diff options
Diffstat (limited to 'Assets')
| -rw-r--r-- | Assets/Scenes/SampleScene.unity | 5 | ||||
| -rw-r--r-- | Assets/Scripts/DiscordController.cs | 15 |
2 files changed, 15 insertions, 5 deletions
diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 2cdff85..f89684b 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -2285,6 +2285,11 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 4cb25a675054556c4b6a193453e179c1, type: 3} m_Name: m_EditorClassIdentifier: + ApplicationID: 784835227338932244 + RpcStatus: In Development... + RpcDetails: An upcoming Unity game by Alee! + RpcLargeImage: wip + RpcLargeImageText: Work in Progress! --- !u!4 &2140247659 Transform: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/DiscordController.cs b/Assets/Scripts/DiscordController.cs index db0eec1..1df32b7 100644 --- a/Assets/Scripts/DiscordController.cs +++ b/Assets/Scripts/DiscordController.cs @@ -4,20 +4,25 @@ public class DiscordController : MonoBehaviour {
public Discord.Discord discord;
+ public long ApplicationID;
+ public string RpcStatus;
+ public string RpcDetails;
+ public string RpcLargeImage;
+ public string RpcLargeImageText;
// Use this for initialization
void Start () {
System.Environment.SetEnvironmentVariable("DISCORD_INSTANCE_ID", "0");
- discord = new Discord.Discord(784835227338932244, (System.UInt64)Discord.CreateFlags.Default);
+ discord = new Discord.Discord(ApplicationID, (System.UInt64)Discord.CreateFlags.Default);
var activityManager = discord.GetActivityManager();
var activity = new Discord.Activity
{
- State = "In Development...",
- Details = "An upcoming Unity game by Alee!",
+ State = RpcStatus,
+ Details = RpcDetails,
Assets =
{
- LargeImage = "wip",
- LargeText = "Work in Progress!"
+ LargeImage = RpcLargeImage,
+ LargeText = RpcLargeImageText
}
};
activityManager.UpdateActivity(activity, (res) =>
|
