diff options
Diffstat (limited to 'Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs')
| -rw-r--r-- | Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs new file mode 100644 index 0000000..23640f6 --- /dev/null +++ b/Library/PackageCache/com.unity.test-framework@1.1.11/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs @@ -0,0 +1,32 @@ +using System.Collections.Generic;
+
+namespace UnityEngine.TestTools.Utils
+{
+ public class Vector4EqualityComparer : IEqualityComparer<Vector4>
+ {
+ private const float k_DefaultError = 0.0001f;
+ private readonly float AllowedError;
+
+ private static readonly Vector4EqualityComparer m_Instance = new Vector4EqualityComparer();
+ public static Vector4EqualityComparer Instance { get { return m_Instance; } }
+
+ private Vector4EqualityComparer() : this(k_DefaultError) {}
+ public Vector4EqualityComparer(float allowedError)
+ {
+ this.AllowedError = allowedError;
+ }
+
+ public bool Equals(Vector4 expected, Vector4 actual)
+ {
+ return Utils.AreFloatsEqual(expected.x, actual.x, AllowedError) &&
+ Utils.AreFloatsEqual(expected.y, actual.y, AllowedError) &&
+ Utils.AreFloatsEqual(expected.z, actual.z, AllowedError) &&
+ Utils.AreFloatsEqual(expected.w, actual.w, AllowedError);
+ }
+
+ public int GetHashCode(Vector4 vec4)
+ {
+ return 0;
+ }
+ }
+}
|
