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-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration.meta8
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs50
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/FileIO.cs38
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/FileIO.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/GUIDGenerator.cs21
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/GUIDGenerator.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/ProjectGeneration.cs718
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/ProjectGeneration.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/Unity.com.unity.vscode.Editor.asmdef9
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/Unity.com.unity.vscode.Editor.asmdef.meta7
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeDiscovery.cs137
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeDiscovery.cs.meta11
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeScriptEditor.cs257
-rw-r--r--Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeScriptEditor.cs.meta11
15 files changed, 1311 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration.meta b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration.meta
new file mode 100644
index 0000000..48ed36c
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: c779d3735d950f341ba35154e8b3234b
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs
new file mode 100644
index 0000000..43e0972
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs
@@ -0,0 +1,50 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using UnityEditor;
+using UnityEditor.Compilation;
+
+namespace VSCodeEditor
+{
+ public interface IAssemblyNameProvider
+ {
+ string GetAssemblyNameFromScriptPath(string path);
+ IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution);
+ IEnumerable<string> GetAllAssetPaths();
+ UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath);
+ ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories);
+ }
+
+ internal class AssemblyNameProvider : IAssemblyNameProvider
+ {
+ public string GetAssemblyNameFromScriptPath(string path)
+ {
+ return CompilationPipeline.GetAssemblyNameFromScriptPath(path);
+ }
+
+ public IEnumerable<Assembly> GetAssemblies(Func<string, bool> shouldFileBePartOfSolution)
+ {
+ return CompilationPipeline.GetAssemblies()
+ .Where(i => 0 < i.sourceFiles.Length && i.sourceFiles.Any(shouldFileBePartOfSolution));
+ }
+
+ public IEnumerable<string> GetAllAssetPaths()
+ {
+ return AssetDatabase.GetAllAssetPaths();
+ }
+
+ public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPath)
+ {
+ return UnityEditor.PackageManager.PackageInfo.FindForAssetPath(assetPath);
+ }
+
+ public ResponseFileData ParseResponseFile(string responseFilePath, string projectDirectory, string[] systemReferenceDirectories)
+ {
+ return CompilationPipeline.ParseResponseFile(
+ responseFilePath,
+ projectDirectory,
+ systemReferenceDirectories
+ );
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs.meta b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs.meta
new file mode 100644
index 0000000..a8ae38b
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/AssemblyNameProvider.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 1d93ffb668978f7488211a331977b73b
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/FileIO.cs b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/FileIO.cs
new file mode 100644
index 0000000..aeff22e
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/FileIO.cs
@@ -0,0 +1,38 @@
+using System.IO;
+using System.Text;
+
+namespace VSCodeEditor
+{
+ public interface IFileIO
+ {
+ bool Exists(string fileName);
+
+ string ReadAllText(string fileName);
+ void WriteAllText(string fileName, string content);
+
+ void CreateDirectory(string pathName);
+ }
+
+ class FileIOProvider : IFileIO
+ {
+ public bool Exists(string fileName)
+ {
+ return File.Exists(fileName);
+ }
+
+ public string ReadAllText(string fileName)
+ {
+ return File.ReadAllText(fileName);
+ }
+
+ public void WriteAllText(string fileName, string content)
+ {
+ File.WriteAllText(fileName, content, Encoding.UTF8);
+ }
+
+ public void CreateDirectory(string pathName)
+ {
+ Directory.CreateDirectory(pathName);
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/FileIO.cs.meta b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/FileIO.cs.meta
new file mode 100644
index 0000000..91d8212
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/FileIO.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: eb221cf55b3544646b0c3b6bc790080f
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/GUIDGenerator.cs b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/GUIDGenerator.cs
new file mode 100644
index 0000000..0654966
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/GUIDGenerator.cs
@@ -0,0 +1,21 @@
+namespace VSCodeEditor
+{
+ public interface IGUIDGenerator
+ {
+ string ProjectGuid(string projectName, string assemblyName);
+ string SolutionGuid(string projectName, string extension);
+ }
+
+ class GUIDProvider : IGUIDGenerator
+ {
+ public string ProjectGuid(string projectName, string assemblyName)
+ {
+ return SolutionGuidGenerator.GuidForProject(projectName + assemblyName);
+ }
+
+ public string SolutionGuid(string projectName, string extension)
+ {
+ return SolutionGuidGenerator.GuidForSolution(projectName, extension); // GetExtensionOfSourceFiles(assembly.sourceFiles)
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/GUIDGenerator.cs.meta b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/GUIDGenerator.cs.meta
new file mode 100644
index 0000000..9ce342e
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/GUIDGenerator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: e58bd3cca6475e54b93632bb6837aeea
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/ProjectGeneration.cs b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/ProjectGeneration.cs
new file mode 100644
index 0000000..61e86e1
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/ProjectGeneration.cs
@@ -0,0 +1,718 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using System.Security;
+using System.Security.Cryptography;
+using System.Text;
+using System.Text.RegularExpressions;
+using UnityEditor;
+using UnityEditor.Compilation;
+using UnityEditor.PackageManager;
+using UnityEngine;
+using UnityEngine.Profiling;
+
+namespace VSCodeEditor
+{
+ public interface IGenerator
+ {
+ bool SyncIfNeeded(List<string> affectedFiles, string[] reimportedFiles);
+ void Sync();
+ string SolutionFile();
+ string ProjectDirectory { get; }
+ void GenerateAll(bool generateAll);
+ bool SolutionExists();
+ }
+
+ public class ProjectGeneration : IGenerator
+ {
+ enum ScriptingLanguage
+ {
+ None,
+ CSharp
+ }
+
+ public static readonly string MSBuildNamespaceUri = "http://schemas.microsoft.com/developer/msbuild/2003";
+
+ const string k_WindowsNewline = "\r\n";
+
+ const string k_SettingsJson = @"{
+ ""files.exclude"":
+ {
+ ""**/.DS_Store"":true,
+ ""**/.git"":true,
+ ""**/.gitignore"":true,
+ ""**/.gitmodules"":true,
+ ""**/*.booproj"":true,
+ ""**/*.pidb"":true,
+ ""**/*.suo"":true,
+ ""**/*.user"":true,
+ ""**/*.userprefs"":true,
+ ""**/*.unityproj"":true,
+ ""**/*.dll"":true,
+ ""**/*.exe"":true,
+ ""**/*.pdf"":true,
+ ""**/*.mid"":true,
+ ""**/*.midi"":true,
+ ""**/*.wav"":true,
+ ""**/*.gif"":true,
+ ""**/*.ico"":true,
+ ""**/*.jpg"":true,
+ ""**/*.jpeg"":true,
+ ""**/*.png"":true,
+ ""**/*.psd"":true,
+ ""**/*.tga"":true,
+ ""**/*.tif"":true,
+ ""**/*.tiff"":true,
+ ""**/*.3ds"":true,
+ ""**/*.3DS"":true,
+ ""**/*.fbx"":true,
+ ""**/*.FBX"":true,
+ ""**/*.lxo"":true,
+ ""**/*.LXO"":true,
+ ""**/*.ma"":true,
+ ""**/*.MA"":true,
+ ""**/*.obj"":true,
+ ""**/*.OBJ"":true,
+ ""**/*.asset"":true,
+ ""**/*.cubemap"":true,
+ ""**/*.flare"":true,
+ ""**/*.mat"":true,
+ ""**/*.meta"":true,
+ ""**/*.prefab"":true,
+ ""**/*.unity"":true,
+ ""build/"":true,
+ ""Build/"":true,
+ ""Library/"":true,
+ ""library/"":true,
+ ""obj/"":true,
+ ""Obj/"":true,
+ ""ProjectSettings/"":true,
+ ""temp/"":true,
+ ""Temp/"":true
+ }
+}";
+
+ /// <summary>
+ /// Map source extensions to ScriptingLanguages
+ /// </summary>
+ static readonly Dictionary<string, ScriptingLanguage> k_BuiltinSupportedExtensions = new Dictionary<string, ScriptingLanguage>
+ {
+ { "cs", ScriptingLanguage.CSharp },
+ { "uxml", ScriptingLanguage.None },
+ { "uss", ScriptingLanguage.None },
+ { "shader", ScriptingLanguage.None },
+ { "compute", ScriptingLanguage.None },
+ { "cginc", ScriptingLanguage.None },
+ { "hlsl", ScriptingLanguage.None },
+ { "glslinc", ScriptingLanguage.None },
+ { "template", ScriptingLanguage.None },
+ { "raytrace", ScriptingLanguage.None }
+ };
+
+ string m_SolutionProjectEntryTemplate = string.Join("\r\n", @"Project(""{{{0}}}"") = ""{1}"", ""{2}"", ""{{{3}}}""", @"EndProject").Replace(" ", "\t");
+
+ string m_SolutionProjectConfigurationTemplate = string.Join("\r\n", @" {{{0}}}.Debug|Any CPU.ActiveCfg = Debug|Any CPU", @" {{{0}}}.Debug|Any CPU.Build.0 = Debug|Any CPU", @" {{{0}}}.Release|Any CPU.ActiveCfg = Release|Any CPU", @" {{{0}}}.Release|Any CPU.Build.0 = Release|Any CPU").Replace(" ", "\t");
+
+ static readonly string[] k_ReimportSyncExtensions = { ".dll", ".asmdef" };
+
+ string[] m_ProjectSupportedExtensions = new string[0];
+ public string ProjectDirectory { get; }
+ bool m_ShouldGenerateAll;
+
+ public void GenerateAll(bool generateAll)
+ {
+ m_ShouldGenerateAll = generateAll;
+ }
+
+ readonly string m_ProjectName;
+ readonly IAssemblyNameProvider m_AssemblyNameProvider;
+ readonly IFileIO m_FileIOProvider;
+ readonly IGUIDGenerator m_GUIDProvider;
+
+ const string k_ToolsVersion = "4.0";
+ const string k_ProductVersion = "10.0.20506";
+ const string k_BaseDirectory = ".";
+ const string k_TargetFrameworkVersion = "v4.7.1";
+ const string k_TargetLanguageVersion = "latest";
+
+ public ProjectGeneration(string tempDirectory)
+ : this(tempDirectory, new AssemblyNameProvider(), new FileIOProvider(), new GUIDProvider()) { }
+
+ public ProjectGeneration(string tempDirectory, IAssemblyNameProvider assemblyNameProvider, IFileIO fileIO, IGUIDGenerator guidGenerator)
+ {
+ ProjectDirectory = tempDirectory.Replace('\\', '/');
+ m_ProjectName = Path.GetFileName(ProjectDirectory);
+ m_AssemblyNameProvider = assemblyNameProvider;
+ m_FileIOProvider = fileIO;
+ m_GUIDProvider = guidGenerator;
+ }
+
+ /// <summary>
+ /// Syncs the scripting solution if any affected files are relevant.
+ /// </summary>
+ /// <returns>
+ /// Whether the solution was synced.
+ /// </returns>
+ /// <param name='affectedFiles'>
+ /// A set of files whose status has changed
+ /// </param>
+ /// <param name="reimportedFiles">
+ /// A set of files that got reimported
+ /// </param>
+ public bool SyncIfNeeded(List<string> affectedFiles, string[] reimportedFiles)
+ {
+ Profiler.BeginSample("SolutionSynchronizerSync");
+ SetupProjectSupportedExtensions();
+
+ // Don't sync if we haven't synced before
+ if (SolutionExists() && HasFilesBeenModified(affectedFiles, reimportedFiles))
+ {
+ var assemblies = m_AssemblyNameProvider.GetAssemblies(ShouldFileBePartOfSolution);
+ var allProjectAssemblies = RelevantAssembliesForMode(assemblies).ToList();
+ var allAssetProjectParts = GenerateAllAssetProjectParts();
+
+ var affectedNames = affectedFiles.Select(asset => m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset)?.Split(new [] {".dll"}, StringSplitOptions.RemoveEmptyEntries)[0]);
+ var reimportedNames = reimportedFiles.Select(asset => m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset)?.Split(new [] {".dll"}, StringSplitOptions.RemoveEmptyEntries)[0]);
+ var affectedAndReimported = new HashSet<string>(affectedNames.Concat(reimportedNames));
+ var assemblyNames = new HashSet<string>(allProjectAssemblies.Select(assembly => Path.GetFileName(assembly.outputPath)));
+
+ foreach (var assembly in allProjectAssemblies)
+ {
+ if (!affectedAndReimported.Contains(assembly.name))
+ continue;
+
+ SyncProject(assembly, allAssetProjectParts, ParseResponseFileData(assembly), assemblyNames);
+ }
+
+ Profiler.EndSample();
+ return true;
+ }
+
+ Profiler.EndSample();
+ return false;
+ }
+
+ bool HasFilesBeenModified(List<string> affectedFiles, string[] reimportedFiles)
+ {
+ return affectedFiles.Any(ShouldFileBePartOfSolution) || reimportedFiles.Any(ShouldSyncOnReimportedAsset);
+ }
+
+ static bool ShouldSyncOnReimportedAsset(string asset)
+ {
+ return k_ReimportSyncExtensions.Contains(new FileInfo(asset).Extension);
+ }
+
+ public void Sync()
+ {
+ SetupProjectSupportedExtensions();
+ GenerateAndWriteSolutionAndProjects();
+ }
+
+ public bool SolutionExists()
+ {
+ return m_FileIOProvider.Exists(SolutionFile());
+ }
+
+ void SetupProjectSupportedExtensions()
+ {
+ m_ProjectSupportedExtensions = EditorSettings.projectGenerationUserExtensions;
+ }
+
+ bool ShouldFileBePartOfSolution(string file)
+ {
+ string extension = Path.GetExtension(file);
+
+ // Exclude files coming from packages except if they are internalized.
+ if (!m_ShouldGenerateAll && IsInternalizedPackagePath(file))
+ {
+ return false;
+ }
+
+ // Dll's are not scripts but still need to be included..
+ if (extension == ".dll")
+ return true;
+
+ if (file.ToLower().EndsWith(".asmdef"))
+ return true;
+
+ return IsSupportedExtension(extension);
+ }
+
+ bool IsSupportedExtension(string extension)
+ {
+ extension = extension.TrimStart('.');
+ if (k_BuiltinSupportedExtensions.ContainsKey(extension))
+ return true;
+ if (m_ProjectSupportedExtensions.Contains(extension))
+ return true;
+ return false;
+ }
+
+ static ScriptingLanguage ScriptingLanguageFor(Assembly assembly)
+ {
+ return ScriptingLanguageFor(GetExtensionOfSourceFiles(assembly.sourceFiles));
+ }
+
+ static string GetExtensionOfSourceFiles(string[] files)
+ {
+ return files.Length > 0 ? GetExtensionOfSourceFile(files[0]) : "NA";
+ }
+
+ static string GetExtensionOfSourceFile(string file)
+ {
+ var ext = Path.GetExtension(file).ToLower();
+ ext = ext.Substring(1); //strip dot
+ return ext;
+ }
+
+ static ScriptingLanguage ScriptingLanguageFor(string extension)
+ {
+ return k_BuiltinSupportedExtensions.TryGetValue(extension.TrimStart('.'), out var result)
+ ? result
+ : ScriptingLanguage.None;
+ }
+
+ public void GenerateAndWriteSolutionAndProjects()
+ {
+ // Only synchronize assemblies that have associated source files and ones that we actually want in the project.
+ // This also filters out DLLs coming from .asmdef files in packages.
+ var assemblies = m_AssemblyNameProvider.GetAssemblies(ShouldFileBePartOfSolution);
+
+ var allAssetProjectParts = GenerateAllAssetProjectParts();
+
+ SyncSolution(assemblies);
+ var allProjectAssemblies = RelevantAssembliesForMode(assemblies).ToList();
+ var assemblyNames = new HashSet<string>(allProjectAssemblies.Select(assembly => Path.GetFileName(assembly.outputPath)));
+ foreach (Assembly assembly in allProjectAssemblies)
+ {
+ var responseFileData = ParseResponseFileData(assembly);
+ SyncProject(assembly, allAssetProjectParts, responseFileData, assemblyNames);
+ }
+
+ WriteVSCodeSettingsFiles();
+ }
+
+ IEnumerable<ResponseFileData> ParseResponseFileData(Assembly assembly)
+ {
+ var systemReferenceDirectories = CompilationPipeline.GetSystemAssemblyDirectories(assembly.compilerOptions.ApiCompatibilityLevel);
+
+ Dictionary<string, ResponseFileData> responseFilesData = assembly.compilerOptions.ResponseFiles.ToDictionary(x => x, x => m_AssemblyNameProvider.ParseResponseFile(
+ x,
+ ProjectDirectory,
+ systemReferenceDirectories
+ ));
+
+ Dictionary<string, ResponseFileData> responseFilesWithErrors = responseFilesData.Where(x => x.Value.Errors.Any())
+ .ToDictionary(x => x.Key, x => x.Value);
+
+ if (responseFilesWithErrors.Any())
+ {
+ foreach (var error in responseFilesWithErrors)
+ foreach (var valueError in error.Value.Errors)
+ {
+ Debug.LogError($"{error.Key} Parse Error : {valueError}");
+ }
+ }
+
+ return responseFilesData.Select(x => x.Value);
+ }
+
+ Dictionary<string, string> GenerateAllAssetProjectParts()
+ {
+ Dictionary<string, StringBuilder> stringBuilders = new Dictionary<string, StringBuilder>();
+
+ foreach (string asset in m_AssemblyNameProvider.GetAllAssetPaths())
+ {
+ // Exclude files coming from packages except if they are internalized.
+ // TODO: We need assets from the assembly API
+ if (!m_ShouldGenerateAll && IsInternalizedPackagePath(asset))
+ {
+ continue;
+ }
+
+ string extension = Path.GetExtension(asset);
+ if (IsSupportedExtension(extension) && ScriptingLanguage.None == ScriptingLanguageFor(extension))
+ {
+ // Find assembly the asset belongs to by adding script extension and using compilation pipeline.
+ var assemblyName = m_AssemblyNameProvider.GetAssemblyNameFromScriptPath(asset);
+
+ if (string.IsNullOrEmpty(assemblyName))
+ {
+ continue;
+ }
+
+ assemblyName = Path.GetFileNameWithoutExtension(assemblyName);
+
+ if (!stringBuilders.TryGetValue(assemblyName, out var projectBuilder))
+ {
+ projectBuilder = new StringBuilder();
+ stringBuilders[assemblyName] = projectBuilder;
+ }
+
+ projectBuilder.Append(" <None Include=\"").Append(EscapedRelativePathFor(asset)).Append("\" />").Append(k_WindowsNewline);
+ }
+ }
+
+ var result = new Dictionary<string, string>();
+
+ foreach (var entry in stringBuilders)
+ result[entry.Key] = entry.Value.ToString();
+
+ return result;
+ }
+
+ bool IsInternalizedPackagePath(string file)
+ {
+ if (string.IsNullOrWhiteSpace(file))
+ {
+ return false;
+ }
+
+ var packageInfo = m_AssemblyNameProvider.FindForAssetPath(file);
+ if (packageInfo == null)
+ {
+ return false;
+ }
+
+ var packageSource = packageInfo.source;
+ return packageSource != PackageSource.Embedded && packageSource != PackageSource.Local;
+ }
+
+ void SyncProject(
+ Assembly assembly,
+ Dictionary<string, string> allAssetsProjectParts,
+ IEnumerable<ResponseFileData> responseFilesData,
+ HashSet<string> assemblyNames)
+ {
+ SyncProjectFileIfNotChanged(ProjectFile(assembly), ProjectText(assembly, allAssetsProjectParts, responseFilesData, assemblyNames));
+ }
+
+ void SyncProjectFileIfNotChanged(string path, string newContents)
+ {
+ SyncFileIfNotChanged(path, newContents);
+ }
+
+ void SyncSolutionFileIfNotChanged(string path, string newContents)
+ {
+ SyncFileIfNotChanged(path, newContents);
+ }
+
+ void SyncFileIfNotChanged(string filename, string newContents)
+ {
+ if (m_FileIOProvider.Exists(filename))
+ {
+ var currentContents = m_FileIOProvider.ReadAllText(filename);
+
+ if (currentContents == newContents)
+ {
+ return;
+ }
+ }
+
+ m_FileIOProvider.WriteAllText(filename, newContents);
+ }
+
+ string ProjectText(
+ Assembly assembly,
+ Dictionary<string, string> allAssetsProjectParts,
+ IEnumerable<ResponseFileData> responseFilesData,
+ HashSet<string> assemblyNames)
+ {
+ var projectBuilder = new StringBuilder();
+ ProjectHeader(assembly, responseFilesData, projectBuilder);
+ var references = new List<string>();
+ var projectReferences = new List<Assembly>();
+
+ foreach (string file in assembly.sourceFiles)
+ {
+ if (!ShouldFileBePartOfSolution(file))
+ continue;
+
+ var extension = Path.GetExtension(file).ToLower();
+ var fullFile = EscapedRelativePathFor(file);
+ if (".dll" != extension)
+ {
+ projectBuilder.Append(" <Compile Include=\"").Append(fullFile).Append("\" />").Append(k_WindowsNewline);
+ }
+ else
+ {
+ references.Add(fullFile);
+ }
+ }
+
+ // Append additional non-script files that should be included in project generation.
+ if (allAssetsProjectParts.TryGetValue(assembly.name, out var additionalAssetsForProject))
+ projectBuilder.Append(additionalAssetsForProject);
+
+ var responseRefs = responseFilesData.SelectMany(x => x.FullPathReferences.Select(r => r));
+ foreach (var reference in assembly.compiledAssemblyReferences.Union(responseRefs).Union(references))
+ {
+ string fullReference = Path.IsPathRooted(reference) ? reference : Path.Combine(ProjectDirectory, reference);
+ AppendReference(fullReference, projectBuilder);
+ }
+
+ if (0 < assembly.assemblyReferences.Length)
+ {
+ projectBuilder.Append(" </ItemGroup>").Append(k_WindowsNewline);
+ projectBuilder.Append(" <ItemGroup>").Append(k_WindowsNewline);
+ foreach (Assembly reference in assembly.assemblyReferences)
+ {
+ var referencedProject = reference.outputPath;
+
+ projectBuilder.Append(" <ProjectReference Include=\"").Append(reference.name).Append(GetProjectExtension()).Append("\">").Append(k_WindowsNewline);
+ projectBuilder.Append(" <Project>{").Append(ProjectGuid(reference.name)).Append("}</Project>").Append(k_WindowsNewline);
+ projectBuilder.Append(" <Name>").Append(reference.name).Append("</Name>").Append(k_WindowsNewline);
+ projectBuilder.Append(" </ProjectReference>").Append(k_WindowsNewline);
+ }
+ }
+
+ projectBuilder.Append(ProjectFooter());
+ return projectBuilder.ToString();
+ }
+
+ static void AppendReference(string fullReference, StringBuilder projectBuilder)
+ {
+ //replace \ with / and \\ with /
+ var escapedFullPath = SecurityElement.Escape(fullReference);
+ escapedFullPath = escapedFullPath.Replace("\\\\", "/");
+ escapedFullPath = escapedFullPath.Replace("\\", "/");
+ projectBuilder.Append(" <Reference Include=\"").Append(Path.GetFileNameWithoutExtension(escapedFullPath)).Append("\">").Append(k_WindowsNewline);
+ projectBuilder.Append(" <HintPath>").Append(escapedFullPath).Append("</HintPath>").Append(k_WindowsNewline);
+ projectBuilder.Append(" </Reference>").Append(k_WindowsNewline);
+ }
+
+ public string ProjectFile(Assembly assembly)
+ {
+ var fileBuilder = new StringBuilder(assembly.name);
+ fileBuilder.Append(".csproj");
+ return Path.Combine(ProjectDirectory, fileBuilder.ToString());
+ }
+
+ public string SolutionFile()
+ {
+ return Path.Combine(ProjectDirectory, $"{m_ProjectName}.sln");
+ }
+
+ void ProjectHeader(
+ Assembly assembly,
+ IEnumerable<ResponseFileData> responseFilesData,
+ StringBuilder builder
+ )
+ {
+ // TODO: .Concat(EditorUserBuildSettings.activeScriptCompilationDefines)
+ GetProjectHeaderTemplate(
+ builder,
+ ProjectGuid(assembly.name),
+ assembly.name,
+ string.Join(";", new[] { "DEBUG", "TRACE" }.Concat(assembly.defines).Concat(responseFilesData.SelectMany(x => x.Defines)).Distinct().ToArray()),
+ assembly.compilerOptions.AllowUnsafeCode | responseFilesData.Any(x => x.Unsafe));
+ }
+
+ static string GetSolutionText()
+ {
+ return string.Join("\r\n", @"", @"Microsoft Visual Studio Solution File, Format Version {0}", @"# Visual Studio {1}", @"{2}", @"Global", @" GlobalSection(SolutionConfigurationPlatforms) = preSolution", @" Debug|Any CPU = Debug|Any CPU", @" Release|Any CPU = Release|Any CPU", @" EndGlobalSection", @" GlobalSection(ProjectConfigurationPlatforms) = postSolution", @"{3}", @" EndGlobalSection", @" GlobalSection(SolutionProperties) = preSolution", @" HideSolutionNode = FALSE", @" EndGlobalSection", @"EndGlobal", @"").Replace(" ", "\t");
+ }
+
+ static string GetProjectFooterTemplate()
+ {
+ return string.Join("\r\n", @" </ItemGroup>", @" <Import Project=""$(MSBuildToolsPath)\Microsoft.CSharp.targets"" />", @" <!-- To modify your build process, add your task inside one of the targets below and uncomment it.", @" Other similar extension points exist, see Microsoft.Common.targets.", @" <Target Name=""BeforeBuild"">", @" </Target>", @" <Target Name=""AfterBuild"">", @" </Target>", @" -->", @"</Project>", @"");
+ }
+
+ static void GetProjectHeaderTemplate(
+ StringBuilder builder,
+ string assemblyGUID,
+ string assemblyName,
+ string defines,
+ bool allowUnsafe
+ )
+ {
+ builder.Append(@"<?xml version=""1.0"" encoding=""utf-8""?>").Append(k_WindowsNewline);
+ builder.Append(@"<Project ToolsVersion=""").Append(k_ToolsVersion).Append(@""" DefaultTargets=""Build"" xmlns=""").Append(MSBuildNamespaceUri).Append(@""">").Append(k_WindowsNewline);
+ builder.Append(@" <PropertyGroup>").Append(k_WindowsNewline);
+ builder.Append(@" <LangVersion>").Append(k_TargetLanguageVersion).Append("</LangVersion>").Append(k_WindowsNewline);
+ builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
+ builder.Append(@" <PropertyGroup>").Append(k_WindowsNewline);
+ builder.Append(@" <Configuration Condition="" '$(Configuration)' == '' "">Debug</Configuration>").Append(k_WindowsNewline);
+ builder.Append(@" <Platform Condition="" '$(Platform)' == '' "">AnyCPU</Platform>").Append(k_WindowsNewline);
+ builder.Append(@" <ProductVersion>").Append(k_ProductVersion).Append("</ProductVersion>").Append(k_WindowsNewline);
+ builder.Append(@" <SchemaVersion>2.0</SchemaVersion>").Append(k_WindowsNewline);
+ builder.Append(@" <RootNamespace>").Append(EditorSettings.projectGenerationRootNamespace).Append("</RootNamespace>").Append(k_WindowsNewline);
+ builder.Append(@" <ProjectGuid>{").Append(assemblyGUID).Append("}</ProjectGuid>").Append(k_WindowsNewline);
+ builder.Append(@" <OutputType>Library</OutputType>").Append(k_WindowsNewline);
+ builder.Append(@" <AppDesignerFolder>Properties</AppDesignerFolder>").Append(k_WindowsNewline);
+ builder.Append(@" <AssemblyName>").Append(assemblyName).Append("</AssemblyName>").Append(k_WindowsNewline);
+ builder.Append(@" <TargetFrameworkVersion>").Append(k_TargetFrameworkVersion).Append("</TargetFrameworkVersion>").Append(k_WindowsNewline);
+ builder.Append(@" <FileAlignment>512</FileAlignment>").Append(k_WindowsNewline);
+ builder.Append(@" <BaseDirectory>").Append(k_BaseDirectory).Append("</BaseDirectory>").Append(k_WindowsNewline);
+ builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
+ builder.Append(@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "">").Append(k_WindowsNewline);
+ builder.Append(@" <DebugSymbols>true</DebugSymbols>").Append(k_WindowsNewline);
+ builder.Append(@" <DebugType>full</DebugType>").Append(k_WindowsNewline);
+ builder.Append(@" <Optimize>false</Optimize>").Append(k_WindowsNewline);
+ builder.Append(@" <OutputPath>Temp\bin\Debug\</OutputPath>").Append(k_WindowsNewline);
+ builder.Append(@" <DefineConstants>").Append(defines).Append("</DefineConstants>").Append(k_WindowsNewline);
+ builder.Append(@" <ErrorReport>prompt</ErrorReport>").Append(k_WindowsNewline);
+ builder.Append(@" <WarningLevel>4</WarningLevel>").Append(k_WindowsNewline);
+ builder.Append(@" <NoWarn>0169</NoWarn>").Append(k_WindowsNewline);
+ builder.Append(@" <AllowUnsafeBlocks>").Append(allowUnsafe).Append("</AllowUnsafeBlocks>").Append(k_WindowsNewline);
+ builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
+ builder.Append(@" <PropertyGroup Condition="" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "">").Append(k_WindowsNewline);
+ builder.Append(@" <DebugType>pdbonly</DebugType>").Append(k_WindowsNewline);
+ builder.Append(@" <Optimize>true</Optimize>").Append(k_WindowsNewline);
+ builder.Append(@" <OutputPath>Temp\bin\Release\</OutputPath>").Append(k_WindowsNewline);
+ builder.Append(@" <ErrorReport>prompt</ErrorReport>").Append(k_WindowsNewline);
+ builder.Append(@" <WarningLevel>4</WarningLevel>").Append(k_WindowsNewline);
+ builder.Append(@" <NoWarn>0169</NoWarn>").Append(k_WindowsNewline);
+ builder.Append(@" <AllowUnsafeBlocks>").Append(allowUnsafe).Append("</AllowUnsafeBlocks>").Append(k_WindowsNewline);
+ builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
+ builder.Append(@" <PropertyGroup>").Append(k_WindowsNewline);
+ builder.Append(@" <NoConfig>true</NoConfig>").Append(k_WindowsNewline);
+ builder.Append(@" <NoStdLib>true</NoStdLib>").Append(k_WindowsNewline);
+ builder.Append(@" <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>").Append(k_WindowsNewline);
+ builder.Append(@" <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>").Append(k_WindowsNewline);
+ builder.Append(@" <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>").Append(k_WindowsNewline);
+ builder.Append(@" </PropertyGroup>").Append(k_WindowsNewline);
+ builder.Append(@" <ItemGroup>").Append(k_WindowsNewline);
+ }
+
+ void SyncSolution(IEnumerable<Assembly> assemblies)
+ {
+ SyncSolutionFileIfNotChanged(SolutionFile(), SolutionText(assemblies));
+ }
+
+ string SolutionText(IEnumerable<Assembly> assemblies)
+ {
+ var fileversion = "11.00";
+ var vsversion = "2010";
+
+ var relevantAssemblies = RelevantAssembliesForMode(assemblies);
+ string projectEntries = GetProjectEntries(relevantAssemblies);
+ string projectConfigurations = string.Join(k_WindowsNewline, relevantAssemblies.Select(i => GetProjectActiveConfigurations(ProjectGuid(i.name))).ToArray());
+ return string.Format(GetSolutionText(), fileversion, vsversion, projectEntries, projectConfigurations);
+ }
+
+ static IEnumerable<Assembly> RelevantAssembliesForMode(IEnumerable<Assembly> assemblies)
+ {
+ return assemblies.Where(i => ScriptingLanguage.CSharp == ScriptingLanguageFor(i));
+ }
+
+ /// <summary>
+ /// Get a Project("{guid}") = "MyProject", "MyProject.csproj", "{projectguid}"
+ /// entry for each relevant language
+ /// </summary>
+ string GetProjectEntries(IEnumerable<Assembly> assemblies)
+ {
+ var projectEntries = assemblies.Select(i => string.Format(
+ m_SolutionProjectEntryTemplate,
+ SolutionGuid(i),
+ i.name,
+ Path.GetFileName(ProjectFile(i)),
+ ProjectGuid(i.name)
+ ));
+
+ return string.Join(k_WindowsNewline, projectEntries.ToArray());
+ }
+
+ /// <summary>
+ /// Generate the active configuration string for a given project guid
+ /// </summary>
+ string GetProjectActiveConfigurations(string projectGuid)
+ {
+ return string.Format(
+ m_SolutionProjectConfigurationTemplate,
+ projectGuid);
+ }
+
+ string EscapedRelativePathFor(string file)
+ {
+ var projectDir = ProjectDirectory.Replace('/', '\\');
+ file = file.Replace('/', '\\');
+ var path = SkipPathPrefix(file, projectDir);
+
+ var packageInfo = m_AssemblyNameProvider.FindForAssetPath(path.Replace('\\', '/'));
+ if (packageInfo != null)
+ {
+ // We have to normalize the path, because the PackageManagerRemapper assumes
+ // dir seperators will be os specific.
+ var absolutePath = Path.GetFullPath(NormalizePath(path)).Replace('/', '\\');
+ path = SkipPathPrefix(absolutePath, projectDir);
+ }
+
+ return SecurityElement.Escape(path);
+ }
+
+ static string SkipPathPrefix(string path, string prefix)
+ {
+ if (path.StartsWith($@"{prefix}\"))
+ return path.Substring(prefix.Length + 1);
+ return path;
+ }
+
+ static string NormalizePath(string path)
+ {
+ if (Path.DirectorySeparatorChar == '\\')
+ return path.Replace('/', Path.DirectorySeparatorChar);
+ return path.Replace('\\', Path.DirectorySeparatorChar);
+ }
+
+ string ProjectGuid(string assembly)
+ {
+ return m_GUIDProvider.ProjectGuid(m_ProjectName, assembly);
+ }
+
+ string SolutionGuid(Assembly assembly)
+ {
+ return m_GUIDProvider.SolutionGuid(m_ProjectName, GetExtensionOfSourceFiles(assembly.sourceFiles));
+ }
+
+ static string ProjectFooter()
+ {
+ return GetProjectFooterTemplate();
+ }
+
+ static string GetProjectExtension()
+ {
+ return ".csproj";
+ }
+
+ void WriteVSCodeSettingsFiles()
+ {
+ var vsCodeDirectory = Path.Combine(ProjectDirectory, ".vscode");
+
+ if (!m_FileIOProvider.Exists(vsCodeDirectory))
+ m_FileIOProvider.CreateDirectory(vsCodeDirectory);
+
+ var vsCodeSettingsJson = Path.Combine(vsCodeDirectory, "settings.json");
+
+ if (!m_FileIOProvider.Exists(vsCodeSettingsJson))
+ m_FileIOProvider.WriteAllText(vsCodeSettingsJson, k_SettingsJson);
+ }
+ }
+
+ public static class SolutionGuidGenerator
+ {
+ static MD5 mD5 = MD5CryptoServiceProvider.Create();
+
+ public static string GuidForProject(string projectName)
+ {
+ return ComputeGuidHashFor(projectName + "salt");
+ }
+
+ public static string GuidForSolution(string projectName, string sourceFileExtension)
+ {
+ if (sourceFileExtension.ToLower() == "cs")
+
+ // GUID for a C# class library: http://www.codeproject.com/Reference/720512/List-of-Visual-Studio-Project-Type-GUIDs
+ return "FAE04EC0-301F-11D3-BF4B-00C04F79EFBC";
+
+ return ComputeGuidHashFor(projectName);
+ }
+
+ static string ComputeGuidHashFor(string input)
+ {
+ var hash = mD5.ComputeHash(Encoding.Default.GetBytes(input));
+ return new Guid(hash).ToString();
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/ProjectGeneration.cs.meta b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/ProjectGeneration.cs.meta
new file mode 100644
index 0000000..5039705
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/ProjectGeneration/ProjectGeneration.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 97d6c87381e3e51488b49f5891490b70
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/Unity.com.unity.vscode.Editor.asmdef b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/Unity.com.unity.vscode.Editor.asmdef
new file mode 100644
index 0000000..032da7c
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/Unity.com.unity.vscode.Editor.asmdef
@@ -0,0 +1,9 @@
+{
+ "name": "Unity.VSCode.Editor",
+ "references": [],
+ "optionalUnityReferences": [],
+ "includePlatforms": [
+ "Editor"
+ ],
+ "excludePlatforms": []
+}
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/Unity.com.unity.vscode.Editor.asmdef.meta b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/Unity.com.unity.vscode.Editor.asmdef.meta
new file mode 100644
index 0000000..4c94f56
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/Unity.com.unity.vscode.Editor.asmdef.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 8b845b123ab418448a8be2935fa804e0
+AssemblyDefinitionImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeDiscovery.cs b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeDiscovery.cs
new file mode 100644
index 0000000..609d2cd
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeDiscovery.cs
@@ -0,0 +1,137 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Linq;
+using Unity.CodeEditor;
+
+namespace VSCodeEditor
+{
+ public interface IDiscovery
+ {
+ CodeEditor.Installation[] PathCallback();
+ }
+
+ public class VSCodeDiscovery : IDiscovery
+ {
+ List<CodeEditor.Installation> m_Installations;
+
+ public CodeEditor.Installation[] PathCallback()
+ {
+ if (m_Installations == null)
+ {
+ m_Installations = new List<CodeEditor.Installation>();
+ FindInstallationPaths();
+ }
+
+ return m_Installations.ToArray();
+ }
+
+ void FindInstallationPaths()
+ {
+ string[] possiblePaths =
+#if UNITY_EDITOR_OSX
+ {
+ "/Applications/Visual Studio Code.app",
+ "/Applications/Visual Studio Code - Insiders.app"
+ };
+#elif UNITY_EDITOR_WIN
+ {
+ GetProgramFiles() + @"/Microsoft VS Code/bin/code.cmd",
+ GetProgramFiles() + @"/Microsoft VS Code/Code.exe",
+ GetProgramFiles() + @"/Microsoft VS Code Insiders/bin/code-insiders.cmd",
+ GetProgramFiles() + @"/Microsoft VS Code Insiders/Code.exe",
+ GetLocalAppData() + @"/Programs/Microsoft VS Code/bin/code.cmd",
+ GetLocalAppData() + @"/Programs/Microsoft VS Code/Code.exe",
+ GetLocalAppData() + @"/Programs/Microsoft VS Code Insiders/bin/code-insiders.cmd",
+ GetLocalAppData() + @"/Programs/Microsoft VS Code Insiders/Code.exe",
+ };
+#else
+ {
+ "/usr/bin/code",
+ "/bin/code",
+ "/usr/local/bin/code",
+ "/var/lib/flatpak/exports/bin/com.visualstudio.code",
+ "/snap/current/bin/code"
+ };
+#endif
+ var existingPaths = possiblePaths.Where(VSCodeExists).ToList();
+ if (!existingPaths.Any())
+ {
+ return;
+ }
+
+ var lcp = GetLongestCommonPrefix(existingPaths);
+ switch (existingPaths.Count)
+ {
+ case 1:
+ {
+ var path = existingPaths.First();
+ m_Installations = new List<CodeEditor.Installation>
+ {
+ new CodeEditor.Installation
+ {
+ Path = path,
+ Name = path.Contains("Insiders")
+ ? "Visual Studio Code Insiders"
+ : "Visual Studio Code"
+ }
+ };
+ break;
+ }
+ case 2 when existingPaths.Any(path => !(path.Substring(lcp.Length).Contains("/") || path.Substring(lcp.Length).Contains("\\"))):
+ {
+ goto case 1;
+ }
+ default:
+ {
+ m_Installations = existingPaths.Select(path => new CodeEditor.Installation
+ {
+ Name = $"Visual Studio Code Insiders ({path.Substring(lcp.Length)})",
+ Path = path
+ }).ToList();
+
+ break;
+ }
+ }
+ }
+
+#if UNITY_EDITOR_WIN
+ static string GetProgramFiles()
+ {
+ return Environment.GetEnvironmentVariable("ProgramFiles")?.Replace("\\", "/");
+ }
+
+ static string GetLocalAppData()
+ {
+ return Environment.GetEnvironmentVariable("LOCALAPPDATA")?.Replace("\\", "/");
+ }
+#endif
+
+ static string GetLongestCommonPrefix(List<string> paths)
+ {
+ var baseLength = paths.First().Length;
+ for (var pathIndex = 1; pathIndex < paths.Count; pathIndex++)
+ {
+ baseLength = Math.Min(baseLength, paths[pathIndex].Length);
+ for (var i = 0; i < baseLength; i++)
+ {
+ if (paths[pathIndex][i] == paths[0][i]) continue;
+
+ baseLength = i;
+ break;
+ }
+ }
+
+ return paths[0].Substring(0, baseLength);
+ }
+
+ static bool VSCodeExists(string path)
+ {
+#if UNITY_EDITOR_OSX
+ return System.IO.Directory.Exists(path);
+#else
+ return new FileInfo(path).Exists;
+#endif
+ }
+ }
+}
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeDiscovery.cs.meta b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeDiscovery.cs.meta
new file mode 100644
index 0000000..cbeca1b
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeDiscovery.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 380f7372e785c7d408552e2c760d269d
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeScriptEditor.cs b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeScriptEditor.cs
new file mode 100644
index 0000000..f1657cd
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeScriptEditor.cs
@@ -0,0 +1,257 @@
+using System;
+using System.IO;
+using System.Linq;
+using System.Diagnostics;
+using UnityEditor;
+using UnityEngine;
+using Unity.CodeEditor;
+
+namespace VSCodeEditor
+{
+ [InitializeOnLoad]
+ public class VSCodeScriptEditor : IExternalCodeEditor
+ {
+ const string vscode_argument = "vscode_arguments";
+ const string vscode_generate_all = "unity_generate_all_csproj";
+ const string vscode_extension = "vscode_userExtensions";
+ static readonly GUIContent k_ResetArguments = EditorGUIUtility.TrTextContent("Reset argument");
+ string m_Arguments;
+
+ IDiscovery m_Discoverability;
+ IGenerator m_ProjectGeneration;
+
+ static readonly string[] k_SupportedFileNames = { "code.exe", "visualstudiocode.app", "visualstudiocode-insiders.app", "vscode.app", "code.app", "code.cmd", "code-insiders.cmd", "code", "com.visualstudio.code" };
+
+ static bool IsOSX => Application.platform == RuntimePlatform.OSXEditor;
+
+ static string DefaultApp => EditorPrefs.GetString("kScriptsDefaultApp");
+
+ static string DefaultArgument { get; } = "\"$(ProjectPath)\" -g \"$(File)\":$(Line):$(Column)";
+
+ string Arguments
+ {
+ get => m_Arguments ?? (m_Arguments = EditorPrefs.GetString(vscode_argument, DefaultArgument));
+ set
+ {
+ m_Arguments = value;
+ EditorPrefs.SetString(vscode_argument, value);
+ }
+ }
+
+ static string[] defaultExtensions
+ {
+ get
+ {
+ var customExtensions = new[] { "json", "asmdef", "log" };
+ return EditorSettings.projectGenerationBuiltinExtensions
+ .Concat(EditorSettings.projectGenerationUserExtensions)
+ .Concat(customExtensions)
+ .Distinct().ToArray();
+ }
+ }
+
+ static string[] HandledExtensions
+ {
+ get
+ {
+ return HandledExtensionsString
+ .Split(new[] { ';' }, StringSplitOptions.RemoveEmptyEntries)
+ .Select(s => s.TrimStart('.', '*'))
+ .ToArray();
+ }
+ }
+
+ static string HandledExtensionsString
+ {
+ get => EditorPrefs.GetString(vscode_extension, string.Join(";", defaultExtensions));
+ set => EditorPrefs.SetString(vscode_extension, value);
+ }
+
+ public bool TryGetInstallationForPath(string editorPath, out CodeEditor.Installation installation)
+ {
+ var lowerCasePath = editorPath.ToLower();
+ var filename = Path.GetFileName(lowerCasePath).Replace(" ", "");
+ var installations = Installations;
+ if (!k_SupportedFileNames.Contains(filename))
+ {
+ installation = default;
+ return false;
+ }
+
+ if (!installations.Any())
+ {
+ installation = new CodeEditor.Installation
+ {
+ Name = "Visual Studio Code",
+ Path = editorPath
+ };
+ }
+ else
+ {
+ try
+ {
+ installation = installations.First(inst => inst.Path == editorPath);
+ }
+ catch (InvalidOperationException)
+ {
+ installation = new CodeEditor.Installation
+ {
+ Name = "Visual Studio Code",
+ Path = editorPath
+ };
+ }
+ }
+
+ return true;
+ }
+
+ public void OnGUI()
+ {
+ Arguments = EditorGUILayout.TextField("External Script Editor Args", Arguments);
+ if (GUILayout.Button(k_ResetArguments, GUILayout.Width(120)))
+ {
+ Arguments = DefaultArgument;
+ }
+
+ var prevGenerate = EditorPrefs.GetBool(vscode_generate_all, false);
+
+ var generateAll = EditorGUILayout.Toggle("Generate all .csproj files.", prevGenerate);
+ if (generateAll != prevGenerate)
+ {
+ EditorPrefs.SetBool(vscode_generate_all, generateAll);
+ }
+
+ m_ProjectGeneration.GenerateAll(generateAll);
+
+ HandledExtensionsString = EditorGUILayout.TextField(new GUIContent("Extensions handled: "), HandledExtensionsString);
+ }
+
+ public void CreateIfDoesntExist()
+ {
+ if (!m_ProjectGeneration.SolutionExists())
+ {
+ m_ProjectGeneration.Sync();
+ }
+ }
+
+ public void SyncIfNeeded(string[] addedFiles, string[] deletedFiles, string[] movedFiles, string[] movedFromFiles, string[] importedFiles)
+ {
+ m_ProjectGeneration.SyncIfNeeded(addedFiles.Union(deletedFiles).Union(movedFiles).Union(movedFromFiles).ToList(), importedFiles);
+ }
+
+ public void SyncAll()
+ {
+ AssetDatabase.Refresh();
+ m_ProjectGeneration.Sync();
+ }
+
+ public bool OpenProject(string path, int line, int column)
+ {
+ if (path != "" && !SupportsExtension(path)) // Assets - Open C# Project passes empty path here
+ {
+ return false;
+ }
+
+ if (line == -1)
+ line = 1;
+ if (column == -1)
+ column = 0;
+
+ string arguments;
+ if (Arguments != DefaultArgument)
+ {
+ arguments = m_ProjectGeneration.ProjectDirectory != path
+ ? CodeEditor.ParseArgument(Arguments, path, line, column)
+ : m_ProjectGeneration.ProjectDirectory;
+ }
+ else
+ {
+ arguments = $@"""{m_ProjectGeneration.ProjectDirectory}""";
+ if (m_ProjectGeneration.ProjectDirectory != path && path.Length != 0)
+ {
+ arguments += $@" -g ""{path}"":{line}:{column}";
+ }
+ }
+
+ if (IsOSX)
+ {
+ return OpenOSX(arguments);
+ }
+
+ var app = DefaultApp;
+ var process = new Process
+ {
+ StartInfo = new ProcessStartInfo
+ {
+ FileName = app,
+ Arguments = arguments,
+ WindowStyle = app.EndsWith(".cmd", StringComparison.OrdinalIgnoreCase) ? ProcessWindowStyle.Hidden : ProcessWindowStyle.Normal,
+ CreateNoWindow = true,
+ UseShellExecute = true,
+ }
+ };
+
+ process.Start();
+ return true;
+ }
+
+ static bool OpenOSX(string arguments)
+ {
+ var process = new Process
+ {
+ StartInfo = new ProcessStartInfo
+ {
+ FileName = "open",
+ Arguments = $"-n \"{DefaultApp}\" --args {arguments}",
+ UseShellExecute = true,
+ }
+ };
+
+ process.Start();
+ return true;
+ }
+
+ static bool SupportsExtension(string path)
+ {
+ var extension = Path.GetExtension(path);
+ if (string.IsNullOrEmpty(extension))
+ return false;
+ return HandledExtensions.Contains(extension.TrimStart('.'));
+ }
+
+ public CodeEditor.Installation[] Installations => m_Discoverability.PathCallback();
+
+ public VSCodeScriptEditor(IDiscovery discovery, IGenerator projectGeneration)
+ {
+ m_Discoverability = discovery;
+ m_ProjectGeneration = projectGeneration;
+ }
+
+ static VSCodeScriptEditor()
+ {
+ var editor = new VSCodeScriptEditor(new VSCodeDiscovery(), new ProjectGeneration(Directory.GetParent(Application.dataPath).FullName));
+ CodeEditor.Register(editor);
+
+ if (IsVSCodeInstallation(CodeEditor.CurrentEditorInstallation))
+ {
+ editor.CreateIfDoesntExist();
+ }
+ }
+
+ static bool IsVSCodeInstallation(string path)
+ {
+ if (string.IsNullOrEmpty(path))
+ {
+ return false;
+ }
+
+ var lowerCasePath = path.ToLower();
+ var filename = Path
+ .GetFileName(lowerCasePath.Replace('\\', Path.DirectorySeparatorChar).Replace('/', Path.DirectorySeparatorChar))
+ .Replace(" ", "");
+ return k_SupportedFileNames.Contains(filename);
+ }
+
+ public void Initialize(string editorInstallationPath) { }
+ }
+}
diff --git a/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeScriptEditor.cs.meta b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeScriptEditor.cs.meta
new file mode 100644
index 0000000..a0aa5a4
--- /dev/null
+++ b/Library/PackageCache/com.unity.ide.vscode@1.1.4/Editor/VSCodeScriptEditor.cs.meta
@@ -0,0 +1,11 @@
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+guid: ac3f13489022aa34d861a0320a6917b9
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant: