summaryrefslogtreecommitdiff
path: root/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md
diff options
context:
space:
mode:
Diffstat (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md')
-rw-r--r--Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md19
1 files changed, 0 insertions, 19 deletions
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md b/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md
deleted file mode 100644
index 002ee82..0000000
--- a/Library/PackageCache/com.unity.test-framework@1.1.11/Documentation~/reference-wait-for-domain-reload.md
+++ /dev/null
@@ -1,19 +0,0 @@
-# WaitForDomainReload
-`WaitForDomainReload` is an [IEditModeTestYieldInstruction](./reference-custom-yield-instructions.md) that you can yield in Edit Mode tests. It delays the execution of scripts until after an incoming domain reload. If the domain reload results in a script compilation failure, then it throws an exception.
-
-## Constructors
-
-| Syntax | Description |
-| ---------------------------- | ------------------------------------------------------------ |
-| `WaitForDomainReload()` | Create a new instance of the `WaitForDomainReload` yield instruction. |
-
-## Example
-``` C@
-[UnitySetUp]
-public IEnumerator SetUp()
-{
- File.Copy("Resources/MyDll.dll", @"Assets/MyDll.dll", true); // Trigger a domain reload.
- AssetDatabase.Refresh();
- yield return new WaitForDomainReload();
-}
-``` \ No newline at end of file