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Diffstat (limited to 'Assets/Thirdparty/Joystick Pack/Scripts/Editor/DynamicJoystickEditor.cs')
-rw-r--r--Assets/Thirdparty/Joystick Pack/Scripts/Editor/DynamicJoystickEditor.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/Assets/Thirdparty/Joystick Pack/Scripts/Editor/DynamicJoystickEditor.cs b/Assets/Thirdparty/Joystick Pack/Scripts/Editor/DynamicJoystickEditor.cs
new file mode 100644
index 0000000..e562c3b
--- /dev/null
+++ b/Assets/Thirdparty/Joystick Pack/Scripts/Editor/DynamicJoystickEditor.cs
@@ -0,0 +1,35 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEditor;
+
+[CustomEditor(typeof(DynamicJoystick))]
+public class DynamicJoystickEditor : JoystickEditor
+{
+ private SerializedProperty moveThreshold;
+
+ protected override void OnEnable()
+ {
+ base.OnEnable();
+ moveThreshold = serializedObject.FindProperty("moveThreshold");
+ }
+
+ public override void OnInspectorGUI()
+ {
+ base.OnInspectorGUI();
+
+ if (background != null)
+ {
+ RectTransform backgroundRect = (RectTransform)background.objectReferenceValue;
+ backgroundRect.anchorMax = Vector2.zero;
+ backgroundRect.anchorMin = Vector2.zero;
+ backgroundRect.pivot = center;
+ }
+ }
+
+ protected override void DrawValues()
+ {
+ base.DrawValues();
+ EditorGUILayout.PropertyField(moveThreshold, new GUIContent("Move Threshold", "The distance away from the center input has to be before the joystick begins to move."));
+ }
+} \ No newline at end of file