427..f52f685 100644 --- a/Assets/Scripts/MouseLook.cs +++ b/Assets/Scripts/MouseLook.cs @@ -2,6 +2,11 @@ public class MouseLook : MonoBehaviour
{
+
+ public float mouseSensitivity = 100f;
+
+ public Transform playerBody;
+
// Start is called before the first frame update
void Start()
{
@@ -11,6 +16,11 @@ public class MouseLook : MonoBehaviour // Update is called once per frame
void Update()
{
+ float mouseX = Input.GetAxis("Mouse X") * mouseSensitivity * Time.deltaTime;
+ float mouseY = Input.GetAxis("Mouse Y") * mouseSensitivity * Time.deltaTime;
+
+ playerBody.Rotate(Vector3.up * mouseX);
+
}
}
|
