diff options
Diffstat (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs deleted file mode 100644 index 87871ee..0000000 --- a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs +++ /dev/null @@ -1,110 +0,0 @@ -using System;
-using UnityEditor.Networking.PlayerConnection;
-using UnityEditor.TestTools.TestRunner;
-using UnityEditor.TestTools.TestRunner.Api;
-using UnityEditor.TestTools.TestRunner.UnityTestProtocol;
-using UnityEngine;
-using UnityEngine.Networking.PlayerConnection;
-using UnityEngine.TestRunner.TestLaunchers;
-
-namespace UnityEditor.TestRunner.TestLaunchers
-{
- [Serializable]
- internal class RemoteTestRunController : ScriptableSingleton<RemoteTestRunController>
- {
- internal const int k_HeartbeatTimeout = 60 * 10;
-
- [SerializeField]
- private RemoteTestResultReciever m_RemoteTestResultReciever;
-
- [SerializeField]
- private PlatformSpecificSetup m_PlatformSpecificSetup;
-
- [SerializeField]
- private bool m_RegisteredConnectionCallbacks;
-
- [SerializeField]
- private int m_HearbeatTimeOut;
-
- private IDelayedCallback m_TimeoutCallback;
-
- public void Init(BuildTarget buildTarget, int heartbeatTimeout)
- {
- m_HearbeatTimeOut = heartbeatTimeout;
- m_PlatformSpecificSetup = new PlatformSpecificSetup(buildTarget);
- m_PlatformSpecificSetup.Setup();
- m_RemoteTestResultReciever = new RemoteTestResultReciever();
- EditorConnection.instance.Initialize();
- if (!m_RegisteredConnectionCallbacks)
- {
- EditorConnection.instance.Initialize();
- DelegateEditorConnectionEvents();
- }
- }
-
- private void DelegateEditorConnectionEvents()
- {
- m_RegisteredConnectionCallbacks = true;
- //This is needed because RemoteTestResultReciever is not a ScriptableObject
- EditorConnection.instance.Register(PlayerConnectionMessageIds.runStartedMessageId, RunStarted);
- EditorConnection.instance.Register(PlayerConnectionMessageIds.runFinishedMessageId, RunFinished);
- EditorConnection.instance.Register(PlayerConnectionMessageIds.testStartedMessageId, TestStarted);
- EditorConnection.instance.Register(PlayerConnectionMessageIds.testFinishedMessageId, TestFinished);
- EditorConnection.instance.Register(PlayerConnectionMessageIds.playerAliveHeartbeat, PlayerAliveHearbeat);
- }
-
- private void RunStarted(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Reset();
- m_RemoteTestResultReciever.RunStarted(messageEventArgs);
- CallbacksDelegator.instance.RunStartedRemotely(messageEventArgs.data);
- }
-
- private void RunFinished(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Clear();
- m_RemoteTestResultReciever.RunFinished(messageEventArgs);
- m_PlatformSpecificSetup.CleanUp();
-
- CallbacksDelegator.instance.RunFinishedRemotely(messageEventArgs.data);
- }
-
- private void TestStarted(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Reset();
- CallbacksDelegator.instance.TestStartedRemotely(messageEventArgs.data);
- }
-
- private void TestFinished(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Reset();
- CallbacksDelegator.instance.TestFinishedRemotely(messageEventArgs.data);
- }
-
- private void PlayerAliveHearbeat(MessageEventArgs messageEventArgs)
- {
- m_TimeoutCallback?.Reset();
- }
-
- private void TimeoutCallback()
- {
- CallbacksDelegator.instance.RunFailed($"Test execution timed out. No activity received from the player in {m_HearbeatTimeOut} seconds.");
- }
-
- public void PostBuildAction()
- {
- m_PlatformSpecificSetup.PostBuildAction();
- }
-
- public void PostSuccessfulBuildAction()
- {
- m_PlatformSpecificSetup.PostSuccessfulBuildAction();
- m_TimeoutCallback = new DelayedCallback(TimeoutCallback, m_HearbeatTimeOut);
- }
-
- public void PostSuccessfulLaunchAction()
- {
- m_PlatformSpecificSetup.PostSuccessfulLaunchAction();
- }
- }
-}
|
